Amazon.com: Singularity [Online Game Code]: Video Games

Posted: August 25, 2016 at 4:31 pm

This review might read a little strange because I am going to list a lot of things wrong with the game, then tell you to buy it anyway. The long and short of it is that Raven Software, a group of developers who have been making FPS games for almost two decades, really liked Bioshock. A lot.

While Raven's previous titles from recent years were very old-school, Quake 4 even still having floating weapon pick-ups, Singularity plays much more like a modern console FPS game. Singularity is slow-paced, has various sections that concentrate more on light puzzle-solving than shooting and even long stretches just added for atmosphere. Speaking of atmosphere, the game has it in spades... great environments, cool effects, audio and written logs, films, music, the works. The game uses the Unreal Engine 3 as well, though it has brighter colors and more vibrant environments than many games that use the same engine. Does it sound like Bioshock yet? Okay, how about this: you get special powers that you upgrade and add new abilities to by spending an in-game currency. Warm yet? How about: the game is mostly linear, but has some side paths you can travel for more pick-ups.

What I am driving home here is that Raven might as well of called this Bioshock 3. The UE3 engine, the vibrant colors, the pick-ups, the powers, the slower pace, the light puzzles... everything is influenced by Irrational Games' underwater masterpiece. This makes it a very easy game to review though, because basically if you want another Bioshock then get this game. It is polished and does the Bioshock style well, and the storyline and location... a Russian experimental weapons base you visit long after a disaster of epic proportions, ruined, dark and wet just like Bioshock's Rapture... are well presented.

See the article here:

Amazon.com: Singularity [Online Game Code]: Video Games

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