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Category Archives: Transhuman News

Ron Paul’s Dire Warning to America – Video

Posted: April 27, 2013 at 11:50 pm


Ron Paul #39;s Dire Warning to America
Former Congressman and 2012 presidential contender Ron Paul drops in to give us his take on how Congress plans to exploit our fears to take our liberties in ...

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Roleplayers Chronicle » Transhuman Eclipse Phase Player’s Guide …

Posted: at 11:50 pm

You Are Here: Home Kickstarter Transhuman Eclipse Phase Players Guide Kickstarter

Posthuman Studios has launched a Kickstarter campaign to print their upcoming Eclipse Phase players guide Transhuman.

http://www.kickstarter.com/projects/507486226/transhuman-the-eclipse-phase-players-guide

Transhuman is a players handbook for Eclipse Phase, full of optional and additional rules and advice. Most importantly, It features two new alternative and simplified character generation systems for Eclipse Phase. One of these uses pre-created packages to build characters, and the other builds off that system but uses random elements to add twists. These systems are designed to make it quick and easy to create a new character or for gamemasters to whip up NPCs as needed.

Transhuman covers different types of Eclipse Phase characters in detail: AGIs, asyncs, infomorphs, uplifts, infugees, and indentures. In addition to roleplaying advice and optional rules for these specific character types, other elements of the game that affect characters such as insanity, death and memory loss, psychosurgery, nanofabrication, and reputation are explored.

The final section goes in depth on morphs. It starts with rules for creating your own morphs and then goes on to cover some brand new morphs to Eclipse Phase. It closes with a section on exotic and specialized morphs, such as flexbots, swarmanoids, aquatic morphs, and using bots, vehicles, habitats, and other non-traditional constructs as morphs.

Transhuman will be 176-200 pages and available as a full-color hardcover book through fine gaming stores. Like our previous Eclipse Phase titles, it will be published under a Creative Commons BY-NC-SA license. We estimate thatTranshuman,once available in stores, will cost $45 in print and $10 for the PDF.

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Grinders wanted for Transhuman Religion Study – Grinding

Posted: at 11:50 pm

Posted by m1k3y on April 24th, 2013 in identity, posthumanism, religion

Venetia Robertson, shown below practicing catching cyborg flies, is seeking Grinders for a survey as part of her thesis. She says:

Hi all, I am looking for people who would like to answer a brief survey regarding the intersection of transhumanism and identity, with a focus on notions of the spiritual, religious, sacred etc. I am a PhD student from the University of Sydney, Australia, and my thesis explores ideas of identity, particularly identity that is beyond that which is purely human. Any data I can get from people who are interested in or actively engaging with grinding, body-hacking, wet-ware, transhumanism and/or becoming cyborgs would be greatly appreciated! Hit me up atvenetia.robertson@sydney.edu.auto be sent the survey and a participant information statement detailing my ethics clearance, or if you simply have questions.You can also check out my academic profile page athttp://sydney.academia.edu/VenetiaRobertson.Looking forward to hearing from you soon!

I took it myself on the weekend, and am keen to see what she comes up with.

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Muse – Futurism bass cover – Video

Posted: at 11:49 pm


Muse - Futurism bass cover
(1) Bass - Fender Jazz standard (2) Effect / Equip - Digitech XBD (Overdrive/Distotion) - Boss OC3 (Octaver) - Bigmuff pi (Distotion) - Tech21 Sans amp bass ...

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Near-Future Visions: Futurist Glen Hiemstra (part 3 of 4) – Video

Posted: at 11:49 pm


Near-Future Visions: Futurist Glen Hiemstra (part 3 of 4)
"Cultivating the Edges of Risk Opportunity," March 28, 2013, Keynote speaker Futurist Glen Hiemstra. http://www.sno-isle.org This Sno-Isle Libraries-hosted...

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Near-Future Visions: Futurist Glen Hiemstra (part 3 of 4) - Video

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Star Trek Video Game – Space Station (XBOX360/PS3/PC) – Video

Posted: April 26, 2013 at 1:46 pm


Star Trek Video Game - Space Station (XBOX360/PS3/PC)
Star Trek Video Game - Space Station (XBOX360/PS3/PC) -------------- The game is expected to be a single-player action game with cooperative gameplay element...

By: MilanRE

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Space Station Live: Using EarthKAM During Earth Week – Video

Posted: at 1:46 pm


Space Station Live: Using EarthKAM During Earth Week
Space Station Live commentator Pat Ryan interviews Brion Au, EarthKAM Payload Developer. The NASA education program enables middle school students to take pi...

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Russian Cargo Freighter Heads for the International Space Station – Video

Posted: at 1:46 pm


Russian Cargo Freighter Heads for the International Space Station
The Russian International Space Station Progress 51 cargo craft launched from the Baikonur Cosmodrome in Kazakhstan April 24, headed on a two-day journey to ...

By: NASAtelevision

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Russian Cargo Freighter Heads for the International Space Station - Video

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Progress 51 Cargo Craft Docks to Space Station

Posted: at 1:46 pm

The ISS Progress 51 cargo craft completed a two-day journey to the International Space Station when it was captured at the Zvezda service module on Friday at 8:25 a.m. EDT, the cargo craft completed a hard mate when the docking hooks were deployed at 8:34 a.m.

Flight Engineers Pavel Vinogradov and Roman Romanenko monitored the docking while at the controls of TORU, the Russian telerobotically operated rendezvous system, ready to take manual control of the automated docking process if difficulties arose.

After conducting leak checks at the docking interface and opening the hatch to the cargo craft, the Expedition 35 crew members will begin the long process of inventorying and unloading its 3.1 tons of food, fuel and equipment.

The unpiloted cargo craft launched from the Baikonur Cosmodrome in Kazakhstan at 6:12 a.m. on Wednesday loaded with 1,764 pounds of propellant, 48 pounds of oxygen, 57 pounds of air, 926 pounds of water and 3,483 pounds of spare parts, experiment hardware and other supplies for the station crew.

Unlike its three predecessors, Progress 51 was relegated to the typical two-day rendezvous because of the phasing and orbital mechanics associated with its launch date. It replaces the trash-filled ISS Progress 49 cargo craft which undocked from the station's Zvezda service module on April 15.

Progress 51 will be filled with trash and station discards then undocked from the station on June 11 to make way for the arrival of the European Space Agency's "Albert Einstein" Automated Transfer Vehicle 4 on June 15.

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Russian cargo spacecraft docks with space station despite glitch

Posted: at 1:46 pm

NASA TV

A Russian Progress 51 robotic spacecraft successfully docked to the International Space Station on Friday morning.

By Miriam Kramer Space.com

An unmanned cargo-carrying spacecraft successfully docked with the International Space Station Friday morning, despite a glitch in the capsule's navigation system.

After its launch from the Baikonur Cosmodrome in Kazakhstan on Wednesday, the RussianProgress 51 spacecraftfailed to deploy one of the two antennas used for the Kurs automated docking system. Russian ground controllers were able to reposition the antenna, allowing the automated docking to go ahead as planned.

Russian cosmonauts Pavel Vinogradov and Roman Romanenko kept an eye on Progress as it moved into position.

"We have contact," one of the cosmonauts said after docking, "We have capture."

Although the cosmonauts were prepared to take over docking procedures, the automated system worked and the spacecraft fully docked to the station at 8:34 a.m. EDT while flying 251 miles (404 kilometers) over the border between China and Kazakhstan.

NASA TV

The Russian Progress 51 nears the International Space Station after a glitch involving a navigational antenna.

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Russian cargo spacecraft docks with space station despite glitch

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