The Prometheus League
Breaking News and Updates
- Abolition Of Work
- Ai
- Alt-right
- Alternative Medicine
- Antifa
- Artificial General Intelligence
- Artificial Intelligence
- Artificial Super Intelligence
- Ascension
- Astronomy
- Atheism
- Atheist
- Atlas Shrugged
- Automation
- Ayn Rand
- Bahamas
- Bankruptcy
- Basic Income Guarantee
- Big Tech
- Bitcoin
- Black Lives Matter
- Blackjack
- Boca Chica Texas
- Brexit
- Caribbean
- Casino
- Casino Affiliate
- Cbd Oil
- Censorship
- Cf
- Chess Engines
- Childfree
- Cloning
- Cloud Computing
- Conscious Evolution
- Corona Virus
- Cosmic Heaven
- Covid-19
- Cryonics
- Cryptocurrency
- Cyberpunk
- Darwinism
- Democrat
- Designer Babies
- DNA
- Donald Trump
- Eczema
- Elon Musk
- Entheogens
- Ethical Egoism
- Eugenic Concepts
- Eugenics
- Euthanasia
- Evolution
- Extropian
- Extropianism
- Extropy
- Fake News
- Federalism
- Federalist
- Fifth Amendment
- Fifth Amendment
- Financial Independence
- First Amendment
- Fiscal Freedom
- Food Supplements
- Fourth Amendment
- Fourth Amendment
- Free Speech
- Freedom
- Freedom of Speech
- Futurism
- Futurist
- Gambling
- Gene Medicine
- Genetic Engineering
- Genome
- Germ Warfare
- Golden Rule
- Government Oppression
- Hedonism
- High Seas
- History
- Hubble Telescope
- Human Genetic Engineering
- Human Genetics
- Human Immortality
- Human Longevity
- Illuminati
- Immortality
- Immortality Medicine
- Intentional Communities
- Jacinda Ardern
- Jitsi
- Jordan Peterson
- Las Vegas
- Liberal
- Libertarian
- Libertarianism
- Liberty
- Life Extension
- Macau
- Marie Byrd Land
- Mars
- Mars Colonization
- Mars Colony
- Memetics
- Micronations
- Mind Uploading
- Minerva Reefs
- Modern Satanism
- Moon Colonization
- Nanotech
- National Vanguard
- NATO
- Neo-eugenics
- Neurohacking
- Neurotechnology
- New Utopia
- New Zealand
- Nihilism
- Nootropics
- NSA
- Oceania
- Offshore
- Olympics
- Online Casino
- Online Gambling
- Pantheism
- Personal Empowerment
- Poker
- Political Correctness
- Politically Incorrect
- Polygamy
- Populism
- Post Human
- Post Humanism
- Posthuman
- Posthumanism
- Private Islands
- Progress
- Proud Boys
- Psoriasis
- Psychedelics
- Putin
- Quantum Computing
- Quantum Physics
- Rationalism
- Republican
- Resource Based Economy
- Robotics
- Rockall
- Ron Paul
- Roulette
- Russia
- Sealand
- Seasteading
- Second Amendment
- Second Amendment
- Seychelles
- Singularitarianism
- Singularity
- Socio-economic Collapse
- Space Exploration
- Space Station
- Space Travel
- Spacex
- Sports Betting
- Sportsbook
- Superintelligence
- Survivalism
- Talmud
- Technology
- Teilhard De Charden
- Terraforming Mars
- The Singularity
- Tms
- Tor Browser
- Trance
- Transhuman
- Transhuman News
- Transhumanism
- Transhumanist
- Transtopian
- Transtopianism
- Ukraine
- Uncategorized
- Vaping
- Victimless Crimes
- Virtual Reality
- Wage Slavery
- War On Drugs
- Waveland
- Ww3
- Yahoo
- Zeitgeist Movement
-
Prometheism
-
Forbidden Fruit
-
The Evolutionary Perspective
Category Archives: Transhuman News
Scarborough’s Futurist Theatre Piano To Go To Auction – Yorkshire Coast Radio
Posted: May 20, 2017 at 6:18 am
A grand piano from Scarborough's Futurist Theatre is going to auction tomorrow (Saturday 20 May.)
It is estimated to be worth around 5,000-7,000 and is being auctioned through David Duggleby's Auctioneers. On Duggleby's website, it is described as:
"Steinway & Sons concert grand piano, circa 1900, iron framed over strung movement in ebonised case, No. 96292, on gadroon carved turned and fluted supports (W152cm, H100cm, L275cm), with early 20th century ebonised stool, with adjustable leather upholstered stool - PROVENANCE - Futurist Theatre, Scarborough."
It's not know who is selling the piano as the details are classified.
However, this has been met with discontent from the group trying to save the Futurist. At the moment, the group are trying to raise funds in order to take legal action against Scarborough Borough Council following the decision to demolish the building, which was taken in January.
Next month, they'll meet with a lawyer to decide if a judicial review can go ahead. They need to raise 10,000 in order to fund the legal services and have so far raised just under 2,000.
Debi Silver is from the Save the Futurist Campaign Group, she said:
"Whilst we are struggling as representing people of Scarborough and everywhere else to get money, the council can quite freely take stuff out of the theatre and sell it.
I would like to think that it hasn't been taken out of the Futurist Theatre by Scarborough Borough Council and put into Duggleby's.
That may well be the case, who knows? But it's rather strange that this piano is in for sale and it says 'PROVENANCE-Futurist Theatre.'"
Continued here:
Scarborough's Futurist Theatre Piano To Go To Auction - Yorkshire Coast Radio
Posted in Futurist
Comments Off on Scarborough’s Futurist Theatre Piano To Go To Auction – Yorkshire Coast Radio
NASA’s Idea For A Space Station In Lunar Orbit Takes Humanity Nowhere – Forbes
Posted: May 18, 2017 at 1:56 pm
Forbes | NASA's Idea For A Space Station In Lunar Orbit Takes Humanity Nowhere Forbes With the end of the space shuttle program and the planned decommissioning of the International Space Station on the horizon, NASA is strongly debating what its next steps for human spaceflight will be. The Obama-era plans of asteroid redirection and ... Will Space Provide Trump with an Escape Hatch? What it's like to help select a new crop of astronauts |
Read more from the original source:
NASA's Idea For A Space Station In Lunar Orbit Takes Humanity Nowhere - Forbes
Posted in Space Station
Comments Off on NASA’s Idea For A Space Station In Lunar Orbit Takes Humanity Nowhere – Forbes
Dear NASA: A space station orbiting the moon is pointless – Hot Air
Posted: at 1:56 pm
posted at 4:31 pm on May 17, 2017 by Jazz Shaw
At a recent conference, NASA unveiled their Next Big Thing in space exploration priorities. Shockingly, it was very different from some of the proposals weve seen floated recently. Theyre talking about a smaller version of a space station kept in orbit around the moon. This idea was actually previewed earlier in the year and Space.com had the high level details.
The agency plans to build an astronaut-tended deep space gateway in orbit around the moon during the first few missions of the Space Launch System (SLS) megarocket and Orion crew capsule, which are scheduled to fly together for the first time in late 2018, NASA officials said.
I envision different partners, both international and commercial, contributing to the gateway and using it in a variety of ways with a system that can move to different orbits to enable a variety of missions, William Gerstenmaier, associate administrator for Human Exploration and Operations at NASA headquarters in Washington, D.C, said in a statement.
This is being pitched as a gateway which could be the staging point to either go down to the surface of the moon or head out toward other destinations in the solar system. That just immediately struck me as a lot of redundancy wrapped up in a package which is considerably further from the nearest safe base of operations. (The International Space Station.) But what do I know? Perhaps we should ask an actual rocket scientist. National Review did, and Robert Zubrin calls this NASAs worst idea ever.
We do not need a lunar-orbiting station to go to the Moon. We do not need such a station to go to Mars. We do not need it to go to near-Earth asteroids. We do not need it to go anywhere. Nor can we accomplish anything in such a station that we cannot do in the Earth-orbiting International Space Station, except to expose human subjects to irradiation a form of medical research for which a number of Nazi doctors were hanged at Nuremberg.
If the goal is to build a Moon base, it should be built on the surface of the Moon. That is where the science is, that is where the shielding material is, and that is where the resources to make propellant and other useful things are to be found.
Zubrin makes a number of excellent points. Initially we should decide how much focus we are putting on manned missions rather than robotic probes and whether the risk to human life is worth it. Personally Ive pretty much always been in favor of manned missions providing were still cranking out heroes willing to accept the risk. (And if the public can stomach the inevitable crew loss if you pursue the program long enough.) There are still some things which may come up which a probe wont be prepared to handle and tasks which only human hands can do.
But if were going to keep sending people into space, make sure that were taking the risk for a reason. Zubrin has his finger on the pulse of that one. If you need to get to the moon, a space station orbiting it will still require craft to make the descent and take off again. If you want to leave for Mars you can do that from the ISS. All of the resources we might need to tap are on the surface of the moon, not orbiting it. This seems like a colossal waste of money, and that brings us to the observation Zubrin makes which really hits home in terms of how NASA has gone astray. (Emphasis added)
During the Apollo program, the NASAs mission-driven human spaceflight program spent money in order to do great things. Now, lacking a mission, it just does things in order to spend a great deal of money.
Why is NASA proposing a lunar-orbiting space station? The answer to that is simple. Its to give its Space Launch System (SLS) and Orion capsule programs something to do. The utility of such activity is not a concern. As a result, nothing useful will be accomplished.
If were going to invest the funds and take the risks, lets do something bold. Were building these massive new rockets and crew capsules anyway lets just go to Mars. Its going to be incredibly dangerous and the potential for catastrophic failure is very real, but those same things were true of the original moon landings. In his book, Failure is Not an Option, Gene Kranz admits that the astronauts were given, at best, a fifty-fifty chance of making it back home alive. The public wasnt told that, but the crews knew what they were getting into. And they fought each other for the right to go first. And in doing so, they made history.
Lets make history again.
Read the rest here:
Dear NASA: A space station orbiting the moon is pointless - Hot Air
Posted in Space Station
Comments Off on Dear NASA: A space station orbiting the moon is pointless – Hot Air
Reports claim UFO whizzes past International Space Station | Fox … – Fox News
Posted: at 1:56 pm
A mysterious object appeared to have hovered past the International Space Station, according to new video footage from UFO researchers.
SecureTeam 10, who in recent days has posted videos about a supposed alien tank and a cigar shaped disc over Paris, claims that a disc-shaped object whizzed past the ISS "at a very high rate of speed."
NASA, who did not respond specifically to the latest video, has often said that the objects are "distortions in a lens" and do not signify the presence of extraterrestrial life.
'ALIEN TANK' FOUND ON THE MOON, UFO HUNTERS SAY
Tyler Glockner, the voice heard on the video from SecureTeam 10, said that the object in the video moved "as if it knew the camera was watching."
Below is the video in its entirety:
UFO sightings have become more frequent in recent years. A book entitled"U.F.O. Sightings Desk Reference"said that U.S.-based sightings rose to 11,868 in 2015, up from 3,479 in 2001.
A synopsis of the book on Amazon states that it presents "data and analysis for 100,000+ sightings of unidentified flying objects reported by individuals during the first 15 years of the 21st century."
SecureTeam 10 has nearly 900,000 subscribers on its YouTube channel, despite openly running conspiracy-theory based videos.
Read the original here:
Reports claim UFO whizzes past International Space Station | Fox ... - Fox News
Posted in Space Station
Comments Off on Reports claim UFO whizzes past International Space Station | Fox … – Fox News
Astronauts on International Space Station ace milestone 200th spacewalk – Kansas City Star
Posted: at 1:56 pm
Kansas City Star | Astronauts on International Space Station ace milestone 200th spacewalk Kansas City Star An equipment water leak shortened Friday's spacewalk by two U.S. astronauts at the International Space Station, but they still managed to replace a faulty electronics box. Despite the initial trouble, it was a milestone moment as Peggy Whitson and Jack ... Utah Students to Speak to NASA Astronauts on International Space ... |
Read the original:
Astronauts on International Space Station ace milestone 200th spacewalk - Kansas City Star
Posted in Space Station
Comments Off on Astronauts on International Space Station ace milestone 200th spacewalk – Kansas City Star
Human Side of Mars Missions the Focus of Florida Tech Workshop – Florida Tech Now
Posted: at 1:56 pm
MELBOURNE, FLA. With the focus so often on the rockets and technology required to reach Mars, less attention has been paid to another component critical to the success of future missions: the crewmember.
That changes later this month when researchers from across North America gather at Kennedy Space Center Visitor Complex on Floridas Atlantic coast for the Mars Mission Social Sciences Workshop.
Co-hosted by Florida Institute of Technologys Buzz Aldrin Space Institute and its Institute for Cross Cultural Management, the two-day event May 30-31 will bring together leading scholars from a variety of social science disciplines to develop common characterizations of the psychological, sociological and human performance challenges associated with permanent Mars colonization, and to consider the approaches and research needed to cope with these challenges.
The workshop opens with a welcome from Andrew Aldrin, director of the Buzz Aldrin Space Institute, and then shifts into sessions based on overarching topics: psychiatric health and disorders; group and team dynamics; international and cultural issues; human factors and human-centered design; and historical, sociological, and anthropological perspectives on colonization.
Within each session will be short presentations and panel discussions. Those are scheduled to include:
The trailblazing men and women who will one day travel to Mars face a long, arduous journey, Wildman said. We are hopeful that our research and shared scholarship will allow us to develop ways to improve the probability of making those journeys successful and safe.
The second day will be centered around forming small, multidisciplinary working groups focused on developing clear research agendas within the various sub-topics identified as critical during the first day. The second day will begin with a thorough pre-brief providing instructions and clear criteria for the outcomes of the working groups, and will conclude with formal brief-backs from each of the working groups, which should facilitate a productive wrap-up discussion and next steps.
The Mars mission will undoubtedly be an international one. Like many large scale challenges, the Mars mission is too complex for any one organization, or any one nation, to accomplish alone, said ICCM Executive Director Richard Griffith. Cultural competence of the crew and support team will be a key variable in mission success.
Wildman added, The intended final product of the workshop is a research agenda report that is truly integrative and interdisciplinary.
For more information, visit https://buzzaldrinspaceinstitute.com/event/mars-mission-social-sciences-workshop/.
To arrange for media coverage, please contact Adam Lowenstein (adam@fit.edu) or Shelley Preston (spreston@fit.edu) in the University News Bureau.
###
See the original post:
Human Side of Mars Missions the Focus of Florida Tech Workshop - Florida Tech Now
Posted in Mars Colonization
Comments Off on Human Side of Mars Missions the Focus of Florida Tech Workshop – Florida Tech Now
Everything we know about Surviving Mars, the colony-builder from the makers of Tropico – PC Gamer
Posted: at 1:56 pm
"I would be lying to you if I say we have never discussed this interesting side-scenario where the drones go into kill-all-humans mode," says Bisser Dyankov, producer at Tropico developer Haemimont Games, in response to a question about the studio's recently announced colony sim Surviving Mars. I'd asked about technology research in Surviving Mars, and whether it would be possible to unlock advanced AI for robots and drones, and if that could lead at some point to a robot revolt in the colony.
"The idea is obviously... it has been floating in the air," Bisser says.
Ivan-Assen Ivanov, Haemimont Games' technical director adds: "So something like a company-wide robot uprising, it's not off the table. It's not on the table as part of what we're showing now. It's definitely making rounds, around the table. We don't promise anything."
It's not unusual that the developers are being a bit cagey: Surviving Mars is in pre-alpha, and there's not even a playable build available for us to get some hands-on impressions. Still, here's everything we've learned about the survival colony-building game from the presentation and an interview at PDXCon in Stockholm last weekand keep in mind, some of this information may change during development.
In the opening moments of Surviving Mars, you pick from a list of sponsors: the corporation or country that will fund your colony and will act as a lifeline and supply chain. They'll send rockets containing supplies and equipment, and as you mine resources on the Red Planet, you'll be able to refuel those reusable rockets, and send them on back to Earth.
Choosing your sponsor will dictate your starting funds, provide you with certain goals and milestones, determine how many rockets you have available to send back and forth, and will influence how fast you can build your colony. Your choice of sponsor may even result in penalties if you don't meet certain mission parameters.
"There is a lot of differences [between sponsors]," says Gabriel Dobrev, creative director. "There is a large difference between the initial supplies that you've got, so probably more rockets, more funding, so you can buy more expensive equipment. Later on, the sponsors reward different behavior. One of them may want you to have as big a colony as possible, bring a lot more people from Earth, the other ones might want you to extract precious metals and send them back to Earth.
"So they all reward different type of behavior. And also, they penalize particular behavior, and even can have an end-game condition, like, if somebody dies, you're out, mission is cancelled, so you lose the game essentially."
After outfitting your initial rocket with equipment (rovers, transport vehicles, and orbital probes to explore the terrain), you'll select a landing site on Mars. You'll be able to examine your landing zone for the resources it contains, as well as identify different hazards such as dust storms (which can block out the sun and cover solar panels with dust) or extreme cold weather temperatures that can raise power requirements and freeze water supplies.
The landing sites are based on NASA's Mars data of the planet's featuresyou'll even able to locate the landing site of NASA's Curiosity Rover using real coordinates. However, the maps you play on will be randomly generated to provide an environment that lies somewhere between reality and fiction.
After landing, you'll dispense a small army of drones and robots to begin preparing for the eventual colonization of humans. Place solar panels to generate power (and store surplus power in batteries for use when the sun goes downthere is a day-night cycle), connect power lines to various modules, build a drone hub to dispense your busy metal workers, and construct a tower to scan the area around your landing zone. Discovering new veins of resources will be paramount to the success of your colony: while you can bring some materials with you on your rocket (like concrete, metals, and polymers) and have more sent from Earth during resupply missions, this will only represent a tiny fraction of what you'll need for construction. Most of what you need will come from your surroundings, not from Earth.
Don't expect your first human colonist to arrive for a while, either. Before you can take one small step for man, your terrain will be well-worn with the tire tracks of your drones.
"The first people will arrive later on when there is habitable space, and all of the things that are required for life and for survival of people," says Dobrev. "And this will actually be a big milestone."
In the meantime, you'll construct machines to process resources on the planet, creating cement for buildings and harvesting water by tapping into ice deep underground and pumping it to the surface. You'll also begin converting the thin Mars atmosphere into breathable oxygen to be stored in tanks. Also important: creating fuel to send your reusable rocket back to Earth.
Once you've got a habitable space for human colonization, you can begin receiving colonists from Earth. It's not instantaneous: as Mars and Earth orbit the sun, they are rarely close enough to each other for a quick rocket trip, so at times the arrival of colonists and other supplies may be delayed.
Once humans have set foot on Mars, they'll begin to extend your colony further across the map, build additional outposts, research new technologies, and of course, have a little bit of fun.
"Once we have a sort of stable and working colony there, a lot of advances will happen immediately, because people will be present there, thinking, exploring, researching, and so on," says Dobrev.
"There is also entertainment, which is, build a space bar," he adds. "Because you can't do without bars. That's a given."
You don't have to allow just any John Q. Earthling into your Mars colony. Each human has traits, like ambitious, tough, frail, workaholic, survivor, and so on. This means you can set standards for who gets to join your effort on Mars.
"You can pre-select, you can filter for that, you can say 'I don't want any frail guys in my colony' but of course that will limit the number of people that will want to come," says Dobrev.
Once you've got humans in your colony, you can also sort them by trait into different areas. For example, you can relocate your workaholics into high-production areas and assign creative types to completing research. This isn't like Cities: Skylines, where your citizens determine their own fates and activities: you'll be able to direct your colonists to work at specific jobs and complete tasks.
There are four important parameters you'll need to manage and monitor in your colonists. The most obvious is physical health: making sure they have enough food, water, and oxygen, plus insuring they live and work in domes with the proper amount of air pressure and temperature levels.
"We also have the mental health, sanity, which is how well this affects your psyche," says Dobrev. "If you don't feel secure in your environment or if you experience too often a crisis where you don't have access to oxygen, or you're going out on a very long and stressful mission, this is all going to have a reflection on you."
There's also colonist morale. "This is how much individuals' desires are aligned with the colony. If this gets too low, the individual becomes a renegade and he starts thinking about himself and doing his own thing instead of following the goals of the colony, and this is how you get crime."
How do you deal with crime? Form a Mars police force.
"At some point you will need to have some form of law enforcement. When a group of people becomes larger, potentially going to thousands, then you definitely need some form of structure in the society and making sure that everybody's not stepping on the toes of anybody else, more or less."
The fourth parameter is comfort level: how confident your colonists feel that they are in a suitable living environment. If the comfort level is too low, colonists can decide they'd rather go back to Earth, and will hop on the next available rocket home (provided, of course, there's enough fuel for the rocket to take off).
If a colonist's comfort level is high enough, they may decide to start having children, providing you with a new supply of colonists without having to call for more from home. This is especially important because while you may be dealing with problems in your colony, there might be even bigger problems brewing on another planet: Earth.
Earth represents your supply chain for certain resources, such as food (until you begin growing your own) and especially for additional colonists (until you begin creating your own), so if your corporate sponsor runs into problems, or if the planet itself experiences a calamity, it could severely impact your colony. And that may just happen.
"It could be, for example, if you are sent by a corporation," Dobrev says, "it could go bankrupt. Or, there could be World War III, or there could be something making a disease that is essentially threatening Earth, so you can't really get colonists from there.
"Again, a lot of things that can eventually happen and we want to keep this element a little bit randomized, so that you don't always know what's going to happen to Earth and there is no ultimate security that Earth will always be there for you to help you out."
Back to the robot uprising I mentioned earlierand remember, it hasn't been confirmed, it's just one of many ideas that have been discussed by the developers. If there is an AI revolt, though, it would be part of special events the developers are calling 'mysteries.' While Surviving Mars is mostly based on real science and technology, the developers also want to allow for more wild, far-fetched situations.
"With the mysteries, we allow ourselves to go haywire, nodding to classic sci-fi and weird ideas," says Dyankov. "And the way the mystery is structured, it's a different story for each playthrough inviting the player to go and interact with it, having an effect on the gameplay. It could be something like an object materializing from [another] dimension, you know?"
Mars, after all, represents a new frontier. "Who knows what's there? Maybe aliens, maybe kill-all-humans."
Not interested in fantastical events involving aliens, other dimensions, or robot uprisings? Want to stick to science instead of science-fiction? No problem. Players don't need to get involved with Surviving Mars' mysteries if they choose not to.
"The important thing with those mysteries is to understand that the player will be also able to, in the initial stages, say that 'I don't want to experience any mystery.' So the sandbox experience is there but the mystery is something on top that we invite the player to engage in with different playthroughs."
"The idea is not that there is any fixed goal," Dobrev says. "That you have to achieve this and then you're done. There is practically no victory screen. You play and you can set up your own goals. You can try to follow the mystery and get to its end. You can try to get the first colonist to Mars sooner or you can try to reach a self-sustaining level of your colony sooner but that's not a set goal.
"These are all goals that we'll be tracking for you and it will be easy if you want to follow them to see how well you're doing, but that's not something that we're putting in front of you and saying, like, you have to do this or you have to do that. It's a sandbox."
There's no release date yet, but Surviving Mars is expected to arrive sometime in 2018.
See more here:
Everything we know about Surviving Mars, the colony-builder from the makers of Tropico - PC Gamer
Posted in Mars Colonization
Comments Off on Everything we know about Surviving Mars, the colony-builder from the makers of Tropico – PC Gamer
How to die on Mars, according to one scientist – Blastr
Posted: at 1:56 pm
Wed, May 17, 2017 10:02am
If youve ever read1,001 RidiculousWays to Die, then you already know every sorry and often bizarre ending you could possibly encounteron Earth. Planetary scientist Pascal Lee of NASAs Ames Research Center and the SETI Institute believes that Mars is crawling with much worse fates than having a piano fall on your head.
Mars colonization, or at least putting boots on the Red Planet, has lately been a topic as burning as the planets extreme radiation, but it seems one thing no one wants to discuss (at least on the internet) is how potential Martian citizens could perish. And this is in addition to the looming specter of health risks for even seasoned astronauts. Glaze-eyed space cowboys may want to believe in a Jetsons future, but Lee is skeptical. If your equipment glitches without a viable solution 33.9 million miles away home, you could end up buried in six feet of red dust with a scrap of space junk as a grave marker.
"If you are unprotected on Mars your blood would boil, even at ambient temperature," said Lee, referring to the low pressure of the planets dangerously thin atmosphere. Try a hundred times thinner in comparison to Earth. Meaning any Martian gases that got into your bloodstream would dissolve into bubbles not unlike soda fizz. Except, like some twisted science fair experiment, you would turn into something of a human soda can and actually fizz to death.
Radiation is the the most obvious lethal force on Mars, so much so that there was actually a study done to determine whether The Martians fictional NASA astronaut would actually survive given he touched down on a mission in the year 2035. Most of the Martian atmosphere has been brutally stripped away by solar winds. Unlike Earth, Mars is missing a strong magnetic field, which leaves it vulnerable to solar storms. No magnetic field and almost no atmosphere mean the surface is being showered with solar particles and cosmic rays. The intense radiation that gets through will kill you in months. Cause of death: radiation poisoning or cancer.
Mars is also freezing. At its equator, a summer day that registers at 70 degrees Fahrenheit is actually considered a temperature high. Even in the middle of July, what seems like a warm, breezy weather (those breezes are probably deadly solar winds) will plunge to negative 80 degrees Fahrenheit. Youll end up as a human popsicle if your space suit doesnt have the right insulation. Cause of death: hypothermia.
The perils of the Red Planet dont stop there. What is left of the atmosphere is almost completely carbon dioxide. Compare the 78 percent nitrogen and 21 percent oxygen we breathe in on Earth to a lethal 95 percent carbon dioxide. If your oxygen supply ran out, it would be like inhaling exhaust fumes. Cause of death: hypoxia.
Speaking of things you shouldnt ever be breathing, youd better keep your helmet screwed on at all times because dust is floating around positively everywhere. Breathe it in and your lungs will eventually fail from all the abrasive and fine-grained particles that will scrape relentlessly at the insides of your lungs. Not to mention this dust is highly toxic. Cause of death: poisoning and pulmonary hemorrhage.
NASA aims to make sure the Red Planet wont turn into the Red Death. While it has its sights set on blasting off to Mars approximately by the time The Martians Mark Watney landed, and while the whole world (and the whole internet) is impatient to see a Mars mission happen, the space agencys priority is developing over three dozen new technologies to send astronauts back to Earth as healthy as they were before takeoff.
(via Space.com)
Link:
How to die on Mars, according to one scientist - Blastr
Posted in Mars Colonization
Comments Off on How to die on Mars, according to one scientist – Blastr
NASA Is Sending A Lander To Search For Life On Jupiter’s Icy Moon – The Daily Caller
Posted: at 1:55 pm
NASA will hold a competition to develop scientific instruments for a potential mission to land on Jupiters icy moon, Europa.
The space agency requested any scientific instruments developed during the contest be geared towards searching for alien life or towards assessing the prospects for colonization.
The possibility of placing a lander on the surface of this intriguing icy moon, touching and exploring a world that might harbor life is at the heart of the Europa lander mission, Thomas Zurbuchen, associate administrator of NASAs Science Mission Directorate, said in a press statement Thursday.
We want the community to be prepared for this announcement of opportunity, because NASA recognizes the immense amount of work involved in preparing proposals for this potential future exploration, Zurbuchen said.
NASA began designing and testing its Europa Clipper space probe, which is expected to launch sometime in the early 2020s. The Europa Clipper will also investigate the icy moons habitability for human and alien life, but will not land. NASA proposed Europa lander will follow the probe.
Europa may have watery oceans below its ice similar to those of Earths, which may be kept warm by complex gravitational interactions and the moons core. The oceans may be warm enough to support some type of alien life.
Republican lawmakers asked NASA to add more instruments to the Europa Clipper so it can investigate plumes of water ice ejected from Europas surface and deploy several small satellites, which would orbit the moon.
Lawmakers asked NASA to consider a future Europa lander mission in 2016, but the Obama administration wanted to reject the mission and strip down the Europa Clipper to increase funding for Earth sciences, including global warming.
President Barack Obama requested NASAs mission to Europa receive only $49.6 million in 2017, far less than the $175 million the mission got from Congress in 2016.
Follow Andrew on Twitter
Send tips to andrew@dailycallernewsfoundation.org.
Content created by The Daily Caller News Foundation is available without charge to any eligible news publisher that can provide a large audience. For licensing opportunities of our original content, please contact [emailprotected].
Read more here:
NASA Is Sending A Lander To Search For Life On Jupiter's Icy Moon - The Daily Caller
Posted in Moon Colonization
Comments Off on NASA Is Sending A Lander To Search For Life On Jupiter’s Icy Moon – The Daily Caller
Beyond Earth Offers Titan as a More Sensible Option for Human Colonization – Apex Tribune
Posted: at 1:55 pm
Beyond Earth presents Titan as a better alternative for human colonization in space
The entire scientific world is currently debating on the best strategies for NASAs future manned mission on Mars. However, a new book called Beyond Earth argues that setting up a human colony so close to Earth is much too challenging. Therefore, it suggests a different destination for a possible long-term human settlement: Titan, the biggest of the Saturns moons.
This might sound like an insane proposal, since Saturn is quite far away and an unmanned spacecraft took seven years just to reach the planet. However, the book is not just a piece of science-fiction literature. One of the authors is Amanda Hendrix, a scientist from the Jet Propulsion Laboratory and the Planetary Science Institute.
For the book, Hendrix collaborated with Charles Wohlforth, an environmentalist with valuable knowledge on how to make hostile conditions suitable for life. Together, they interviewed many scientists at NASA on the impacts extensive space travel has on humans or how technology might evolve.
What they obtained was a bundle of information on our present and future resources for space travel, combined with a little fiction. Also, the book is a bit easier to understand than any other series documenting the NASA attempts to develop a human exploration mission.
The two authors argue against the current destinations established by NASA for the manned missions. Both the Moon and Mars do not have atmospheres and are abundant in harmful variation. Therefore, any colonies might have limited access to the surface and would have to build everything underground.
On the other hand, Titan has an atmosphere which protects the surface from radiation. Also, it would defend any structures from collapsing. With enough protective clothing and an oxygen mask, humans might be able to venture on the surface of Saturns moon. Besides, they might even benefit from water supplies from the ocean hidden underground.
The authors admit that the distance might be a problem, but they say that those sent to explore Mars would face the same problems posed by long-distance space travel. However, the evolution of technology should allow for the exploration of more distant worlds. Image Source: JPL NASA
See the rest here:
Beyond Earth Offers Titan as a More Sensible Option for Human Colonization - Apex Tribune
Posted in Moon Colonization
Comments Off on Beyond Earth Offers Titan as a More Sensible Option for Human Colonization – Apex Tribune