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Category Archives: Transhuman News

Seattle faith groups reckon with AI and what it means to be truly human – Seattle Times

Posted: November 12, 2019 at 6:44 am

On a recent Sunday at the Queen Anne Lutheran Church basement, parishioners sat transfixed as the Rev. Dr. Ted Peters discussed an unusual topic for an afternoon assembly: Can technology enhance the image of God?

Peters discussion focused on a relatively new philosophical movement. Its followers believe humans willtranscend their physical and mental limitations with wearable and implantable devices.

The movement, called transhumanism, claims that in the future, humans will be smarter and stronger and may even overcome aging and death through developments in fields such as biotechnology and artificial intelligence (AI).

What does it mean to be truly human? Peters asked in a voice that boomed throughout the church basement, in a city that boasts one of the worlds largest tech hubs. The visiting reverend urged the 30 congregants in attendance to consider the question during a time when being human sounds optional to some people.

Its sad; it makes me feel a lot of grief, a congregant said, shaking her head in disappointment.

Organized religions have long served as an outlet for humans to explore existential questions about their place in the universe, the nature of consciousness and free will. But as AI blurs the lines between the digital and physical worlds, fundamental beliefs about the essence of humanity are now called into question.

While public discourse around advanced technologies has mostly focused on changes in the workforce and surveillance, religious followers say the deeper implications of AI could be soul-shifting.

It doesnt surpriseJames Wellman, a University of Washington professor and chair of the Comparative Religion Program, that people of faith are interested in AI. Religious observers place their faith in an invisible agent known as God, whom they perceive as benevolent and helpful in their lives. The use of technology evokes a similar phenomenon, such as Apples voice assistant Siri, who listens and responds to them.

That sounds an awful lot like what people do when they think about religion, Wellman said.

When Dr. Daniel Peterson became the pastor of the Queen Anne Lutheran Church three years ago, he hoped to explore issues meaningful both to his congregants and to secular people.

Petersons fascination with AI, as a lifelong science-fiction fan, belies a skepticism in the ubiquity of technology: Hes opted out of Amazons voice assistant Alexa in his house and said he gets nervous about cameras on cellphones and computers.

He became interested in looking at AI from a spiritual dimension after writing an article last year aboutthe depiction of technologies such as droidsin Star Wars films. In Petersons eyes, artificially intelligent machines in the films areequipped with a sense of mission that enables them to think and act like humans without needing to be preprogrammed.

His examination of AI yielded more questions than answers: What kind of bias or brokenness are we importing in the artificial intelligence were designing? Peterson pondered. If AI developed consciousness, what sort of philosophical and theological concerns does that raise?

Peterson invited his church and surrounding community to explore these questions and more in the three-part forum called Will AI Destroy Us?, which kicked off with a conversation held by Carissa Schoenick from the Seattle-based Allen Institute for Artificial Intelligence, followed by Peters discussion on transhumanism, and concluded with Petersons talk on his own research around AI in science-fiction films.

Held from late September to early October, the series sought to fillwhat Peterson called a silence among faith leaders about the rise of AI. Peterson and other religious observers are now eager to take part in a new creation story of sorts: Local initiatives held in places of worship and educational institutions are positioning Seattle as a testing ground for the intersection of AI and religion.

The discussion on transhumanism drew members of the community unaffiliated with the church, including David Brenner, the board chair of Seattle-based organization AI and Faith. The consortium membership spans across belief systems and academic institutions in an effort to bring major religions into the discussion around the ethics of AI, and how to create machines that evoke human flourishing and avoids unnecessary, destructive problems, Brenner said in an interview at the church. As Brenner spoke, a few congregants remained in the basement to fervently chat about the symposium.

The questions that are being presented by AI are fundamental life questions that have now become business [ones], said Brenner, a retired lawyer. Values includinghuman dignity, privacy, free will, equality and freedom are called into question through the development of machines.

Should robots ever have rights, or is it like giving your refrigerator rights even if they can function just like us? Brenner said.

Religious leaders around the world are starting to weigh in. Last April, The Ethics & Religious Liberty Commission the public-policy section of the Southern Baptist Convention published a set of guidelines on AI adoption that affirms the dominion of humans and encourages the minimization of human biases in technology. It discourages the creation of machines that take over jobs, relegating humans to a life of leisure devoid of work, wrote the authors.

In a speech to a Vatican conference in September, Pope Francis echoed the guidelines sentiment by urging tech companies and diplomats to deploy AI in an ethical manner that ensures machines dont replace human workers. If mankinds so-called technological progress were to become an enemy of the common good, this would lead to a form of barbarism dictated by the law of the strongest, he said, according to The Associated Press.

On the other hand, some faith perspectives have cropped up in recent years that hold AI at the center of their value systems. Former Google and Uber engineer Anthony Levandowski formed Way of the Future church in 2017 with the aim of creating a peaceful transition into an imminent world where machines surpass human capabilities. The churchs website argues thathumanrights should be extended to machines, and that we should clear the path for technology to take charge as it grows in intelligence.

We believe it may be important for machines to see who is friendly to their cause and who is not, the websitewarns.

But Yasmin Ali, a practicing Muslim and AI and Faith member, has seen AI used as a tool for good and bad. While Ali believes technology can make peoples lives easier, she has also seen news reports and heard stories from her community about such tools being used to profile members of marginalized communities. China, for instance, has used facial-recognition technology to surveil Uighur Muslim minorities in the western region, according to a recent New York Times investigation.

I think we need to get more diversity with the developers who provide AI, so they can get diverse thoughts and ideas into the software, Ali said. The Bellevue-based company she founded called Skillspire strives to do just that by training diverse workers in tech courses such as coding and cybersecurity.

We have to make sure that those values of being human goes into what were building, Ali said. Its like teaching kids you have to be polite, disciplined.

Back at Queen Anne Lutheran, congregants expressed hope that the conversation would get the group closer to understanding and making peace with changes in society, just as churches have done for hundreds of years.

Bainbridge Island resident Monika Aring believes the rise of AI calls for an ongoing inquiry at faith-based places of worship on the role of such technologies. She shared the dismay she felt when her friend, a pastor of another congregation, said the church has largely become irrelevant.

It mustnt be. This is the time for us to have these conversations, she said. I think we need some kind of moral compass,one that ensures humans and the Earth continue to thrive amid the advancement of AI.

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Seattle faith groups reckon with AI and what it means to be truly human - Seattle Times

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Mexico in 2030: Discover the Top 12 Trends to Drive Decision-Making – PRNewswire

Posted: at 6:44 am

For further information about the agenda and to register for GIL 2019: Mexico, please click here: https://www.growthinnovationleadership.com/mexico/2019/agenda-mexico

"Technologywill be a primary disrupting force, and the industrial, aerospace, infrastructure, and automotive industries will be predominantly driven by autonomous applications endorsed by technological advancements, such as 5G, 6G, blockchain, quantum computing, connected vehicles, the sensorization of devices, wearable devices, digital currency, personal robots, and flexible electronics," said Lorena Isla, Managing Director, Mexico at Frost & Sullivan. "These disrupting forces will have a major impact on various industries and change the way we live, communicate, and conduct business."

The global Frost & Sullivan team and pioneering industry leaders will discuss the roadmap for Mexico's enterprise-wide digital transformation, as well as the relationship between technological development, talent and processes to stimulate innovation. Confirmed speakers include:

In the afternoon, the audience will have the opportunity to choose between three concurrent Interaction Zones that will offer an innovative look into:

Join us and be a part of what makes GIL a powerhouse of ideas and meaningful connections: Its participants!

Our Strategic PartnersCisco and Telcel,Gold Sponsors Nuance and Softtek, Silver Sponsors IBMand VerintandLocal Partners CANIETI, EGADE Business School and Endeavor will support us through this digital transformation journey.

About Frost & Sullivan

Frost & Sullivan, the Growth Partnership Company, works in collaboration with clients to leverage visionary innovation that addresses the global challenges and related growth opportunities that will make or break today's market participants. For more than 50 years, we have been developing growth strategies for the global 1000, emerging businesses, the public sector and the investment community. Contact us: Start the discussion

Contact:Francesca ValenteGlobal Corporate Communications DirectorE:Francesca.Valente@frost.comP: +1 (210) 348.1012https://ww2.frost.com/

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Transhumanism, AI, gaming and human biology to feature at Mumbrella MSIX with new session announced – mUmBRELLA*

Posted: November 9, 2019 at 11:45 pm

Learn how transhumanism and artificial intelligence are changing the way we acquire users as software engineer for PALO IT and co-founder of Transhumanism Australia, Alyse Sue, speaks at Mumbrella MSIX to lift the lid on transhumanist technologies.

Sue, a full stack Node.js and C# software developer has co-founded three ventures focusing on health and emerging technology. Shes also had vast experience working with AI and blockchain and has previously spent nearly four years at KPMG focusing on finance and technology.

Sue will speak at Mumbrella MSIX on transhumanism and artificial intelligence

At Mumbrella MSIX, Sue will discuss using artificial intelligence to completely tailor content to passers-by, while also revealing how to target digital humans living in virtual worlds created by Facebook and other tech giants.

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In addition, shell uncover ways to plant messages directly in peoples brains using brain-computer-interfaces.

Also confirmed is Forethought group CEO, Ken Roberts, who will reveal how to avoid the big idea lottery. The former associate professor at Melbourne Business School and now managing partner of Forethought Research (formerly Roberts Research Group) will assert that there is still extreme ineffectiveness in advertising and that the origin of the issues is the intuition-based big idea.

Roberts will explain a scientifically proven way of forming a foundation for creative briefs and big ideas

He will share with delegates Prophecy Thoughts & Feelings, a scientifically proven, marketing science-based, method for identifying the rational and emotional motivations for category and brand-specific consumer behaviour and show how these motivational drivers should form the foundations of the creative brief and the big idea.

Meanwhile, Dr Juliette Tobias-Webb will lead an interactive session explaining the psychological reasons why consumers enjoy games and how certain structural characteristics of games elicit beliefs and behaviours that lead to continued engagement.

Tobias-Webb will reveal the real benefits of gaming and how it affects consumer thinking

Tobias-Webb, who has worked for Commonwealth Bank, Ogilvy & Mather and lectured at the University of Cambridge has spent her career focusing on understanding human behaviour and decision making and applying insight from neuroscience, psychology, and economics to create real-world, measurable behavioural change.

Curated by Adam Ferrier, consumer psychologist and chief thinker at Thinkerbell, Mumbrella MSIX (Marketing Sciences Ideas Xchange) explores the intersection of marketing, behavioural science, creativity, and everything in between.

It takes place on February 20 in Sydney with tickets on sale now.

Keep updated with Mumbrella MSIX by signing up to the newsletter

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Transhumanism, AI, gaming and human biology to feature at Mumbrella MSIX with new session announced - mUmBRELLA*

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The transhuman future is here – Dazed

Posted: at 11:45 pm

The future isnt an accident, its something we create and it seems our goal is to hack what it means to be human. What was once science fiction is now reality: the first cyborgs are here. A revolution is unfolding in operating rooms, labs, artist, and designer studios across the world.

Scientists and entrepreneurs are on a quest to unlock the secrets of the human brain through implantable technology. The documentary I am Human by Elena Gaby follows three people with varying degrees of disabilities who have been implanted with brain-computer interfaces allowing them to achieve what was once impossible. Programmes such as BrainGate, Synchron, and Neuralink are among the neurotech organisations working to restore communication, mobility, and independence in people who have lost movement due to paralysis, limb loss, or neurodegenerative disease.

In the documentary, Stephen, who is blind, has a retinal implant which connects to electrodes in his brain. Elsewhere, Anne who suffers from Parkinsons Disease is considering whether to have deep brain stimulation through inserted electrodes. These brain implants come with great societal implications as groundbreaking neurotechnologies could gradually branch out into the general population when people adopt how transformational they can be.

A future where we can type or control our cars with our mind is within reach and if the technology were to make it outside the medical domain, the future is one of brain-to-brain communication, enhanced memory, and cognition where even speaking to each other may not be as necessary. In her recent article for the Guardian, Zoe Corbyn features Dennis Degray, a paraplegic man who was able to send text messages, shop on Amazon, and stack blocks by controlling a robotic arm through the neurons of his mind. Brain implants could revolutionise the way we connect to the world around us. If harnessed, for example, in the military, in retail, the workplace or train stations, they could become the new standard for interactions between people, machines, and products.

But cognitive enhancements, although still in experimental stages, should make us question the deep implications of self-governance and privacy. In our cyber future, will humans or technology prevail? Daniela Skills short film featured on Nowness portrays a future where humanity battles with cyborgs and robots in a quest for co-existence. This appears to be a far-fetched scenario, but if we observe the signals of today and operate as cultural listeners, we can see a tipping point between humanity and machines through the rise of neurotechnology.

Bionic humans and intelligent robots are here, and you better get used to them; you might even become one of them in the future. Companies such as Youbionic aims to democratise smart prosthetics in an effort to enhance the human intellect and physiology its recent invention, the Youbionic Paw Arm, is now available through open sourcing. Another open-source, artificially intelligent prosthetic leg designed by scientists Levi Hargrove and Elliott Rouse at the University of Michigan and Shirley Ryan Ability Lab will be released to the public and scientific community. This naturally redefines the changing boundaries between the human and the machine, the animate and inanimate, controller and controlled, and how accessible this may all become.

In our quest to merge the physical, digital and machine, ancient themes of Animism dating from ancient civilisations and religions such as the Golem are being played out with todays toolbox. Creatives like Princess Gollum illustrate our fascination with giving life to non-living things. Humans cannot help but explore their power and their fears in a bid to take control of the inevitable: the degradation of the human body and mind. This need for eternity has inspired us to create human-like creatures with special abilities from Frankenstein to todays alien Avatars such as Galaxia.

In her art installation Homemade RC Toy, Geumhyung Jeong questions our relationship with machines by interacting naked with homemade robotic sculptures. Flowing Water Standing Time by fashion designer Ying Pao is a robotic garment which moves according to colour and is inspired by the work of neurologist Oliver Sacks. We could see the development of garments that can be a tool for navigation, communication, and as an amplifier for VR spaces with projects like Ava Aghakouchaks soft wearable Sovar.

Meanwhile, Ai-Da, the worlds first humanoid robot artist, has had her first solo exhibition of eight drawings, twenty paintings, four sculptures and two video works. There was debate about granting personhood to AI in the EU courts in 2017. This was ultimately rejected; however, recently two professors from the University of Surrey filed patents on behalf of an AI system. They are arguing it should be recognised as inventor, and although the Patents offices in the UK, EU and US insist innovations are attributed to humans only, this now seems to be an outdated notion.

So, what does this mean for the human body, intelligence and emotions? In What humans will look like in the next 100 years, we discussed the acceptance of baby androids in our society and the manufacturing of cyborgs by 2048. The project Replika by Pleun Van Dijk, commissioned by Roskilde Festival, echoes this transhumanist concept. By staging a human production-line, designers act as gods and stage a future where human shells are reshaped by industry and capital. New research shows that we may also be able to regenerate human tissue and body parts, as scientists have discovered the human body can renew like salamanders.The paper, published in Science Advances, explains we have the same healing process as amphibians and this previously unknown ability might be exploited to enhance joint repair and establish a basis for human limb regeneration.

Science fiction artistEsmay Wagemans explores a parallel concept of re-creating body parts in a race to res-culpt humanity. This idea, paired with the developments of soft computers such as the Octobot, a chemically powered robot which can essentially take any shape, points to the potential for merging soft wearables with Augmented Reality, social media, and Artificial intelligence. This could lead to a new way of communicating and representing ourselves in which our skins would become screens reflected in Aposema, a facial prosthesis which acts as an external emotional indicator. The project speculates on our ability to empathise in an age where people prefer technological devices over in-person interactions. Built using soft robotics prosthetics, biometric sensors and an augmented reality digital layer, Aposema would translate facial expressions when we are no longer able to understand emotions.

How we relate to other humans and our own physicality is changing deeply as we race to virtualise and reinvent our body. The democratisation of technologies ranging from robotic limbs to mixed realities, coupled with the progress of 3D scanning and modelling, are suggesting the possibility of a human body that is modifiable, customisable and open source. New beauty standards will emerge out of this transhumanist scenario in which mutant creations would colonise our current traditional sense of reality.

We are creating another dimension, another human nature before our eyes. The speculative design studio Imprudence explores future beauty products with their online store selling items ranging from cat eye DNA, nano filter make-up to a skin scanning soap. Face filters are a key illustration of the viral desire for wearing 3D makeup as seen in Ines Alphas recently launched collaboration with the fashion brand Bimba y Lola.Through her digital creations, digital artist Ksenia Trifonova engages with a future where images will be projected onto our faces and give us the ability to transform and communicate data, style, social media posts on our skins.

Our clothing will not be immune to the changes in our reality paradigm. Rflctv Studios streetwear collection transforms into interactive hyperreal dichroic garments through augmented reality. Moin Roberts-Islam of the London-based Fashion Innovation Agency recently featured a prototype scanner for human body augmentation and customisation created by Cyberpunk 3D artist Rafe Johnson. It could offer new ways of trying on jewellery, accessories and tattoos.

And with Virtual humans, avatars will not only populate our feeds, but they will also enter customer service applications as we are now able to replicate human emotion and mimic meaningful and authentic interactions. Soul Machines enables highly realistic Autonomous Animations of humans through an AI-powered Digital Brain. The avatars are already planned to be rolled out in customer service for Natwest. Concurrently, Facebook has outlined its plans to turn us into holograms in a future communication where instead of using Skype, we could be teleported to our parents living room for dinner across the world. The holographic avatar in Blade Runner or the loveable operating system in Her are here.

Western philosophy makes an absolute distinction between the living and the non-living. We presumed that humans were the only thinking things but now machines think, they will sense, feel, reflect, even have a sense of self, through avatars like Josefin Jonssons virtual humans, cyborgs and humanoids. As we use advanced technologies to push the edges of humanity, machines are becoming like us. The question now is, where do we end and where do they begin? And is this a true advancement for society?

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The Big Read Poppy: Human After All, the NME interview – NME.com

Posted: at 11:44 pm

Think you know Poppy, the robo-pop sensation and maker of mesmerising YouTube videos, all in the guise of a sentient Artifical Intelligence? So did NME Deputy Editor Dan Stubbs when he went to meet the LA-based star at a London fetish dungeon, only to find Poppy is more human than we might have thought. Breaking character for the first time, Poppy reveals more than ever before about her work, her life and why she wants to bring down the internet. PHOTOS: JENN FIVE

Have you ever been browsing the help page of a website when a text box pops up inviting you to a live chat with a customer service operative? You click and enter your query, only for it to quickly become apparent that youre talking to a chatbot. Its a bit like a normal conversation, except the voice on the other end picks from a selection of vacuous, tangential phrases and keeps asking you if youre happy, as if youre speaking to a Love Island contestant whos coming up on ecstasy.

That experience is pretty much what Id geared myself up for when it came to interviewing Poppy for her first NME Big Read. For those not already familiar, Poppy is many things: a pop star, an actor, a director, a composer of ambient music, a religious leader (at her own Church Of Poppy), a DJ, a comic-book character, a smash hit YouTuber, a provocateur, a performance artist and a master of multiple media. One thing she is not, she has previously insisted, is human.

Until now.

We meet at a torture dungeon in Walthamstow, North-East London. And no, I dont remember stumbling upon one of those in the Yellow Pages either. Its best thought of as a gymnasium designed by Pinhead from Hellraiser, dark and leathery and full of metal hooks, and all the apparatus is disconcertingly greasy to the touch. Hanging around there for a few hours while Poppys NME photoshoot takes place, you find yourself idly leaning on some piece of kit or other only to realise its a sex gurney with stirrups and bondage rings.

Poppy, it must be said, is perfectly at home here: shes arrived accompanied by her collaborator and creative partner, Titanic Sinclair (real name Corey Mixter), a selection of PVC outfits and a massively oversized, sculptural leather overcoat that her friend Marilyn Manson might wear. Thats right, her friend Marilyn Manson, whose 50th birthday she attended this year. What do you get the goth rock icon who has everything? My presence, she replies.

That friendship and NMEs, er, sexhorror photoshoot make sense if youve been following Poppys career lately. Last year on Halloween the American singer put out Am I A Girl?, an album of candy-flavoured robo-pop that, sonically, put her in league with the PC Musics of the world. Stylistically it presented her as the real-life Ashley O months before Black Mirror and Miley Cyrus got there.

Poppy claims to have not seen that particular episode of the dystopian Netflix drama, despite the fact that the story about a transhuman pop star who covers Nine Inch Nails tracks seems directly influenced by her own career. Ive heard about it a lot, she says. Curiosity hasnt got the better of you? I dont really like shows that lots of people like, she says. If someone suggests a certain thing then Ill intentionally not watch it. Its just me being stubborn.

Am I A Girl? and the preceding Poppy.Computer, from 2017 were seemingly targeted at people who fetishise Japanese kawaii culture and futurism equally. Her forthcoming album, I Disagree, due on January 10 next year, promises to be a different beast: specifically, one with devil horns. It finds Poppy embracing the tinnitus-inducing thrash of heavy metal alongside those cute, catchy choruses.

Its a stylistic shift that follows testing times, including a lawsuit, a high profile beef, and a second bad record deal more of which later. This, then, is heavy metal as catharsis. I try to channel all of my anger steam into my artand maintain some form of composure, even when I feel I want to end everything, she says, troublingly. End herself or end the world? The world.

So you were feeling quite angry about some things? Yeah, but I would say it feels natural too. When we were making Am I A Girl? we were driving to the studio and listening to a lot of heavier music. I would go in and write a rainbows and butterflies song and I was like, OK, theres a disconnect here

Poppys reinvention is the kind of gear-change that might cost an artist a portion of their audience, but fans on YouTube seem to be getting the right idea. I run Poppy through some of their comments on her recent track Concrete, which is probably the best example of Poppys new direction, as its both sweet and heavy with deeply, deeply disturbing lyrics fetishising the idea of being buried alive in concrete. Poppy says she would kill time with a lot of thumb twiddling if that happened in real life.

So here goes with the comments:

This song makes me comfortable and uncomfortable at the same time. Im confused.

Poppy: Ive become comfortable with being uncomfortable. If things are comfortable, I get anxiety.

Another: This is what having bipolar disorder feels like.

Poppy: That makes sense.

Shes clearly a victim of MK Ultra mind control, guys.

Poppy: Clearly. I like conspiracy theories. Ive seen one or two videos online about (CIA experiment) MKUltra. I know a thing or two.

And another: Its like if Slipknot, Babymetal, Queen and The Beach Boys made a song together. I dont hate it.

Poppy: I like that one.

Theres an example of Poppys self-confessed stubbornness when she and I are walking from the photoshoot to a nearby pub. Poppy drags a shiny black suitcase with one hand and holds a polystyrene head in the other. On the head is a blonde wig, which Titanic Sinclair has just named Moppy. Poppy rejects the offer of help in carrying either, which causes problems when a fan spots her Poppeeeeeeeee! comes the shout and she very quickly picks up the pace, suitcase bouncing behind her.

When we make it into the pub, she heads for a table in the furthest, quietest corner. On the way there, making chit-chat about her interests (she loves fail videos and crime documentaries, she says, and rarely sleeps), I had broached the subject: when, exactly, is she going to start pretending to be a robot? Well, she says. Well see.

Previous interviewers particularly the infamous US shock-jock Howard Stern have made a sport of trying to get Poppy to break character, or even simply to laugh. Even out of the public eye, Poppy carries herself with an air of almost supernatural composure. She sits bolt upright, doesnt slouch, and speaks carefully and with great consideration in a soft, southern American accent. Shes fiercely intelligent and quietly assured. She drinks black coffee and frequently cracks her knuckles, which snap so loudly you wonder if theres a metal skeleton in there after all.

An exaggeration of this emotionally guarded person is the one that Poppys fans have become obsessed with. In some of her YouTube videos, she asks endless questions of the viewer about their relationship with social media, and whether they validate themselves through followers. In others, she experiences crises about the nature of her own existence. In some, black goo oozes from her mouth. Theyre videos that challenge the viewer in a number of ways: not much happens, it happens very slowly, and though theyre absolutely PG rated you probably wouldnt want to be caught watching them at work. Theyre much like the trend for ASMR videos, in which people whisper and click and generally make the viewer feel a bit strange in a way they cant quite put their finger on.

Theres a supporting cast, too: Poppy has an occasional enemy, Charlotte, whos a mannequin, and a friend, whos a plant. I remind her of the latter as she tucks into vegetable crudites in the pub. People keep pet pigs and still eat pork, comes the response.

That stupid question about the ethics of eating salad when your sole companion is a houseplant and about a zillion others like it are essentially rendered moot when it becomes apparent that Poppy is breaking character today. I find myself feeling the weight of trying to work out the things fans would most like to know and the things Ive always wondered about this singular artist.

Poppy likens her stylistic shift naive pop AI to rock hellion to David Bowie killing off Ziggy Stardust at the Hammersmith Apollo, reasoning its an artists prerogative to change. Is this interview set to be Poppys big reveal: a kind of Pinocchio moment where she declares herself a real life girl? I feel the same [as before], she says. I just feel more certain.

Information about the person behind Poppy isnt exactly a state secret. Wikipedia has her as Moriah Rose Pereira, born January 1, 1995. When I ask her about her age, its one of the few times shes guarded. I dont know, you know. I dont know. Its not what my Wikipedia says.

So what else is wrong on your Wikipedia page?

I think the dates are weird. Most of the rest, its OK.

Youre not tempted to change it?

No. Theres an element to Wikipedia that I think you know how they ask you for donations on the homepage? Im just like, Just let it go. We dont need it. I dont think the general public should be able to change information like that. I had a Google Home for a short time and of course, I had to ask it, Hey Google, whos Poppy? And it would rattle off all this information just from Wikipedia and it was all wrong, and I thought it was really funny.

So, OK, you switch the Google Home on how far down your list of questions is that one? Be honest.

It was after a little while, she says. Theres a video that Titanic and I shot where Im smashing my Google Home afterwards. I thought it would smash a lot easier than it did.

Do you trust that kind of technology?

No.

But the Poppy we know loves AI and the idea of computer learning, right?

Im trying to move backwards. Im trying to get rid of my technology. In turn its going to make it harder to get a hold of me and my friends mad at me but its OK.

Are they going to have to fax you?

Im thinking carrier pigeon.

When previous interviewers have asked where Poppy lives, the reply would be the internet. Actually, she confirms, she grew up in Nashville, Tennessee, and lives, not-quite-alone, in Los Angeles, California. I have a Sphynx cat. Hes the demon man of my home. His name is Pi and he I think he was sent to ruin my life, she says.

Its easy to imagine Poppy being an outsider in Nashville, typically the home of country music and cowboys rather than robots, and a place she describes as having that small town feeling. Its equally easy to see her being on the fringes in Hollywood. She describes her life there as feeling like Im in the middle of a lot of things, but with my journal out, just watching. So youre an anthropologist? I guess so, she says. I think everybody would say that about me. When Im in a room, Im looking everywhere. I think I would be a spy if I wasnt a singer.

Though a keen dancer, Poppy spent much of her childhood alone in her bedroom. I would intentionally isolate myself from a lot of things, she says. She did half of her education in public school, where she was bullied, and completed her studies early in homeschool. I didnt have a positive experience [at public school], says Poppy. I barely said any words, so that kind of opened me up, in a way, to be the target of everyones teasing.

For what things?

Being skinny and quiet.

Homeschool conjures images of a parent playing the teacher role. Actually, says Poppy, she did her studies alone in her bedroom, where the internet was my teacher. When you consider that image a slight, quiet girl, sat alone in a room with only the internet for company, diligently racing through the curriculum its not too difficult to join the dots to Poppys character on YouTube. Yeah, it does actually make sense when you think about it, she says, as if this might, improbably, be a fresh thought. I like that. If I could just have that be my legacy famous for being alone in a white room Id be happy with that.

The move to LA came when Pereira signed her first record contract, a major label deal under the name ThatPoppy. Having already left the family home, she relocated without telling a soul. I kept everyone in the dark because I didnt want anyone to get in the way, she says.

Poppy met Titanic Sinclair, an artist, musician and director, through a mutual friend within a few months of moving to LA, and instantly hit it off. At the photoshoot, Sinclair had described his first encounter with Poppy as being like meeting David Bowie, so shook was he by her creative force.

Meanwhile, Poppys frustration with her music career was growing. I went through the circus at that label, the changing of the representatives or whatever, and I was coming to find out I was actually just in a really bad deal, she says.

When Poppy and Sinclair began making YouTube videos together, it caused further friction with the label. I was being discouraged from making the videos, and in turn, Titanic and I were like, Were not gonna listen, so we made twice or triple the amount, she says. And that was when [the label] started to react. They were like, Hey, we dont think we should make these videos. Why are you making these videos? I was like, Why are you working at a record label?!

Whether or not they had approval, Poppy and Sinclair had hit on something with their channel. Theres an element of Kubricks 2001 A Space Odyssey about the videos, in their glacial pacing, ambient soundscapes, medical lighting and stark visuals. Though they share DNA with your average YouTuber content, they subvert the conventions: there are no jump cuts, theres no begging for likes and follows. Where your average YouTuber goes to pains to welcome the viewer into their world, Poppys videos make you feel like youre peering into a world you shouldnt be seeing. Yet by incrementing the play count by one, or liking, or commenting the viewer becomes part of the piece.

Poppys character fascinated by the world, a model of pure innocence partly came from her interest in the Myers-Briggs test, a personality test that encourages respondents to answer as they would when they were a child, which she has completed multiple times. I would say that [the Poppy character] is directly linked to how I was when I was untouched by the world, the most innocent way of thinking, she says.

I put it to Poppy that if any of her clips were exhibited in a gallery, it would be considered differently. But because its on YouTube, its considered

YouTube content?

Yes.

Which is a little bit frustrating because YouTube is just the medium that we chose to put it on, you know? We could have been on Vimeo, or PornHub, or whatever it may be, but YouTube was the one. And this goes into a bigger conversation about how social media is ruining everything.

Sorry, what? Poppy, the character, is fascinated by social media, isnt she? Obsessed with it even.

I think that at the beginning, social media was a good thing, but as of recent times, the angry internet mobs and misinformation and X, Y and Z, I think its now its a pendulum, so it started out good, now its bad and I think it will fall somewhere in the middle, hopefully. Otherwise well just need to create a new internet, which I hope I can do one day.

What would the PoppyNet look like?

Thered be a nominal fee. Thered be a screening process. You know, What are your intentions here? And no memes.

No memes?!

They just clog the servers.

Poppys own pendulum has swung from good to evil lately. Allowing that to happen meant listening to her gut more. I wanted to put forward this very composed and refined body of work and I so strongly believed in that that I wasnt really willing to listen to this other part of me, you know? Like the devil and the angel on [my] shoulders, she says. Im working more on impulse than before.

The shift is understandable because, in the past year, life has thrown Poppy its fair share of digital lemons. Having struggled on a major, Poppys subsequent label home proved an awkward fit, too. It wasnt really a functioning label, which I can say now, she says. It was more of a tax write-off. There wasnt a lot of consistency going on there. The partnership has now been dissolved, and Poppy is currently signed to prog metal label Sumerian Records.

Meanwhile, the dynamic between Poppy and Sinclair has been under scrutiny. Some taking the pairs artistic creations a little too seriously have been questioning whether theres an issue of coercion there. Actually, says Poppy, the opposing characters: her as the naif, him as the sinister svengali, are just part of the storyline. The narrative that we created in order to tell the story of the first album was very much Titanic is the bad guy and hes the leader, which I think is funny because its not true, says Poppy. It is very much 50:50, the effort.

In April 2018, a former creative and romantic partner of Titanic Sinclair, who goes by the name Mars Argo (real name Brittany Sheets), claimed that Poppys character was ripped off from her, and that Sinclair had been emotionally and physically abusive to her following their relationship. In May, Poppy issued a statement describing Argos actions as a desperate grab for fame, and in September the case was settled out of court, with no money exchanging hands and none of the parties acknowledging liability of wrongdoing.

Later that year Poppy had a run-in with the highly respected Canadian artist Grimes over their Am I A Girl? collaboration Play Destroy. Poppy said shed been bullied into submission by [Grimes] and her team of self-proclaimed feminists. Grimes responded publicly, posting a message saying, Poppy you dragged me into a disgusting situation and wont stop punishing me for not wanting to be part of it, I dont want to work with you, you leaked the song anyway.

Oddly, Grimess subsequent single, We Appreciate Power, sung from the perspective of an ambitious AI, seemed to be a land grab for Poppys own turf. Poppy is reluctant to dredge any of it up again today.

Its kind of dead news, she says. And my new album is good, so

It does seem like you probably admire Grimes in some ways. Is it quite sad when that sort of thing happens publicly, her posting about your professional behaviour on the internet?

I think Im just used to the way the internet works and the lifespan of the news cycle.

What was your learning from Mars Argos lawsuit last year?

I just learned more about Hollywood.

Did it make you like Hollywood more or less?

It solidified my view of Hollywood.

Will you elaborate on that?

Everything is not as it seems. That can be your headline.

If Poppys recent experiences led to the end of her wide-eyed AI innocence, you hope it might lead to her being recognised for the furiously creative force she is. Playing devils advocate, I put it to Poppy that it would be easy to look at some of her previous work and think, This is willfully vacuous. A track on Am I A Girl?, the Diplo collaboration Time Is Up, is absolutely on point with the 2019 zeitgeist of climate change activism and, coming from another artist, it may have been hailed as a culturally important moment. Coming from Poppy, it went unnoticed as the musings of a robo-girl.

Poppy agrees that the concept may have clouded the message. With pop music and my experience with it, it was interesting to like with the first album, to me its pop, but lyrically the subject matter of the songs is not digestible to anyone whos not understanding of why this album exists, you know, she says. I think with the new album, you could come out of nowhere and listen to it for the first time and get what you want from it.

I ask if her character, demeanour and gender led to her not being taken seriously in dealings with labels and collaborators, the business side of music. Not to go into gendering it and having it be about being male or female, but typically in a situation like that [people] would look at Titanic for the ideas and the commands, she says. But I find it funny, because thats not actually the case. Its very collaborative. People would be surprised.

Three weeks later, on October 31, Poppy returns to the UK to play a special show for NME. Shes on tour in the US, and has come over on an off-day especially for us. Yesterday she was, improbably, performing in the ring at a World Wrestling Entertainment event in Florida; tomorrow she plays a headline show in Texas. Tonight, shes at the Shacklewell Arms in Dalston playing a headline DJ set at NMEs Ghouls To The Front the Halloween edition of our Girls To The Front series, which celebrates female and non-binary artists.

Her associate arrives first to scope out the venue. He quickly deems the grungy dressing room not Poppys vibe, which, considering we last had her in an S&M dungeon, speaks volumes about The Shacklewell Arms, and says shell arrive just before stage time instead of hanging around. And sure enough, at 9pm Poppy turns up in a black-and-white PVC catsuit, face painted like the nightmarish clown Pierrot, pitch black lips emphasising a fixed smile.

Making no bones about the lack of live DJing going on, Poppy spends much of the set reading a graphic novel handed to her by a fan, making a sport of very slowly, very purposefully turning the pages as banging techno and quotes from horror films blast out of the speakers. Poppy doesnt dance or speak, preferring to let a sample of her saying Im Poppy do the latter for her.

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‘Rick and Morty’ Season 4 Episode 1 review: The most mind-bending yet – Inverse

Posted: at 11:44 pm

Cryptozoic and Cartoon Network Enterprises announced a new board game called Rick and Morty: The Morty Zone Dice Game Wednesday, confirming that its based on the premiere. Oh boy, youve done it now, the description reads. You grabbed a Death Crystal and can see all of your potential fates.

Death Crystals are indeed the main plot hook for the episode introduced almost immediately, allowing anyone who touches them to perceive how theyll die. But every decision a person makes alters their fate, so their death is always changing. Collecting these crystals is another shameless business venture of Ricks, but things go off the rails very quickly.

The cover of the dice game depicts Morty with a crystal on his forehead and eyes aglow with the same vest and gear on his body as we see in the Akira-type situation featured in the Season 4 trailer. Mortys transformation comments on toxic masculinity and why someone who hasnt even fully matured yet should never get too much power.

The way the episode incorporates this Death Crystal mechanic feels earth-shattering once things jump into high gear, but the story course-corrects to a sense of normalcy by the end as Rick and Morty often does making good on Beths promise in the final moments of the Season 3 finale that things will be like Season 1 but more streamlined.

Season 3 explored how Beth and Jerrys separation impacted their children, but after they reconciled with one another in the Season 3 finale, we began to see them in a happier marriage for the first time (in this reality, anyway).

Jerry moved back into the house, Beth found peace of mind despite doubts that she might be a clone, and a more wholesome vibe developed between all members of the family except for Rick. Everyone presents a united front against their mad scientist grandpa.

Dad, you cant talk to Jerry that way anymore, Beth said at the end of Season 3. Were a real family now. In many ways, things will be like Season 1 but more streamlined. Now Jerry and I are happily married parents, and the idea that I was motivated by a fear of you leaving can be eschewed.

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Virtual Reality Project Shows Life and Science on the Space Station – Space.com

Posted: at 8:41 am

People all over the world could get a chance to step on board the International Space Station thanks to a mind-blowing new virtual reality experience.

The project, called "Space Explorers: The ISS Experience," was created with the help of a 360-degree camera. That instrument was launched to the space station so the astronauts onboard could use it to show how science and life unfold 250 miles (400 kilometers) above the Earth's surface.

This virtual reality enterprise is not just an outreach project for NASA; it also provides a chance to demonstrate cutting-edge camera technology. The studio behind this project, Felix and Paul Studios, had a high-definition camera, but their typical camera was about the size of a 4-foot (1.2 meters) tall tree, according to a NASA statement, which is far too large for the space station.

Related: The International Space Station: Inside and Out (Infographic)

A more compact camera launched to space aboard SpaceX's 16th commercial-resupply services mission. in December 2018. The virtual reality project, which the crew on the station is still filming, has captured moments ranging from crew meals to science experiments. That includes growing vegetables in space and experimenting with floating robots called SPHERES (Synchronized Position Hold, Engage and Reorient Experimental Satellites).

"Our focus has been thinking about and finding science experiments that, when you see them, you're immersed in them," Flix Lajeunesse, co-founder and creative director of Felix and Paul Studios, said in the same NASA statement. "Your mind can start spinning, thinking about what technologies are going to come next and how that research leads to a future path."

Unlike most Hollywood movies, in this project, the astronauts are both the stars and the people behind the camera, since usually only up to six people are on the space station at one time. While the project has not been released, based on initial feedback from astronauts who have actually been onboard the space station, it manages to give the viewer an incredible, accurate experience and looks quite real.

"It was like I was back there in and on the International Space Station," astronaut Suni Williams said in the same statement. "You forget you have [a VR headset] on your head, and you just keep looking around. It gives [you] a huge appreciation to all that is inside the space station and how people live and work."

The next filming challenge for this project will be capturing a spacewalk. A release date for the project hasn't yet been announced.

Follow Elizabeth Howell on Twitter @howellspace. Follow us on Twitter @Spacedotcom and on Facebook.

Need more space? Subscribe to our sister title "All About Space" Magazine for the latest amazing news from the final frontier!

(Image credit: All About Space)

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A Journey to Mars Starts on the Space Station – Space.com

Posted: at 8:41 am

NASA is looking for ways to make a visit to the International Space Station a little more like a voyage to Mars.

Of course, nothing can ever truly replicate the experience of a Mars mission before humans embark on that journey for real. But NASA can prepare by mimicking as many different aspects of the trip as possible. So the agency is strategizing ways the space station can host such practice sessions without interfering with the orbiting lab's other priorities.

"My job is to imagine what a Mars mission would look like: Where would we go, what would we do, and how would we do it?" Michelle Rucker, an engineer at NASA's Exploration Mission Planning Office, said during a panel held at the International Astronautical Congress in Washington last month. "Going to Mars would be difficult, but fortunately, we don't have to start from scratch, because we've already built these other platforms that we can use to practice some of the operations that we would use on a human Mars mission."

More: NASA Wants 10 More Yearlong Space Station Missions for Mars PrepRelated: International Space Station at 20: A Photo Tour

Spaceflight professionals call those practice scenarios analog missions. The most striking Mars-analog missions so far are those that isolate crewmembers on Earth, perhaps in an exotic destination. But those analogs can't replicate specific characteristics of spaceflight, and that's why NASA decided to investigate ways that the agency could explicitly use the International Space Station as an analog for Mars missions.

"Every analog has some advantages, and every analog has some disadvantages," Julie Robinson, chief scientist of NASA's International Space Station Program, told Space.com. "It's worth thinking about what does [the space station] match and not match across all the different hazards of human spaceflight."

So NASA asked scientists, engineers and astronauts to consider how they could use time on the space station to better prepare for the long journey to Mars, ignoring the traditional constraints that rule on the orbiting laboratory. A team has been evaluating those possibilities and considering how they could be implemented.

Some aren't very feasible. For example, the team concluded, there's no straightforward way to adjust modules on the space station to mimic the squeeze that would be necessary for a Mars mission. That's better done on Earth.

The space station is also a more dynamic environment than a spacecraft headed to Mars would be, making the orbiting laboratory a poor model for the sort of social constraints Mars-bound astronauts would experience.

"The ISS is huge," Robinson said. "Compared to what I think is a likely Mars transit vehicle, it's a palace, and it has lots of coming and going." Trying to redesign these aspects of the space station as an analog would interfere dramatically with everything else about the space station.

But the team found that other key aspects of the long journey could be replicated onboard the space station. One priority is increasing the number of astronauts who remain in space for longer than the typical six-month stay, since a round-trip voyage to Mars would likely last about three years.

"On ISS, we've done a couple of one-year missions, and those have given us some concern," Robinson said. "We need to have enough crewmembers that have been on ISS for a longer period of time so that we really feel like we understand the variability in human responses to being in microgravity for that period of time."

Two NASA astronauts currently in orbit, Christina Koch and Andrew Morgan, will be spending a little longer than usual in flight. But before the agency can study longer flights in earnest, it needs its commercial crew providers, SpaceX and Boeing, to begin ferrying astronauts to the space station next year.

Time on the space station can also give NASA personnel a better sense of just how accurately they can prepare for a voyage that would take them far out of reach of any resupply missions. Rucker imagines an exercise in which mission staff attempt to plan out everything astronauts need for a specific period of time, then check how well the planning matched real crew needs.

"Was there anything not on the list? Did we forget something that, halfway to Mars, you would've said, 'Oh, we ran out of wet wipes,' or whatever," Rucker said. "It's a very simple thing to do, but if you are halfway to Mars and you're out of a critical item, it's not going to be a good day."

A second category of analogs relying on the space station makes use of returning crewmembers as they reaccustom themselves to dealing with terrestrial gravity. This serves as a model for the amount and type of activity astronauts could perform in their first hours on Mars. "What you can and can't assume the crew can do in the first day is a huge driver of the mass of the mission," Robinson said. That's because more impaired astronauts need more equipment; more equipment increases mission costs.

Right now, returning astronauts touch down in Kazakhstan, where it's difficult to run the types of tests NASA would want. And crewed SpaceX capsules will land in the ocean, where waves will interfere with the transition back to gravity. So for this type of test, NASA will have to wait until Boeing Starliner capsules are making their returns, which will be on land.

A final type of analog scenario involving the ISS is easier to implement, thanks to a recent upgrade to the station's computer facilities. These scenarios tackle the challenges of communication during a Mars mission.

Two such types of challenges face would-be Mars visitors: the sheer amount of time needed to hear back from colleagues on Earth during a time-sensitive situation and the occasional communications blackout, which would last up to two weeks. The latter is trickier to mimic on the space station, but practices that NASA already uses to prepare for spacewalks could become the basis for Mars blackout procedures, Robinson said.

And a recent computer update means that NASA can now implement a virtual communications lag that will allow everyone involved in a mission to practice dealing with such a distance from Earth. Right now, Robinson said, NASA is ready for scientists to develop specific scenarios to use that technology. "We don't want to just use it for a day for fun."

Having fun isn't a good way to mimic a Mars mission anyway, she added. "Think of a crew boarding that vehicle and waving goodbye and then being just the four of them for the next possibly three years," Robinson said. "That first leg of it, that first year, is like the worst family vacation you've ever imagined, because there's nothing to do."

Email Meghan Bartels at mbartels@space.com or follow her @meghanbartels. Follow us on Twitter @Spacedotcom and on Facebook.

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Satellite built by students soars to space on mission to map heat in Phoenix, other cities – AZCentral

Posted: at 8:41 am

An Antares rocket blasts off from the launchpad at NASA's Wallops Flight Facility in Virginia on Nov. 2, 2019. The rocket sent the Cygnus spacecraft on a resupply journey to the International Space Station, carrying a payload that included seven small satellites made by students at U.S. universities.(Photo: Vivek Chacko/Arizona State University)

As the countdown began at NASAs Wallops Flight Facility in Virginia, a crowd of engineers and scientists stood on bleachers in the sun, looking out across a grassy field and wetlands at a rocket on the launchpad.

Mission control announced: T-minus 10, 9, 8 The onlookers joined in, counting loudly: 3, 2, 1.

Smoke billowed from the launchpad and the rocket rose atop a column of white fire.

Liftoff of Antares, the voice from mission control said, and the crowd whooped and cheered.

On the bleachers, a group of nine young engineers and computer scientists watched the rocket until it disappeared into the blue sky. They hugged each other, elated at their achievement.

The group, all of them students or recent graduates of Arizona State University, built a miniature research satellite named Phoenix that launchedinto space aboard anAntares rocket headed for the International Space Station. The students creation weighs just 8.6 pounds and is about the size of a loaf of bread 12 inches long by 4 inches wide.

They designed the mini-satellite, known as a CubeSat, to study the urban heat islandeffect in Phoenix and six other cities across the country. They hope that by capturing infrared thermal images of the cities,the satellitewill generate block-by-block data on heat trends, which could help urban planners design cooler cityscapes to withstand the effects as the world continues to heat up due to the burning of fossil fuels.

Students Sarah Rogers, Vivek Chacko and Raj Biswas discuss testing an electrical interface board for the Phoenix CubeSat in a lab at Arizona State University.(Photo: Yegor Zenkov/Arizona State University)

Four years ago, the students wrote a proposal to build the satellite and obtained $200,000 in NASA funding. A total of about 80 undergraduate students took part in the project. Many of them spent long hours designing the spacecraft, piecing together the components, testing its systems, and writing code to make it all work.

For the core group who continued working on the CubeSat after graduating, the Nov. 2 launch was a milestone to celebrate.

It was probably the most memorable experience Ive ever had in my life, Sarah Rogers, the 22-year-old project manager, said.I shed a couple of tears of joy as I was watching it go up.

The rocket sent a Northrop Grumman Cygnus spacecraft soaring into orbit to resupply the space station. Along with the Phoenix satellite and other cargo, the spacecraft delivered six other CubeSats made by students at other universities.

The Phoenix CubeSat will remain aboard the space station until mid-January when its scheduled to deploy into orbit and begin using its infrared camera to capture thermal images of Phoenix and other cities.

Many other satellites are circling the Earth recording images, but almost all of them look at the visible spectrum of light or near-infrared, which helps scientists study vegetation. Thermal images arent as common.

From left to right, student Vivek Chacko, Assistant Professor Danny Jacobs, student Sarah Rogers, and Professor Judd Bowman pose with the Phoenix spacecraft at Arizona State University before the satellite was delivered to be launched into space.(Photo: Vivek Chacko/Arizona State University)

The idea for the satellitewas suggested to the students by Judd Bowman, a professor in the School Of Earth and Space Exploration who is the principal investigator and faculty sponsor of the project.When the students started working on the project, many of them were freshmen just starting to study engineering or computer science.

They began as a team with a lot of excitement but no experience, Danny Jacobs, an assistant professor and faculty adviser on the project, said.The most important thing to come out of this mission are the 80 students that worked on it.

Jacobs said the project is ambitious, and the delivery of the satellite in August was a major success.

Once the spacecraftis in orbit, it will produce heat maps that show trends at the neighborhood level and over time, providing valuable data that city planners will be able to put to use, Jacobs said.

In addition to focusing on Phoenix, the plan is for the satellite to gather thermal images of Los Angeles, Chicago, Houston, Atlanta, Baltimore and Minneapolis.

Alongside the rises in global temperatures unleashed byclimate change, urban heat islands add to hotter conditions in cities. The vast areas that are paved over with concrete and asphalt soak up the suns heat, and then radiate it at night, pushing temperatures higher.

Extreme summer heat has long been part of life in Phoenix, which is the countys hottest major city. But climate change and the heat island effect are combining to drive temperatures to new highs.

The number of record-hot summer days has risen dramatically in the past decade. Nights have also grown warmer. And heat-associated deaths in the Phoenix area are on the rise, reaching a record of 182 deaths reported in Maricopa County last year.

Long-term strategies for combatting heat in cities range from installing cool roofs that reflect more sunlight to planting trees to give neighborhoods more shade.

Rogers and other members of the ASU team hope that data collected by the satellite will help guide decisions about these sorts of remedies by capturing block-by-block images showing areas that are hotter or cooler.

RECORD HIGH: Heat deaths in Phoenix reached a record high in 2018

Working in a lab at Arizona State University, students discuss how satellite components will connect with each other.(Photo: Yegor Zenkov/Arizona State University)

The students worked on the satellite in a lab in the basement of ASUs Interdisciplinary Science and Technology Building 4.

Rogers, who was born and raised in Tempe, majored in aerospace engineering and had joined the Sun Devil Satellite Laboratory during her freshman year in 2015. That fall, she and other students got word from Bowman that NASA was offering grants allowing undergraduates to take on projects such as building CubeSats.

Bowman recruited some students to work on the design and others to start analyzing the science side of the project. Rogers took on the job of project manager.

In April 2016, the team learned that they would receive NASA funding. They started selecting off-the-shelf components, buying two of each so they would have an engineering model and spare parts to draw from if needed.

The students designed and built the satellite's structure, as well as interface ports for data and power, Rogers said.

They encountered challenges in deciphering how to integrate the parts, and in staying on track with the timeline. They developed lab procedures for working with the hardware to make sure they werent damaging anything as they assembled the satellite.

Rogers graduated in May with her bachelors degree and stayed on this fall to start a masters degree program in aerospace engineering at ASU.

Student Sarah Rogers holds the miniature satellite Phoenix, which she and other students built at Arizona State University.(Photo: School of Earth and Space Exploration, Arizona State University)

Last summer, she and other students focused on the finishing touches, often working late into the night taking apart the pieces and putting them back together, and finishing the software. Rogers said she usually arrived at the lab at 7 a.m. and worked until midnight.

In August, Rogers and fellow teammate Vivek Chacko flew to Houston to hand-deliver the spacecraft.

The students are now preparing for the next phase, which will involve operating the satellite from a station on the ASU campus in Tempe.

Phoenixs infrared camera is equipped with a lens that will capture 68 meters per pixel, allowing the satellite to make thermal images down to a resolution showing city blocks.

Some of the students created detailed maps of each city dividing the landscape into 17 climate zones, ranging from compact low-rise to open mid-rise to scattered trees.

Once the team gets thermal images from space, they plan to overlay them on the climate-zone maps to analyze what theyre seeing. They also plan to check temperatures recorded in the thermal images against on-the-ground measurements.

What we plan to do is analyze how the makeup of our urban infrastructure itself is contributing to having warmer areas, Rogers said. She said the results should help show how we can either adjust building materials or adjust the layout of the urban infrastructure to make our cities a lot more sustainable for future generations.

Mission manager Jake Cornish of the company Nanoracks checks that the Phoenix CubeSat, which was built by students at Arizona State University, is sized correctly to be deployed from the International Space Station.(Photo: Vivek Chacko/Arizona State University)

They calculate that the satellitewill be in space for two years before it reenters the atmosphere and burns up. They hope itwill function for at least a year to study changes during the four seasons.

Once Rogers and her team analyze the data, they intend to present the information to city planners.

Our mission is novel, and the way that were studying the urban heat island effect itself is also still relatively new within the scientific community, Rogers said. So, were really excited to get data back and start analyzing it.

She said with the effects of climate change worsening in recent years, one of her teams main goals has been to build a piece of technology that will enable cities to pinpoint actions that can help combat heat.

COULD PHOENIX BE NEXT?: L.A. installs off-white streets to beat heat.

For now, Phoenix has been placed inside a deployer pod on the space station. Sometime in January, astronauts plan to deploy the CubeSatinto orbit. If all goes as planned, a door will pop open and a spring will eject the satelliteinto space.

Rogers and her colleagues are looking forward to watching a NASA livestream as the satellite tumbles off into space a motion that will slow and stop once the control system kicks in.

For now, the team has been sharing a video that Rogers classmate Trevor Bautista recorded of the rocket thundering into the sky in Virginia.

It feels so incredible to know that Phoenix is soon going to be able to do everything that weve designed it to do, and really make a difference, Rogers said. Honestly, I just feel over the moon.

In fact, Rogers said shes inspired by NASAs plans for returning to the moon with astronauts. And the Phoenix CubeSat mission has helped her prepare for the next phase of her space career.

She said her goal is to work as a systems engineer on other missions, building spacecraft to study planets and enable humans to learn more about the universe.

Reach reporter Ian James at ian.james@arizonarepublic.com or 602-444-8246. Follow him on Twitter: @ByIanJames

Support local journalism:Subscribe to azcentral.com today.

Environmental coverage on azcentral.com and in The Arizona Republic is supported by a grant from the Nina Mason Pulliam Charitable Trust. Follow The Republic environmental reporting team at environment.azcentral.com and at OurGrandAZ on Facebook, Twitter and Instagram.

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2 Mainers to be aboard International Space Station at same time – WMTW Portland

Posted: at 8:41 am

Next year, not one, but two Maine astronauts will be aboard the International Space Station.Remember, just a few people are on board the station at a time. Maine native Chris Cassidy will be mission commander for the next expedition to the ISS which is scheduled to launch in April 2020.Cassidy, of York, will be joined by two Russian flight engineers, Nikolai Tikhonov and Andrei Babkin, who are going on their first mission to space.This will be Cassidys third trip into space, and his mission will overlap with another Maine astronaut, Jessica Meir, of Caribou.That's going to be pretty fun we'll overlap by 9 days I think right at the end before she comes home and right when I arrive and I hope we're able to set up some press conferences around the state with the two of us floating together it would be fun to share that excitement with the rest of the state.The mission is scheduled to end next October, just before the 20th anniversary of continuous habitation of the ISS.

Next year, not one, but two Maine astronauts will be aboard the International Space Station.

Remember, just a few people are on board the station at a time.

Maine native Chris Cassidy will be mission commander for the next expedition to the ISS which is scheduled to launch in April 2020.

Cassidy, of York, will be joined by two Russian flight engineers, Nikolai Tikhonov and Andrei Babkin, who are going on their first mission to space.

This will be Cassidys third trip into space, and his mission will overlap with another Maine astronaut, Jessica Meir, of Caribou.

That's going to be pretty fun we'll overlap by 9 days I think right at the end before she comes home and right when I arrive and I hope we're able to set up some press conferences around the state with the two of us floating together it would be fun to share that excitement with the rest of the state.

The mission is scheduled to end next October, just before the 20th anniversary of continuous habitation of the ISS.

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