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Category Archives: Online Gambling
FansUnite and ROTH Capital Partners to Host Fireside Chat on Thursday, January 27th to Discuss U.S. Gaming Landscape – Yahoo Finance
Posted: January 21, 2022 at 11:44 pm
Vancouver, British Columbia--(Newsfile Corp. - January 21, 2022) - FansUnite Entertainment Inc. (CSE: FANS) (OTCQX: FUNFF) ("FansUnite" or the "Company"), is pleased to announce that the Company will be participating in an exclusive webinar hosted by Edward Engel, Senior Research Analyst at ROTH Capital Partners, on Thursday, January 27th at 2:00 PM EST/11:00 AM PST to discuss the Affiliate industry within the U.S. gaming market.
Webinar Details
Date: Thursday, January 27th, 2022Time: 2:00 PM EST/11:00 AM PSTWebinar: Contact your ROTH representative to request a registration link
Scott Burton, CEO of FansUnite, Chris Grove, CEO of American Affiliate and Sean Hurley, SVP Strategy of American Affiliate, will speak during the webinar to discuss the growing affiliate marketing business in the U.S. sports betting and iGaming industry.
The presentation will be followed by a Q&A session during which the FansUnite and American Affiliate management team will answer investor questions.
About American Affiliate
American Affiliate is a U.S. pure play affiliate company focused on generating new depositing customers for online sportsbooks, casinos, daily fantasy and poker platforms. American Affiliate is the only true omni-channel affiliate, covering both retail and digital activation across the legal U.S. states. American Affiliate owns and operates numerous brands, including Betting Hero, BetPrep, Props and Wagers and is operated by a group of industry experts with decades of experience in the U.S. and global gaming market.
About FansUnite Entertainment Inc.
FansUnite is a global sports and entertainment company, focusing on technology related to regulated and lawful online gaming and other related products. FansUnite has produced a one-of-a-kind complete iGaming platform, with a sports and esports focus geared for the next generation of online bettors and casino players. The platform includes products for pre-match betting, in-play betting, daily fantasy, content and a certified RNG to produce casino style chance games. The platform operates multiple B2C brands and B2B software for the online gambling industry. FansUnite also looks to acquire technology platforms and assets with high growth potential in new or developing markets. The Company also provides technological solutions and services in the global gaming and entertainment industries. Its technology includes fixed/parimutuel odds, in-stream betting, live betting, casino-style games, cryptocurrency wallet and news content.
Story continues
For further information, please contact:
Prit Singh, Investor Relations at FansUniteir@fansunite.com(905) 510-7636
Scott Burton, Chief Executive Officer of FansUnitescott@fansunite.com
Darius Eghdami, President of FansUnitedarius@fansunite.com
NEITHER THE CANADIAN SECURITIES EXCHANGE NOR ITS REGULATIONS SERVICES PROVIDERS HAVE REVIEWED OR ACCEPT RESPONSIBILITY FOR THE ADEQUACY OR ACCURACY OF THIS RELEASE
FORWARD-LOOKING INFORMATION:
This news release contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities, events, outcomes, results, developments, performance or achievements that FansUnite anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. Often, but not always, forward-looking information can be identified by the use of words such as "plans", "expects", "is expected", "budget", "scheduled", "estimates", "forecasts", "intends", "anticipates", or "believes" or variations (including negative variations) of such words and phrases, or statements formed in the future tense or indicating that certain actions, events or results "may", "could", "would", "might" or "will" (or other variations of the forgoing) be taken, occur, be achieved, or come to pass. Forward-looking statements in this news release include, but are not limited to, discussion of future plans and ability to increase the Company's reach to different regulated betting markets across the United States.
Forward-looking information are based on assumptions and analyses made by the Company in light of its experience and its perception of historical trends, current conditions and expected future developments, including, but not limited to, expectations and assumptions concerning: interest and foreign exchange rates; capital efficiencies, cost saving and synergies; growth and growth rates; the success in the online gambling and sports betting industry; the regulatory environment applicable to online gambling and sports betting; the technological infrastructure and support needed to host the Company's online gambling and sports betting platforms and applications; any cryptocurrency applications to the Company's business; and the Company's growth plan. While FansUnite considers these assumptions to be reasonable, based on information currently available, they may prove to be incorrect. Readers are cautioned not to place undue reliance on forward-looking information. In addition, forward-looking information necessarily involve known and unknown risks, including, without limitation, risks associated with general economic conditions; risks associated with the regulatory environments in the jurisdictions the Company operates in; technology-related risks that could adversely effect the Company's ability to operate its online gambling and sports betting platforms and applications, risks related to the novel coronavirus (COVID-19) global pandemic and any effects it might have on the Company's business thereto. Readers are cautioned that the foregoing list is not exhaustive. For more information on the risk, uncertainties and assumptions that could cause anticipated opportunities and actual results to differ materially, please refer to the public filings of FansUnite which are available on SEDAR at http://www.sedar.com. Readers are further cautioned not to place undue reliance on forward-looking information as there can be no assurance that the plans, intentions or expectations upon which they are placed will occur. Such information, although considered reasonable by management at the time of preparation, may prove to be incorrect and actual results may differ materially from those anticipated. Forward-looking information contained in this news release are expressly qualified by this cautionary statement and reflect our expectations as of the date hereof, and thus are subject to change thereafter. FansUnite disclaims any intention or obligation to update or revise any forward-looking information, whether as a result of new information, future events or otherwise, except as required by applicable law.
To view the source version of this press release, please visit https://www.newsfilecorp.com/release/111098
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Online Gaming and the Struggles of the State Governments – NewsClick
Posted: at 11:44 pm
Over the past two to three years, many states in India passed laws banning online games, primarily because children and young adults were losing money and being pushed to suicide. These laws have been challenged in courts by gaming companies.
Telangana was the first state to promulgate an official ban on online gambling and betting in 2017. Following suit in 2020, Andhra Pradesh banned online gaming.
In the same year, Tamil Nadu also amended laws to ban online gaming, but the Madras High Court struck down the Act, and the state government moved the Supreme Court against it.
Similarly, in 2021, the ban on online rummy in Kerala was lifted by the Kerala high court, stating that it is "a game of skill."
Karnataka's legislation also banned betting and wagering in online games in October 2021. But following a case filed against it, the Karnataka high court put a stay on the new law.
Last week, after an 11-year-old boy allegedly died by suicide after losing Rs 6,000 in an online game in Bhopal, the state home minister said the Madhya Pradesh government would soon introduce legislation to ban online games.
These states have taken the drastic step of banning online games to prevent addiction, debt and suicide. However, we have seen that despite the ban on games like PUBG and Tik Tok, these games continue to have users in India.
The erstwhile All India Anna Dravida Munnetra Kazhagam (AIADMK) government under former chief minister Edappadi K Palaniswami amended a 90-year law banning online games in November 2020.
Within a few months, the amendment was challenged by the gaming company Junglee Games India in the Madras High Court, and in August 2021, the first bench of the court overturned the ban.
The court said that the amendment is "so unequivocally audacious that it rules out any element of choice that an individual may exercise."
In December 2021, the Dravida Munnetra Kazhagam-led (DMK) government moved the Supreme Court against the Madras High Court order. The government argued that gambling addiction is the reason behind many crimes, suicides and social ruin and cited larger public interest to restore the ban on online real money games.
Political parties have urged the govt to take steps to contain online gaming, and chief minister MK Stalin has said he will bring an end to online gaming.
However, the Federation of Indian Chambers of Commerce & Industry's (FICCI) Gaming Committee (FGC) has urged the Tamil Nadu government to adopt an enabling gaming policy protecting players while ensuring a secure and responsible gaming environment.
There is a lot of confusion between gaming and gambling concerning the online space.
Bharatiya Janata Party member Sushil Kumar Modi, who urged the government to come up with a "comprehensive framework" to regulate online gaming during the winter session of the Parliament, conflated legal online gaming with illegal betting and gambling.
Cyber Lawyer Karthikeyan. N told NewsClick, "Game of skill is categorised as a game and game of chance is categorised as gambling. For example, rummy is considered a game of skill because it is necessary to know how to smartly use the cards, unlike card games like mangatha and ulla-veliya, which are purely based on chance."
He also added, "Although skill is necessary to perform well in a rummy game, online rummy games can be pre-programmed based on algorithms, and skill may not suffice, yet as of now it is considered as a game."
Online gaming applications trick people into thinking that they are playing a game against other humans like themselves; however, they are often completely programmed using artificial intelligence. Besides gaming and gambling, this could even amount to cheating.
Gambling is a state subject in India; states can formulate and implement laws banning and regulating them. However, states that have passed laws on online gaming and gambling don't have a method to implement them.
Karthikeyan said, "If a game is banned, how will the state ensure that Google Playstore or other platforms remove the game in a particular state. Given that online gambling is not specific to location, it should be regulated by the Centre. It should at least be brought to the concurrent list."
He further added, "If a game is banned, only the name of the game is banned. The same application might continue to exist with a different name, or people may download it using alternate platforms. The state cannot go after every game. Banning is never a good solution."
"Regulating online gaming and forming a regulatory body to overlook and review implementation is a better solution. Moreover, there is no point in putting a penalty on people; the penalty should be on the companies if laws are not implemented," he added.
Moreover, other countries already have laws in place to regulate online gaming. Karthikeyan said, "China has done a good job regulating online gaming. They have an age limit verification system, and a cap is set on the amount of time and money that can be spent on a game in a day."
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Online Gaming and the Struggles of the State Governments - NewsClick
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Spotlight: With online gambling gaining popularity in Canada, BET99 looks to satisfy that growing demand – OrilliaMatters
Posted: January 19, 2022 at 11:08 am
Unique online gambling platform offers a betting experience you won't find elsewhere
Online gambling is an activity that looks to be growing in popularity more and more in Canadaamong those legally eligible to participate.
In fact, according to an article on Canada Infolink, Canada is the eighth-ranked country when it comes to online gambling, with approximately 19.3 million Canadians taking part in it.
As well, the Montreal Times reported in an article that Statistics Canada predicted that around 65 per cent of the Canadian population who are of legal gambling age would place at least one bet at an online casino within the coming year.
With such a high demand for online gambling options in Canada, one company that is looking to satisfy that demand with their own unique assortment of online betting options and features is BET99.
BET99 is an online sportsbook and casino that operates within Canada. The company began serving the Canadian public in 2020, with their hard launch occurring on the rather fitting date of September 9 (the ninth day of the ninth month).
Among the copious amount of online betting options BET99 offers are sports wagers, a casino library of over 2000 games/slots/progressive jackpots, live casino games, and much more. And conveniently, BET99 can be accessed by users via desktop, mobile, or on tablet.
On top of all of the various betting options BET99 provides for their users, one of the prominent variables that makes the company stand out from other online betting companies in Canada is BET99s various partnerships with extremely well-known Canadian athletes and sports organizations.
The list of ambassadors and affiliates includes former fighter Georges St. Pierre (who is also the face of BET99), former pro hockeyplayer Matt Barnaby, the Montreal Alouettes (CLF organization) and CF Montreal (MLsorganization), among others.
Alongside their partnerships, the company also offers special bonusesas a way to offer their users a unique betting experience like no other.
And while BET99 wants their users to enjoy everything the website has to offer, the company is also a strong advocate for gambling responsibly, and has tools and policies in place to promote safe betting.
These tools and policies BET99 implements includes a 24/7 customer support, deposit limits, temporary timeout options, a self-assessment quiz for potential gambling problems, and much more to ensure that all of their users are gambling in the safest manner possible.
If you are legally eligible to participate and areinterested in trying out BET99s online sports betting options or various casino games yourself, headto their sign-up page to register.
* BET99uses age verification checks on every single account, to confirm that our customers are legally old enough to gamble.
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The Legality of Online Gambling in the EU – Euro Weekly News
Posted: at 11:08 am
According to EU law, online casinos who want to offer their service in the European Union must have an online gambling license that matches the European Commissions safety and quality standards. European gambling authority regulations meet these demands. However, if you live in Germany or the UK and try to join an online casino with licenses issued in Malta or Sweden, it is entirely possible you will be blocked from accessing their games. What are the parts of European gambling legislation that create these discrepancies?
Casinomeisters review of Twin Casino gives us an overview of their quality as an online gambling provider. The ratings from both the gambling communitys admins and their users, as well as the additional accredited status, marks them as an online casino with outstanding ratings and immaculate service. One of the reviews bullet points is the casinos legislation. This category lists the separate gambling licenses the casino has acquired.
It is not rare for an online gambling provider to own multiple licenses. In fact, some countries legislations require them to have a specific license to offer their services legally. In Twin Casinos case, its the Malta Gaming Authority license and the Swedish Gambling Authority license. Both are reputable licenses that expect their applicants to have high standards of security and overall quality.
However, if you try to access the casino from the UK or Germany, the following message appears:
We regret to inform you that we have discontinued our gaming offer in your residential jurisdiction until further notice. If you have any balance on your account at twin, kindly contact our customer service for assistance with payout.
What led to these exclusions was a row of recent legislation changes, including Brexit.
One of the main factors that adds uncertainty to online gamblings legality is the lack of a conclusive international gambling law. Many countries legislations are direct oppositions to others views on the topic.
There is no EU legislation regarding gambling services specifically. Instead, the EU leaves the creation of gambling laws to their members autonomously. Except, there is one law that applies to online gambling providers. The Treaty on the Functioning of the European Union (TFEU) is the EU courts list of fundamental freedomswithin the Union.
Relevant to the online gambling sector is the following:
The way this law has been applied to gambling implied that any online casino with an EU license is allowed to operate in every EU country, regardless of their own legislation. But its never quite as easy when two opposing laws from different courts collide. In Germany in particular, this has led to a gray area when it comes to the legality of online gambling.
The problem in Germany has been, and continues to be, that it is not settled and put down in legally binding form, under which circumstances exactly EU law overwrites the national legislation. Many online casino providers use this legal uncertainty to offer their gambling websites in Germany, until someone makes an indefinite decision and enforces it. Some providers, such as Twin Casino, acknowledge the latest German gambling law to be exactly this.
In July 2021, Germany legalized online gambling for the first time. Any provider who had offered their games to German citizens before was according to national law doing so illegally, but the EU law left them mostly unbothered by German law enforcement. The new law states that only the casino providers who own the new German license are allowed to legally operate there.
With Germany finally defining under which circumstances online gambling is allowed, many casinos who did not meet these criteria changed their stance and removed their service from the German market. There are two reasons why they wont register for the license instead:
Casinos that are currently banned for German players might decide to remain that way, so they wont have to remove game types and restrict their players too heavily. Or they might be waiting for the proper implementation of the law and are working on meeting the license criteria.
Much like in Germany, since the 2014 Gambling Act passed, the national license provided by the United Kingdom Gambling Commission is the only license that allows casinos to legally offer their services in the UK. It wasnt possible to predict every little change that would be set off by the UK leaving the European Union. Especially not regarding topics with such unclear legislations in the first place.
With leaving the Union, the UK lost the treaties that created partnerships between EU states. Without the TFEU, casino providers from the UK or other countries had to rearrange their business affairs. There were many questions to ask:
Are UK casinos now illegal in other EU countries? Are UK licenses owned by international casinos still valid? What about Gibraltars status as an oversees territory? How does Brexit affect the many casino businesses registered there because of the local tax relaxation? Will changes in laws and taxes drive businesses out of the country?
Much like after the freshly introduced law in Germany, not all of these questions can be conclusively answered yet. Business and government issues resolve slowly after many meetings and revisions, till the conditions are finally set in stone and can be acted upon or enforced. Many casinos have halted their services in the UK, while they are unsure whether they must renew their UK license after Brexit or not.
It is unlikely that there will ever be an international authority on online gambling laws. As long as the individual jurisdictions create their own rules, there will be anomalies like this gray area created by the overlapping of multiple laws with different origin and the bureaucratic hurdles from passing a law to properly enforcing it.
Luckily, the effect this has on the players is comparably small. They might be inconvenienced by mandated limits, lose their favorite games, or have to join a different online casino. The bigger burden is on the online gambling providers. Their livelihood depends on these changes and forces them to navigate these complicated circumstances. Many of them will lose players and income, pay higher taxes or fees for additional licenses.
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The Legality of Online Gambling in the EU - Euro Weekly News
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BetMGM raises 2022 revenue outlook as U.S. sports-betting takes off – Reuters
Posted: at 11:08 am
General view inside a deserted Ladbrokes shop in Harpenden as the spread of the coronavirus disease (COVID-19) continues, in Harpenden, Britain, March 18, 2020. REUTERS/Peter Cziborra/File Photo
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Jan 19 (Reuters) - BetMGM raised its 2022 revenue forecast to more than $1.3 billion from $1 billion on Wednesday and said it expects a core profit in 2023 as the U.S. sports-betting joint venture between MGM Resorts and Britain's Entain expands.
The online sportsbook for betting on NFL American football and NBA basketball was in the spotlight last year when both MGM and DraftKings (DKNG.O) tried and failed to take over Entain (ENT.L).
Gambling companies have been looking to capitalise on the growing U.S. sports-betting market, while online gaming has also taken off since the start of the coronavirus pandemic.
Register
BetMGM said it was gaining market share in line with its long-term target of 20%-25% in U.S. sports-betting and iGaming.
The U.S. venture, which is the No. 2 operator for sports betting and iGaming, has grown steadily and challenged FanDuel owner Flutter , the No.1 player in the American market, with its owners expected to invest another $450 million in 2022.
Shares in Entain rose 1% and New York-listed MGM inched up 0.2% by 1443 GMT.
Peel Hunt analysts said on Tuesday BetMGM was key to their valuation of Entain, saying the venture could be sold at the right price or could be the key reason why MGM makes another approach for the British bookmaker.
Entain's boss said in November that BetMGM was one of the reasons why DraftKings' $22 billion offer to buy the British firm fell through as MGM would have sought to take full control of the joint venture. read more
BetMGM's net revenue is expected to be about $850 million in 2021, up nearly five times from 2020, while its core loss is seen in the range of $420 million to $440 million.
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Reporting by Yadarisa Shabong in Bengaluru; Editing by Krishna Chandra Eluri and Alexander Smith
Our Standards: The Thomson Reuters Trust Principles.
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BetMGM raises 2022 revenue outlook as U.S. sports-betting takes off - Reuters
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Global Online Gambling Market Top providers, sizes, shares and trend technologies in the industry. Discovery Sports Media – Discovery Sports Media
Posted: at 11:08 am
The latest QYReports survey, titled Online Gambling Market, highlights an important aspect of the Online Gambling Market. The report helps readers to accurately estimate the growth rate of the global market during the forecast period. Our market research team has quantitatively and qualitatively scrutinized the dynamics of the Online Gambling market, taking into account various factors such as market products, key drivers, constraints, opportunities and challenges. The report also includes a detailed analysis of the current pandemic state of COVID-19 and its future impact on overall market growth.
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Online Gambling Market research reports provide market size, market share, sales analysis, opportunity analysis, and key market players and production types. This information also includes the corporate profiles of the major companies operating in the market. Some important regions include North America, Latin America, Asia Pacific, Africa, and certain regions based on productivity and demand. A significant portion of the report talks about existing technologies and their impact on market growth.
The list of major players in the major markets is as follows:
Request a discount on the report: https://www.qyreports.com/ask-for-discount/?report-id=357767
Region based
North America (NA)
Europe (EU)
Asia Pacific (APAC)
Latin America (LA)
Middle East and Africa (MEA)
Reasons to buy this report
It provides a positive outlook on the various factors driving or restraining market growth.
It provides an eight year forecast based on how the market grows.
This will help you understand the key product segments and their future.
Assist in informed business decisions with complete market insights and in-depth analysis of market segments. This research study examines recent market trends as well as current market trends related to demand, supply and sales. Major impetus, restraints, and opportunities have been exhausted Covered to provide a complete market image. In addition, the analysis provides detailed information on products, trends, and industry policies and regulations implemented in each region. In addition, the overall regulatory framework of the market is extensively covered to provide stakeholders with a better understanding of the key factors that affect the overall market environment.
Inquiries before purchasing this premium report: https://www.qyreports.com/enquiry-before-buying/?report-id=357767
Table of contents:
Online Gambling Market Overview
Online Gambling Impact on market industry
Online Gambling Market competition
Online Gambling Market production, revenue by region
Online Gambling Regional market supply, consumption, exports, imports
Online Gambling Market production, revenue, price trends by type
Online Gambling Market analysis by application
Online Gambling Market manufacturing cost analysis
Internal chains, sourcing strategies, and downstream buyers
Marketing Strategy Analysis, Distributor Trader
Market effect factor analysis
Online Gambling Market Forecast (2021-2029)
Appendix
With the COVID-19 pandemic, companies need to find new alternatives for rapid recovery and pay attention to the urgent need to access sufficient data during times of crisis. In addition, banks have moved to remote sales and service teams and launched digital outreach to their customers for flexible payments. Loan and mortgage arrangements.
About Us:
We at QYReports, a leading market research report publisher cater to more than 4,000 prestigious clients worldwide meeting their customized research requirements in terms of market data size and its application. Our list of customers include renouned Chinese companies multinational companies, SMEs and private equity firms. our business study covers a market size of over 30 industries offering you accurate, in depth and reliable market insight, industry analysis and structure. QYReports specialize in forecasts needed for investing in an and execution of a new project globally and in Chinese markets.
Contact Us:
Name: Jones John
Contact number: +1-510-560-6005
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Gambling killed my husband. We must stop this predatory industry claiming more lives – The Guardian
Posted: at 11:08 am
This time last year, my husband Luke and I had everything we wanted: each other, a lovely house and two wonderful children. Three months later, this life was shattered. On 22 April 2021, Luke took his own life.
About two years before his death, Luke developed a gambling disorder. He started gambling with friends on a Saturday, placing bets at a local bookies while watching Leicester City, his football team. At the time, I didnt think it was dangerous I had no idea that gambling kills so many people.
Soon, Luke began to bet online. He opened multiple accounts, taking advantage of free bets aggressive marketing offers used by online bookmakers to lure people into gambling. From there, he was encouraged to bet on sports, like horse racing, that he knew little about. It didnt take long for him to get into a lot of debt and start chasing his losses.
If you knew Luke, youd find it hard to comprehend that he gambled. My husband was sensible and careful with money. He would save whenever he could, and bills were always paid on time. As a warehouse manager at a local family printing firm, he often found ways of saving the company money, something he was held in high regard for.
I only became aware he was in trouble after I noticed he was struggling to pay for cinema trips or meals out. Gambling on a phone is very isolated, and it took me a year to understand he was gambling so much. We had just sold our house, so luckily we could pay off the debts he had accumulated and, much to my relief, Luke closed his gambling accounts. This seemed enough. Luke had never had issues with gambling before and I had no reason to think he would again.
But in 2020, Luke was furloughed because of the pandemic. He began gambling again in secret, reopening his old accounts. I remember him often commenting on how relentless the marketing emails he was getting were; he was concerned about the impact they would have on people who were already struggling with money. Naively, I thought this meant Luke could stop gambling when he wanted to like the GambleAware slogan: When the fun stops, stop.
Three weeks after his suicide, the police gave Lukes phone back to me. It was then that I realised his gambling disorder had returned. His relapse was so rapid that I still cannot believe it was never picked up by these gambling companies who at the start of the pandemic had promised to do more to protect vulnerable customers like Luke. On one account he reopened during the pandemic, the pattern of his gambling was obviously harmful. He took advantage of a free bet offer, deposited money, lost money, was immediately advertised another free bet offer, and the cycle would begin again.
It is not in the gambling industrys interests to stop people developing gambling addictions. It spends 1.5bn a year on advertising to bring in customers to get hooked on its products for profit. Some 60% of its profits come from from 5% of customers who are already problem gamblers, or are at risk of becoming so. And they are huge profits the UK industry is worth about 14bn. These companies know a staggering amount about their customers in some cases they will know if someone earning 30k a year has gambled 60k in a few months, and do nothing to stop it. They track their habits and patterns and vulnerabilities online to find out when best to advertise to them and what kind of emails they are most likely to open. They could, if they wanted to, use this information to help people, to block their accounts; but often they use it to drag them further into addiction. When people like my husband try not to gamble, they are targeted more aggressively. One gambler who got his data back from an online gambling company and shared it with the New York Times found that as someone who had given up gambling, he had been profiled as a customer to win back.
How do these gambling companies get away with it? Because they can. The entire industry is fuelled by a money above all else mentality that is devoid of morality.
In a 2021 report, Public Health England estimated that there are more than 409 gambling-related suicides in England every year. That is more than one life lost every single day. That is why I am campaigning for Lukes law to ban gambling incentives such as free bets. Luke found that being bombarded with ads from that 24-hour bookies and casino in his pocket made it a problem that became impossible to escape. Banning these incentives may go some way to alleviating the misery that gambling companies cause families like ours with their predatory actions.
The gambling lobby is very powerful just look at all the MPs who get paid off with tickets to sports games to speak in its favour. But unlike so many who caution against change to gambling regulation, I am not on anyones payroll. I would give anything for this catastrophe to not have happened to me and my family. It has been traumatic and the fight is draining, but I do not feel I have a choice. The government is currently reviewing gambling legislation laws that were drawn up before smartphones. This is a real chance to make changes that could benefit everyone not just the few who are making money from misery.
We banned tobacco marketing; we can do the same for gambling.
My children will never see their father again. But I hope that by getting Lukes law passed, he may have saved others from falling for the same fate. It gives me some small solace, and I hope it gives our children that too among their grief.
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Gambling killed my husband. We must stop this predatory industry claiming more lives - The Guardian
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Ford government could lose $2.8B over 5 years in online gambling bet, confidential report warns – CBC.ca
Posted: January 17, 2022 at 8:50 am
As Premier Doug Ford's government prepares to open up the online gambling market in Ontario, there's a warningthat its plans could see the province and municipalities lose out on hundreds of millions of dollars in annual revenue.
That warning is in a new report by a gambling industry consulting firm, obtained by CBC News. The report was prepared for Great Canadian Gaming, the company with the largest share of Ontario's casino market.
Even though Ontario will have a new source of revenue from taxing the newly regulated online gaming sites, the report argues that the province will end up short-changed.That's because itpredicts a big shift in spending from land-based casinos to internet gaming.
Because the tax rate Ontario is expected to impose on online gambling sites is much lower than thepercentage the government takes from casino spending, the report concludes that the province stands to lose out on $550 million in annual revenuefor a total of $2.8 billion over the next five years.
Pre-pandemic, annual provincial revenues from lottery and gambling amounted to as much as $2.5 billion.
But companies involved in the online gaming sectorsay the report's conclusions are flawed.
In particular, they question the key assumption underpinning the report: that existing casino customers will suddenly start spending much less of their money in casinos and more on internet gambling websites that are already available to them.
"When the regulated market opens in Ontario, nothing is going to change in respect to players' entertainment habits," said Jeffrey Haas, senior vice-president of DraftKings Inc., which offers U.S.-based online sports betting and online casino products.
"People who are playing in online casinos and online sportsbooks and online poker rooms will continue to do so, except they're going to go from playing offshore to onshore," he saidin an interview. "And anybody who continues to walk into real casinos in order to play games there will continue to do so."
Officials from Great Canadian Gaming declined CBC's request for comment about the report's findings.
The report by HLT Advisory Inc., titled Ontario Gaming Market Assessment,is labelled "Private & Confidential" and dated Jan. 11.
It says the government's proposed "open licence" model for e-gaming will result in online sites more than tripling their share of Ontario's overall gambling market, estimated at around $7 billion a year.
"If an open-licence e-gaming model is implemented in Ontario, e-casino would capture a significant share of the total casino market," says the report, basing that conclusion largely on the U.K.'s experience after opening its e-gaming market in 2005.
Land-based casinos in Ontario must currently hand over 55 per cent of net gambling proceeds to the province. The Ford government has yet to announce what percentage it will take from regulated online gambling sites, but the report bases its assumptions on a 20 per cent tax rate, which industry sources say is likely accurate.
Finance Minister Peter Bethlenfalvy, who is responsible for Ontario's internet gambling regime, declined a request for an interview.
Ontario's casinos have been hammered during the COVID-19 pandemic. They were completely shut down for months, and when they were allowed to reopen, they faced capacity limits. Travel restrictions at the border also meant casinos in such cities as Niagara Falls and Windsor were starved of their U.S. customers.
All casinos in Ontario are currently shut down right now under the province's latest restrictions, brought in on Jan. 3 as a result of the Omicron variant of COVID-19.
Industry figures estimate that Ontariansspend some $500 million a year on internet gambling, nearly all of it on companies that operate outside of Canada. The provincial government puts the figure at $1 billion.
Sites such as PokerStars, JackpotCity and Bet99 advertise widely to Ontario audiences, and there is no enforcement stopping Ontario residents from gambling online through sites based in other jurisdictions.
Last July, the government announced the creation of iGaming Ontario, the agency that will oversee the online gambling offered by the companies that sign agreements with the province.
CBC News asked the Ministry of Finance to provide its forecasts for the impact that online gambling will have on provincial revenues.
The province has not incorporated e-gaming into its financial projections, but more information may be provided in the next budget, said ministry spokesperson Scott Blodgett.
"The government intends to establish a competitive market for online legal gambling that will reflect consumer choice while minimizing the risks to consumers who play on these websites," said Blodgett in an email.
"The new iGaming market is being developed to exist in parallel with land-based gaming activities in Ontario's regulated market, and not detract from [Ontario Lottery and Gaming's]revenue generation."
Just how much online gaming will eat into Ontario casino revenue is a hotly debated question, says Paul Burns, president of the Canadian Gaming Association, which represents companies in all sectors, including land-based and web-based operators.
"Drawing comparisons from different markets in different jurisdictions" may not be an accurate picture of what will happen when Ontario starts regulating online gaming, Burns said in an interview.
"Online gaming is [in Ontario], it's just not regulated, it's not controlled. It's not put to the same regulatory standards the casinos are held to," he said.
Ontario's casino operators want to have a role in the online gaming market, and a level playing field with the online-only operators, said Burns.
"They're anxious to be able to participate and compete and create an opportunity for their own customers who may be gambling on other people's sites, to try and bring them back into their business," he said.
The consultant's report predicts the changes will result in land-based casinos shrinking their workforce by 25 per cent, resulting in the loss of some 2,500 jobs.
"I am deeply concerned about the impact this is going to have on jobs, but also the overall impact on our communities and province," said Jerry Dias, national president of Unifor, the union that represents the bulk of the 10,000-strong casino workforce in Ontario.
"From a jobs point of view or an economic strategy point of view, it's a fool's game," said Dias in an interview. "It doesn't make any sense to me at all."
Ontario municipalities that host casinos would also lose out on $35 to $40 million in annual revenue, according to the consultant's report.
"There is cause for concern, but we're not overly concerned," said Dave Ryan, the mayor of Pickering, Ont.,where a casino with 2,400 slot machines opened last summer just off Highway 401. The municipality is projected to take in $14 million per year in proceeds.
"We believe that there is always going to be room for the bricks-and-mortar gaming," he saidin an interview. "We're social animals. People like to get out, congregate and enjoy that experience. Plus there's the entertainment factor that you don't have online."
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Spotlight: With online gambling gaining popularity in Canada, BET99 looks to satisfy that growing demand – BradfordToday
Posted: at 8:50 am
Unique online gambling platform offers a betting experience you won't find elsewhere
Online gambling is an activity that looks to be growing in popularity more and more in Canadaamong those legally eligible to participate.
In fact, according to an article on Canada Infolink, Canada is the eighth-ranked country when it comes to online gambling, with approximately 19.3 million Canadians taking part in it.
As well, the Montreal Times reported in an article that Statistics Canada predicted that around 65 per cent of the Canadian population who are of legal gambling age would place at least one bet at an online casino within the coming year.
With such a high demand for online gambling options in Canada, one company that is looking to satisfy that demand with their own unique assortment of online betting options and features is BET99.
BET99 is an online sportsbook and casino that operates within Canada. The company began serving the Canadian public in 2020, with their hard launch occurring on the rather fitting date of September 9 (the ninth day of the ninth month).
Among the copious amount of online betting options BET99 offers are sports wagers, a casino library of over 2000 games/slots/progressive jackpots, live casino games, and much more. And conveniently, BET99 can be accessed by users via desktop, mobile, or on tablet.
On top of all of the various betting options BET99 provides for their users, one of the prominent variables that makes the company stand out from other online betting companies in Canada is BET99s various partnerships with extremely well-known Canadian athletes and sports organizations.
The list of ambassadors and affiliates includes former fighter Georges St. Pierre (who is also the face of BET99), former pro hockeyplayer Matt Barnaby, the Montreal Alouettes (CLF organization) and CF Montreal (MLsorganization), among others.
Alongside their partnerships, the company also offers special bonusesas a way to offer their users a unique betting experience like no other.
And while BET99 wants their users to enjoy everything the website has to offer, the company is also a strong advocate for gambling responsibly, and has tools and policies in place to promote safe betting.
These tools and policies BET99 implements includes a 24/7 customer support, deposit limits, temporary timeout options, a self-assessment quiz for potential gambling problems, and much more to ensure that all of their users are gambling in the safest manner possible.
If you are legally eligible to participate and areinterested in trying out BET99s online sports betting options or various casino games yourself, headto their sign-up page to register.
* BET99uses age verification checks on every single account, to confirm that our customers are legally old enough to gamble.
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Online Gambling in Finland – PlayStation Universe
Posted: at 8:50 am
Gambling is a prolific form of the game and it can be played online using your gadgets or you can visit any physical casino to wager. Online casinos are currently in demand because of the convenience and the bonuses that it offers to punters. Anyone who is interested in wagering can place a bet using their smartphone, iPhone, tablets, laptops, or their personal computer at any time. Aside from that, the majority of virtual casinos offer bigger odds and cash back percentages compared to conventional bricks and mortar casinos. Moreover, the players can get a bigger chance to win. UusimmatKasinot, a well-known casino site from Finland introduced its latest online casinos for the year 2022. If interested, you can start finding the best Netticasinot also known as online casinos in Finnish at Uusimmatkasinot.
Online casinos were started in 1994 by a software company called Micrograming from the Isle of Man and in that same year, Antigua and Barbuda passed its Free Trade and Processing act. Microgaming was the first company to provide real-money online casinos. Gambling games were limited during that time and theres a big difference when it comes to the interface, graphics, and sounds compared to our casino sites now.
The market of the industry evolved along with the rapid transformation of the technology until it became what it is now.
Also called an internet casino it is a replica of the physical casino pertaining to the gambling games and the rules. The manner of playing it depends on the player. Options are going to be offered by the site therefore, everything is just under the tips of the players fingers.
There are two types of online casinos: the web-based and Download-based.
Web-based are websites where players can play any casino games after signing up and making a deposit. They dont have to download the software but they need a browser like Mozilla Firefox, Google Chrome, or Opera Mini. A stable internet connection is also needed.
Download-based requires the download of the software and doesnt need a browser. This is quite famous because of the good quality of the graphics and sound.
Virtual is a software-based type of game wherein all games played are determined by the PRNG or the Pseudorandom Number Generator software. PRNG is a mathematical instruction known as an algorithm and it ensures that all activities are random, unpredictable, and fair.
Live dealer on the other hand gives an opportunity to the player to play with other players and the game is played live stream and real-time with a human croupier. It mimics the conventional land-based casino complete with ambiance and sophistication. Communication and transactions are done through a chatterbot provided by the site.
Finland has always been fascinated with all sorts of entertainment including gambling thats why their government is firm with their decision that all gambling activities have to be carefully monitored and according to the Lotteries Act 2001, the government has to be prioritized first. Their government also disapproved of the idea of any foreign online casino sites to advertise in the land; however, the Finns can wager any casino sites from offshore. These rules prompted the European Union to try to negotiate with the Government of Finland to be a little lenient to foreigners but later put their foot down.
Ray is the oldest and the pioneer among the entities and has been around since slot machines were introduced in the 1930s. It oversees the slot machines, roulette and oversees all the land-based casinos in the country. Ray authorized license to new casinos in the land both online and physical.
This entity is responsible for sports betting, the national lottery, and instant win games.
It is responsible for the pari-mutuel horse racing of the land and takes care of all horse race activities.
The PAF is responsible for all the gambling activities in the island of Alands land-based, online, and cruise ships of the North and Baltic seas. All PAF websites can be viewed nationwide.
Online gambling is a good diversion and it helps keep our minds sharp. Discipline is the key in betting in order to fully enjoy it.
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