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Category Archives: Gambling

TBT Daily Odds and Picks July 24 – The Sports Gambling Podcast

Posted: July 25, 2021 at 3:33 pm

Its The Basketball Tournament (TBT) Saturday and there is a full slate of games to keep you thoroughly entertained. Saturdays action is headlined by popular teams like House of Paign and Boeheims Army. Lets look at the TBT picks for Saturday, July 24th, and some teams to watch.

Boeheims Army was the talk of the offseason after adding Overseas Elite players D.J. Kennedy and DeAndre Kane. This adds them to a roster with Syracuse legends Tyler Lydon and Chris McCullough, and former Boston College alum Tyrese Rice. This feels like this is the year that the Syracuse alumni team can finally reach the TBT mountaintop.

On the other hand, you have first-year TBT entrant Forces of Seoul. Comprised players that played South Korean ball, they have a lot of size and a number of guys with NBA and G-League experience. Vernon Macklin was the 52nd overall pick in the NBA draft by the Detroit Pistons. They also have former Arizona State guard Torian Graham who averaged 18 points with the Sun Devils.

This Forces of Seoul team has a lot of playmakers and could actually make this a sneaky good game. I still expect Boeheims Army to make a late run and pull away to get a nice cover.

The Pick: Boeheims Army -9.5

This should be an authentic game between two ACC rival alumni teams. Both are first-year entrants into the tournament and whichever team can gel the quickest is going to have the edge in this one.

Wolf Blood is led by former NBA player CJ Williams and NC State standout Trevor Lacey. Scott Wood, Desmond Lee, and Terry Henderson will supply some heavy-hitting offensive that can help this Wolf Blood team run up the score.

Category 5 has a former NBA player of their own in Davon Reed. Also led by TBT vet Rion Brown, the Miami alumni team has the pieces to be able to compete against Wolf Blood. I do not expect either team to give up much, however, I am still giving a slight edge to Wolf Blood.

The Pick: Wolf Blood -1.5

House of Paign made an electric entrance into the TBT last year after knocking off the previous years champion in Carmens Crew. Mike Daum absolutely looked the part as one of the best players in the whole tournament. There is not any reason that we should not expect a lot of the same.

However, in the first round, they are getting the Jackson TN Underdawgs who are not going to be an easy out. This is a veteran TBT team who made a quarterfinal run in 2019. They have a number of key playmakers in the backcourt that all have the experience of playing in this tournament. While I do not think they have anybody that will be able to contain Mike Daum, I do think that they can have enough scorers that they can keep up with House of Paigns offense. Jackson TN could provide one of the bigger surprise covers and stands out among the TBT picks for July 24.

The Pick: Jackson TN Underdawgs +9.5

Red Scare is definitely a strong team that has the potential to make another deep run into the tournament. This team is a mix of the 2013 Elite Eight Dayton team and the 2020 team that so many people were extremely high on pre-COVID. Veterans Darrell Davis and Devin Oliver are looking to usher this group into an opportunity to play in front of their home crowd in the TBT Championship rounds.

However, they have a tall task ahead of them in an upstart team filled will players from BC Vahakni Citys championship roster this past year. Darious Clark leads this new team into the tournament looking to continue the momentum from their play in the Armenian A-League.

I do not doubt that Red Scare can win this game, but 8.5 is a hard number to lay with the history that the players of this BC Vahakni City team. They have four members of that championship roster playing in the TBT and I expect them to keep it tight with Red Scare and give us a sneaky good game.

The Pick: BC Vahakni City +8.5

The Overlooked come in as a highly touted first-year entrant into the tournament. The Murray State alumni team is led by former NBA player Isaiah Canaan, who has the ability to pull up from anywhere on the court. They also have a former conference defensive player of the year in Shaq Buchanan that will be able to wreak havoc on the other side of the ball.

Team Heartfire returns to the tournament after an unsuccessful first experience in the TBT bubble. They have former NBA Draft pick Branden Dawson who looks to lead the charge after his former Michigan State teammate Brandon Wood had to step away after signing a professional contract. This team has a lot of size with three players that stand over 610 in height.

This should be a very gritty game as both teams have a defensive edge to them. I will take the points with Team Heartfire, but I will not be surprised if this game comes down to the last possession in the Elam Ending.

The Pick: Team Heartfire +3.5

This matchup will pit another pair of first-year entrants against each other. Blue Collar U is a Buffalo alumni team that was able to put together a couple of NCAA tournament runs. And the Nerd Team is comprised of players from high academic institutions that can also hoop.

The Nerd Team has a European standout in John DiBartolomeo that I fully expect to make a name for himself in this tournament. However, my concern for this new team is that they are just pieced together and have not yet built the chemistry that Blue Collar U should have. The Buffalo alumni team shares members from three years of MAC tournament championships. I give the edge to Blue Collar U to keep it larger than a possession. The UB alumni should pick up a big TBT win here and cover a narrow spread as far as picks go for July 24.

The Pick: Blue Collar U -2.5

Not only is this a game between two TBT veteran teams, but they also both have ties to the region. This should be an electric matchup with neither side wanting to give in front of the home crowd.

Chicago Hoopville Warriors have always been a tough, gritty team in the TBT that has not been easy to put down all the time. They were a late entry into this years field with the withdrawal of Tubby Time, but they still should have the same chip on their shoulders.

This will be Always a Brave first TBT in two years. Former NBA lottery pick Patrick OBryant will be a dominating force inside that the Hoopville Warriors do not have anybody that will be able to challenge him. OBryant also has the ability to step outside and shoot which should give this Chicago team problems. Always a Brave has a strong pedigree in the tournament and should be able to pull this out by two possessions.

The Pick: Always a Brave -4.5

The last game of the day should be a good one between another pair of alumni squads. Zip Em Up, the Xavier alumni team has a former NBA player in Trevon Bluiett. Blueitt is a sharpshooter from three and is a career 2,000-point scoring for Xavier. Joining him in the backcourt is another sharpshooter in J.P. Macura who also spent time in the NBA.

Ohio 1804 will hope to have some of the Columbus crowd on their side as they make their first entrance into the TBT. They bring back Stevie Taylor who was a part of the Bobcats 2012 Sweet 16 NCAA tournament run. They also recruited Jordan Barham who was a double-digit scorer for the Davidson Wildcats. And they will need all of it to keep up with this Xavier team.

Ultimately, I feel Zip Em Ups scoring will be too much for Ohio 1804 to handle. Zip Em Up should close out the July 24 slate by covering one of the larger TBT spreads among all these picks.

The Pick: Zip Em Up -7.5

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TBT Daily Odds and Picks July 24 - The Sports Gambling Podcast

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Skate tease shows that EA will keep gambling on showing games early – Gamesradar

Posted: at 3:33 pm

The new Skate teaser trailer arrived this week, giving us a glimpse at people reacting to the game off-screen alongside some impressive mo-cap work. This in and of itself is still exciting, proof that a new Skate is definitely happening, and self-aware enough to temper expectations by asking fans at the end to roll with us. But it also represents EA heading back to the roulette table, hedging their bets that showing a game early in development is better than letting fans get impatient.

It's a move that brings no end of potential risks, but carries a potentially significant upside. While showing tease after tease may frustrate fans over a number of years, it does broaden the understanding of what actually goes into game development. Instead of players seeing a game announced and expecting to play it within 6 to 12 months, showcasing the development journey is arguably giving fans a better idea of just how demanding and challenging a game can be to make. Who knows, it may even give some players a great appreciation of the final product.

This is a gamble EA has been making for some time now. In fact, we've seen them show off Dragon Age 4 in a teaser trailer and concept art over the past 2 years, Battlefield 2042 was first revealed in EA Play last year with a look at one very expressive soldier, and we know that another Mass Effect is coming thanks to a Bioware blog post. As EA Play Live continues to grow as a showcase of the people behind EA's games as seen from the recent series of interviews in the run-up to their showcase it feels like EA are also trying to highlight what goes into creating a game too.

The caveat to all of this is simple: do players want that? Dragon Age fans are currently getting a constant drip-feed of animated trailers, CGI renders, and concept art teases to get them excited for the next game in the series, but at no point have they actually seen the thing. While this might mirror the fluid nature of game development where concepts and designs will be pitched, scrapped, reworked, and might not even make the final game it also means that players are left no closer to know what to expect from Dragon Age 4 than they were before it was first teased at the 2018 Game Awards.

There's also the fact that this approach is still marketing. Naturally, EA won't be keen on showing you the negatives of games development, which then risks creating a false impression of what it actually means to make a game. And, let's say a game does end up going in a different direction to the one that EA has spent months, or even years teasing, then players are left to fill in the blanks about what happened. It could lead to unnecessary confusion or becoming Twitter's focus for the day a fate I wouldn't wish on anyone.

Now, none of this isn't to say that Skate isn't going to absolutely shred. I can't wait to see what a new Skate game will look and play like when it's ready, and I was sold the second I saw a quick glimpse of Noah Lennox (aka Panda Bear from Animal Collective, whose Summertime Clothes is the best song on the Skate 3 soundtrack, no further questions) in the trailer. Still, the waiting game is one most people would rather not play, and with EA regularly drawing it out for its big hitters, it's long-term teasing could leave fans irritated rather than excited.

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FL and other states are set to rake in new gambling revenue; who will benefit? – Florida Phoenix

Posted: July 21, 2021 at 12:39 am

The American king and queen of gambling destinations are Las Vegas and Atlantic City, which rake in nearly $10 billion a year in gross gaming revenue, according to the American Gaming Association.

But gambling wealth does not necessarily translate into prosperity for all.

Gambling activities and public education funding are often linked an ideal way to use gaming and lottery revenues for schools in states including Florida, which is set to gain billions if a gambling pact with the Seminole Tribe of Florida is approved by the federal government.

But the reality is that gambling revenue can be spent however lawmakers want to spend it, unless its tightly tethered to commitments in statute or in a states Constitution.

Legislators can budget gambling revenues for education, or infrastructure such as road and sewer improvements, or environmental protection, or tax cuts, or to pad state savings, to name a few options.

Republican leaders who control the Florida Legislature have not announced how they expect Floridas new gambling revenue to be allocated.

But Democrats have been clear that they want the money to broadly benefit Florida citizens through better services such as improved health care, more access to mental health treatment, higher wages, and assistance to small businesses.

The House Democratic Caucus compiled a list of priorities for allocating the revenue at the start of the legislative special session on gambling in mid-May. At the top is expansion of Medicaid, to provide health-care coverage for low-income people who dont qualify for Medicaid as currently configured in Florida.

Broward-Dade Democratic Rep. Joe Geller told the Phoenix he thinks Republicans are disinclined to spend the money in those ways. He pointed to what he considers a relevant missed opportunity in the regular legislative session this spring to broadly invest $1 billion in new revenue from internet sales taxes.

Collecting those taxes for the first time generates a windfall that could have been used for many purposes. Geller was disappointed that Republican leaders chose to use it exclusively to prevent an automatic increase in payroll taxes paid, mainly, by large corporations.

Geller doesnt want to see that done again, with Floridas new gambling revenue.

What we dont need is more tax breaks for rich guys and the big corporations that they own, Geller said in a June interview.

Rep. Randy Fine, a Brevard County Republican who helped broker the gambling compact, told the Phoenix that revenue derived from the gambling compact and related legislation would simply go into Floridas general fund, where the majority of lawmakers will allocate it as they see fit at the time.

These are all political questions

A Nevada Republican senator who heads the National Council of Legislators from Gaming States said various states use their gambling revenue in a variety of ways, for better or for worse, mostly depending on the states prevailing politics.

There is no other pattern to it, said Nevada state Sen. Keith Pickard in an interview Friday.

The states are all over the map on this, Pickard said. These are all political questions.

For example, while many people associate gambling tax revenue with enhancements in public education funding, it doesnt necessarily pan out that way.

From the wealth generated in Americas top two gambling cities, funding for public education in Pickards home state Nevada is near the bottom and in the other New Jersey is near the top, according to an April report by the National Education Association, a nationwide teacher union. Based on estimates in 2020-21, New Jersey spent $22,337 per student in its public schools. Nevada spent $10,237.

Nevada does not earmark how gambling revenue is to be used.

State Sen. Pickard represents part of Clark County, which includes Las Vegas. He believes Clark County schools are woefully underfunded, despite the billions of dollars wagered and spent in nearby casinos and resorts. Critics such as the local teachers union say the gambling operations pay too little in taxes.

Florida Education Champions

In addition to Floridas gambling pact involving the Seminole Tribe, big-money organizations are looking to expand gambling in the state through Constitutional amendments, which, if approved by voters, could bring billions more into the states coffers.

In June alone, out-of-state gambling corporations donated $52 million to bankroll proposed constitutional amendments to legalize their operations in Florida. And the Seminole Tribe of Florida donated $10 million to a political action committee to fight those amendments. If the efforts gain the requisite signatures, nearly 1 million, they can appear on the 2022 ballot.

One of the amendments, to legalize mobile sports betting statewide, is titled Florida Education Champions because it purports to dedicate the sports-betting tax revenue to educational enhancements.

Nevada Sen. Pickard said a common problem with ballot initiatives and legislation is that while it sounds good to voters to earmark funding for particular causes, it is harder to make the revenue impervious to being raided or supplanted (reducing traditional funding sources, knowing that mandated funds can replace them).

He cited recent Nevada legislation to tie taxes on legalized marijuana to increases in school funding. Good idea, maybe, but only a fraction of the revenue is actually landing in education programs, Pickard said.

It was all to go to education, but the drafters didnt really understand the budget process, he explained.

Meanwhile, he said, the Clark County Education Association, a teachers union, proposed two citizen initiatives to amend the Nevada Constitution in support of K-12 funding: one to increase sales taxes by 1.5 percent and another to raise tax rates on gaming by 3 percent.

Ultimately, the union helped broker a state-approved increase in mining taxes instead, leaving the gambling tax rate in the nations richest gambling mecca unchanged.

What lies ahead?

No matter how you look at it, new revenue is coming to Florida tax coffers from gambling, for the first time since the Seminole Tribe halted revenue-sharing payments in 2019 due to a dispute over terms of its 2010 compact with the state.

Florida Republicans including Senate President Wilton Simpson, House Speaker Chris Sprowls, House Appropriations Chair Jay Trumbull, and Senate Appropriations Chair Kelli Stargel did not provide comments about how they want to see the new gambling revenue spent, though the Phoenix made multiple requests.

In Nevada, Sen. Pickard said his role in the National Council of Legislators of Gaming States has shown him the best course in developing a gambling economy is a slow, deliberative one.

He urged state governments to study and learn from the models and mistakes of old gambling veterans such as Nevada and New Jersey. He also cautioned that sufficient funds need to be set aside for enforcing gambling laws and for helping compulsive gamblers avoid financial ruin.

Take it slow. Have a good regulatory structure, Pickard said. Otherwise, it really depends on the political process the political process is disingenuous by definition.

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Pay Attention To The Myths About Online Gambling: Which Ones Are Not True, But Which Ones Are Real? – South Florida Caribbean News

Posted: at 12:39 am

There are a lot of misconceptions about gambling. Some misconceptions arise as a result of a lack of understanding. Others have been repeated so many times by anti-gambling activists that they have become regarded as fact. There are many myths about online gambling especially, and some of them are so commonly accepted that they prevent individuals from betting and gambling online.

We believe it is unfortunate that some people choose not to take advantage of all that online gambling has to offer for the wrong reasons. There are certainly good reasons why it isnt right for everyone, but no one should miss out because their heads are full with concepts that arent right for them.

You just have to trust the process. Finally, wed like to point out that not all information found on the internet is accurate. Make sure to check the facts before jumping to any conclusions concerning real dangers in online casinos. In Sweden, 90% of online casinos are legal because of the valid licensing.

You can gamble online with confidence at a reputable casino with a legal operating license in Sweden. Swedes love online gambling as they can gamble online with the ease of being home. You can play games like bingo online or blackjack without even leaving your house. Sweden being one of the most popular countries in gambling, you have real good chances to win if you play strategically.

Here are some gambling myths debunked by Amy Martinsson who is a gambling expert with more than five years of experience.

This is without a doubt one of the most common online gambling myths. The truth is that there is no law that specifically prohibits any form of online gambling in Sweden. There is a lot of associated legislation, and a lot of it isnt very clear, but its largely aimed at the people and companies who facilitate online gambling without an appropriate license.

Operators of gambling sites or financial institutions that conduct gambling-related transactions fall under this category. In most places of the world, it is unlawful to launch and operate a gambling site without the necessary licenses. However, we are not aware of any jurisdictions where using a gambling site is a crime. Hence, Online gambling is legal until it is licensed by an apt authority.

Many individuals used traditional casinos before online casinos first came into the market, and they struggled to promote their services to casino players. As a result, they devised the strategy of offering incentives to entice some gamers to use their service. These deposit bonuses can double or triple your money, and if you deposit a lot, you can get high roller bonuses that will multiply your money by ten.

Depending on the size of the business and the market, each casino website has its unique set of incentives and promotions. Those incentives are real, and they have helped some players win real money. But before making any bonus payments, make sure to read the terms and conditions, which contain vital information such as wagering requirements.

Another common misconception is that casino websites admit individuals who are under the legal age of gambling. This isnt entirely accurate. For a variety of reasons, any reputable casino website takes user identification verification seriously.

They will ask you to verify your age and that you are the cardholder before allowing you to make a deposit and begin gambling. As a result, anyone under the age of 18 will be unable to play real money online casino games.

Online gambling is identical to any other type of gambling and especially the traditional gambling methods. If you dont know when to quit, it can be harmful. However, there is no proof that online gambling is more addicting than conventional forms of gambling.

Apart from that, casino websites take addictions very seriously and make every effort to protect their customers. Players can set a daily or monthly budget for themselves on casino websites.

Naturally, this is a myth, as many online casino gamblers win large sums of money on a daily basis. There are several stories online about people who have won the jackpot and become wealthy simply by playing online slots. Recently, a tourist from Alaska recently won over $2 million on a Cosmopolitan of Las Vegas slot machine after only investing $40.

Gambling can be a total game changer for anyone! Any reputable gambling site can help you earn real money. Simply read the terms and conditions before withdrawing your winnings from online casinos.

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Opinion | Twitch needs to ban gambling from its website – UI The Daily Iowan

Posted: at 12:39 am

Twitch needs to better regulate gambling content on their platform, or remove it entirely

Getty Images

Bangkok, Thailand June 10, 2019 : iPhone 7 showing its screen with Netflix and other video streaming applications.

Twitch saw an explosive period of growth over the last twelve months as a result of the lockdown brought on by the outbreak of COVID-19. But a recent controversy over gambling shows the problems that come with this new increased viewership.

Twitch has allowed gambling to flourish on the site. Considering the viewership of Twitch includes a large number of children, the company needs to take action and ban these streams from the platform.

Twitch has had a gambling scene for some time. However, it has been blown into the spotlight over the past few months, and the debate over it has turned streamers against one another. Big Twitch streamers have been indulging in the gambling scene as of late, such as Flix Lengyel, known as xQc on the platform, and Tyler Nikam, known as Trainwrecks.

Because many of the viewers who watch these channels are young and easily influenced, they are drawn into gambling by watching these streamers participate. Knowing that 41 percent of Twitch viewers are between the ages of 16 to 24, the problem becomes the fact that these are highly impressionable children who, by their very nature, are prone to get addicted.

They are not fully mentally matured to exhibit even the slightest form of self-control or restraint. If there was a perfect age group for gambling sites to target, its them.

In a review of 140 different studies on gambling and its effects, the National Council on Problem Gaming found an astounding 75 percent of students surveyed in 2018 had gambled by that point.

Twitch can stop this problem very easily by banning any demonstration or form of gambling from their platform outright. It claims to take the responsibility of monitoring content very seriously and does not hesitate to uphold its terms of service guidelines. It bans certain types of content from its platform, as well.

But when it comes to gambling, knowing full well many of its users are susceptible to its allure very easily, its stance is nothing short of pathetic. The only thing Twitch says on its website under its community guidelines in regards to controversies such as this is that users and streamers are required to, respect all applicable local, national, and international laws while using [Twitch] services. Any content or activity featuring, encouraging, offering, or soliciting illegal activity is prohibited.

While this is not surprising coming from a corporate entity like Twitch, which is owned by Amazon, this language is infuriating and only cements that they do not care about the effects gambling can have on young, impressionable viewers. The subject of moderating content in aspects of streaming is open ended, but allowing streams of people gambling, knowing full well young viewers could take away from it gambling is fun, why dont I try it with Moms credit card, is dangerous.

Gambling laws exist for a reason. There is a reason why those under a certain age are banned from partaking in any form of it. It is well known that children and even young adults are especially susceptible to the addiction of gambling, and the adrenaline brought on by the game of chance. If Twitch does not find a way to moderate or outright ban gambling content from the platform, consequences would be dire for everyone involved.

Columns reflect the opinions of the authors and are not necessarily those of the Editorial Board, The Daily Iowan, or other organizations in which the author may be involved.

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Opinion | Twitch needs to ban gambling from its website - UI The Daily Iowan

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Gambling in Linn County on the 2021 November ballot – kwwl.com

Posted: at 12:39 am

LINN COUNTY, Iowa (KWWL) A resolution approved by the Linn County Board of Supervisors will allow voters to decide on Nov. 2, 2021, whether to reallow gambling games in the county.

The state statute says this measure must be voted on, approved twice and eight years passed between the two votes to have gambling in Linn County permanently. Voters first approved a gambling vote in 2013.

The November vote will be yes/no to allow gambling facilities in Linn County. The vote does not mean a casino will be created in Linn County. Approval of a specific gambling facility in the county has more requirements, including an application and approval by the Iowa Racing and Gaming Commission.

Recently, Cedar Rapids Mayor Brad Hart and mayoral candidate Tiffany O'Donnell have both voiced their support for a casino in Cedar Rapids. O'Donnell says it would create a vibrant and diverse downtown, more high-paying jobs, and a new revenue stream for City services and area non-profits. Hart also agrees that it would provide another entertainment option, draw attraction, and create jobs.

However, if a casino is to be built in the county, Hart says the city doesn't get to choose the location.

RELATED: Mayoral candidate Tiffany O'Donnell announces her support for Cedar Rapids casino

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Gambling in Linn County on the 2021 November ballot - kwwl.com

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Studies will look into the impact of gambling on Iowa’s economy, way of life – Radio Iowa

Posted: at 12:39 am

The Iowa Racing and Gaming Commission has hired two companies to do socio-economic studies of the gambling industry.

Racing and Gaming administrator, Brian Ohorilko says they will take a look at several social issues. Does it increase bankruptcies, divorce rates, crime rates? That is the socio-economic piece that will be studied as part of this, he says. The other piece is a market component that looks at the overall health of the industry.

Ohorilko says the study is required by the legislature every eight years.Well look at both parts and really try to give Iowans a good view of how gambling is impacting our state, he says. Ohorilko says they decided a couple of different reviews was the best way to get the information.

The two companies that were selected, they both are independent companies, they do different things. The commission felt like it was important to get two separate opinions, according to Ohorilko.

Ohorilko says the two companies will present their findings at the IRGCs January meeting. The state will pay $245,000 for both studies.

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Public Consultation on Proposed Amendments to Singapores Gambling Laws – JD Supra

Posted: at 12:39 am

In a press release dated 12 July 2021, the Ministry of Home Affairs of Singapore (MHA) announced that it is seeking feedback from the public on certain proposed amendments to the existing gambling legislation. The proposed amendments seek to address two trends in the gambling landscape. First, advancements in technology relating to the internet and mobile computing that have made gambling products more accessible. Second, the blurring of boundaries between gambling and gaming and the introduction of gambling elements in products that are not traditionally perceived as gambling.

Currently, the definition of gambling differs across different pieces of gambling legislation in Singapore, depending on the gambling product.

The MHA proposes to broaden the definition of gambling to make it technology-neutral, so that it can cover existing and emerging gambling products. The MHA acknowledged that a wider definition may inadvertently cover products it has no intention of treating as gambling products, such as financial products already regulated by the Monetary Authority of Singapore through other legislation. To prevent this, the MHA stated that it will adopt the approach taken in other jurisdictions (e.g., United Kingdom, Australia, Switzerland, and Denmark) and carve out these products from the definition of gambling.

The MHA observed that mystery boxes are similar to lotteries, in particular those that promise high-value prizes that can easily be traded for cash. As the value of prizes increases, their potential to induce gambling behavior increases. It also observed that arcades have begun to offer high value to entice patrons. This trend, coupled with the fact that arcade games and claw machines can have elements of chance, is of concern as it brings the operation of these machines close to gambling. The MHA recognizes that such activities are considered a form of entertainment but has taken the view that safeguards need to be introduced to ensure that these activities do not induce gambling behavior and cause social problems.

To address the blurring boundaries between gambling and gaming, the MHA proposes to introduce a prize cap of $100 for mystery boxes, arcade games and claw machines. It is of the view that the cap will be sufficient to address the inducement effect of high-value prizes, without increasing the regulatory burden on operators.

The MHA observed that it is increasingly common for online and video games to incorporate in-game micro transactions (e.g., loot boxes) that can resemble gambling.

Currently, Singapore gaming laws and regulations do not consider games of chance with virtual prizes as gambling so long as there are no in-game monetisation facilities that allow players to exchange virtual prizes for real-world payouts (i.e., money, or items that can be exchanged for money). The MHA proposes to update existing laws and regulations to address virtual items that can be transferred out of the game, and potentially be exchanged for money or moneys worth on a third-party hosted exchange.

First, it proposes to introduce conditions to ensure that transferable virtual items are retained in the context of gameplay and entertainment, as intended by game developers. Online games of chance that allow players to use virtual items from other games as a form of stake on casino games or match outcomes, such as skin-betting sites, will not be allowed.

Second, it proposes to allow in-game monetisation facilities for free-to-play games (i.e., players do not have to pay to play or receive virtual prizes), subject to conditions similar to those imposed on currently-exempted business promotion lucky draws (which will remain exempted in the new legislation), such as:

While the above proposed changes expand the scope of Singapores existing gambling laws and regulations and increases the regulation of nontraditional gambling products such as mystery boxes, arcade games, and online games, the MHA is also proposing the relaxion of regulations in respect of social gambling.

The MHA recognizes that gambling among family and friends in homes is socially acceptable, and poses low law-and-order concerns. Hence, it proposes to exempt physical social gambling among family and friends, subject to conditions that safeguard against criminal exploitation. Social gambling among family and friends will be expressly permitted under legislation, subject to the satisfaction of certain criteria, such as:

The MHA warned that strong enforcement action against syndicates which exploit the proposed exemption to conduct illegal gambling activities. Online social gambling among family and friends remains prohibited under the Remote Gambling Act due to enforcement difficulties (e.g., the difficulty in establishing if individuals are sufficiently and meaningfully acquainted with each other in the online context to qualify as social gambling).

Finally, the MHA proposes to rationalise penalties across various gambling legislation. The Remote Gambling Act currently provides for a three-tier penalty structure for illegal online gambling, with the highest penalties imposed on operators, followed by agents and then punters. The MHA proposes to apply this differentiated penalty structure across all forms of gambling activity, so as to ensure consistency between online and physical gambling activities.

The MHA also proposes to raise penalties for repeat offenders who facilitate or operate illegal gambling services, to increase deterrence. The MHA however clarified that it is not proposing to raise the penalties for repeat offenders for punters of illegal gambling services for the time being as it intends to focus enforcement efforts on illegal gambling agents and operators.

The public is invited to submit feedback to MHA by 10 August 2021. Read the full report on the MHA's proposals.

The proposed amendments to existing gambling legislation in Singapore relating to the expanded definition of gambling and the increased regulation of games with gambling elements come as no surprise. The MHA had previously announced in April 2020 that it was looking into amending all gambling legislation by 2021 to ensure that its regulatory mechanisms can effectively address evolving gambling products and business models and had expressly mentioned the need for regulation of products such as mystery boxes. There has also been an increased focus in the media on the link between loot boxes and problem gambling.

Game developers and other stakeholders in the gaming industry may wish to consider whether any of the elements in the games that they develop, in particular the games in-game monetisation facilities and transferability of transferable virtual items, would run afoul of the proposed amendments to the law in their current proposed form, and to provide feedback to the MHA. They may also wish to seek greater clarity and detail on the conditions proposed to be imposed on transferable virtual items and in-game monetisation facilities for free-to-play games.

The proposed exemption for social gambling represents a relaxation of Singapores prohibitive stance against gambling, other than in licensed land-based casinos or through exempted betting outlets and operators. It remains to be seen how the MHA intends to further define the conditions for social gambling, and whether it will introduce any presumptions or deeming provisions (e.g., whether there will be premotions as to what constitutes a bona fide social relationship among participants).

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Public Consultation on Proposed Amendments to Singapores Gambling Laws - JD Supra

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Netherlands regulator sets online gambling exclusion rules – Yogonet International

Posted: at 12:39 am

T

he Netherlands Gaming Authority, the Kansspelautoriteit (KSA), has established the policy rules for people to be involuntarily excluded from participating in any kind of gambling.

As a result of the Remote Gambling Act, which went into force on April 1 this year to regulate online gambling for the first time in the country, there will be a player exclusion register called Cruks (Centraal Register Uitsluiting Kansspelen), where players can be included both voluntarily or involuntarily, in order to prevent and tackle gambling addiction. It will be operational as of October 1.

Per the new policy rules, someone close to the player such us family members or employer, but also gaming operators or providers, must submit a request to the Gaming Authority for registration.A condition for being included in the exclusion register is that the measure prevents further damage financial, social, personal. It should also be clear that less drastic measures will not help.

If an operators less severe measures do not prove effective in preventing problem gambling for a player, and if such a player disregards the operators advice to register voluntarily with Cruks, at this point the operator should lodge an application with the regulator to register the player involuntarily.

From October 1, all gambling operators must connect to Cruks and check whether there is a registration there before a player starts playing. If that is the case, the player should be denied access to the game.

Applications may be submitted electronically or by post, and must detail an explanation of the third partys relationship with the player, and the motives for requesting exclusion. Cruks is accessed through DigiD system, a form of online ID that allows Dutch residents to access online services and government websites in the Netherlands.

When a player registers with an online operator for the first time, or if the player wants to access a land-based casino, they enter their public service number, which leads to the generation of a Cruks code. This code is then compared to the list of codes for self-excluded players and if it matches, the player must not be allowed to register or enter.

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Netherlands regulator sets online gambling exclusion rules - Yogonet International

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MLB and gambling dont mix well, and Big Papi is an odd match maker. – Pinstripe Alley

Posted: at 12:39 am

During a live segment of the FOX networks broadcast of the All-Star pre-game show on Tuesday night, FOX employee David Ortiz promoted a FOX betting app that he also participates in by taking cash out of a briefcase and throwing the cash into the crowd. If you happened to miss that not-so-impromptu promotion Tuesday night and the previous sentence confuses you, thats certainly understandable. There were many aspects of the scene that raised several questions but perhaps answered some as well.

In order to fully frame how odd the current relationship between baseball and gambling is, right up to Ortizs current involvement, we have to take a quick step back to review how baseball got to this point. In full disclosure, by a quick step back, I mean over 150 years back in time.

Gambling originally wasnt a residual side effect of baseball it was a driver of the games popularity as soon as the game became what we now call baseball in the mid-19th century. Baseballs initial gain in popularity came only after professional gamblers took interest in it. Gamblers realized there would be more interest, and therefore more money to be made, if fans could make side bets during games. Baseball was a tool used by gamblers, not the other way around.

Esteemed baseball historian John Thorn has said, I dont think you could have had the rise of baseball without gambling. Box scores, statistics, player evaluations, and the reserve clause only came about due to the value they provided gamblers. Game fixing dates back as early as 1865 that is when we had our first scandal and three players were banned, Thorn reminds those of us who believe scandal started with Chick Gandil. (Read Thorns book Baseball in the Garden of Eden for an in-depth exploration of this topic.)

If that didnt make it clear that dealing with gamblers and gambling, in general, was a pretty big roll of the dice (pun intended), the Black Sox scandal certainly did. We all know the story. Books have been written and movies have been made about it, so theres no need to rehash it here, but there is an important point and lesson that we should take from it thats pertinent to this discussion. Its certainly open for individual interpretation among reasonable baseball fans whether or not the scandal left the game for dead and only saved by Babe Ruth. What is unquestionable is that it left a Kennesaw Mountain-sized obstacle of poor public perception regarding fair play for the sport to overcome.

In a similar vein, theres no need to digress with an extended discussion about Pete Rose and his many departures from what would be considered normative behavior. However, there is a key point from his case that is often overlooked that again, may be pertinent to todays chat: A common refrain from Roses defenders is that he only bet on the Reds to win games. That is to say, he didnt bet on the Reds to lose games which would suggest he would have to try to throw those games if he did the games he bet on, he was really trying to win.

What that logic overlooks, is that if Rose bet on the Reds to win a particular game, then did not bet on the subsequent game, that is a de facto implication that he expected the team to lose, thereby giving gamblers an edge. Of all the justifiable criticisms of Rose you can make, hes never come across as a dumb person therefore, he was well aware of the extent to which he was helping his partners in literal crime, regardless of the specifics of his bets.

That brings us back to David Ortiz, one of baseballs spokespeople for gambling. In 2005, Ortiz had a friend who was close enough to him that the friend was allowed in players only areas in the Boston clubhouse. After an investigation, evidence surfaced that Ortizs friend was betting on Red Sox games in a Boston barbershop that was a front for an illegal gambling parlor. (In one instance, the friend bet Boston would lose to Chicago and took the over he won both bets.) Enough evidence in fact, that the friend would no longer be allowed in Red Sox facilities without proper background checks, ID, credentials, etc. MLB for their part, still allowed the individual on the field with Ortiz for the 2006 Home Run Derby, with then-EVP Rob Manfreds knowledge and blessings.

When Ortiz was confronted by MLB security that his friend was still illegally betting thousands on Boston games, Ortiz pled ignorance. Yet coincidentally, shortly after the meeting ended, Red Sox security got a call from an informant that the gambling room of the barbershop had been shut down and cleared out. Then in 2007, Ortiz's friend was arrested on numerous charges at Ortizs home. (Read Baseball Cop by Eddie Dominguez for the full account, and the receipts.)

MLBs current relationship with, and promotion of, gambling is holding a gas can in one hand and a lit match in the other. Even devils advocates arguments dont hold up to even a modicum of scrutiny.

If you believe players make far more money relative to average American incomes than they ever have, so they wont be susceptible to game-fixing, I have news for you. First, most MLB players are not set for life from their baseball income, and perhaps more importantly as writer Joe Sheehan has pointed out, the umpires are the lowest-paid employees on the field and wield as much influence on game outcomes as anybody. Additionally, if you believe rich people would never circumvent rules to become even richer, then the help you need exceeds the time we have today.

If youve noted that MLB and Rob Manfred have been clear, especially with new collective bargaining talks coming up, that players are aware that the gambling is for fans only, and there will be strict enforcement of such, I have more news. There are very few absolute truths in baseball, but one is that MLB will look the other way when serious issues arise if it suits them. Theyve done it with PEDs, domestic abuse, literal human trafficking, sticky stuff and yes, gambling, for as long as baseball has been baseball. When someone shows you who they are, in this case, a century and a half ago, believe them the first time.

The number of fans who watch baseball without betting on it far exceeds the number of fans who watch baseball and bet on it. So why would MLB risk alienating the majority of its fans with even a hint of impropriety regarding the games and their outcomes? Of course, because MLB wants both fan bases and will try to accommodate both until the hypothetical gas can and lit match meet. Work fast, break things, worry about consequences later has long been a mantra of billion-dollar industries.

That said, its hard to envision a scenario where this does not end with some sort of scandal that damages the sport. The working historical relationship between baseball and gambling is not dissimilar to the working relationship George Steinbrenner and Billy Martin had everyone seemed to know it wouldnt end well except the parties involved. The slight difference was that there were rare occasions in which George and Billy got along baseball and gambling have never worked well together.

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MLB and gambling dont mix well, and Big Papi is an odd match maker. - Pinstripe Alley

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