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Category Archives: Evolution
Sweat Is An Evolutionary Marvel Allowing Humans To Survive And Thrive : Shots – Health News – NPR
Posted: August 2, 2021 at 1:43 am
Cavan Images/Getty Images
Cavan Images/Getty Images
Think sweat is gross?
"It could have been so much worse," says Sarah Everts, the author of a new book called The Joy of Sweat, that is all about, you guessed it, the science of sweating.
Turns out human sweat our body's air conditioning system is really pretty tame on the "yuck" scale of animal cooling methods.
Dogs drool to stay cool, while vultures will poop on their legs and seals urinate on their feet, she says. When you think about what evolution could have bequeathed us, Everts says, "sweat is arguably a million times better."
In fact, Everts tells NPR's Short Wave, instead of thinking of sweat as gross, think of it as an "evolutionary marvel." She even calls it a human superpower and a highly efficient one at that. "We effectively dispatch water to our skin and, as it evaporates, it whisks heat away from our bodies," she says.
Everts points out in her book that this superpower enables humans to thrive and dominate across the globe. "Sweating allowed us to forage out in the sun without overheating, while our predators were relegated to the shade for survival," she writes, and for us to adapt to many new environments. "Like the (city) pigeon and desert dove, we're capable of surviving almost anywhere."
Short Wave's Rhitu Chatterjee talked to Everts about the incredible science of sweat, which includes facts most people don't know. Like get this: How much you sweat is affected by both nature and nurture. And did you know you can sweat in different colors? Yep, both are true.
Check out Everts' fascinating interview below. Don't have time to read it? No sweat! You can listen to it by clicking on the audio link above.
This interview has been edited for clarity and length:
In your book, you write that to sweat is human. How much someone sweats is sort of a mix of their genetics and also where they've grown up, right?
It's kind of interesting because these glands they're called eccrine glands you're born with all the eccrine glands that you'll ever have. But these glands don't become fully active until you are in your toddler years. And so in those very early years of your life, your body is kind of learning about the climate that you're in. And researchers are trying to figure out how much of the environment in which you spent your early years is ultimately going to affect how much you sweat as an adult.
That's the nurture part. But there's also a nature part. Some people and some families are just sweatier than others. And, perhaps you have more sweat glands than average. Most people have between 2 [million] and 5 million.
I got mine counted. I have 3 million! And there's also the flow rate, right. So some people are very efficient with their sweating and some, the floodgates just open right up. And so that's also possibly related to genetics but also possibly related to acclimatization and your body learning on the go.
I mean, athletes do this right. In preparing for the Olympics in a really hot place, they will try to train in very similar conditions so that their bodies learn to cool down efficiently in that kind of environment.
You write in the book that sweat contains so much more than water.
Oh, yeah! So this was the thing that really blew my mind. When you think about sweat, it took me a long time until I was writing this book to be like: Where is it really coming from? It's effectively the liquidy parts of blood, minus the big stuff like red blood cells and platelets and immune cells.
And so if you open up a body, you're very wet inside. Right. You have this thing called interstitial fluid that's keeping all your organs damp and moist. And that liquid is sourced from blood. And when your body gets the cool-down directive, then your sweat glands source sweat from that interstitial fluid. So literally anything that's in your blood that's small can percolate out.
So, evidence of my morning coffee comes out in my sweat. When I have a drink of gin and tonic on a hot day definitely the alcohol comes out. Evidence of the food we eat, evidence of our health or even how we're exercising.
There's a story that you write about in the book: the South African nurse whose sweat turned red.
Oh, to be this woman. She was a nurse and wore a white uniform and noticed that her sweat was red. And this is a very strange situation, right?
She was really insecure about it and went to a dermatologist. But they could not for the longest time figure out what was going on because she was in her 20s; she was perfectly healthy. They checked her for everything.
One day she comes to the clinic for a follow-up appointment, and one of the doctors notices her fingers are kind of stained like a reddish brown color. It turns out she had had a pre-appointment snack, and it was this corn chip called Spicy Tomato. She was very fond of these chips. She was eating multiple bags a day so very fond. The dermatologist called it a fetish.
They analyzed her sweat for the same colorants and dyes as the chips and got a match. And so effectively, once she dialed down her predilection for these particular chips, her red sweat disappeared. But other people have turned their sweat all sorts of colors for all sorts of reasons. It's a funny little corner of the medical literature called chromhidrosis: chrome, light colored and hidrosis for sweat.
What about the other components that sort of leak out into sweat? Do they have any role? And what makes sweat stinky?
What's coming out of your sweat pores the entire medical role for it, is to keep you cool. But in the process, your body also dispatches some proteins that do crowd control for the microbiome of your skin. Right. So helping the helpful bacteria thrive and trying to keep pathogens at bay. But most of the stuff that comes out in this watery sweat called eccrine sweat is just what happens to be flowing around your body.
Of course, there is another kind of sweat: The stuff that makes you really stinky. That's the sweat that comes out in your armpits. It's actually an entirely different kind of sweat gland. It's called the apocrine gland, and it gets active at puberty as many of us know.
And that one is not like salt water at all. It's kind of like waxy, a little bit similar to earwax, but a lot more minute, and the bacteria living in your armpits eat that sweat and metabolize it and effectively poop out what is the body odor that comes from your armpit.
So body odor changes, depending on the content of your sweat and the mix of bacteria that are metabolizing the sweat?
Exactly. And so we all have a unique body odor print, right? We all have our own smell. And that is effectively the mix of waxy molecules coming out of those apocrine glands, plus the unique-to-you ecosystem of bacteria living in your armpit. And so that combination is what gives you your unique odor print and mine. And allows dogs, for example, to track humans based on having sniffed something that they've worn.
You write that sweat is poorly understood by scientists. What are the things we still don't understand about sweating, and what are researchers investigating?
Some of the really interesting areas are the evolution of sweat glands and how we actually came to have evolved one of the most efficient ways to cool down in the animal kingdom.
We don't even know how many genes are involved in sweating. And a lot of other really fabulous research is still going on. [Researchers are] trying to, for example, do the forensics of science like monitoring what is coming out when we sweat and monitoring what are the chemical residues in a fingerprint. Because a fingerprint is just a sweat print. And forensic researchers are now able to learn all about your biological identity from the actual chemicals left behind in the fingerprint.
If you can analyze the chemicals of that fingerprint and find out, wow, that person was, you know, drinking alcohol or that person actually has cancer all sorts of very private information is being left behind in the drips we leave on our yoga mats but also literally on everything that we touch.
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Sweat Is An Evolutionary Marvel Allowing Humans To Survive And Thrive : Shots - Health News - NPR
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Australian Radio Network rebrands, announces evolution of Defining Audio – Mediaweek
Posted: at 1:43 am
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From August 2nd, Australian Radio Network will officially be replaced with ARN. Following a holistic review of the audio landscape, brand proposition and culture at ARN, a rebrand will be launched to market.
Launched in 2019, ARNs Defining Audio saw the introduction of Australias first audio offering; ARNs Audiosphere. For advertisers, ARNs audio solutions seek to leverage the whole Audiosphere, providing audio entertainment, connections, audio messaging, creative and campaign amplification. It was designed to help commercial partners identify the most valuable moments and appropriate content across multiple audio channels to connect with consumers.
While the Defining Audio proposition remains built on a commitment to deliver simplified audio solutions that leverage the whole Audiosphere, it has evolved and amplified through connections and innovations to fuel conversations that hit the right audience, with the right message, every time. This will be brought to life through the trade-facing Connections That Count campaign.
ARNs chief strategy & connections officer Lauren Joyce said, The ARN Audiosphere has become a beacon for simple audio solutions in an increasingly complex category. As our business continues to innovate to reinforce the Defining Audio proposition, it makes sense to highlight the fuel behind that proposition through our campaign; Connections that Count. Quality connection is what moves people and its why listeners and brands choose ARN our commitment to build meaningful and measurable moments in audio should give clients and listeners alike, great confidence in our business.
ARNs CEO Ciaran Davis said, As the holder of Australias most established and complete digital audio platform, iHeartRadio, which delivers radio, music and podcasts all in one place, ARN has been Defining Audio for years now. Todays announcement demonstrates how were continuing to invest and innovate to create the future of audio right here and now; delivering more content for our listeners and deeper insights for our clients. From providing one to one addressability across digital platforms to dynamically created and served advertising across linear radio, were proud to be providing scaleable, measurable solutions to clients in an era of intense ROI accountability.
Under its new name, ARN will continue to power the KIIS, Pure Gold and The Edge networks with the worlds best talent who connect with Australians nationwide, while further serving up the greatest range of local and international radio, music and podcast content in digital formats via the iHeartRadio app.
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Australian Radio Network rebrands, announces evolution of Defining Audio - Mediaweek
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Ever Feel Your Skin Crawling? Maybe You Can Thank Evolution. – The New York Times
Posted: July 29, 2021 at 8:57 pm
So Dr. Kupfer along with Sonia Alas and Tiffany Hwang, then undergraduate students at U.C.L.A., pored through YouTube. They watched and debated for hours in order to select the most rank and vile footage possible. Many options were too weak, such as footage of mildly moldy food, Dr. Kupfer said. We wanted feces, we wanted some sort of infection, he clarified.
Dr. Kupfers dream came true. The final ectoparasite clips included a kitten riddled with fleas, a nightmarish bed bug infestation and a beauty shot of a mosquito sucking blood. The final pathogen clips included meat pulsing with maggots, an infected arm lesion oozing pus Dr. Fessler called it the pus volcano and a clump of earwax as dark as an asteroid.
The meat was Dr. Kupfers own creation; unable to find an adequately disgusting video of rotten food, he left a slab of meat in his garden for two weeks and returned when it seemed maximally disgusting, he said.
The video that the researchers found most disgusting titled Dirty festival toilets in the papers supplementary information has since been removed from YouTube. This, perhaps, is for the best. I tried to watch every video used in the experiment. I did not vomit, but I did experience heart palpitations and had to sit in my bathroom with the lights off for several minutes until I stopped seeing the pus volcano. Missing out on the dirty festival toilets, it seemed, was an act of self-care.
The researchers conducted essentially the same experiment three times, twice in the United States and once in China, surveying in total more than 1,000 people. In all three surveys, participants had distinct reactions to the ectoparasite videos when compared with the pathogen videos. When watching ectoparasites, participants reported more urges to itch and scratch, theoretically protecting the surface of their skin from danger. And when watching pathogens, the participants reported more feelings of nausea and urges to vomit.
The researchers plan to expand this project internationally to see how ectoparasite disgust responses vary in different countries and in different languages. Understanding the nuances of disgust, they say, could inform our understanding of disorders such as delusional parasitosis, the mistaken belief that parasites have invaded the body.
Bunmi O. Olatunji, a psychologist at Vanderbilt University who was not involved in the research, said that he considered the new papers results too preliminary to make inferences about clinical conditions. But it does offer interesting possibilities for thinking about the mechanism by which disgust may contribute to the development and maintenance of skin-picking disorder.
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Ever Feel Your Skin Crawling? Maybe You Can Thank Evolution. - The New York Times
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On Earth, things evolve into crabscould the same be true in space? – Ars Technica
Posted: at 8:57 pm
Enlarge / It sure looks like a crab, but it isn't. Why are crab-like forms so common?
Many organisms on planet Earth aren't crabs. Dogs, for instancedefinitely not crabs. Science also suggests that humans are not, in fact, crabs. But a surprising number of creatures either are crabs or look a lot like them. For example, a hermit crab has a distinctly crab-like appearance but is not technically a real crab. Hermit crabs are not alone; over the history of life on Earth, there have been five separate cases in which decapod crustaceans have evolved this way, a process common enough that it has picked up a formal term: carcinization.
Around a year ago, this evolutionary process captured the imagination of the Internet. Headlines like Why everything eventually becomes a crab and Why Does Evolution Keep Turning Everything Into Crabs popped up. PBS even made a video.
"Everything" is clear hyperbolethe overwhelming majority of things on Earth are not crabs and seemingly have no plans to become them. But if there are benefits to having a crab-like shape on Earth, should we view that as a general rule of life? Could it hold true on other planets? If the process of carcinization operates here, it's not unreasonable to expect that it might happen elsewhere.
Because we take these things far too seriously, Ars spoke to experts on crabs, evolution, and alien life to find out. The answer: it's highly speculative, given that we haven't found lifecrab-like or otherwiseanywhere else, but it's not wholly impossible.
The reasons creatures evolved crabby features are still unknown, though there are numerous hypotheses. According to Jo Wolfe, a researcher at Harvard University's Department of Organismic and Evolutionary Biology, carcinization could be a mixture of genes and the environment. However, Wolfewho penned a paper on the topic last Marchalso noted that there are still no definitive answers.
There is no clear-cut reason why being a crab is better than not being a crab, she told Ars.
Yet crab-like forms are common enough that a number of the things we call crabs aren't all that closely related to crabs. For instance, a hermit crab is a decapod crustacean and part of a group called Anomura. Though they evolved to have crab-like features, they are not true crabs, which are in the infraorder Brachyura.
Wolfe said that the similar body plans may evolve because the body shape of a crab could have some advantages. Crab bodies tend to be compact and quite flat, with their abdomens folded up below. This could make them smaller targets for predators and could allow the crabs the ability to run and hide in smaller crevasses.
Claws might be a boon as well, Wolfe said. (Even though, again, having claws doesn't make a species a crablobsters have huge claws but aren't crabs.) But defending that argument is made harder by the fact that claws have multiple functions. Some crabs don't even use their claws for predation; a male fiddler crab, for instance, uses his one massive claw for sexual display.
Wolfe also suggested that there are probably genetic limits to carcinization. The genetic makeup of a species that evolved a crab-like body plan would need to have the right building blocks for the process. So, for example, both shrimp and crabs have a genetic toolkit that lets them produce many limbs and exoskeletons, while humans do notmeaning, most likely, there are no human-relative crabs on the horizon.
Right now, there's no evidence that there is any life, much less crab life, on other planets. Even if we found aliens that looked like crabs, they obviously wouldn't be crabs as we've defined them. With the right environment, however, crab-like aliens could hypothetically evolve elsewhere. Wolfe noted that any creatures on these theoretical planets would still need to have the right genetic building blocks to be capable of evolving into crab-like forms. Anda converse is also true: planets different from Earth are less likely to have crabs.
For example, a planet like Naboo in Star Warswhich has land, bodies of water, rock, etc.could be home to crabs, Wolfe said. On Earth, there are terrestrial crabs, which evolved from their marine kin. There are also terrestrial false crabs, such as the terrifying coconut crab. But largely, it seems that water or some kind of liquid on a planet would increase the odds of crabs being there.
If the form of a crab works because it makes it easier to scurry away into rocks and such, then some kind of rocky geography could also help a planet's chances of carcinization. Going back to the Star Wars analogy, planets like the desert world Tatooine or the gas giant Bespin (home of Cloud City) probably wouldn't have what it takes.
Crab-like creatures could also fill specific niches in planets with Earth-like environments, according to Arik Kershenbaum, a zoologist at the University of Cambridge and the author of 2020's The Zoologist's Guide to the Galaxy. Some crab species hang out at the bottom of the ocean and either eat the waste that flows down from higher in the water column or eat the other species that use the waste for nutrients.
Assuming another planet has aquatic life that dies and sinks to the bottom, that niche could also exist there. You could see the sort of evolutionary game playing out very similarly to what presumably happened on Earth, he told Ars.
This doesn't necessarily mean that the niche would be filled by crab-like critters, however. There are some benefits that crabs do have, like claws, multiple legs to scuttle around on, and segmented bodies, Kershenbaum said. But he said that our guesses about the purposes of evolutionary traits aren't always accurate. Further, he noted that in many cases, species simply inherit traits from previous generations, even after those traits no longer contribute to survival.
It seems likely that if there are space crabs, they'd probably come about on planets that have environments similar to Earth's. For her part, Wolfe doesn't necessarily expect that the emergence of life would need to be restricted to Earth-like planets. There could be all kinds of strange forms that evolve to live in alien environments. I think that you could [have crab-like creatures on other planets]. I also think you could get things that don't look like anything on Earth at all, she said.
Kershenbaum doesn't think that life in the stars needs to look exactly like life on Earth. Rather, weird and wacky alien life is just more likely to be rare by comparison. For example, there are plenty of rocky planets out there that probably have water on them, which could be a necessary precursor to life. But it's possible that life could exist in settings that are distinctly different from Earthlike spores living in the acidic atmosphere of Venus.
It seems likely that Earth-like planets are going to be relatively well-stocked with life compared to weird and wonderful planets, he said. More reasonable life is more likely to be common.
Charles Marshall, director of the University of California Museum of Paleontology, said, however, that it's a fairly narrow group of species that have evolved to become crabby on Earth. Moreover, these species are already pretty similar to crabs. You've already got to be so close to being a crab before you evolve into a crab, it's kind of a moot point, he told Ars. Life is produced in an enormous amount of morphologies, and crabbiness is just one of them.
The presence of crabby creatures on a planet could suggest the planet has the potential to develop into something interesting, Marshall added. He said that if he were to send a probe into space to look for life, he'd expect to see many worm-shaped thingsthey're quite common on Earth and have been around for more than 500 million years. For something to carcinize, there needs to be a vibrant ecology surrounding it. There would need to be predators for the organism to protect itself or hide from, plus a good variety of food. Worm-like forms probably don't need all of that.
Finding a crab might be indicative of a rich enough biosphere and a rich enough genomic potential that you may yet expect to evolve something like humans, he said. Therefore, searching for something like a crab might be a good idea. If [a planet hasn't] evolved something crab-like, you know you've found a world that's still relatively simple.
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On Earth, things evolve into crabscould the same be true in space? - Ars Technica
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DNA Hoarders: Genetic Duplication Linked to the Origin and Evolution of Pine Trees and Their Relatives – SciTechDaily
Posted: at 8:57 pm
New research shows genome duplication in the ancestor of modern gymnosperms, a group of seed plants that includes cypresses and pines, might have directly contributed to the origin of the group over 350 million years ago. Credit: Kristen Grace/Florida Museum of Natural History
Plants are DNA hoarders. Adhering to the maxim of never throwing anything out that might be useful later, they often duplicate their entire genome and hang on to the added genetic baggage. All those extra genes are then free to mutate and produce new physical traits, hastening the tempo of evolution.
A new study shows that such duplication events have been vitally important throughout the evolutionary history of gymnosperms, a diverse group of seed plants that includes pines, cypresses, sequoias, ginkgos, and cycads. Published on July 19, 2021, in Nature Plants, the research indicates that a genome duplication in the ancestor of modern gymnosperms might have directly contributed to the origin of the group over 350 million years ago. Subsequent duplications provided raw material for the evolution of innovative traits that enabled these plants to persist in dramatically changing ecosystems, laying the foundation for a recent resurgence over the last 20 million years.
This event at the start of their evolution created an opportunity for genes to evolve and create totally new functions that potentially helped gymnosperms transition to new habitats and aided in their ecological ascendance, said Gregory Stull, a recent doctoral graduate of the Florida Museum of Natural History and lead author of the study.
Some conifer and cycad species have highly restricted distributions and are at risk of going extinct due to climate change and habitat loss. These conifers, Araucaria goroensis, also known as the monkey puzzle tree, and Dacrydium araucarioides are unique to New Caledonia. Credit: Nicolas Anger
While having more than two sets of chromosomes a phenomenon called polyploidy is rare in animals, in plants it is commonplace. Most of the fruits and vegetables we eat, for example, are polyploids, often involving hybridization between two closely related species. Many plants, including wheat, peanuts, coffee, oats, and strawberries, benefit from having multiple divergent copies of DNA, which can lead to faster growth rates and an increase in size and weight.
Until now, however, its been unclear how polyploidy may have influenced the evolution of gymnosperms. Although they have some of the largest genomes in the plant kingdom, they have low chromosome numbers, which for decades prompted scientists to assume that polyploidy wasnt as prevalent or important in these plants.
Gymnosperm genetics are also complex. Their large genomes make them challenging to study, and much of their DNA consists of repeating sequences that dont code for anything.
Some gymnosperm traits, such as cone structure, color, shape and size, may have arisen as a result of multiple genome duplications. This is a female cone of the species Callitris pancheri. Credit: Nicolas Anger
What makes gymnosperm genomes complex is they seem to have a proclivity for accumulating lots of repetitive elements, said study co-author Douglas Soltis, Florida Museum curator and University of Florida distinguished professor. Things like ginkgos, cycads, pines and other conifers are loaded with all this repetitive stuff that has nothing to do with genome duplication.
However, a recent collaborative effort among plant biologists, including Soltis, to obtain massive numbers of genetic sequences from more than 1,000 plants has opened new doors for scientists attempting to piece together the long history of land plant evolution. Stull, now a postdoctoral researcher at the Chinese Academy of Sciences Kunming Institute of Botany, and his colleagues used a combination of these data and newly generated sequences to give gymnosperms another look.
By comparing the DNA of living gymnosperms, the researchers were able to peer back in time, uncovering evidence for multiple ancient genome duplication events that coincided with the origin of major groups.
Gymnosperms have undergone significant extinctions throughout their long history, making it difficult to decipher the exact nature of their relationships. But the genomes of all living gymnosperms share the signature of an ancient duplication in the distant past, more than 350 million years ago. More than 100 million years later, another duplication gave rise to the pine family, while a third led to the origin of podocarps, a group containing mostly trees and shrubs that today are primarily restricted to the Southern Hemisphere.
In each case, analyses revealed a strong link between duplicated DNA and the evolution of unique traits. While future studies are needed to determine exactly which traits arose due to polyploidy, possible candidates include the strange egglike roots of cycads that harbor nitrogen-fixing bacteria and the diverse cone structures found across modern conifers. Podocarp cones, for example, are highly modified and look deceptively like fruit, said Stull: Their cones are very fleshy, have various colors, and are dispersed by different animals.
Stull and his colleagues also wanted to know whether genome duplications influenced the rate at which new gymnosperm species evolved through time. But instead of a clear-cut pattern, they found a complex interplay of extinction and diversification amidst a backdrop of a significantly changing global climates.
Today, there are about 1,000 gymnosperm species, which may not seem like many when compared with the 300,000 or so species of flowering plants. But in their heyday, gymnosperms were much more diverse.
Gymnosperms were still thriving prior to the asteroid extinction event 66 million years ago, best known for the demise of dinosaurs. But the dramatic ecological changes brought about by the impact tipped the scales: After the dinosaurs disappeared, flowering plants quickly began outcompeting gymnosperm lineages, which suffered major bouts of extinction as a result. Some groups were snuffed out entirely, while others barely managed to survive to the present. The once-flourishing ginkgo family, for example, is today represented by a single living species.
But the results from this study indicate that at least some gymnosperm groups made a comeback starting around 20 million years ago, coinciding with Earths transition to a cooler, drier climate.
We see points in history where gymnosperms didnt just continue to decline, but they actually diversified in species numbers as well, which makes for a more dynamic picture of their evolutionary history, said co-author Pamela Soltis, Florida Museum curator and UF distinguished professor.
While some gymnosperms failed to cope with the dual specter of climate change and competition, others had an advantage in certain habitats due to the very traits that caused them to lose out in their ancient rivalry with flowering plants. Groups such as pines, spruces, firs and junipers got fresh starts.
In some respects, gymnosperms maybe arent that flexible, Pamela Soltis said. They kind of have to wait around until climate is more favorable in order for them to diversify.
In some environments, gymnosperms adapted to live at the extremes. In pine forests of southeastern North America, longleaf pines are adapted to frequent fires that incinerate their competition, and conifers dominate the boreal forests of the far north. But take away the fire or the cold, and flowering plants quickly start to encroach.
While gymnosperms are still in the process of diversifying, theyve been interrupted by human-made changes to the environment. Currently, more than 40% of gymnosperms are threatened by extinction due to the cumulative pressures of climate change and habitat loss. Future studies clarifying how their underlying genetics enabled them to persist to the present may give scientists a better framework for ensuring they survive well into the future.
Even though some conifer and cycad groups have diversified considerably over the past 20 million years, many species have highly restricted distributions and are at risk of extinction, Stull said. Efforts to reduce habitat loss are likely essential for conserving the many species currently threatened by extinction.
The researchers published their findings in Nature Plants.
Reference: Gene duplications and phylogenomic conflict underlie major pulses of phenotypic evolution in gymnosperms by Gregory W. Stull, Xiao-Jian Qu, Caroline Parins-Fukuchi, Ying-Ying Yang, Jun-Bo Yang, Zhi-Yun Yang, Yi Hu, Hong Ma, Pamela S. Soltis, Douglas E. Soltis, De-Zhu Li, Stephen A. Smith and Ting-Shuang Yi, 19 July 2021, Nature Plants.DOI: 10.1038/s41477-021-00964-4
Other co-authors of the study are Xiao-Jian Qu of Shandong Normal University; Caroline Parins-Fukuchi of the University of Chicago; Ying-Ying Yang, Jun-Bo Yang, Zhi-Yun Yang, De-Zhu Li and Ting-Shuang Yi of the Chinese Academy of Sciences; Yi Hu and Hong Ma of Pennsylvania State University; and Stephen Smith of the University of Michigan.
Funding for the research was provided by the Chinese Academy of Sciences, the National Natural Science Foundation of China, the Yunling International High-end Experts Program of Yunnan Province and the Natural Science Foundation of Shandong Province. Stull also received support from the CAS Presidents International Fellowship Initiative and the China Postdoctoral Science Foundations International Postdoctoral Exchange Program.
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This is Beast Canyon, the evolution of Intels modular mini gaming PC – The Verge
Posted: at 8:57 pm
Building your own gaming PC is a labor of love. Its not something that needs to be easier, exactly. But from the moment I set a screwdriver to Intels new NUC 11 Extreme, aka Beast Canyon, I couldnt help marveling at how brilliant a eight-liter gaming machine can be.
Beast Canyon is Intels fourth attempt to design a more compact gaming PC than most gamers could dream of building on their own, and paradoxically, its Intels biggest chassis yet. Like last years Ghost Canyon, its attempting to change the way mini-PCs are built with its Compute Element cartridges, which contains a miniaturized motherboard, CPU, memory, storage, and ports you can swap all at once. That way, you can theoretically upgrade your entire system just like youd upgrade a graphics card, right down to plugging it into a PCI-Express slot. (As Ill explain, the truth may be a little more complicated.)
Where Ghost was a 5-liter rounded rectangular prism that barely fit an 8-inch-long graphics card, the 8-liter Beast lives up to its name with room for 12 inches of GPU power and an included 650-watt 80+ Gold power supply. It was enough to let me easily fit and sufficiently power one of the most powerful GPUs on the market, the Nvidia GeForce RTX 3080 Ti Founders Edition, and it instantly takes this boxs gaming cred far beyond Intels previous attempts.
That extra room and power is important, because the upgrade options for a smaller 5-liter box like the Ghost havent been looking that hot. While some of Nvidia and AMDs most powerful cards in prior years have shrunken down to fit tiny cases, the latest batch of RTX 3000 and AMD 6000 series GPUs have gone the opposite direction, with most OEMs opting for oversized cards even compared to Nvidias own Founders Editions. Last I checked, the most powerful card that will fit the Ghost is EVGAs RTX 3060 Ti, but the Beast can hold practically every dual-slot graphics card up to a 350W TDP, which just so happens to be where the RTX 3080 Ti tops out anyways.
That might make this 8-liter box one of the smallest competent 4K gaming PCs you can buy in benchmarks with a pre-production sample of the Core i9-11900KB, I saw the Beast post numbers within a stones throw of those my colleague Tom Warren saw when he reviewed the 3080 Ti with his full-size desktop. I cant call todays article a full review without lots of testing on a full production board, but based on the numbers Im seeing in demanding games like Watch Dogs: Legion (which fell just short), most other titles should average over 60 frames per second at 4K with maximum settings sans raytracing.
And while you could probably build a more satisfying, less plasticky and skull-laden rig with boutique cases like the 8.2-liter Louqe Ghost S1 and 7.2-liter Dan A4, most prebuilt mini gaming rigs are far larger, like the 12-liter Corsair One. Perhaps more importantly, I doubt any of them are as effortless to work inside. (I love my 12.7-liter Ncase M1, but even its a squeeze sometimes.)
Grid View
Its not just the fact that Intels modular Compute Element cards let you theoretically swap a bunch of components at once. The internal layout also just makes sense. Instead of having to pivot-pivot-pivot your GPU in and out of the system (or physically remove part of the internal frame, like Intels Ghost) you can flip up the entire top of the Beast, triple-fan-array and all, to easily swing a full-size graphics card in and out of the machine. The whole top pivots on a hinge.
The Beast also has perfect-length power cables for its fully modular SFX power supply, special wire channels for its Wi-Fi antennas and fan cables to go just they need to be, and screws with their own retaining clips (though not spring-loaded screws, like the Ghost). Its not the prettiest build, inside or out, but theres loads of utility. Also, you can turn off the LED lighting with a dedicated hardware button on the bottom.
Like previous Intel NUCs, theres above-average connectivity and expandability, too. Ports include eight full-size USB 3.1 plus additional headers inside the case, two Thunderbolt 4 ports, 2.5Gbps Ethernet, HDMI 2.0, an UHS-II SD card slot, a 3.5mm audio jack, Wi-Fi 6E and Bluetooth 5.2. I just wish one of those USB-C ports was on the front of the case for easier access.
Oh, and theres room for up 64GB of DDR4 memory and four full-length M.2 slots for your stick SSD storage three M.2 2280 slots inside the Compute Module and a rare 110mm long M.2 slot with Intel Optane support on the bottom of the case. Two of them can do PCIe NVMe Gen 4 storage, the other two offer your choice of Gen 3 NVMe or SATA 3. Also, the entire NUC chassis is five PCIe slots wide instead of four, giving you room for an additional single-slot card or the included CPU fan shroud for better ventilation.
Despite all this goodness, Im not sold on Intels Beast, and it comes down to three things: 1) Im a cheapskate who knows I can generally get more for my money if I dont lock myself to a single brand, 2) finding any graphics card is an exercise in frustration right now, much less a dual-slot, and 3) I still dont trust Intel, or anyone, to keep pumping out modules for as long as Id like to upgrade such a computer.
To be fair, Intels doing better than most in that regard. While Alienware broke its upgradable promise entirely with the Area-51m, Intel says the 11th Gen Compute Element will work in last years Ghost Canyon kinda.
The new module will be able to technically plug into the NUC 9 Extreme Kit, but Intel will not be providing interactive support for that usage model, a rep tells me, adding that There were some design decisions necessary that remove certain features such as front panel audio and PCIe Gen4 is also not a certain guarantee. Its also not guaranteeing any support for Cooler Masters NC100 and the Razer Tomahawk, both of which used an NUC Compute Element as their brains.
In case youre wondering, the Compute Element from my Beast Canyon wouldnt even power on in the Ghost Canyon, something Intel proactively warned us about, and says will be fixed in production. It fits fine physically, though.
In a more perfect world, maybe Intel, AMD, and other PC giants would join forces to turn this kind of PC into a new industry standard, a replacement for the 20-year-old Mini-ITX motherboard layout that dominates small-form-factor PCs today. Thats what Id like to see. And maybe a larger, better window to show off my graphics card, instead of mesh with an odd array of square cutouts underneath.
Photography by Sean Hollister
Correction: The screws on the Ghost Canyon case were spring loaded, but the ones on the Beast Canyon are not (save those on the Compute Element itself). They are automatically retained when you remove them, though.
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This is Beast Canyon, the evolution of Intels modular mini gaming PC - The Verge
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The Rapid Evolution of Collaboration Features – KMWorld Magazine
Posted: at 8:57 pm
Video produced by Steve Nathans-Kelly
Daniel Rasmus, principal analyst, Serious Insights,traced the curve of evolution and the move toward parity among major collaboration platforms during his presentation at KMWorld Connect 2020.
The COVID-19 pandemic has pushed organizations to adopt a variety of collaboration features as workers moved from the office to remote enviornments, Rasmus explained.
"This pandemic has forced them to rethink everything and to re-invest," Rasmus said.
Platforms are being adopted that allow organizations to understand the health of the organization, scalability, directing employees on where to go and how to find the information they need, he explained.
Several platforms for collaboration include Cisco's Webex, Microsoft Teams, and Google's move to adopt a workspace-like platform that brings together all of its tools.
"We're seeing companies with platforms that have kind of languishedgetting huge influxes of capital to help them bring more features to the platforms," Rasmus said.
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The evolution of spear phishing and who criminals are targeting – TechRepublic
Posted: at 8:57 pm
A report from Barracuda Networks also identifies attack risks associated with various roles throughout a company ranging from CEOs and IT departments to employees in sales.
Image: GettyIMages/South_agency
In recent months, a string of high-profile cyberattacks on critical aspects of the U.S. infrastructure has brought conversations surrounding cybersecurity front and center for companies around the globe. On Wednesday, Barracuda Networks published a report entitled "Spear Phishing: Top Threats and Trends'' highlighting the latest security trends and tactics cybercriminals are deploying.
"Whether it's taking advantage of the buzz around cryptocurrency, stealing credentials to start a ransomware attack, or tailoring attacks to less suspicious targets in low profile roles, cybercriminals are constantly adapting their tactics and making their attacks more sophisticated," per the report.
SEE:Security incident response policy(TechRepublic Premium)
Overall, the average organization will face more than 700 social engineering cyberattacks annually, and 10% of the targeted attacks are business email compromises (BEC), according to the report. Among social engineering attacks analyzed by Barracuda researchers, phishing represented 49%, followed by scamming (39%), BEC (10%) and extortion (2%).
A portion of the report identifies attack risks associated with various roles throughout a company ranging from CEOs and IT departments to employees in sales. On average, IT professionals receive 40 targeted phishing attacks annually and this number jumps to 57 for CEOs. Overall, 19% of BEC attacks focus on workers in sales positions and 77% target professionals "outside of finance and executive roles," per the report.
"Due to the nature of their role, sales reps are used to getting external messages from senders they haven't communicated with before. At the same time, they are all connected with payments and with other departments including finance. For hackers, these individuals could be a perfect entry point to get into an organization and launch other attacks," the report said.
Overall the brands most often used in the impersonation attacks include Microsoft, WeTransfer, and DHL, with the report noting that the top three have "stayed consistent since 2019." Over the last year, Microsoft was impersonated in nearly half (43%) of phishing attacks, down from 56% in 2019, according to Barracuda data. The switch to remote work as well as increased e-commerce and deliveries during the coronavirus pandemic could play a role in these preferred brand impersonation tactics.
"With 79% of organizations using Office 365 and many more looking at migrating in the immediate future, it's not surprising that Microsoft brands remain a top target for cybercriminals," the report said.
In order, WeTransfer (18%), DHL (8%), Google (8%), eFax (7%) and DocuSign (5%) round out Barracuda's top six impersonated brands.
"Around 12% of attacks used either DHL or USPS branding to provide fake updates on shipments and deliveries. Hackers have been capitalizing on the fact that so many people have been stuck at home over the past year and getting more deliveries," the report said.
SEE:How to manage passwords: Best practices and security tips (free PDF)(TechRepublic)
Over the last year, cryptocurrencies have made headlines for myriad reasons ranging from carbon footprint concerns to pricing volatility. Interestingly, cybercriminals appear to be riding the wave of crypto fanfare and using digital currencies as bait in recent attacks. From October 2020 to April, "cryptocurrency-related impersonation attacks" spiked 192%, according to the Barracuda report.
"Hackers impersonated digital wallets and other cryptocurrency-related apps with fraudulent security alerts to steal log-in credentials. In the past, attackers impersonated financial institutions targeting your banking credentials. Today they are using the same tactics to steal valuable bitcoins," the report said.
From May 2020 through June 2021, the report said the Barracuda researcher team looked at "more than 12 million spear phishing and social engineering attacks impacting more than 3 million mailboxes" across 17,000 organizations.
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The Evolution of the Space Suit – IEEE Spectrum
Posted: at 8:57 pm
I decided on building a 213-by-107-cm bench. This was the largest space that I could reasonably reach across and also fit in my garage without blocking movement. The 2x4basics kit came with shelves, providing space for plastic storage boxes. At this point, I thought I was done, because surely this bench would be simply something that I built and useda background thing that needs no more mention than a screwdriver or hammer would.
As it turns out, I can't leave well enough alone. The initial tweaks were small. To enhance the bench's storage, I added magnets on which to hang various tools, and augmented my existing storage cases with 3D-printed dividers. Then I added an eyebolt for my air compressora fabulous tool for its roughly US $40 priceto keep it at the ready for blowing off excess material. Toward the back of the bench rests a hot-air gun and a soldering station, as well as my bag of other electrical tools.
The solder squid (left) uses an EZ Fan board and a motion sensor to control a fan. The bench lights are controlled using an Arduino Nano (far right)inserted into another custom board, the Grounduino (middle), which also provides a dedicated space for the recommended large capacitor when driving addressable LED strips.James Provost
Then things got more complex. I added a DIY solder squida block with four flexible arms that I use to hold components in place while solderingwith a concrete base and an automatic solder fume extractor.
Yes, my solder squid is made out of concrete, via a 3D-printed moldthough that last refinement is perhaps optional. You could make nearly the same sort of brick using a plastic storage container. Heavy, cheap, and nonconductive, concrete is the perfect base material for such a device, and for arms you simply need to stick a few coolant lines in while the concrete cures. Two of the arms have alligator clips attached, one has a larger clamp, and the third has an old PC fan, recycled for my fume extractor.
I automated the fan by hooking up a rechargeable battery, a USB charger board, and a passive infrared (PIR) motion sensor. When activated by soldering movements, the PIR sensor turns the fan on with the help of a leftover original EZ Fan transistor board. (I created the EZ Fan board to control add-on cooling fans for Raspberry Pi computers, and now sell an even slimmer version.) This means that I don't ever have to remember to turn the fan on or off: It just comes on when it senses that I'm soldering. I normally keep it plugged into a USB port that provides power, but there is also a battery inside for when a USB port isn't available.
I mounted one PIR sensor at the end of a piece of pipe and one in the middle, and then strung a strip of WS2812B RGB addressable lights along the length. I attached this to the overhead shelves with pipe hangers, which let me adjust the lighting angle as needed to complement the static white LEDs. To control both the addressable LEDs and the nonaddressable strip, I used an Arduino Nano plugged into another utility board of my own creation, the Grounduino, and connected another PIR sensor to it, giving me three sensors along the length. The Grounduino provides screw terminals for hooking wires to the Nano and, as the name suggests, five extra ground connections (and five extra 5V connections as well). It also has built-in accommodation for the recommended capacitor that others often forget to use with WSx addressable LED lights.
Three infrared sensors that detect motion are spaced along the bench sothat my work zone is always automatically illuminated.James Provost
Probably the biggest challenge here was actually fishing the various wires through the length of pipe, but in the end it worked quite well. Three segments of addressable LEDs turn on based on which PIR sensor is triggered, while the 12V nonaddressable strip is powered via a FQP30N06L metal-oxide-semiconductor field-effect transistor (MOSFET) under control of the Arduino (the power required is just a little on the high side for an EZ Fan board). A push-button control lets me alter the brightness of the strips using pulse-width modulation.
If I was starting from scratch, I'd use a single LED voltage, as my setup currently has two power transformers (12V and 5V). Hindsight is 20/20, though it's very possible this project isn't quite done yet. I use open-source Home Assistant software to turn on house lights over Wi-Fi, and a homemade ESP8266 contraption to link the same system to my garage door, so why not my bench lights? The Grounduino and Nano were good choices here, but with an ESP8266, I could potentially automate everything and/or control it all with my phone if needed
However, for now at least, I can finally fit my projects, and my tools, on one bench!
This article appears in the August 2021 print issue as This Huge Workbench Gives You a Hand."
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Noteworthy dates in the evolution of MTV | Arts & Culture | Spokane | The Pacific Northwest Inlander | News, Politics, Music, Calendar, Events in…
Posted: at 8:57 pm
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MTV launched with the music video for Buggles' "Video Killed The Radio Star" in 1981.
Aug. 1, 1981MTV hits the airwaves with the video for Buggles Video Killed The Radio Star. Most of the country has no idea its happening.
Dec. 2, 1983Michael Jacksons Thriller video debuts, and MJ scares his girlfriend in the vid as well as lots of children at home years before accusations of pedophilia hit.
Sept. 14, 1984The inaugural MTV Video Music Awards occurs, a celebration of the years best videos that continues to this day despite the channel rarely playing videos anymore. Video of the year goes to the Cars You Might Think. Madonna rolls around on the stage singing Like A Virgin, the first of a long history of memorable VMA performances.
July 13, 1985MTV airs the Live Aid concert raising money for Ethiopian famine victims, covering simultaneous concerts in London and Philadelphia and establishing MTV as the place in the music media business.
July 3, 1986The Walk This Way video debuts, featuring the unlikely combo of 70s rockers Aerosmith and hip-hop pioneers Run-D.M.C., and gets constant play. Run-D.M.C. adds much needed cultural diversity to MTV, and Aerosmith launches a new (mostly terrible) phase in their career.
April 18, 1987Headbangers Ball debuts, helping dozens of hair-farming Sunset Strippers to land record deals and hit songs (mostly power ballads) before so-called alternative music wiped hair metal from the channel, at least for a while.
August 6, 1988Yo! MTV Raps debuts, marking the first time hip-hop had a dedicated space on the network.
Nov. 26, 1989MTV Unplugged debuts, and suddenly the charts were filled with acoustic versions of songs by unexpected artists ranging from Poison to LL Cool J and from Nirvana to Jay-Z.
May 21, 1992The Real World debuts, throwing a bunch of artists into a New York City loft and filming the results. Upside? Helps create reality TV (if youre into that sort of thing). Downside? The Real World quickly devolves into a show on which folks just party instead of getting real.
Sept. 14, 1998Total Request Live, aka TRL, debuts, and Disney-pop and boy bands soon take over the world thanks to the daily votes and crazed live audiences of teenagers. Carson Daly becomes a star despite being, as Jimmy Fallon famously portrayed on SNL, a massive tool.
Oct. 1, 2000Jackass takes a bunch of boneheaded buddies willing to cause each other enormous pain to superstardom. Several awful Johnny Knoxville movies follow, because acting isnt the same as having things shoved up your rectum.
March 5, 2002The Osbournes debuts, showing bat-munching metalhead Ozzy Osbourne at home with his wife and kids. Decades of celebrity reality series follow. Yay?
Dec. 3, 2009Jersey Shore debuts, laying the groundwork for pop culture worshipping morons like the Kardashians. Society has yet to recover.
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