The Prometheus League
Breaking News and Updates
- Abolition Of Work
- Ai
- Alt-right
- Alternative Medicine
- Antifa
- Artificial General Intelligence
- Artificial Intelligence
- Artificial Super Intelligence
- Ascension
- Astronomy
- Atheism
- Atheist
- Atlas Shrugged
- Automation
- Ayn Rand
- Bahamas
- Bankruptcy
- Basic Income Guarantee
- Big Tech
- Bitcoin
- Black Lives Matter
- Blackjack
- Boca Chica Texas
- Brexit
- Caribbean
- Casino
- Casino Affiliate
- Cbd Oil
- Censorship
- Cf
- Chess Engines
- Childfree
- Cloning
- Cloud Computing
- Conscious Evolution
- Corona Virus
- Cosmic Heaven
- Covid-19
- Cryonics
- Cryptocurrency
- Cyberpunk
- Darwinism
- Democrat
- Designer Babies
- DNA
- Donald Trump
- Eczema
- Elon Musk
- Entheogens
- Ethical Egoism
- Eugenic Concepts
- Eugenics
- Euthanasia
- Evolution
- Extropian
- Extropianism
- Extropy
- Fake News
- Federalism
- Federalist
- Fifth Amendment
- Fifth Amendment
- Financial Independence
- First Amendment
- Fiscal Freedom
- Food Supplements
- Fourth Amendment
- Fourth Amendment
- Free Speech
- Freedom
- Freedom of Speech
- Futurism
- Futurist
- Gambling
- Gene Medicine
- Genetic Engineering
- Genome
- Germ Warfare
- Golden Rule
- Government Oppression
- Hedonism
- High Seas
- History
- Hubble Telescope
- Human Genetic Engineering
- Human Genetics
- Human Immortality
- Human Longevity
- Illuminati
- Immortality
- Immortality Medicine
- Intentional Communities
- Jacinda Ardern
- Jitsi
- Jordan Peterson
- Las Vegas
- Liberal
- Libertarian
- Libertarianism
- Liberty
- Life Extension
- Macau
- Marie Byrd Land
- Mars
- Mars Colonization
- Mars Colony
- Memetics
- Micronations
- Mind Uploading
- Minerva Reefs
- Modern Satanism
- Moon Colonization
- Nanotech
- National Vanguard
- NATO
- Neo-eugenics
- Neurohacking
- Neurotechnology
- New Utopia
- New Zealand
- Nihilism
- Nootropics
- NSA
- Oceania
- Offshore
- Olympics
- Online Casino
- Online Gambling
- Pantheism
- Personal Empowerment
- Poker
- Political Correctness
- Politically Incorrect
- Polygamy
- Populism
- Post Human
- Post Humanism
- Posthuman
- Posthumanism
- Private Islands
- Progress
- Proud Boys
- Psoriasis
- Psychedelics
- Putin
- Quantum Computing
- Quantum Physics
- Rationalism
- Republican
- Resource Based Economy
- Robotics
- Rockall
- Ron Paul
- Roulette
- Russia
- Sealand
- Seasteading
- Second Amendment
- Second Amendment
- Seychelles
- Singularitarianism
- Singularity
- Socio-economic Collapse
- Space Exploration
- Space Station
- Space Travel
- Spacex
- Sports Betting
- Sportsbook
- Superintelligence
- Survivalism
- Talmud
- Technology
- Teilhard De Charden
- Terraforming Mars
- The Singularity
- Tms
- Tor Browser
- Trance
- Transhuman
- Transhuman News
- Transhumanism
- Transhumanist
- Transtopian
- Transtopianism
- Ukraine
- Uncategorized
- Vaping
- Victimless Crimes
- Virtual Reality
- Wage Slavery
- War On Drugs
- Waveland
- Ww3
- Yahoo
- Zeitgeist Movement
-
Prometheism
-
Forbidden Fruit
-
The Evolutionary Perspective
Category Archives: Cyberpunk
Retro cyberpunk adventure Technobabylon is out now on iOS – Eurogamer.net
Posted: August 20, 2017 at 6:23 pm
Dragon Age: Inquisition director calls it "an exceptional point and click with a killer story."
By Jeffrey Matulef Published 17/08/2017
Wadjet Eye Games' sci-fi point-and-click adventure Technobabylon has just launched on iOS.
Set in 2087, Technobabylon tells the tale of two detectives, Charlie Regis and Max Lao, who are hot on the trail of a "Mindjacker" who hacks into others' brains, steals their knowledge, then leaves them for dead. They believe the next target is an agoraphobe named Latha Sesame, who is addicted to a cyberspace realm called the Trance, and she must contend with the outside world for the first time in years.
Developer Technocrat Games has described Technobabylon as "Blade Runner meets Police Quest," which is certainly the vibe I'm getting from its original launch trailer.
Technobabylon has been out on Steam for over two years now. In that time Dragon Age: Inquisition's senior creative director Mike Laidlaw raved about the game's sharp writing. "This game is an exceptional point and click with a killer story. Recommended on any platform," he tweeted upon this mobile port's launch.
The iOS version of Technobabylon goes for 4.99 / $4.99, a pretty big savings over its 10.99 / $14.99 PC release.
If you'd like to try it out before buying, there's a free demo on Steam.
See the article here:
Retro cyberpunk adventure Technobabylon is out now on iOS - Eurogamer.net
Posted in Cyberpunk
Comments Off on Retro cyberpunk adventure Technobabylon is out now on iOS – Eurogamer.net
Retro cyberpunk adventure Technobabylon is out now on iOS … – Eurogamer.net
Posted: at 6:23 pm
Dragon Age: Inquisition director calls it "an exceptional point and click with a killer story."
By Jeffrey Matulef Published 17/08/2017
Wadjet Eye Games' sci-fi point-and-click adventure Technobabylon has just launched on iOS.
Set in 2087, Technobabylon tells the tale of two detectives, Charlie Regis and Max Lao, who are hot on the trail of a "Mindjacker" who hacks into others' brains, steals their knowledge, then leaves them for dead. They believe the next target is an agoraphobe named Latha Sesame, who is addicted to a cyberspace realm called the Trance, and she must contend with the outside world for the first time in years.
Developer Technocrat Games has described Technobabylon as "Blade Runner meets Police Quest," which is certainly the vibe I'm getting from its original launch trailer.
Technobabylon has been out on Steam for over two years now. In that time Dragon Age: Inquisition's senior creative director Mike Laidlaw raved about the game's sharp writing. "This game is an exceptional point and click with a killer story. Recommended on any platform," he tweeted upon this mobile port's launch.
The iOS version of Technobabylon goes for 4.99 / $4.99, a pretty big savings over its 10.99 / $14.99 PC release.
If you'd like to try it out before buying, there's a free demo on Steam.
See the article here:
Retro cyberpunk adventure Technobabylon is out now on iOS ... - Eurogamer.net
Posted in Cyberpunk
Comments Off on Retro cyberpunk adventure Technobabylon is out now on iOS … – Eurogamer.net
Layers of Fear Dev’s Cyberpunk Horror Game Observer Releases Today Alongside Official Launch Trailer – DualShockers
Posted: August 18, 2017 at 5:22 am
Today, Poland-based developer Bloober Team who you may recognize from 2016s psychedelic horror gameLayers of Fear are back with another horror title. This time its withObserver,a cyberpunk-themed game that is now available on PS4, Xbox One, PC, Mac, and Linux.
For those that dont know:Observeris set in a 2084 dystopia future ruled by oppressive corporations. Uniquely, the game doesnt follow normal cyberpunk trends, and rather takes the iconic sub-genre to Eastern Europe, which is to say youll findarchitecture, historical and political references, and pop-culture that would be found in Eastern European countries.
In the game you are DanLazarski played bylegendary actor, Rutger Hauer (who you may know from films such asBlade Runner, Flesh+Blood, Sin City, Batman Begins, The Hitcher, Blind Fury,and more) a detective for a special corporate-funded police unit called Observers. Following cryptic messages from his estranged son, Dan finds himself trekkingthrough the seedy underbelly of the city where horror, madness, andpsychological experiences bordering on the psychedelic await.
On top of normal horror gameplay, Observers are equipped with special augmentations that allow them to hack into minds of anyone and see things in an altered perception, which in turn grants them the ability to gather information or interrogate in unique ways. However, this process takes a noticeable toll on an Observer, but sometimes its your only way of finding clues that are otherwise hidden.
The game notably boasts options to approach the world as you want and make many choices that dictate events around you and in turn shape the narrative towards one of multiple endings.
Observercosts $29.99 USD. If you havent already, be sure to check outour interviewwith Brand Manager at Bloober Team,Rafa Basaj, where we talk aboutObserver,including its inspirations, story, themes, approach to horror, and more.
Below, you can check out the new, aforementioned launch trailer:
See the original post here:
Posted in Cyberpunk
Comments Off on Layers of Fear Dev’s Cyberpunk Horror Game Observer Releases Today Alongside Official Launch Trailer – DualShockers
Cyberpunk horror hacker >observer_ arrives on Xbox One – TheXboxHub (blog)
Posted: at 5:22 am
Its 2084 and its time to start hacking the minds of millions. Yep >observer_ is here!
Available right now on Xbox One, >observer_ will set you back just 23.99 as the team behind the horrific Layers of Fear threaten to deliver another horror filled masterpiece.
>observer_ from Blooper Games places you in the shoes of an elite neural detective, Daniel Lazarksi, before leaving you to hack into the minds of both criminals and their victims in order to find clues behind numerous atrocities. Expect to find the deepest, darkest, most disturbing truth as >observer_ delivers a cyberpunk horror experience that is most definitely intended for the more mature gamer out there.
If you have interest and fancy being shocked, then the Xbox Games Store holds access to the game. Just pay it a visit, splash the cash and prepare to be taken deep into the minds of the criminal fraternity.
If you need convincing that 23.99 is a price worth paying for >observer_, then our full review will be with you in the coming days.
Game Description:
What would you do if your fears were hacked? The year is 2084. You are Daniel Lazarski, an elite neural detective known as an Observer, and part of a corporate-funded police unit whose purpose is to hack and invade suspects minds. When you receive a mysterious message from your estranged son, a high-level engineer for the almighty Chiron Corporation, you journey to the seedy Class C slums of Krakow to investigate. As you hack into the minds of criminals and their victims to find clues, you are forced to relive their darkest fears. How far will you go to discover the truth? Developed by Bloober Team, the creators of Layers of Fear, >observer_ is a cyberpunk horror game meant for mature audiences. What you see will disturb you.
Excerpt from:
Cyberpunk horror hacker >observer_ arrives on Xbox One - TheXboxHub (blog)
Posted in Cyberpunk
Comments Off on Cyberpunk horror hacker >observer_ arrives on Xbox One – TheXboxHub (blog)
Cyberpunk adventure game Technobabylon now out on iPhone … – Develop
Posted: at 5:22 am
Ever feel like you're living in a dystopian society where the government has gone off the rails and your every move is being watched? Technobabylon is the game for you. 🙂
Just released as a Universal App for iPhone and iPad, Technobabylon is a $4.99 USD download (or equivalent in local currency) from indie developer James Dearden and Wadjet Eye Games, the most prolific publisher of pixel art adventure games since the Sierra and LucasArts days. Technobabylon originally released on Steam in May 2015 and quickly became one of Wadjet Eye's best selling and best reviewed adventures.
App Store page: https://itunes.apple.com/app/technobabylon/id1229840883
Assets
Original trailer: https://www.youtube.com/watch?v=EVsTmfaFXZw
Other Technoabylon assets (logo, promo poster): http://www.wadjeteyegames.com/press
About Technobabylon
City of Newton, 2087. CEL agents Charlie Regis and Max Lao are investigating a serial Mindjacker who is tapping into the neural wiring of seemingly ordinary citizens, stealing their knowledge and leaving them dead. An agoraphobic net addict named Latha Sesame might be the next target. But when Charlie's past comes back to haunt him, he and his partner find themselves on opposite sides of the law, with Latha's fate in the crossfire.
Blade Runner meets Police Quest in Technobabylon, a slick point & click adventure that blends past and future with its retro-styled pixel art and intense cyberpunk plotline. Technobabylon sets you loose in a world where 'wetware' wires people directly to the web, where the cerebral online Trance has replaced almost any need for human interaction, where the city's omnipresent AI, Central, has eyes on everyone and everything -- a world that could be ours sooner than we think.
Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at http://www.gamespress.com
Read more:
Cyberpunk adventure game Technobabylon now out on iPhone ... - Develop
Posted in Cyberpunk
Comments Off on Cyberpunk adventure game Technobabylon now out on iPhone … – Develop
Observer Review Some Cyberpunk and Some Junk – COGconnected
Posted: August 16, 2017 at 6:26 pm
Its always a sad thing when a game shows such promise but falls short of a fun final product. Observer (stylized:>observer_)had all the makings of an experience worth praising for all the things it did right, but it managed to decay in a couple major ways as the game progressed, leaving for a depressing post-mortem.
Observerputs us into the cybernetically enhanced eyes of DanielLazarski, an observer for the Chiron Corporation. In this dystopian future, Poland is controlled by Chiron, and you act on behalf of the corporation as aMinority Report-esquedetective. While you cant see into the future, you can see into the past by accessing peoples memories through a neural connection. The concept is solid, and DanielLazarskiis a fun protagonist, for a while. Hes voiced byBlade RunnersRutgerHauer as if we needed proof thats whereBlooberTeam drew inspiration. That aside, Hauer achieves something I havent seen in a game before; low-quality voice acting for the sake of story. What starts out as poorly articulated, corny dialogue starts to feel very fitting of the environment as you begin to realize everyone is only a fragment of themselves. They dont talk like you and me because technically, theyre not.
__________________________
Even in the peaceful sequences, the sound adds an eeriness to everything and complements the world really well.
This revelation comes through the people you meet. Whether theyre standing right in front of you, half man, half machine, or theyre only a singular eye on a static-filled view screen, humanity is only ever displayed in portions. This becomes a major theme for the entire gamewhat is humanity and how much of it has been sacrificed in this new world?
Again, to contribute to this concept, the world beats around you with a bleeding, mechanical heart. While investigating a series of grotesque murders that take place in a tumbledown tenement, the building itself becomes a charactera personification of the lowlifes that inhabit it. You can see their daily habits by whats scattered around the floor, or what kind of books they like to read. Some people have terrible secrets, but youll only know about them if you search this world for all it has to offer.
And itsbeautiful.I said this in my previewthe game is so detailed that every room feels unique. Tenements would have been the easiest things to just cookie-cut each room, but they didnt. They breathe, or sometimes they dont because whatever was in there died long ago.
So with all of this, where did things go wrong? It comes down to two things: the story falls apart almost out of nowhere and the horror elements of this game are shamefully easy, and sometimes buggy.For the first four hours, the story had my interest piqued. Cyberpunk almost always leads to the cerebral in one way or another, and Observerjumps into this concept almost immediately. This, matched with the detective aspect, and afriggin genetically engineered wolfman (Im not joking), I thought this game could tell a story worth telling.
__________________________
What starts out as poorly articulated, corny dialogue starts to feel very fitting of the environment as you begin to realize everyone is only a fragment of themselves.
But then it all comes loose in the final half-hour, which is all that remained of Observerafter my preview. Things feel rushed, and they ride entirely off of the cyberpunkclicheof a broken reality. Who is who and who am I, and why should I care? A story can work using that element, but it cant be theentirestory.
As far as the horror parts of the game, Ive had a harder time making sure I watered all of my plants in a farming simulator. The creatures are dumb, predictable, and at some points broken. When theyre not making the same, slow path over and over again, theyre getting caught in a part of the wall and staying there.
What makes these parts at least somewhat heart-pounding is the audio. Sound is a big part of understanding where the monsters are, but the digitized noises are constantly reminding you that something is coming, and it makes you want to either hide or run. Even in the peaceful sequences, the sound adds an eeriness to everything and complements the world really well.
But what are pretty things and great atmosphere if theres nothing rewarding about exploring them? What sense of gratification can be found from outrunning monsters that dont know theyre supposed to be chasing you? None.
Observer markets itself as a cyberpunk horror game, and I think thats the stage from which it should be judged. Cyberpunkneedsworld building and atmosphere to flourish, and Observerbrings that in full. But cyberpunk also relies heavily on a narrative, while horror is, well, horror. By this standard, Observershould be compelling and bone-chilling. And it isnt. The scary bits arent scary and the story goes flat almost out of nowhere, leaving for an experience that is very stunted.
***PCcode provided by the publisher ***
74
Continued here:
Posted in Cyberpunk
Comments Off on Observer Review Some Cyberpunk and Some Junk – COGconnected
Wadjet Eye’s Technobabylon brings a cyberpunk adventure to iOS – Pocket Gamer
Posted: at 6:26 pm
General
Start your way up the Texas Hold 'em ladder with the 888 Poker app
Developers Corner
General
Nomad Games Steam and mobile sale delivers huge savings with up to 70% off Talisman products and more
Developers Corner
Launch
A must see game for minesweeper and minimalist puzzle game fans
Developers Corner
Launch
Tears of the Machine: creating immersive story telling on a mobile device
Developers Corner
Launch
Assault Breaker lands on iOS and Android
Developers Corner
General
Want to Create an App? Think Twice!
Developers Corner
Launch
King of Booze: Drinking Game looks to be your ideal weekend companion
Developers Corner
Launch
The Lost Treasure Island
Project One Games
Company News
Four games that need to make their way onto smartphones
Developers Corner
General
Can videogame violence actually make the world a safer place?
Happylatte
General
Dream: Hidden Adventure: a beautiful hidden objects game for iPad
Renatus
Launch
Doctor Strange Pinball Table Coming in December 2013
Zen Studios
Read the original:
Wadjet Eye's Technobabylon brings a cyberpunk adventure to iOS - Pocket Gamer
Posted in Cyberpunk
Comments Off on Wadjet Eye’s Technobabylon brings a cyberpunk adventure to iOS – Pocket Gamer
Observer Review A Mindbending Mixture of Cyberpunk and Horror … – Game Revolution
Posted: August 15, 2017 at 12:25 pm
Developer Bloober Team has an excellent track record when it comes to creating memorable experiences. The teams Layers of Fear was a terrifying addition to the very short list of games that actually scare me, and I knew theyd be one to watch from there. With the introduction of Observer, my love for the developer has grown significantly. The Polish outfit has come a long way since its first DSiWare title in 2011, and its clear theyve found their niche.
While Layers of Fear dealt with psychological horror and similar themes, Observer is a completely new beast for Bloober Team, serving up a decadent slice of cyberpunk horror, treading waters I always find myself asking why other developers simply cant or wont. It is, by far, one of the best games Ive played this year, and while it certainly wont be for everyone, its reminiscent of the classic sci-fi and cyberpunk FMV games and innovative RPGs of the 90s. Its grimy, morbid, and deeply disturbing at times, and thats part of what makes it so good.
Youll take up the role of one Daniel Lazarski, a Class B citizen in 2084s Poland, where castes determine how youll spend the rest of your life. Class A citizens may as well be above the law, Class B citizens may as well be the middle class, and Class C citizens are doomed to a life of poverty. They also make up the majority of Observers vision of Poland.
Lazarski happens to be a police detective but also an observer, or part of a special police force whose members are equipped with special cybernetic enhancements that allow them to jack into others minds in order to obtain information. Its not pretty work, but its extremely necessary in some cases, offering additional insight into citizens may have been murdered or wronged, since the dead obviously cant talk. Its a rugged role, and one that Blade Runners Roy Batty himself, Rutger Hauer, plays with such skill and excellence it seems as though he was destined to play it.
Lazarski finds thrown into the middle of an investigation when he receives a call from his estranged son Adam at the beginning of the game. Shocked that hes hearing from Adam, Lazarski ends up losing the call but tracing it to a dingy old Class C apartment block. He arrives to find all the citizens on lockdown for some reason, which is where youre expected to begin investigating. Whats happened to Adam, and why are all the citizens trapped in their apartments?
Observer is all about looking around and finding different pieces of useful information, items, and persons of interest to jack into so that you can proceed. You can use your own cybernetics to scan the area for clues, then piece them together to figure out where you need to go next. Interestingly enough, there are no enemies youve got to watch out for save for some particularly trippy segments few and far between, but that doesnt make it any less tense. These stealth areas can be frustrating and slow down the pace, making it more difficult to unravel the mystery ahead of you, but theyre not insurmountable.
Though most of your time is spent investigating the apartment building and the surrounding areas picking up clues and questioning people, Observer is hardly dull. The thrill comes from doing those very things. Its easy to say youre just interviewing the tenants in the apartment, but speaking to them is much more than that. Theres a particularly colorful set of people in these rooms, many of them with their own special affliction.
Some are addicted to the virtual world, others are part of a cult-like group with no cybernetic enhancements that view themselves as pure, some are drug dealers and others are just off their rockers. Its easy to understand why they might be when you discover the reason for the lockdown as well as some of their tortured existences, which I wont ruin here, but speaking to these people reveals some truly disturbing and mind-numbingly terrifying stories.
Thats just the tip of the iceberg, however, because youve also got some particularly harrowing moments where youre forced to enter the minds of some of the individuals you meet along the way. These areas are home to some of the most chilling work Ive ever seen in a video game, and as a horror connoisseur Ive seen it all. The atmosphere and visual effects during these segments are masterful, from the mind of a young child where an adult woman has made her own home to the deceased mind of a young woman stealing company secrets and selling them to keep her unborn child and her husband afloat financially.
Glitch-like hallucinations, disgusting creatures, and uncomfortably vivid scenes that mirror the horror of real-life predicaments are here in full force. Theres a child sex ring being ran by some of the tenants in the apartments according to hidden emails you read on terminals, and even an illegal organ market to be uncovered. The devils in the details, and if you search through every nook and cranny in Observer youll find the nastiest of things you probably hoped to never see.
Observer may only take nine or ten hours to complete, or a little longer if you search through the rubble even more so for collectible cards, and it feels like watching an excellent art house cyberpunk film every second. Its grimy characters, seedy underbelly of futuristic Poland, and uncomfortably bizarre storylines combine to make some of the greatest experiences Ive ever had in gaming. It may be a little unorthodox, but its executed fantastically. If youre looking to be simultaneously terrified and intrigued, you need to spend a few days with Daniel Lazarski as an Observer.
Brittany Vincent is anEditor atGameRevolution. You can follow her on Twitter@MolotovCupcake.
A PCcopy ofObserverwas provided by its publisher.Observerisalso available on PS4 and Xbox One.
Go here to read the rest:
Observer Review A Mindbending Mixture of Cyberpunk and Horror ... - Game Revolution
Posted in Cyberpunk
Comments Off on Observer Review A Mindbending Mixture of Cyberpunk and Horror … – Game Revolution
Last Week in Cyberpunk 7/17/2017 | Neon Dystopia
Posted: August 14, 2017 at 12:25 pm
First, Id like to apologize for the late arrival of Last Week in Cyberpunk this week. Technical issues in the form of a tumultuous transition to a new computer setup left me running far behind, and the arrival of life to the face, delayed me further. That being said, life was far from boring last week! Cyberspace is in jeopardy but refuses to back down from the challenge, and the endless rebirth of the cyberpunk genre in new and old skins fails to cease.
The Internet overwhelmingly voiced their support for Net Neutrality on Wednesday, July 12th. More than 1.6 million comments were submitted to the FCC on Wednesday, and as of Friday, that had risen to more than 2 million, surpassing the numbers reached during the Internet Slowdown Day in 2014. Additionally, more than 124,000 phone calls and 5 million emails have been received by the FCC in support of Net Neutrality. When asked about the sheer number of comments received Chairman Pai said, As I said previously, the raw number is not as important as the substantive comments that are in the record. Based on previous comments about the exceptionally important contribution to the debate made by 19 nonprofit municipal-broadband providers who oppose the current net neutralityrules and the lack of comment about the 30 smallISPs who have voiced support for Net Neutrality, it isnt hard to make suppositions about who Pai believes is making substantive comments. Should the FCC decide to do away with Net Neutrality, as Pai has stated is his intention, this record breaking number of comments may become very important should Pai have to defend his decision in court.
Last week, we reported on Rachel Maddows warning to other news agencies to vet sources. Following that story, The Intercept published a rebuttal to some of the claims that Maddow made. This isnt to say that the underlying theme of the show was incorrect, news agencies need to be sure of the facts before publishing a piece, but another lesson that may be taken away from this is that news agencies should also be wary of stretching the truth.
The documents that Maddow claimed to have received from an unknown source described as a fairly convincing fake NSA document that purports to directly implicate somebody from the Trump campaign in working with the Russians on their attack on the election, turns out to have been a document that is fairly easily identified through the use of metadata as being forged from the documents publish by The Intercept after their release and not before, however Maddow put heavy emphasis on the idea that this document was likely produced before the publication of The Intercepts document. The primary importance of this is that there does not appear to be some kind of widespread conspiracy to mislead the media, rather the document in question could have been forged by anyone.
The latest development in the case of Reality Winner, who is accused of leaking classified NSA documents to The Intercept, the same ones mentioned above, is that First Look Media, the parent company of The Intercept, has not only acknowledged their mishandling of the documents in regards to protecting sources, but have also pledged to contribute to the legal defense of Reality Winner partnering with a grassroots support group called Stand with Reality. To quote Betsy Reed, the editor-in-chief of First Look Media,
At The Intercept, we have also been carefully examining our own role in Winners predicament. Our reporting practices came under immediate scrutiny after the publication of our story as the Trump administrations DOJ suggested in an unsealed affidavit and search warrant that it had gleaned clues about the leakers identity in part from our reporting. An internal review of the reporting of this story has now been completed. The ongoing criminal case prevents us from going into detail, but I can state that, at several points in the editorial process, our practices fell short of the standards to which we hold ourselves for minimizing the risks of source exposure when handling anonymously provided materials.
Like other journalistic outlets, we routinely verify such materials with any individuals or institutions implicated by their disclosure and seek their comment, as we explain on our website. This process carries some risks of source exposure that are impossible to mitigate when dealing with sensitive materials. Nonetheless, it is clear that we should have taken greater precautions to protect the identity of a source who was anonymous even to us.
As the editor-in-chief, I take responsibility for this failure, and for making sure that the internal newsroom issues that contributed to it are resolved. We are conducting a comprehensive analysis of our source protection protocols and will make revisions to ensure that any materials provided to us anonymously are handled in the most secure manner possible. We will ensure that all staff members have rigorous security training and are held to account for any lapses. Our security team will be consistently integrated into the editorial process. We will also provide revised and expanded guidelines for whistleblowers on our website. I am grateful to the entire Intercept staff for committing to this essential task.
Protectwise is a new cyber-security company founded by Scott Chasin and Gene Stevens, former employees of McAfee. What makes Protectwise so much different than other cyber-security companies is there new interface, a 3D visualization of computer systems that emulates a cyber city. This is something right out of a cyberpunk setting and it will even provide VR and AR as possible options for implementing the system. They are targeting the highest grossing companies as clients (mega-corps anyone?) and hope that their new interface will allow for more intuitive operation. In addition to the aesthetic aspects of the software, they have also integrated features from lots of different kinds of cyber-security software making this a sort of one-stop shop for cyber-security solutions.
DARPA, (Defense Advanced Research Projects Agency) which is an arm of the Department of Defense responsible for development of emerging technologies for military applications, has just announced that they are granting six multi-million dollar grants to six different universities to develop brain implants for the Neural Engineering System Design (NESD) program, which is charged with developing brain-computer interface systems. Each lab is developing implants with different methodologies that may lead to improved vision, hearing, download/upload of thoughts, improved cybernetic limbs, augmented senses and much more. Our cyberpunk future is at the door.
W3C Advisory Committee representative for the Electronic Frontier Foundation, Cory Doctorow, has officially launched an appeal of the W3Cs implementation of DRM (Digital Rights Management) in web-video. The W3C is responsible for setting international standards for the Internet. The two premises of the appeal are that there are no protections for people who lawfully break DRM when it gets in the way, for example creating systems for people with disabilities, and that the W3C membership were not polled for about whether or not they should implement this DRM. This is the first time in the history of the W3C that this appeals process has been used. You can read the full notice here.
A number of cyberpunk influenced shows have been nominated for Emmy Awards this award cycle. The list includes Westworld, The Handmaids Tale, The Man in the High Castle, Mr. Robot, and Black Mirror. You can see a full listing of the Emmy Nominations here.
Westworld ended its first season with the fantasy park being thrown into chaos as the hosts, robotic characters in the narrative of the park, gained sentience and began rebelling against the humans who have trapped them in cycling loops and the visitors who have come to exploit them for entertainment. The above GIF released at San Diego Comic-Con has some interesting implications for where we will pick up the story. People trapped inside the park with the hosts reaching out for help, only to be replaced with a message that all is well and that a new narrative is about to begin
Bernie is an interesting little film from Roberto de la Torre about a robotic bounty hunter tracking down escaped convicts. It is fragmented, but fascinating none the less. The film is beautiful from an effects perspective and the landscapes chosen are put on display to great effect. The description of the film is: A quick test for a Sci-fi movie. Shot in Martinique. Not much, but worth its short run time.
Number 13 is a short film fromSteve Petersen based on the Dark Horse comic of the same name fromRobert Love and David Walker. The official synopsis:
In a far-off future where hope is a forgotten word, a teenage boy awakens in a wasteland patrolled by mechanized monsters. With no memories of his past life, no belongings and no home, the only thing he truly possesses are mysterious, cybernetic powers. It is these abilities, coveted by rival factions intent on exploiting him, that quickly entangle him in a deadly struggle for the future of humanity. Known only by the number tattooed on his head, he is NUMBER 13.
Zygote is an intense biopunk horror short from Oats Studios,Neil Blomkamps experimental studio, and is another fantastic entry in the series of films. The horror that is depicted in this short rivals some of the best horror movies out there, and the tension runs high. All of this is exemplified by fantastic character chemistry and a fascinating premise. The official synopsis is:
Stranded in an arctic Mine, two lone survivors are forced to fight for their lives, evading and hiding from a new kind of terror.
Netflixs BLAME! adaptation in partnership with Polygon Pictures is coming to Blu-ray. The Blu-ray in addition to the Japanese dub and English subtitles, will be shipping with an exclusive epilogue manga that is set in the aftermath of the film and is written and illustrated by Tsutomu Nihei himself. The deluxe edition will also come with a Making Of documentary, concept art, script for the movie, a pamphlet that was handed out in the theaters, and five 1/35-scale figures that were given away with advance tickets to screenings. A hefty collection for the collectors out there.
Ready Player One is a heavily anticipated film from legendary director Steven Spielberg based on the novel of the same name by Ernest Cline. This week the movies logo has been released, and like the heavily 80s inspired novel, the logo has a 80s feel to it. In addition to the revelation of the logo, it was also announced that legendary composer Alan Silvestri (famous for Predator 1 and 2, Back to the Future 1 and 2, and Contact) will be scoring the film. Ready Player One is scheduled to premiere in March 2018.
Last week Entertainment Weekly released a new crop of pictures prior to the Blade Runner 2049s new trailer. The sequel to the classic movie, has its own aesthetic that maintains a kind of noir style, but remains distinct from the original. The story too seems to be its own, although obviously inspired by the original heavily. This either means this movie is going to do what good sequels should, broaden the scope of the original and stay faithful to the import elements that made the first one good, or it will fail fantastically to live up to the legacy of one of Hollywoods most beloved films.
BLADE RUNNER 2049 (2017)
Blade Runner 2049 (2017)
Blade Runner 2049 (2017)
If the amount of hype surrounding this classic rebirth isnt enough to engage your consumeristic side, NECA has announced action figures based on Blade Runner 2049. The figures are scheduled for release in September.
Blade Runner itch not scratched yet? I know mine never is, apparently also so for filmmaker Wes Anderson. Yes, that Wes Anderson. He has announced a documentary about the life of dancer, actor, screenwriter, director, and producer Hampton Fancher called Escapes. Fancher is best known in cyberpunk circles as the writer and producer of Blade Runner, and now as the writer for Blade Runner 2049. Escapes will open in New Yorks IFC Center on July 26th and become available to a wider audience in August.
SyFy Films will be releasing the newest film from Mateo Gil, Realive, in theaters in September and then on video-on-demand and Digital HD in October. Mateo Gil is best known for Vanilla Sky. The official synopsis is:
In REALIVE, Marc Jarvis (Tom Hughes) is diagnosed with a disease and given a short time to live. Unable to accept his own end, he decides to freeze his body. 60 years later, in the year 2084, he becomes the first cryogenically frozen man to be revived in history. Marc discovers a startling future, but the biggest surprise is that his past has accompanied him in unexpected ways.
On July 18th, Nexon is officially relaunching Ghost in the Shell: First Assault with a load of new features. The game is free to play on Steam. The official description of the game is:
Join Section 9 in a first person shooter experience. Become a member of an elite force of cybernetically enhanced combat operatives dedicated to the defense of society, and use your advanced firepower, Tachikoma Tanks and unique cyber skills to bring down cyber terrorists in a connected world.
Magrnatron 2.0 is an upcoming VR game for iPhone and Android devices from the Neon Minds Collective. This game seeps of classic interpretations of cyberspace depicted in cyberpunk works of old, and then drops you right into an immersive digital experience within that collective hallucination.
There is no more anticipated game within the cyberpunk community than Cyberpunk 2077. We are scrambling for even the tiniest morsel of information about the game. At about the 13-minute mark in the above interview, Marcin Iwinski explains the logic for keeping the lid on the game, needless to say the game is very much still in active development.
Our friends over at Gamerant had a moment to talk with Mike Pondsmith, the progenitor of not only of the universe of Cyberpunk 2077, but cyberpunk roleplaying as a medium, confirmed that the game will include the classic roles introduced in Cyberpunk 2020, many of which are a bit unorthodox for an action rpg. For those not familiar, these roles are Cop, Corporate, Fixer, Media, Netrunner, Nomad, Rockerboy, Solo, Techie, and Med-Tech.
You just cant keep a good magazine down, it seems. OMNI has just been acquired by the classic adult magazine Penthouse, which was actually behind the magazine from the beginning. The magazines most recent iteration was in the form of a website, but now it will be returning to print in October. Pamela Weintraub, one of OMNIs original editors, will once again be active in the magazines production. Is this the dawn of a new era for OMNI or a return to the old legacy?
Did we miss anything? Let us know in the comments below or on social media!
Read more from the original source:
Posted in Cyberpunk
Comments Off on Last Week in Cyberpunk 7/17/2017 | Neon Dystopia
Deadpool’s Tim Miller Lands Gig As Director of Adaptation Of Cyberpunk Novel Neuromancer – LRM Online (press release) (blog)
Posted: August 13, 2017 at 2:23 am
The world just a little bit bleaker the day we learned that Deadpool director Tim Miller would be dropping out of Deadpool 2. Deadpool was a film thats been a long time in the making, and the fact that one of its key architects wouldnt be around for the second one was a bit of a gut punch to fans of the first. However, there was a bright side to this sad bit of news. While Miller would no longer be involved in Deadpool, it did open him up to work on other big projects.
Not long after, it was revealed that he was in early talks to direct an eventual reboot of James Camerons The Terminator. However, with the rights still not set to revert back to Cameron until 2019. Another project Millers been attached to is the adaptation Influx, though the current status of that is unknown. Now, Miller is attached to yet another novel adaptation.
RELATED:WHOA! Cameron Coming Back For A True TERMINATOR 3? With DEADPOOL's Tim Miller?!
According to Deadline, Miller is on board to direct Neuromancer, a cyberpunk film from sci-fi author William Gibson. The synopsis for the novel on Amazon is as follows:
No screenwriter is currently set to adapt the story, but the studio is working on setting someone up as we speak. On board to produce is X-Men: Dark Phoenix director Simon Kinberg.
Between Terminator, Influx, and now Neuromancer on Millers plate (not to mention his producing Sonic the Hedgehog), it seems like the filmmaker has lined up the next few years quite nicely. As of right now, each of these projects are in various states of development, so we wouldnt be surprised if he were to tackle all these films over a 2-3 year period, which would make for quite the packed release schedule down the line.
Are you excited to see Miller join another project? Let us know your thoughts down below!
SOURCE: Deadline
More here:
Posted in Cyberpunk
Comments Off on Deadpool’s Tim Miller Lands Gig As Director of Adaptation Of Cyberpunk Novel Neuromancer – LRM Online (press release) (blog)