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Category Archives: Cyberpunk
The Cyberpunk 2077 one-night stands: How to get them – VULKK.com
Posted: March 7, 2021 at 1:34 pm
Romance in Cyberpunk 2077 are well done in most cases. Like River Ward, Judy Alvarez and Panam Palmer, those are very well written and feel natural. There are some that feel like romances but are not. They are just one-night stands or sometimes it doesnt even come to that. Here is a guide to all the other (mini) romances that you can have in the game and are labeled as Cyberpunk 2077 one-night stands, because thats the description that best fits the events you go will participate in during these missions and jobs.
Meredith Stout is one of those characters that you will think of romancing but maybe notor should you?
Here is how to romance Meredith Stout in Cyberpunk 2077. Meredith is a corpo agent that you can meet, it is optional, during The Pickup. If you decide to pursue the optional objective and defeat the Maelstrom Gang in The Pickup then you will get a text message later asking for a meet at a motel. She will be laying on the bed with her I want sex outfit and the two of you will have sex. But alas, it is only a one night stand and you will never hear from her again.
By the way, Meredith is bisexual, one of the few bisexual characters in the game, and so you can have sex with her whether you play as a male or a female. Your lifepath does not matter either so just pick whatever you want and you will still get to have sex with her.
In order to trigger the romance mission, you will have to prevail over Gilchrist at the end of The Pickup.
Rogue Amendiares is one of the OGs of Johnny Silverhand. And she is also one of Johnnys friends and on top of that; one of the best fixers in Night City. What else would you look for in a girl?
With the help of Relic Johnny Silverhand you can romance her.
You will first meet Rogue in the Johnny Silverhand memory called Love like Fire. And she joins you for the assault on Arasaka Headquarters.
Years later, V with the Johnny Silverhand relic shard implant, will meet Rogue in Afterlife and ask about Anders Hellman. By that time Rogue is considered to be the best fixer in Night City and will help V by providing information and setting up a meeting between V and Panam Palmer. Rogue tells V to help Panam with the mission Ghost Town and get her stuff back in exchange for information and Hellman.
After all that V goes to Afterlife after a chat with Johnny Silverhand about getting revenge on Adam Smasher. V lets Johnny take control.
After a few wild nights out, Rogue finds V completely hungover in some shady motel and Rogue sneakily implies that Johnny talked to her during that wild night out. Johnny also got some info on Adam Smasher. V and Rogue team up to pursue the lead and find out that Smasher is the newly appointed head of security at Arasaka which diminishes the chance of getting to Smasher.
If all goes well then you get to take Rogue out on a date. And if V and Johnny are besties then V will agree to let Johnny take control for a date at a dead drive in. Once V gives control to Rogue they will enjoy the money but once the moment is there Rogue will turn down Johnny saying it is not fair to him and leaves.
Kerry Eurodyne is a romantic option if your V is a homosexual. And you wont get to meet Kerry until you have finished all of Rogues quests, mainstory and sidejobs.
Kerry is a rocker from Johnnys old band. And if you decide to pursue Kerrys love then get ready for a whopping seven side jobs run. And only during the final quest you will get to make love to him. But like all the others, Kerry comes with a manual.
Again keep in mind that you can only romance Kerry Eurodyne if you play as a male character with a male voice and a male body type. Any other combination just wont work on him.
Below is a timeline that you must follow in order to win over his heart.
Finish the Rogue quests:
Holdin on
Second Conflict
A like Supreme
Rebel! Rebel!
I dont wanna hear it!
Off the leash
After you finish I dont wanna hear it!, just exit the club and wait for 24 hours or do some gigs or side jobs. This can take a bit longer, about a week ingame days.
When talking to Kerry Eurodyne on the balcony pick the following dialogue options:
Boat Drinks
After Off the leash, leave the club and wait for another few days until Kerry gives you a call. When he calls you, you reply with Say no more, on my way.
When you arrive at your destination, Kerrys yacht reply with Ahoy, back atcha and then [Sit] Yeah. , congratz you have just accepted a ride on his yacht. And you will have to do it because otherwise you wont get to romance Kerry Eurodyne. After that Kerry will get up and starts wailing on the yacht.
After you destroyed stuff inside the yacht then Kerry will head to a lever by the wall. Follow him and pick the following:
And you really need to do that because this is the moment where all your hard work pays off and you will end up having sex with Kerry Eurodyne! The famous rockstar! Makes u feel like a groupie thats 50 years too late 😉
After you jumped overboard with Kerry Eurodyne because the boat literally got too hot and explodes you will end up at the beach. You choose the following dialogues:
This last dialogue is important because if you end up hugging Kerry, you and him will enter a relationship. If you tell him that it was just a one night stand, then you will part ways.
Alt Cunningham was a brilliant and skillful netrunner who made the Soulkiller program for the ITS Corporation.
You meet Alt shortly after one of Johnny Silverhands concerts and the two of them have sex after. After the hefty sex scene, which I think is one of the steamiest in the game, Alt and Johnny get in a fight. Johnny chases her but is powerless against the ITS Corporation who kidnaps Alt right from under his nose. This triggers a rescue mission where Johnny and his gang try to rescue Alt but fails to do so. Alts conscious was uploaded to the net where she now lives as a firewall.
Check out the rest of the Cyberpunk 2077 Romance Guides. You can find a lot of useful content about the game from our detailed Cyberpunk 2077 coverage, which started way before the games launch and will continue with every post-release patch, update, expansions and more!
Cyberpunk 2077 Character Romances Guides List
This is a full list of the characters romance guides available on VULKK.com. Here you will find step-by-step instructions of what to do and say in all missions including romance-able characters in Cyberpunk 2077.
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What To Expect From Cyberpunk 2077 Multiplayer (& When) – Screen Rant
Posted: March 5, 2021 at 5:29 am
CD Projekt Red hasnt said much about Cyberpunk 2077's multiplayer, but a recent data leak offers some insight into what fans can expect.
CD Projekt Red has promised fansCyberpunk 2077 will get some form of multiplayer, but details so far have been sparse. The launch of Cyberpunk 2077 was rocky, to say the least, and CD Projekt Red has faced many issues in the meantime, from hacks and data leaks to class-action lawsuits. This may leave fans feeling uneasy about the developer's ability to deliver aCyberpunk 2077 multiplayer mode.
CD Projekt Red has released some information about multiplayer itself, andmore detailshave beenleaked by anonymous data miners. What can players expect fromCyberpunk 2077 multiplayer, and when will it be launched? Heres a rundown of all the information thats been released so far.
Related:Cyberpunk 2077 Hack Locked Devs Out Of Their Workstations For Weeks
In January 2021, anonymous data miners reportedly leaked information about two multiplayer modes for Cyberpunk 2077. One appears to be a "Heists" mode, in which multiple players can cooperate to complete quests, similar to single-player quests in the main game. The other looks like a "Deathmatch" mode, though most of the information about this one was limited to text players would see on the kill feed. The supposed leaked files also contained information about peer-to-peer connections, a four-class selection system, and other dedicated multiplayer functions.
The official information released by CD Projekt Red about Cyberpunk 2077 multiplayer has been fairly sparse. Back in November 2020, it was announced thatCyberpunk 2077 multiplayer will be a standalone game, not a mode within the main game. Fans neednt worry about purchasing a separate product, though, because CD Projekt Red has confirmed multiplayerwill be free.
Despite the data leak, CD Projekt Red still has not set a release date forCyberpunk 2077 multiplayer. In a January 2020CD Projekt investor call, the company stated Cyberpunk 2077's multiplayer would not be ready until "after 2021." This means players could see the multiplayer release by early 2022, though the many issues faced by CD Projekt Red since the release of Cyberpunk 2077- including hacks, data leaks, and multiple class-action lawsuits - might delay that launch a little further.
Overall, the multiplayer version of Cyberpunk 2077 is still somewhat shrouded in mystery. CD Projekt Red hasn't released many concrete details, and the release window is very vague. The developer has been struggling to release patches and bug fixes on time, so it seems likely fans could be waiting quite a while forCyberpunk 2077 multiplayer to launch.
Next: Why Cyberpunk 2077 Patches & Fixes Are Being Delayed
Source: CD Projekt
Super Mario's Failed Football Game, Explained
Nicole Rennolds is a writer and biology student from Baltimore, Maryland. Her writing can be found on Instagram @nicolerennwrites.
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10 Completely Ridiculous Cyberpunk 2077 Mods That You Need To Install ASAP – Screen Rant
Posted: at 5:29 am
CD Projekt's Cyberpunk 2077 launched in an incredibly rough state, but some of these radical mods can drastically overhaul the game for the better.
Cyberpunk 2077 is a game that, despite its iconic film and TV show influences, immersive world-building, the inclusion of Keanu Reeves, is often plagued by negative perceptions and derisive criticisms. The major reason behind such criticisms stems from the fact that the game often suffers from glitches and bugs that often border on game-breaking.
RELATED:Cyberpunk 2077 & 8 Other Awesome Video Games Keanu Reeves Appears In
These limitations have resulted in players looking for ways to customize the playing experience and rid the game ofits most frustrating faults. With official mod support from CD Projekt Red, moddingCyberpunk2077 will continue to be a pretty common thing.While some of the mods are quite utilitarian, there exist some which can be safely regarded as extremely ridiculous, yet extremely enjoyable at the same time. These mods rank high with gamers owing to their ridiculousness and should be installed as soon as possible to get the most and the unexpected out of Cyberpunk 2077.
The various NPCs in Cyberpunk 2077 all flaunt different futuristic skin textures, but doing the same when creating a custom character would prove to be pretty irritating in-game.
However, modder Crazy Potato has solved this frustration with the Chrome Female V Mod, which allows V to flaunt futuristic chrome skin that looks not only crazy, but quite appealing, as wellin a weird, far-future way, that is. The only downside to this mod is that Vs breasts seem to pop out of her clothes whenever this mod is activated,though weird issues like that are more-or-less par for the course for the game.
Cyberpunk 2077 is a game that is full of glitches and bugs, so much so that PlayStations CEO has even called out CD Projekt Reds attempt to launch the game in such a broken state. The bugs and glitches can become increasingly frustrating when players get stuck in game-environment components like walls and corners. Being stuck in a glitch is never a fun experience, and, therefore, a mod like Ghost Forward helps immensely.
Allowing players to teleport ahead a little distance can help them in getting unstuck and can also come in handy when wanting to infiltrate places that do not seem to have an entry in sight. It also has a neat feature of sliding the camera forward to look at what lies beyond the wall, thereby saving the player from landing himself/herself in an ambush or hurling himself/herself from the thirtiethfloor of a high-rise building.
The weather in Night City has a number of different variations, but, for the most part of the game, it is a bright, sunny with no trace of clouds. The Climate Change Mod by Essenthy makes up for this monotony by allowing the players to choose from fog, toxic fog, rain, overcast skies, and pollution as the default climate of the game.
RELATED:Cyberpunk 2077: 10 Things Fans Need To Know About The Original Board Game
The player still gets to experience other weather conditions, but the chosen climate remains the default. Although there are problems with this mod working perfectly when activated in the Badlands or the North Side, it is an issue that Essenthy promises to fix, and it hardly impacts the efficacy of this cool and weather-based mod.
There has been a constant debate surrounding whether Cyberpunk 2077 is a better game or whether it is Fallout 4. Irrespective of which game delights the modern player, it cannot be denied that both support some brilliant mods. One such ridiculous mod, specific to Cyberpunk 2077,is I2ahmans Netwatch Cyberware mod.
An appearance mod that allows V to sport the cyberware that players can see on the faces of Netwatch agents, this mod might not do anything crazy in the gameplay but is a damn good facial enhancement to have.
Cyberpunk 2077 is a hugely demanding game that strains the gamers system extensively. Therefore, in order to make the playing experience smoother, a mod called Disabled Crowd exists that makes the crowd in Night Citynonexistent.
While this may seem like a lonely game, with V completing his/her story through deserted lanes and empty intersections, it improves the game's performance exponentially owing to the lesser number of components the system has to render. Furthermore, the look is quite dystopian and makes for a slightly ridiculous mod that gamers looking for efficiency might prefer.
The NPC behavior in Cyberpunk 2077 is quite frustrating, with the characters disappearing if adequate attention is not given to them. The botchy behavior by such NPCs is courtesy of the games unpolished release, an aspect that Take-Two owner Strauss Zelnick has hugely criticized. However, with the existence of the Alternate Crowd Behavior and Other Tweaks mod by TemplarGFX, this frustrating aspect can be somewhat managed.
RELATED:10 Movies Cyberpunk 2077 Fans Need To Watch
What this mod allows players to do is select the appropriate crowd behavior that he/she would prefer. Players can either choose a dynamic collection of NPCs or a more consistent collection. Other customizations that this mod can aid include asset streaming, the traffic, as well as the general behavior by the AI. However, it must be noted that using this mod might affect the FPS of the game and put a major strain on performance.
There are a lot of things, including the game's gangs, that do not make any sense in Cyberpunk 2077. One other thing that is just as nonsensical in the game is the handling of vehicles, which seems to be overpowered at best and rusty at worst.
The Better Vehicle Handling mod by RB allows the players to somewhat compensate for the ridiculous handling of vehicles that the game has to offer. While the mod in itself is not ridiculous, it is splendid in the sense that it tames vehicular control to a brilliant degree, an aspect that is over-the-top for anybody playing the un-modded version of the game.
There are many hidden gems in the massive user-generated lineup ofCyberpunk 2077 mods.One such mod that takes players out on a stroll through memory lane is a reshading mod that is basedon the iconicDoomgames of 1993.
TheDOOM Reshade mod basically allows players to reshade the game byrecreating the pixelated look of the FPS classic and implementing the same on the graphically exquisite Night City. Although in-game text and HUD elements are going to be completely unreadable, it is a ridiculously cool mod to have, and, in a weird way, it fits the game's retrofuturist aesthetic.
For lovers of RPG, the Unlock Night City mod is the perfect ridiculous mod to install right away. Allowing players to unlock cordoned-off areas in the city, this mod is brilliant in the sense that it allows access to places that most players cant enter while enabling them to enjoy the interior design of these areas.
This mod makes Night City a lot more interesting, and, as new places including Delamain HQ, Voodoo Boys Underground Base are added, this mod will be all the more impressive.
Many players have constantly complained that Cyberpunk 2077 would have been a whole lot better had it beenin third-person instead of first-person. As players dedicate an insane amount of effort in building the perfect version of V, many yearn to behold their creation as he/she walks around Night City in unabashed glory.
The JB - TPP MOD WIP Third Person mod achieves exactly this, allowing players to toggle between first-person and third-person views, adjust the angle as they desire, and even find hidden places that do not expose themselves at first glance when playing the gamein the first person. While this mod is still buggy at times, it is sure to improve in the coming months, especially with mod support from CD Projekt Red becoming official.
NEXT:10 Cyberpunk TV Shows To Watch If You Play Cyberpunk 2077
Next Ranking The 10 Most Important Weddings In Marvel Comics
Arnab Rakshit is an avid reader, writer, movie-buff, and comics fanatic residing in Kolkata, India. He is a graduate of Asutosh College, Calcutta University, with a Bachelor of Arts degree in English Literature. Having worked in the field of content development for myriad clients for the last three years, he is confident about creating meticulous and informative content for ScreenRant readers, He also enjoys a competitive game of Table Tennis once in a while.
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10 Completely Ridiculous Cyberpunk 2077 Mods That You Need To Install ASAP - Screen Rant
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Cyberpunk 2077: Does the game meet its hype? – Prothom Alo English
Posted: at 5:28 am
The performance issues with cyberpunk are absurd. This game is borderline unplayable on PlayStation four and just consoles in general. Considering CD Project made cyberpunk themed collector's edition PS4 an Xbox Ones when it barely gets above 20 fps in either of those consoles. The bugs are outrageous, not just tacky glitches, but actual game breaking bugs where missions will just not work and you have to go reload or even relaunch to try and make the game work. I had to save and reload saves multiple times just attempting to make a single NPC spawn so I could start a side quest. It is a disaster. In terms of its performance, it is the buggiest game at launch. Even with a tank of a pc, thereve been records of fps drops. It doesn't really run that well, even on like the best settings on the best PC, you're still going to have FPS drops, you're still going to encounter so many glitches. For me a midbudget gamer it was a nightmare.
Aside the game breaking bugs and glitches, the game very immersive. The characters are very well written and very interesting. The universe of Cyberpunk 2077 is not only visually breathtaking and one of the best-looking games I've ever seen in terms of its graphics and its art style and just visuals in general. You play as V, a cybernetically enhanced street hustler returning to Night city to make their name on these squalid, vicious streets, taking about any job even infiltration and assassination jobs for the gangs whove carved up the criminal underworld. You happen to get a job to steal a biochip from world leading industrialists Arasakas son. Circumstantially you put the biochip in your head and managed to get away but infecting yourself with the digital ghost of dead rocker and anarchist Johnny Silver hand. If you dont get him out of your brain, youll both die.
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Games Inbox: Will Rockstar make a GTA 3 or San Andreas remaster? – Metro.co.uk
Posted: at 5:28 am
Should Rockstar skip straight to San Andreas? (pic: Rockstar)
The Friday Inbox tries to imagine what Playground Games Fable will be like, as one reader learns the horrors of Senran Kagura.
To join in with the discussions yourself email gamecentral@ukmetro.co.uk
Skip to the thirdIm really in two minds about the idea of a GTA remake or remaster. To be honest, I think Rockstar has left it so late now that its not really going to work. Assuming they start with GTA 3 I think its just going to come across as a simplified version of GTA 5 with no real benefit to playing it.
GTA 3 didnt really have many proper characters, as I remember your character was never named and didnt speak, and both it and Vice City were, in terms of the story, just an excuse to recreate a bunch of scenes from movies like Goodfellas and Scarface. Everyone loves the soundtrack to Vice City but I really dont think it has anything else going for it.
The only remaster that makes sense to me, from the classic era, is San Andreas. The map is a bit too similar to GTA 5, its true, but it was the first time the games had a proper, coherent story and CJ is still my favourite protagonist. Maybe theyll try and do all three, but if its just going to be one Id say San Andreas is all you need.Arno
Showing its ageRemastering the older GTA games certainly seems more likely than remaking them. But the thing is, GTA 3 and Vice City would probably feel very confined compared to GTA 5. I havent played either for a while but I bet just a lick of paint wont hide the fact that the gameplay feels very dated at this point. San Andreas would benefit most, as that map felt huge (Im sure its really not by todays standard) but GTA 5 is basically an improved San Andreas anyway.
Of course, theyll sell because its GTA and nostalgia is a thing, but Id much rather they work on GTA 6. Maybe theyll add in an online mode didnt the PC version of San Andreas have online multiplayer?Matt
GC: Were pretty sure it didnt, but theres certain to be some fan-made mods.
Seasonal FableSo, Ive been thinking a lot about the new Fable and what Playground Games could potentially bring to the game from their prior games. As all the games they developed were Forza Horizon its a difficult task, but one thing Forza Horizon 4 did that could be a really interesting addition to a role-playing game is seasons.
It could really add to the quest design that some quests might only be available in certain seasons, such as crossing a big lake that freezes over in winter or a drought in summer where you have to help a village obtain fresh water. Whether Playground does anything like this is complete guess work but it could be pretty unique. Does any other game have anything like it?Jay Johnson
GC: Animal Crossing and farming games like Stardew Valley do, as did Pokmon Black/White. Theres also Zelda: Age Of Seasons, although thats more for the sake of puzzles. Games like Bully and Persona certainly show the passage of time, since theyre tied to the school year, but we cant think of any modern role-player that has dynamic seasons.
E-mail your comments to: gamecentral@ukmetro.co.uk
VR visionRegarding the news about Sony releasing and staying with their VR technology, I really think this is positive news and its just not a fad/flash in the pan technology like the 3D tellies of before. I honestly think the whole VR experience, since the original PlayStation VR days, have now changed dramatically and definitely moved onto the next level, especially when Facebook have only just released the awesome Oculus Quest 2 last year for just 299.
It is truly a game changer because you get all the latest tech crammed into one piece of kit at a ridiculous 100 cheaper than its predecessor, that was only released the year before. If Oculus can produce a high-quality wireless headset just imagine the possibilities Sony could achieve with their next gen VR unit and the power of the PlayStation 5 at its back!
I have every faith in Sonys continuing vision with their next VR project and I just hope that this will be the very next level of gaming and who knows, just maybe the start of our gaming standard habits for the future and beyond!JAH
Russian rouletteDont know if Im stating the obvious here but Ratchet & Clank is free on the PS Store right now. I happened upon it whilst browsing.
I also took a punt on Senran Kagura (paid) that was discounted. Wasnt sure what to expect as there were no screenshots. Thought it sounded quite intriguing by the description. Bought it for that reason. There were no thumbnails as to the actual look or theme of it. Now I know and so does the missus. I feel dirty. Im sleeping in the kennel tonight I think!D Dubya
GC: Couldnt you have just looked up a review? We played one of the Senran Kagura games on the 3DS and it was mind-bogglingly awful.
Battlefield balanceTo present an alternative view on the series, weve been put off recent Battlefields because of the implementation of vehicles, destruction, and player numbers, and the impact they have had on game balance and map design.
Some modes, particularly Rush, simply dont work with higher numbers (and while Im not averse to other modes with larger numbers it needs to work with mode and level design). Often in Conquest levels with higher numbers its hard to feel you are having any meaningful impact.
Vehicles are great, but recent Battlefields have made vehicles stronger at the same time as being less integral to playing the objective. Compare the Amtrac of previous Battlefields. You couldnt drive and shoot but it was a durable vehicle ideal for tactical positioning to help deal with an objective. Recent vehicles, particularly air vehicles, are mostly designed to rack up enormous amounts of kills for very little risk. In previous games a single canny opponent with C4, mines or a rocket launcher could deal with an overexposed tank. Not so much now.
Destruction is great, in theory, but it needs to be managed. Too often the careful level design is flattened, leaving the game to play out on a far less interesting battlefield, with nowhere to hide from long range sniping and vehicle kills. It actually makes the game less tactically interesting rather than more.
Numbers, vehicles, and destruction all have a place but recently theyve been embraced without much consideration for balance and level design. Id advocate more thought and consideration, but not more of everything.Matt (he_who_runs_away PSN ID)
A month of SundaysAny idea when Cyberpunk 2077 will be back on the PS store? Saw that the patch had been delayed but didnt know if once the patch was implemented the game would be back on the market or if it required even more fine tuning?Michael, Crawley
GC: There doesnt seem to be any clue. Sony were clearly furious about the way CD Projekt handled things, especially offering refunds without checking with them first.
Gaming unpluggedGreat to see HeroQuest mentioned this week, but for those who are new to modern board gaming I would strongly recommend care over nostalgia when choosing where to invest your 100 or more. Gloomhaven is the obvious first consideration, as its gaming system has moved with the times to incorporate superb euro-style card play, which genuinely blows most of the competition out of the water especially those that still rely on monotonous dice throwing to decide every move, combat, and skill test.
For gamers who are happy with more complexity I would then definitely recommend checking out Mage Knight and War Of The Ring two quite different games but with adventure and battles and miniatures at heart and, again, both with powerful card play as well as some clever dice use. Runebound Third Edition is an interesting new twist on adventure games, which uses a novel disc-flipping system to decide your fate. Extra discs can be added to your pool as you upgrade and progress, exploring the lands of Terrinoth. This really is a clever new game and a great example of how the genre can move forward with great design.
A handful of quick suggestions for video gamers who might want to own one or two board games only: Eldritch Horror is an easier, abstracted version of the huge Arkham Horror games, and very good with it; Lords Of Waterdeep is a fantastic adventure Dungeons & Dragons game but SUPER light and therefore a great starting point for new and younger board-gamers; and then I would recommend Legends Of Andor which offers something in-between Gloomhaven and HeroQuest a light, story-laden adventure game with plenty of instructions and hand-holding to get you up to speed with the game system, which uses an easy and clever dice system. And then for something totally different, more puzzle game with adventure flavour, my family has enjoyed Kingdom Builder and Adventure Land (published by Queen Games and HABA, respectively).
Like anything today, you can see excellent video playthroughs of all these games if you search YouTube.
Happy gaming, on screen and off.Will Sargent
Inbox also-ransI wouldnt normally say this about anything but Elden Ring is one game I would buy/pre-order the second it became available, no questions asked, no reviews read. Id probably even buy the collectors edition if it had a good one, FromSoftware are that good.Taylor Moon
So apparently theyre going to make levelling up in Avengers harder/slower. Thats an interesting idea. First Anthem and very soon to follow I would imagine Avengers. Who wouldve guessed!Capsicum
This weeks Hot TopicThe subject for this weekends Inbox was inspired by reader David, and asks what is your experience with PC gaming and do you think its better or worse than consoles?
Do you own a gaming PC and if so how much did you pay for it and how well does it run modern games? What do you see as the pros and cons of PC gaming and do you feel either option has got more or less appealing in the last few years?
If you dont own a gaming PC what would make you consider it and what has put you off so far? Overall, do you think PC gaming will become more popular in the future or less?
E-mail your comments to: gamecentral@ukmetro.co.uk
The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers letters are used on merit and may be edited for length and content.
You can also submit your own 500 to 600-word Readers Feature at any time, which if used will be shown in the next available weekend slot.
You can also leave your comments below and dont forget to follow us on Twitter.
MORE : Games Inbox: Losing faith in PS5, Fantasian on consoles, and Splatoon realism
MORE : Games Inbox: Battlefield 6 vs. Call Of Duty 2021, Chrono Trigger sequels, and Elden Ring marketing
MORE : Games Inbox: Elden Ring release date estimate, The Legend of Link, and Drakengard remake
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Cyberpunk 2077 Players Are Being Haunted by a Ghost – ComicBook.com
Posted: February 21, 2021 at 12:11 am
Cyberpunk 2077 players on PS4, PS5, Xbox One, Xbox Series X/S, PC, and Google Stadia are being haunted by a ghost, but not because there's a ghost that stalks players in the open-world RPG, but because of a bug. It's been a minute since the last Cyberpunk 2077 update released, which means there's now been a variety of bugs plaguing the game for weeks. For example, the ghost of Adam Smasher is following players around and popping up at random times to scare the Bojangles chicken out of them.
Over the past few weeks, players have begun to report the bug, but many assumed it was just a myth, until recently. Taking to Reddit, one player confirmed the bug is indeed real with a video showing Adam Smasher hunting them down.
Right now, it's unclear what triggers this bug, what platforms it is and isn't plaguing, and how prevalent it is. It's also not clear how to avoid it and if there's any solution for it.
At the moment of publishing, CD Projekt Red hasn't officially addressed the bug. If this changes, we will be sure to update the story. And of course, if more information about the bug itself surfaces, we will also give the story an update with said information.
Cyberpunk 2077 is available via the PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, PC, and Google Stadia, and right now, it's still a bit of buggy mess no matter what platform you're playing on, but it's also drastically improved from launch. It's in pretty good shape now, but far from perfect, and very far from bug-free.
For more coverage on the best-selling open-world RPG -- including all of the latest news and all of the latest bugs -- click here or check out the relevant links below:
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Cyberpunk 2077: Everything We Know About Tyger Claws And Their Lore – TheGamer
Posted: at 12:11 am
Throughout Cyberpunk 2077, V and the player encounter a considerable amount of gangs, but none as cool and scary as Tyger Claws (well maybe Maelstrom are a little scarier).Tyger Claws are a well-known and deadly gang that roams Night City. However, they're shrouded in mysteries that even the biggest fans don't know about.
RELATED:Every Cyberpunk 2077 Gang, Ranked
They're badass Katana-wielding beasts who control much of Night City and have some serious friends. However, as it is with a lot of Cyberpunk gangs, Tyger Clawskeep much of their details secret. They seem to be buried deep into both the criminal underworld and the corporate highlands. All this and so much more is the reason this gang is so loved by fans.
Cyberpunk 2077 often shows the character how important connections in Night City can be. One of the main reasons that Tyger Clawshave become as huge as they are is due to their affiliations.
While a lot of gangs are powerful without the help of anyone else, Tyger Claws have the friendship of the one and only Arasaka on their side. This not only allows them to be practically indestructible but gives them access to unbuyable cybertechnology and military-grade automatic weaponsmeaning this gang has an edge like no other.
Due to this friendship with Arasaka, their size, territory, and combat skills, many fans have actually deemed Tyger Claws as the most powerful gang in Night City.
While many other fans and critics of this idea think it to be Maelstrom, the two gangs are actually pretty powerful in their own rights. But if it came to battle, it is military-grade techvs.black-market mods along with two completely different fighting styles.That battle would certainly be an interesting fight to see.
The biggest gang in Cyberpunk 2077 goes to The Aldecaldos with a whopping 10,000 members! The smallest is the Voodoo Boys with a tiny 50-250 members. Interestingly, Tyger Claws sits on the higher end of this withmore than 5,500 members ready to complete jobs and hack and slash.
RELATED:10 Science Fiction Games To Play On PS4 Instead Of Cyberpunk 2077
These numbers make for a well-organised and well-populated gang that is ready to do anything to get what they want or complete a job. Ultimately, Tyger Claws are one of the biggest gangs in Night City with all its members being in the same place, unlike The Aldecaldos. This makes them extremely scary and rather unavoidable if V messes with them.
Going by the names ofTaki Kazo, Jun Azegami, and Marcus Ichida, Tyger Claws don't run the hierarchy of their gang-like those of Maelstrom or The Aldecaldos.
This gang has a series of leaders, all working together to achieve their goals. V meets all of them at one point in the game and does, in fact, dictate the future for some of these leaders. Nevertheless, it's interesting that they all work together instead of killing or having an established hierarchy.
Tyger Claws clearly don't run their gang like anyone else in Night City and, unlike 6th Street who lost their way protecting the city from other gangs, the Tyger Claws seem to have stuck to their morals and keep working towards the same goal.
Their ideals are to protect the Asian community of Night City in 2045 with the gang helping rebuild Japantown back to its former glory. It's nice to see a gang trying to do good and sticking to their promise of helping innocent people rather than killing them (most of the time).
Due to it being such a sizeable gang, it would be a problem if the leaders and passers-by didn't know that this goalof protection wasn't as concrete as it sounded. As it is with any gang, there are much lower-down members who love to stray away from their morals to quench their bloodlust.
RELATED:Cyberpunk 2077: 10 Things You Didn't Know About Johnny Silverhand
The Tygers are quick to turn to cruel and horrific killing, as well as harassing bystanders and provoking any fight they can. The leaders would punish them, but many of these events just go unseen.
Due to Japantown being Night City's best nightlife district, the Tyger Claws basically run Night City's nightlife. Moreover, they own more businesses than anyone else controlling restaurants, clubs, casinos, bars, and braindance clubs.
The gang isn't stupid though; many of these are registered and legal businesses (as long as no one looks behind the curtain). Thatreveals a world of human trafficking, prostitution, drugs, and hitmen.
The database of Cyberpunk 2077 reveals that the Tygers Claws is a mixing pot of Asian communities and other communities all coming together to fight a common cause. However, the Chinese and Japanese demographic is undeniable.
Many character models in the game, sadly, look similar to one another and the game has been widely panned for its lackluster graphics performance. But players can usually spot Tyger Claws membersby their awesome tattoos, swords, and pimped-out motorbikes.
The Yakuza are basically the Japanese Mafia and run most of the underground operations. So having members of the Yakuza come over and work for Tyger Claws certainly makes them even more deadly and terrifying.
This may be the reason that Tyger Claws are not adverse to a little abduction, murder, or torture if needbe. But ultimately, it shows just how many people want to be in this gang, as well as the rich culture behind it.
While Maelstrom owns the Watson District and the Wraiths and The Aldecaldosfight over the Badlands, the Tyger Claws are unopposed with their multiple factions in multiple districts. Namely: Westbrook District, Watson District, Japantown, Charter Hill, Kabuki, and Little China.
These all show just how powerful this gang is.The amount of territory they're based in proves their lust for power and need to upscale both their businesses and their locations.
NEXT:Cyberpunk 2077: 10 Things To Do After You Beat The Game
Next 10 Final Fantasy X Characters Ranked By Outfit
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Cyberpunk 2077: 15 Common Mistakes Beginners Make, How To Avoid Them – TheGamer
Posted: at 12:11 am
Diving straight into Cyberpunk 2077's gorgeously twisted and colorful world is both exhilarating and overwhelming. For those unfamiliar with CD Projekt Red's previous games, it can even be a burden to try and absorb and understand everything about the world around them while also making a coherent character build. With so many features, things are bound to get messy.
Luckily, after a few weeks of the game being available, it's evident there are recurring mistakes and issues that players face when starting the game for the first time. Without knowing exactly what to do or what to focus on, the game can end up punishing you in the long run. Here'sjust a few things that might make your stay in Night City miserable, and how to fix them as soon as possible.
RELATED: Cyberpunk 2077: 5 Ways The Game Gets Better After The First Act (And 5 Ways It Stays The Same)
Updated on February 20th, 2021 by Anastasia Maillot: Now that players have been able to explore the streets and hidden spots of Night City even further, it's even easier to see the things that most people miss out on or fail to do correctly. While the game isn't by any means hard, it can be frustrating to play if certain features are ignored or misused.
With that in mind, there's a few more additional tips and tricks to keep in mind to get more out of your time in Night City. Whether it's faring better in combat or just finding more loot and quests, here's a few more roadblocks beginners should avoid when starting the game.
Before Cyberpunk 2077 was even released, the developers revealed that Night City would be smaller than the world of The Witcher 3. That being said, while its sheer size as a map is tinier, it does make up for it by being an extremely vertically build world with tons to explore at heights.
In the beginning, this might be a bit tough since you won't have double jump available as a cyberware mod, but you can still use elevators and stairs to take you to locations you would normally not visit. Keep your eyes peeled for such spots, since a hidden quest or item could be hiding just above your head.
The really cool feature about the game is that there's more than one approach to each gig and quest. No matter what kind of character build you go for, there's always a way for your V to complete the quest in their own way. Going in guns blazing, even against tough enemies, isn't always the only options.
RELATED: Cyberpunk 2077: Everything We Know About Maelstrom And Their Lore
When you need to tackle a mission, make sure to check out the area before that. You might find backdoors or ladders or other alternative entrances that can make harder missions significantly easier, as well as better serve your V's special skills.
The NPCs of Night City all have their own story to tell, and it's important to listen to that story. Although the most important line is always highlighted in yellow, it's recommended to explore the blue dialogue lines since they can open up alternative paths and choices later down the line.
In fact, some gigs and quests even depend on V exploring these options, which often reveal something new and unexpected about a character. Never simply skip or rush through dialogue options, as it might cost you a better mission ending.
At the beginning of Act 2 and as you begin to level up your street cred, you'll notice fixers will be contacting you quite often to try and sell various vehicles. Moreover, visiting merchants early on can also be tempting since the gear you start with is generally quite bad.
Despite this, you should absolutely avoid buying anything. The best gear in the game are usually quest rewards or randomly found. That also includes a range of free vehicles you can earn through quests, so try to be patient at first and explore the city and its quests before rushing off to spend your hard-earned money.
There's a whole myriad of perks to spend points on, and with perks comes attributes that you'll be really tempted to level up, just to be able to open a door or force yourself through a situation. However, this is the opposite of what you actually need to do when it comes to leveling up your skills.
RELATED: Cyberpunk 2077: 10 Most Creative V Customizations We've Seen
It's much better to wait in order to get a bunch of perk and attribute points, rather than spending them one at a time. This might mean having to level up several times before actually investing into anything, but it gives you a better sense of what kind of build you want to go for and commit to.
It's really no secret by now that the game is still not optimized, even for PCs. If you're looking for a perfectly smooth experience, it might be smarter to just wait for patches to come through in the next few weeks and months. However, if you'd like a dose of Cyberpunk 2077 right now and you're on next-gen console or on PC, you can make it work.
On PC, make sure to tweak crowd density in particular and put it on low. Other tweaks include turning off chromatic aberration and motion blur. Also make sure to lock your FPS to 60 and set the value under it to 60, as it tends to be 30 by default. For a full guide on how to get an FPS boost, check out these additional graphics tips.
As of now, there's no way for players to modify the appearance of their V once they've loaded into the game, unless they install a mod that was recently published. If you're on console or you rather not play around with mods, you'll have to wait for a potential future feature by CD Projekt Red to change your V's appearance.
RELATED: The 5 Most Forgettable Side Characters In Cyberpunk 2077 (& 5 Surprisingly Memorable Ones)
That's why, you might as well take all the time you need in character creation. This is the time to make the character of your dreams, the V you'll be spending the next 30 hours playing with. They'll appear in a few cutscenes, so you want them to look just the way you prefer.
A common mistake for a lot of beginner RPG players is not wanting to commit too hard on a specific attribute to perk tree. Cyberpunk 2077 currently has five attributes, with a sixth one most likely coming up in a future DLC. Within these attributes are several perk trees, which amounts to a lot of different skills.
As you level up, try not to add points here and there just because you want to open one sealed door in a building. Try to commit to the build you initially start off with, because spreading your points too thin will amount to an immensely weak character build. If your V starts off as a melee weapon specialist, don't put points into every possible firearm perk tree.
As you open your quest log for the first time, you'll be greeted by the sight of a bunch of different quests. There's main jobs, side jobs and gigs. Each of these quests are marked with a danger level, which should be respected if you're just only starting the game and have little experience in Night City.
These dangers levels will change as you level up and become more powerful, so don't get discouraged if a side mission feels incredibly difficult. Just do a few Moderate or Low level gigs for fixers, which should help you level up your V and lower the danger threshold for other quests. On your map you can also click around on various missions and side jobs that are unnamed, as they'll still tell you the difficulty level for them. The highest you should attempt is a Moderate or High level mission.
Fast travel is limited in the game, meaning you can only travel by using a fast travel terminal. These terminals are scattered all around Night City and the badlands, so it's usually pretty easy to find one relatively nearby. However, especially early on in the game, using these fast travel points is a bad idea.
RELATED: 10 Tips To Make An Overpowered Character In Cyberpunk 2077
By driving or walking around, you'll discover a lot more interesting gigs and side missions that you would otherwise miss while playing the game. Initially, it's better to just take your time and travel the world slowly, while getting to know your surroundings better. You never know what you might find, and you wouldn't want to miss on rare items.
The main quest is a very immersive ride, and it's easy to get carried away by it. Each mission feels exciting and empowering, as it reveals more and more about the Relic that both Johnny and V now have to deal with. However, this is a terrible idea if you're looking to get a decent ending.
Side missions in the game actually have a huge impact on the final ending you'll get. Depending on your relationship level with certain side and main characters, you'll have more or less options when it comes to deciding how you'll want to proceed after reaching the point of no return. Moral of the story: finish your side missions!
Cyberpunk 2077 feels empowering with all the cool, special features it introduces for combat. However, enemies aren't just cannon fodder for V. They'll take advantage of their surroundings just as much as V, and sometimes they might even employ a netrunner to attack V from afar.
Due to this, it's better to go in with a plan. Not every situation is resolved with violence either. Sometimes, an alternate route, or a back door is the easier, better way to go. If you have to take a fight, be aware of your surroundings and take advantage of cover. Some perks will even boost your damage if you shoot from cover. Netrunners in particular should take every chance they can to use their surroundings to hack and distract enemies.
Another big mistake players commit is forgetting about their old friend Viktor. No, but in all seriousness, don't forget about Viktor or any of the other vendors and ripperdocs stationed around Night City. Visiting them regularly will allow you to grab some seriously good-looking and powerful gear, provided you have money.
RELATED: Cyberpunk 2077: 5 Of The Best Companions To V (& 5 Of The Worst)
The most important part to upgrade regularly is cyberware. As you progress, more powerful versions of your cyberware parts will become available at various ripperdocs. Remembers those Kiroshi optics Vik gives you? They can eventually be upgraded to a better one. Rememberthe cyberdeck you get at the beginning of the game? A more powerful version will be available at netrunner shops, so always keep some eddies on you for upgrades.
The police of Night City is often painted as a powerless entity. However, they can become a real annoyance to V very quickly. Breaking the law can sometimes happen accidentally, if you crash into a civilian or a stray bullet hits them in a fight against some gang members. In that scenario, a warrant will be issued and the police will pretty much just spawn on you automatically.
Evading the police isn't hard, but once you have a warrant on you, driving or walking past police patrols will turn them aggressive quickly. Moreover, if you fight a police force that spawns on you, they'll keep reappearing in waves, making it increasingly more difficult. So, if you'd rather not deal with the police, try to pull enemies from the streets into areas that aren't as crowded. And of course, don't drive all over the place.
Street cred is a measure of how believable your V is in the streets of Night City. Every set level your street cred will reward you with unlockable features, such as new clothing and weapons. Cyberware is also locked behind street cred limitations.
To keep an eye on your street cred and check each level reward, go to your inventory. You can also check progress for specific skills and how every level affects your capabilities with pistols or melee weapons for instance. Knowing these things will make you more aware of how you play, but also of the possibilities you have when visiting vendors around Night City. Reaching level 50 in street cred is the maximum, and it's also an achievement for the game.
NEXT: 10 Biggest Quality-Of-Life Changes Cyberpunk 2077 Needs
Next Genshin Impact Vs. Breath Of The Wild Memes That Are Too Hilarious For Words
Tea lover and video game obsessed writing enthusiast with her very own Overwatch team, Anastasia writes about games that leave an impression on her and make her come back time and time again.
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Cyberpunk 2077 Becomes More Challenging With The Harder Gameplay Mod – Wccftech
Posted: at 12:11 am
Cyberpunk 2077 is not exactly a challenging game, even at the highest difficulty level, and a new mod that has been released online attempts to fix this issue with some gameplay tweaks.
The Harder Gameplay mod comes in two different versions that change the bonuses that are obtained by improving attributes. This prevents V from becoming too powerful, especially if the player engages in a lot of side content. You can download this new Cyberpunk mod from Nexus Mods.
Cyberpunk 2077 Heavily Customized Optimization Mod Massively Improves Performance by Lowering Rendering Distance and More
List of changes - Attributes and Skills: every BONUS you get is reduced, Stamina,Health, Melee damage, Critical Damage, Crit chance, Memory and Upload time, Evasion,Reload Speed, Attack Speed, Scope Aim time, etc... I think it is pretty much self-explanatory.Whatever attributes and skills give you is reduced, a few values stay untouched only.Changes are mostly 0,33-0,5-0,66-100-150-200% judged from gameplay experience aka educated guess.
The Cyberpunk 2077 modding community has been working hard since the game's release back in December 2020. The many mods that have been released so far introduce new character customization options, a third-person camera, new gameplay mechanics, and even attempt to improve the game's optimization.
Cyberpunk 2077 is now available on PC, PlayStation 4, Xbox One, and Stadia. The game will launch on PlayStation 5 and Xbox Series X and S later this year.
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolisobsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your characters cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.
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Cyberpunk-ed Tesla Cybertruck Looks Ready to Hack and Slash – autoevolution
Posted: at 12:11 am
By the end of the year, production of Teslas insane Cybertruck electric pickup should begin. Like most other cars Tesla has made, this one too is expected to redefine the segment it plays in, if not when it comes to technology, then at least as far as design goes.
A machine from how far in the future? one could ask. Well, why not from 2077, the year when the action of one of the most anticipated games in recent times is set.
CD Projekts Cyberpunk mammoth undertaking, released at the end of 2020, is, if you like, a futuristic version of GTA. Despite being riddled with issues ever since launch, the game is already played by hundreds of thousands of people, who are enjoying a virtual life as in a California setting called Night City.
In doing so, players use a variety of tools, including vehicles. We have things like the Archer Hella sedan, Chevillon Thrax executive car, or the Militech Behemoth heavy-duty truck, just to name very few. Despite fitting right in, both design-wise and by name, Teslas Cybertruck is not in there, at least officially.
The fact that the vehicle might end up being featured in the game Elon Musk is one of those hundreds of thousands of players has only fueled peoples imagination, who rushed to create renderings of how the electric truck would look like in the virtual world.
The latest such stunt comes from Bristol Street Motors, who envisioned Musks creation as a hardcore doomsday machine, just what the employer prescribed for killings performed at the outskirts of the city. Already capable of withstanding serious beating (as long as you dont throw a sledgehammer at its windows), it was now gifted with reinforced bodywork and windows, big light projectors up top, and what seems to be a pair of blades that could be just the right weapons one needs to take on the scum of Night City.
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