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Category Archives: Cyberpunk
Explore a Cyberpunk Club in the New Video Game "Isolationist Nightclub Simulator" – EDM.com
Posted: March 16, 2021 at 2:39 am
Coming this week from the multi-talented digital artist and sound designer, Edwin Montgomery, is a new video game calledIsolationist Nightclub Simulator. For years, he's been celebrated by his peers in the industry and his work has been included in games involving major franchises like Wasteland, Dungeons & Dragons, Warhammer 40,000, andGame of Thrones, among others. Now,Montgomery istaking on the world of electronic music with his new surreal adventure.
Alongside the listing for the game on Steam, a brief description on what players can expect was shared.
In a dark and familiar future, a mysterious plague has all but shut down life on earth's surface. From the safety of your bunker, enter this vivid simulation and transport yourself to a futuristic, neon and smoke drenched nightclub where you can create your own music, enjoy a virtual drink, and explore the whole labyrinthine club (including a dance floor, bar, arcade machines, enormous indoor garden and art gallery). This blend of walking simulator, music creation game and relax-em-up immersive sim has a little something for everyone.
On YouTube, Montgomery shared a trailer of the upcoming game, giving fans a small look at the cyberpunk-styled journey they will soon embark on.
As shown in the trailer, players will be able to partake in a number of activities during their trip through the psychedelic club. Virtual instruments like synthesizers and drum machines will be available for use, allowing players to create their own songs in-game. There will also be numerous arcade games scattered throughout the venue, providing some mini-game entertainment.
While the journey is single-player only, there's an interesting messaging feature that connects players around the world. Using an in-game terminal, players can write messages that will randomly appear inside other players' versions of the game. For those looking to escape the music for a moment, the trailer also showcases a "chill-out room" that seemingly transports those who enter to outdoor environments, like a forest or desert.
Edwin Montgomery's Isolationist Nightclub Simulator will be released on PC and Mac on Thursday, March 11th, 2021 via Steam. You can wishlist the upcoming game here.
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Cyberpunk 2077 Is Finally Here, and You Can Already Get a Discount – msnNOW
Posted: at 2:39 am
Advertiser Disclosure: At Slickdeals, we work hard to find the best deals. Some products in our articles are from partners who may provide us with compensation, but this doesnt change our opinions.
Okay, this is it. After years of hype trailers and delays, Cyberpunk 2077 has finally arrived. And based on the remarkably high reviews, many feel it was worth the wait.
While many of the pre-release discounts have ended,Walmart has the Xbox One version for $34.45 and PlayStation 4 version for $34.60. Additionally, while the Collectors Edition is frequently sold out, the PS4 version is currently in stock at Walmart for $249.99. If the game is sold out at Walmart, GameStop and Best Buy both offer the Collectors Edition as well.
Order Cyberpunk for Xbox | Order Cyberpunk for PS4
If you pre-ordered Cyberpunk 2077, you received an assortment of physical and digital goodies.
Physical items:
Digital items:
While technically, these items were exclusive to the pre-order period, the internet figured out that all the physical items are included in the physical PC version, currently available for $59.99.
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For all the latest on video game sales and discounts, make sure to head over to ourDeal Alertspage and set up notifications for the games you want the most.
Our editors strive to ensure that the information in this article is accurate as of the date published, but please keep in mind that offers can change. We encourage you to verify all terms and conditions of any product before you apply.
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Cyberpunk Thriller Beyond A Steel Sky Is Coming To PS4 In Q3 2021 – PlayStation Universe
Posted: at 2:39 am
Beyond a Steel Sky, critically acclaimed cyberpunk-flavoured thriller from Revolution Software, will finally be coming to PS4, Nintendo Switch and Xbox One in Q3 2021 as a digital and physical release, publisher Microids has announced.
The game was originally released for Apple Arcade back in June 2020, with a PC and Mac launch following the next month. However, for whatever reason, a console version of Beyond a Steel Sky has remained elusive until now.
Stephane Longeard, CEO of Microids, commented:
Signing this publishing deal with the renowned Revolution Software studio delights us! Were thrilled to give players the possibility to (re)discover the long-awaited sequel to Beneath a Steel Sky on consoles by diving into a captivating story supported by clever gameplay mechanics and gorgeous graphics.
Charles Cecil, CEO and game director at Revolution Software, added:
I am delighted to be working with Microids, a company with such a great reputation for publishing high quality adventuresthey are the ideal partner for Beyond a Steel Sky, our most ambitious adventure to date.
Beyond a Steel Sky takes place in Union City, a dystopian cyberpunk metropolis that is ripe with mystery and sinister secrets. Taking place decades after the original game, Beyond a Steel Sky is an ambitious adventure featuring a stunning comic book aesthetic from Dave Gibbon, and sees players following Robert Foster, who is on a mission to rescue a child recently abducted in a brutal attack.
Related Content Sony PS5 Complete Guide A Total Resource On PlayStation 5
Beyond a Steel Sky is due for release on PS4, Switch and Xbox One in Q3 2021.
[Source Gematsu]
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1971 Buick Riviera Widebody Concept Is Both Timeless and a Little Cyberpunk-ish – autoevolution
Posted: at 2:39 am
Its relatively easy to develop a soft spot for cars such as the third-generation Buick Riviera. Built between 1971 and 1973, it stood as a radically different automobile compared to its predecessor in terms of its design.
The Buick Riviera was a lot like a modern-day smartphone, in the sense that there was a brand new one out almost every year.
Back to the third-gen car, its design was penned by the same guy who went on to create the Nissan 240Z Concept but only after having already worked on the likes of the 1967 Pontiac Firebird and the 1968 Pontiac GTO, prior to the Riviera.
Speaking of designs, we just had to show you this stunning rendering depicting a 1971 Riviera with an ultra-aggressive stance, courtesy of Wicked Aero. Its got a custom body kit on, consisting of wider fenders, side skirts, a front spoiler lip, a rear spoiler (above the taillights), a rear diffuser, and some really big wheels. The concept also sits way closer to the road than any regular Riviera, which makes it look tremendously sleek.
Its safe to say that if somebody was to build this car out in the real world, it would then certainly become the main attraction wherever it went.
What about performance, you ask? Well, the real 1971 Riviera was powered by a 455-cu in (7.5-liter) V8 engine, mated to a 3-speed TH-400 automatic transmission. It produced 225 hp in the regular model and 250 hp in the Gran Sport variant.
Feel free to let your imagination run wild here and insert whatever modern-day engine youd like underneath the hood of this digital rendition. Since a little Camaro ZL1 muscle never hurt anyone, how does a supercharged LT4 V8 sound?
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Cyberpunk 2077 Is Now Alone In Its Pursuit of Redemption – GameRant
Posted: March 7, 2021 at 1:34 pm
Even with the cancellation of Anthem, Cyberpunk 2077 fans are still hoping something like a reboot might be in the cards for CDPR's latest game.
Cyberpunk 2077 finds itself in a rather interesting situation as fans head deeper into 2021.With Anthem's reboot/relaunch canceled, CD Projekt Red's latest project is getting attention for a different reason than what's become the norm. All of a sudden, Cyberpunk 2077 is the last game standing when it comes to a title that could be set up for a redemption arc through extended development support.
That's both a positive and a negative. It's likely already been established that Cyberpunk 2077 will never be the game fans hoped, though that doesn't mean it's doomed to fail. That doesn't mean it can't eventually become a very good game in the long run. However, if the game wants to begin that redemption arc, it's probably not going to be able to do it with renewed development.
RELATED:Adam Smasher Haunts Cyberpunk 2077 Player as a Ghost
CD Projekt Red is working on starting Cyberpunk 2077'scomeback. After a troubled launch that eventually led to Cyberpunk 2077 being pulled from the Sony PlayStation Store, the developers have promised the public they'll get it right. However, even the company's attempts at getting it right haven't seemingly gone to plan. Plans to try and release a big patch were originally set for the beginning of 2021. Then that fix was delayed until the summer, after which the company suffered a ransomware attack that CD Projekt Red say has delayed the big patch even more.
Cyberpunk 2077 fans have since started venting about the game's problems. Some even think the company is faking some of its external problems because it needs more time todeliver fixes, which is hard to believe. Anthem might not have followed the roadmap it laid out, but it's possible it still paved the way for CDPR. It's possible that trying to patch things here or there isn't going to do the job anymore. Stepping all the way back, telling the public the developers need more time, and announcing a Cyberpunk 2077 2.0 - orCyberpunk Next- might be the best way to go about things.
Electronic Arts might not have pulled it off with Anthem, but that doesn't mean CD Projekt Red can't. Hello Games set the precedent for a game having a rocky launch, only to make a strong comeback. There was a time when No Man's Sky was considered one of the more disappointing games out there. Hello Games admitted it understood why players thought it needed to go back to the drawing board. Eventually, the company offered a relaunched version of the title. In December of last year, No Man's Sky won the title of Best Ongoing Game atThe Game Awards, just over five years after it first launched.
Obviously, there's no guarantee Cyberpunk 2077 can follow the same path. It will take some serious dedication to get things right. The good news there is that CDPR took its previous big game, The Witcher 3 from a decent game that users claimed had some serious problems, to one of the biggest hits of the last generation. Of course, the company didn't have to try and pull an Anthem Next type re-launch for The Witcher 3. The development team will have its work cut out for it, but Cyberpunk 2077 can come back stronger.
Cyberpunk 2077is available now for PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.
MORE:Cyberpunk 2077 Needs This New Bug Detection System
Apex Legends Players Spot New Weapon Type in Chaos Theory Trailer
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Cyberpunk 2077 Got An ‘Unfair Amount Of Sh!t,’ Says It Takes Two’s Josef Fares – PlayStation Universe
Posted: at 1:34 pm
Punters have been too harsh on Cyberpunk 2077 from CD Projekt RED, Josef Fares, the outspoken developer behind It Takes Two, has said.
Speaking with Geoff Keighley on Twitter Spaces to discuss It Takes Two, Fares took part in a Q&A with listeners at the end where the game design was asked about the challenge of making games during lockdowns in wake of the coronavirus outbreak.
In response, Fares mentioned that he was lucky to have motion capture work for the game fell in between restriction windows, resulting in It Takes Two managing to stick to its March 26 launch date. He went on to express sympathy for companies who were put in tough positions thanks to COVID-19, resulting in delays and titles shipping with more than a few rough edges.
Cyberpunk got an unfair amount of sh*t, he said, turning his attention to the much-criticised CDPR title. He went on to mention the witch hunt that came about, possibly referencing the alleged death threats sent to Cyberpunk 2077s developer.
Related Content Sony PS5 Complete Guide A Total Resource On PlayStation 5
It Takes Two is scheduled for release on March 26 PS5, PS4, PC, Xbox Series X/S and Xbox One.
[Source TheGamer]
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5 best TTRPGs that aren’t D&D, from Gloomhaven to Cyberpunk Red – Techradar
Posted: at 1:34 pm
Dungeons & Dragons (also known as D&D, or DND) may be one of the best-known tabletop roleplaying games , but even with its beloved lore and massive fanbase, the game has its problems that mean it wont be the best TTRPG For everyone.
Here were highlighting games that you might want to try if youre put off by Dungeons & Dragons whether that be its complexity, genre, racial stereotypes, or not wanting to commit to a long-form campaign. Youll hopefully find something here that can scratch your TTRPG itch.
Dont think of these as just D&D alternatives, though theyre great games in their own right and worth a play even if you adore the medieval fantasy behemoth too.
A drawback of Dungeons & Dragons can be that you always need a Dungeon Master or more generically a Game Master who controls every NPC and the world the players interact with. If you dont have someone in your group who wants to take on this task, you cant play. Gloomhaven takes that control for itself and frees you and your friends up to be the players in the game's fantasy world full of classic dungeon crawl experiences.
In this there are compromises, Gloomhaven is only playable for one to four people and your choice of actions is limited to what the game can account for its also pretty pricey to boot but if you want to get the Dungeons & Dragons experience without a DM, its one of the better ways to achieve that.
Today's best Cephalofair Games: Gloomhaven deals
Its hard to definitively say any one game is the best non-fantasy TTRPG out there, but Cyberpunk is up there as one of the greats. Cyberpunk Red is the most recent in the series but you might also want to try out Cyberpunk 2020.
Set in a glitzy dystopia that Cyberpunk 2077 players will find familiar, the earlier-set Cyberpunk Red throws players headfirst into a world of gunfights and hacking as they take on the gangs and corporations of Night City in both the real world and the net.
Just be sure to run a session zero a chill discussion for players to say what themes they are/arent comfortable with. This is a good idea for any TTRPG but particularly with Cyberpunk Red as it can tackle many of lifes darker aspects that some might want to avoid.
If you want to know more about the game, read about the time we played Cyberpunk Red.
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Set in a gloomy, industrial world, Blades in the Dark has several aspects that make it stand out from Dungeons & Dragons, but the one were highlighting is that you dont need a regular group to be able to play though you will still need a GM.
A campaign for any TTRPG is a commitment, requiring you to set aside regular hours to continue the adventure. But for people with busy lives that isnt always possible. Blades in the Dark and its crew-based system lets each session be its own contained mission and gives the GM plenty of opportunity to scale up or down the scope of a heist depending on how many players are free to take part.
Sure your character wont personally get any stronger if you cant play for a bit, but your base will get upgraded and your crew will feel more competent even if you miss a session or two.
This Powered by the Apocalypse game - where all actions are decided by the roll of just two six-sided dice - is one for players who want to experience a Stranger Things style-story with terrifying monsters in a more modern setting.
Monster of the Week is a game that strips away the sense of power you have in Dungeons & Dragons, making every single enemy feel like a genuine threat that could kill your characters or at least horribly injure them. Rather than facing hordes of monsters, players should be tackling only one or two over the course of each session or even several sessions learning their targets weaknesses and fighting them with the best tools they can find.
The GM also has time to focus on their villain and create complex missions for players to solve beyond just defeat this thing. Theres also plenty of opportunities to throw in non-monster stressors, giving characters real-life problems that might not gel with their monster hunting side-gig.
The final game on our list is by far the most simple, all the rules fit onto one side of A4. Appropriately called a One-page RPG, The Witch is Dead takes a more silly approach to fantasy turning players into woodland beings who are getting revenge for their Witch mistress. You only need one ten-sided die too!
The Witch is Dead is a game that takes just minutes to set up and can be finished in only an hour if you want it to, but can stretch a little longer just as easily. Key parts of the world and all the player characters are decided by rolling on various tables and the games simplistic system lends itself really well to anyone who wants to create a game in a different setting.
Because of its setup, The Witch is Dead is also great for novice GMs, as you wont have to build the whole adventure from scratch.
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The Origins Of Encodya Featurette Reveals The Cyberpunk Games Inspiration – TheGamer
Posted: at 1:34 pm
In a new featurette on YouTube, Encodya Chief Developer Nicola Piovesan explains how the game is based on his critically-acclaimed short film.
Encodya - the point-and-click adventure from developer Chaosmonger Studio - tells the bleak and emotional story of Tina, a nine-year-old orphan, and her robot SAM-53, as they navigate the dangerous streets of the dystopian Neo-Berlin.
In a new featurette on YouTube - the third of which from a series of developer videos - Encodya Chief Developer, Nicola Piovesan, explains how the game is based on his critically-acclaimed short film, Robot Will Protect You - which Piovesan directed.
Related:Encodya Review: Solid Point-And-Click Cyberpunk
In the video, Piovesan explains that Robot Will Protect You features the same cyberpunk setting and characters that are in Encodya. The game came about thanks to considerable interest from the gaming community, leading to Piovesans decision to create a more interactive experience.
Moving from filmmaking to game development was no small feat, of course. Piovesan describes the process for making that transition in the video, explaining how games - even within the point-and-click genre - are less linear than a traditional film, especially with the number of options that are available to players in the way of branching dialogue, outcomes, and interactable objects.
That said, Piovesan explains that the cinematic nature of Encodya allowed for many of the elements from Robot Will Protect You to translate nicely into video game form, such as visuals and sound design. Piovesans scriptwriting skills, experience, and contacts within the film industry were also major assets for creating Encodya, which while still no simple task, did make things a bit easier.
Related:Willy Morgan And The Curse Of Bone Town Review: Leave 'Em Wanting More
In my review of Encodya, I note that although the game doesnt necessarily bring anything new to the point-and-click genre, its still a heartfelt tale that is certainly one worth playing for fans of the genre - perhaps after checking out its inspiration in Robot Will Protect You. Its cinematic nature also shines through - itself being a game that could definitely be watched as a film.
Encodya is available now on PC. Robot Will Protect You can be picked up here.
Next:Hogwarts Legacy Lead Designer Resigns, Promises To Explain In Upcoming YouTube Video
This Week's Indie Game Releases (February 28-March 6)
Sam has been writing for TheGamer since early 2018, earning the role as the Lead Features & Review Editor in 2019. The Denver, Colorado-natives knack for writing has been a life-long endeavor. His time spent in corporate positions has helped shape the professional element of his creative writing passion and skills. Beyond writing, Sam is a lover of all things food and video games, which especially on weekends are generally mutually exclusive, as he streams his gameplay on Twitch (as well as TheGamers Facebook page) under the self-proclaimed, though well-deserved moniker of ChipotleSam. (Seriouslyjust ask him about his Chipotle burrito tattoo). You can find Sam on Twitter, Instagram, and Facebook as @RealChipotleSam.
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Cyberpunk 2077 Killing in the Name: Check out the walkthrough for this side quest – Republic TV
Posted: at 1:34 pm
Players have been holding back to get their hands on Cyberpunk 2077 for years now, finally, it is here. Cyberpunk 2077 is the most recent lead venture by CD Projekt Red. These are designers liable for the incredibly effective game Witcher 3 and they hope to convey a similar standing for Cyberpunk 2077. Cyberpunk 2077 permits the player to comprehend what it is to be in a tragic future where culture and innovation have arrived at an inconceivable level. Players have been trying to get some information about Cyberpunk 2077 Killing in the Name.
Also read:Cyberpunk 2077 1.2 Patch Delayed: Check Out Why The Update Was Delayed
Also read:Cyberpunk 2077 1.11 Patch Notes: Check Out The Changes In Cyberpunk 2077 Hotfix 1.11 Here
Killing in the Name is one of the side missions that players can take part in Cyberpunk 2077. The quests start with a series of messages from the Bartmoss Collective. The last message of this series has a link that the players need to access from their laptops in their safehouse. Once they have opened the link they need to click on Reward For Any Info on Swedenborg! to start the side quest. Check out how to complete the Killing in the Name Quest below:
Also read:Cyberpunk 2077 Secret Achievements List - Know All Details Here
Also read:Cyberpunk 2077: Breach Protocol Solver Makes Hacking Easier; Know Details
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Read Only Memories: Neurodiver is the vibrant, queer cyberpunk fantasy world we never knew we needed – PinkNews
Posted: at 1:34 pm
Read Only Memories: Neurodiver. (Midboss)
Exploring memories is a major theme of much sci-fi media, but its at the core of Read Only Memories: Neurodiver, the forthcoming cyberpunk game from LGBT-focused developer MidBoss.
In this world of Neo-San Francisco memories are malleable. Like a hard drive, files can become corrupt, defragmented, or completely overwritten. And with the help of an Esper, forgotten memories can be recovered for better or worse.
That computer analogy is fitting for a cyberpunk world of machines and androids, humans and animal hybrids. Its the same world as the developers previous game, 2064: Read Only Memories, and follows a similar adventure structure presented through vibrant pixel art.
As Esper ES88, youre able to form a psychic link with intelligent lifeforms using the titular Neurodiver: a living, organic machine you can hook up to willing subjects. Its something like psychotherapy, as both ES88 and the subject re-live memories and piece together clues from the past.
In practice, that means detective work. The game takes the form of a narrative point and click adventure game that has you analysing these environments of the mind, gathering items to repair corrupt memories that appear as glitches. In this PC preview demo, ES88 is tasked with diving into the memories of hybrid Crow, whose memories of a dodgy deal in the past could have implications for the future.
Its an intriguing setup as ES88s powers are used by the neurotechnology organisation MINERVA in exchange for her own identity. Shes ultimately tasked with tracking down a rogue Esper wreaking havoc through the minds of the citys inhabitants, but how will that impact her own memories?
The demo we played is a short introduction to the game, but it already shows off the potential of the narrative. The pinks and purples of the pixel art add a fun futuristic edge to the otherwise retro graphics and the synth music is plenty atmospheric.
Fans of the previous game will recognise some returning faces, but for newcomers you can expect a diverse cast of characters in this imaginative cyberpunk world. Midboss are well known for their commitment to representation and inclusion, and the cyberpunk genre is primed for exploring issues of identity.
Theres no release date yet for Read Only Memories: Neurodiver, but its definitely a game to keep your eyes out for when it arrives on PC.
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