Horizon Forbidden West presents the evolution of its combat design; so will Aloy fight – Market Research Telecast

Posted: December 7, 2021 at 5:32 am

Sony Interactive Entertainment has released the fifth chapter of the development diary for Horizon Forbidden West, the long-awaited new project from Guerrilla Games as a sequel to Horizon Zero Dawn. When there are only a few months left to get back into Aloys shoes in an adventure that promises to improve in all playable and audiovisual aspects with respect to the original work, it is time to learn more about combat design.

This news includes plot spoils from Horizon Zero Dawn.

It may interest you:

Charles Perain, Combat Designer at Guerrilla Games, explains on the Official PlayStation Blog how combat design has changed and evolved in Horizon Forbidden West. Aloy is a smart and agile warrior, he says. The tools she will have in Horizon Forbidden West will provide her with many tactical opportunities to take on enemies physically stronger than she is, from armored humans to massive machines.

There are several changes introduced at a mechanical level with respect to the original delivery in terms of combat. The objective of the Dutch study was, in the first place, to give more depth to each of these mechanics and expand the repertoire of options with skills, melee combos, etc. Players who take the time to hone their skills will discover effective and elegant solutions to get rid of your enemies. We also wanted to offer different styles of play and influence freedom of choice, Something that we will be able to identify thanks to new outfits and weapons, which will directly affect Aloys abilities.

On the other hand, they have also designed enemies They were challenging and encouraged players to use all their skills. The new batch of machines, as well as advanced human enemies, will keep players on their guard throughout the game!

By switching both enemies and Aloy herself, the combat system will feel much deeper and more refined. The animation team He has also worked to make the gameplay a more realistic experience; that hand in hand with the programsartificial intelligence they have endowed Aloy with a more credible demeanor. We wanted Aloys enemies and teammates to be more credible by improving the fluidity and continuity of her movements; for example, they now move better over uneven terrain, says Arjen Beij, chief AI programmer. Another example is that the machines will now be able to swim, dive, and chase Aloy underwater.

After more than four years of development, Horizon Forbidden West will arrive February 18, 2022 for PS5 and PS4 packed with changes and improvements. A much bigger, deeper and more ambitious project than its predecessor.

Source | PlayStation Blog

.

Article Source

Disclaimer: This article is generated from the feed and not edited by our team.

The rest is here:

Horizon Forbidden West presents the evolution of its combat design; so will Aloy fight - Market Research Telecast

Related Posts