Cyberpunk – R. Talsorian Games – Wayne’s Books RPG Reference

Posted: August 10, 2016 at 9:16 pm

Cyberpunk - R. Talsorian Games Licensed releases by Atlas Games | Interface Magazine Cyberpunk: The Roleplaying Game of the Dark Future (1st edition) [BOX SET]

CONTENTS: Welcome to Night City: A Sourcebook for 2013 View From the Edge: The Cyberpunk Handbook Friday Night Firefight. 4 pages of player aids.

1988 ... Michael Pondsmith ... R. Talsorian Games CP 3001 ... ISBN 0937279056

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Version 2.01 of the rulebook was released in 1993, incorporating errata from prior printings and Screamsheets supplement into the text. -Wayne

"The Corporations control the world from their skyscraper fortresses, enforcing their rule with armies of cyborg assassins. On the Street, Boostergangs roam a shattered urban wilderness, killing and looting. The rest of the world is a perpetual party, as fashion-model beautiful techies rub biosculpt jobs with battle armored roadwarriors in the hottest clubs, sleaziest bars and meanest streets this side of the Postholocaust. The Future never looked so bad. But you can change it. You've got interface plugs in your wrists, weapons in your arms, lasers in your eyes, bio-chip programs screaming in your brain. You're wired in, cyberenhanced and solid state as you take it to the fatal Edge where only the toughest and the coolest can go. Because you're CYBERPUNK.

CYBERPUNK: the original roleplaying game of the dark future; a world of corporate assassins, heavy-metal heroes and brain burning cyberhackers, packed with cutting edge technology and intense urban action. Within this box, you'll find everything you need to tackle the mean streets of the 2000's in a game system that combines the best in realistic action and playability.

FEATURING: Rockerboys: Hard-rock heroes fighting for change with music & revolution! Solos: Corporate cybersoldiers more machines than men! Netrunners: Superhot hackers who can crack any Data Fortress! Medias: Hightech reporters going to the wall to get the truth! Nomads: Cyberbiking renegades cruisin' the lethal highways of the Postholocaust! Corporates: Slick business raiders playing the deadly corporate power game! Techies: Masters of cybernetics in the heavy-metal age! Fixers: Streetsmart middlemen who know all the angles! Cops: Maximum lawmen in the big-city jungle!"

1990, 1991, 1993 ... 222, 254(?), 260 pages ... CP 3002 ... ISBN 0937279137

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1990 ... CP 3801 ... ISBN 0937279145 (recycled into a Mekton RPG product)

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2005 ... 305 pages ... CP 4110 ... ISBN 1891933035

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1989 ... 80 pages ... CP 3101 ... ISBN 0937279064

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It's Hardwired.

Based on the best-selling science fiction novel by Walter Jon Williams, the Hardwired Sourcebook is the complete reference guide to one of the cyberpunk genre's most famous works. Written by Hardwired's creator himself, the Sourcebook lets you take your CYBERPUNK campaign into a whole new world of action and adventure. HARDWIRED. Become part of the legend.

A Supplement for R.Talsorian's CYBERPUNK"

1989 ... 94 pages ... CP 3201 ... ISBN 0937279072

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1989 ... 88 pages ... CP 3301 ... ISBN 0937279080

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1989 ... 80 pages ... CP 3401 ... ISBN 0937279102

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Maybe if you'd known this was Blood Razor turf, you woulda been smart enough to stay clear after dark. Maybe there was another way to get crosstown and infiltrate Arasaka's Japantown base, but you didn't know it. Maybe if you'd stopped to download some info from a dataterm before you walked right into the sharp end, you wouldn't be here now, waiting to become a booster's latest mutilation victim...

But you're never gonna know. Not now. You're not getting a second chance.

Because this is NIGHT CITY.

NIGHT CITY. A monster sourcebook containing over 180 jam-packed pages of information on the definitive CYBERPUNK setting! Hit the CONTROLLED URBAN ZONES with 3D maps and detailed, building by building descriptions to match. Each section also includes comprehensive overviews of FLOOR PLANS, PERSONALITIES, ENCOUNTERS and CONTACTS. The FLASHMAPS Section puts you "on the spot" at the hottest restaurants, clubs, and theatres, as well as SCHEDULES, TRANSIT MAPS and AREA VIEWS. the ARTICLES Section interfaces you with background on SECURITY, PEOPLE OF THE CITY, GANGS & TURFMAPS, plus a U.S. 2020 overview!

So, if you're looking for the ultimate dark future urban environment, take a trip to NIGHT CITY. because you may not live to get another chance."

1991 ... 184 pages + fold-out map ... CP 3501 ... ISBN 0937279110

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1992 ... 101 pages ... CP 3601 ... ISBN 0937279129

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1991 ... 96 pages ... CP 3701 ... ISBN 093727917X

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1992 ... William Moss ... 104 pages ... CP 3121 ... ISBN 0937279218

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1991 ... William Moss ... 88 pages ... CP 3111 ... ISBN 0937279185

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1992 ... 80 pages ... CP 3151 ... ISBN 093727920X

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PLUS-CORP WAR SPECIAL REPORT! When two titans collide in the ultimate in hostile business practice, the result is inevitable - Corporate War! Now learn the inside story on the Second Corporate War, with M, A&F's historical and military analysis of both sides in this savage Eastern Pacific conflict."

1992 ... 88 pages ... CP 3161 ... ISBN 0937279242

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Chromebook 2 showcases new electronics, chips, and software; plus bodyware - exotic biosculpting for the Euro-decadent and the Nuvo-riche. It's the cat's meow for those who want to be more than uniquely perfect... or just king of the urban jungle.

Also available for the first time ever: Total Body Conversions the ultimate in cybernetic replacement!

All this and more in this year's Chromebook You've already got the metal, now give it polish and an Edge!"

1992 ... 112 pages ... CP 3181 ... ISBN 0937279298

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1992 ... 144 pages ... RTG CP 3221 ... ISBN 0937279366

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1993 ... 104 pages ... CP 3191 ... ISBN 093727934X

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1993 ... Chris Young & Scott Hedrick ... 120 pages ... CP 3211 ... ISBN 0937279358

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1993 ... 192 pages ... CP 3251 ... ISBN 0937279404

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...and nobody knows it better than the man in the middle, the man who keeps the goods and the info flowing -- the Fixer. In this hot new supplement for everyone's favorite dealmakers, you'll get down to the dark underbelly of Cyberpunk; the "grungy, nervous, jury-rigged, and illegal" milieu of the urban go-between, where Money meets the Street and the real business of 2020 survival begins.

But being a Fixer's more than just shady alleyway deals. Wildside also lets you:

* Dive into the hi-rise world of the financial factors; the backstage manipulations of agents and managers, and the esoteric coinage of the info-bros, with their dataman networks.

* Specialize your Fixer in over a dozen of different ways from high-moving Salesmen and Moneybags to the lowlife Leeches and Go-Betweens.

* Create your own organizations. From setting up and running a "business" to a detailed dissection of the Street environment, Wildside gives you the details; up close and in your face.

Think you were Cyberpunk before? You don't know half, choomba. Now you're lookin' boga, dodgin' the gewalt, and fulfillin' your girl the hard way. Now you're walking the WILDSIDE."

1993 ... Benjamin Wright & Mike Roter ... 96 pages ... CP 3271 ... ISBN 0937279420

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1994 ... 112 pages ... CP 3291 ... ISBN 0937279455

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1995 ... 144 pages ... CP 3421 ... ISBN 0937279676

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1995 ... Derek Quintanar ... 48 pages ... CP 3461 ... ISBN 0937279757

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1997 ... 144 pages ... RT 3491 ... ISBN 0937279854

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1992 ... Scott Mackay ... 144 pages ... AG 5005 ... ISBN 1887801340

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1992 ... Thomas M. Kane ... 30 pages ... AG 5010 ... ISBN 1887801359

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The Chrome Berets features:

- Complete background on the Malagay Islands, a young pacific republic writhing under the twin hells of oppression and revolution. Isn't a tropical vacation just the thing for cyberpunks who've had too much of the big city? - Dozens of non-player characters -- dubious allies, formidable foes, self-interested politicians, and unscrupulous middlemen -- who will interact with the player characters. - An outline of plots, events, and NPC interests that gives the Referee all the information she needs, while judiciously avoiding a prescription of linear adventure. The characters' very goals, to say nothing of the story's resolution, are completely flexible. - KILL OR BE KILLED: a mass-combat system for the Cyberpunk game. It's suitable for large-scale operations that the Friday Night Firefight system in the rulebook can't very well cover. - New military hardware that your cyberpunks may put into action on the island -- maybe even bring home afterward. This source material could be used for any Cyberpunk campaign, anywhere in the world."

1993 ... Thomas R. Kane ... 96 pages ... AG 5025 ... ISBN 1887801375

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1992 ... Stephan Michael Sechi ... 64 pages ... AG 5035 ... ISBN 1887801383

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By 6:15, Arasaka has bought out an entire company--International Defense Alliance--because it owns the Sentinel, the submersible closest to the Eel's last known location.

By 6:24 your cyberpunks are on the Sentinel, and already descending into the Bonin Trench. They must recover Project 5. They don't know what's down there, waiting for them. They will know soon.

Very soon.

The Bonin Horse is a Cyberpunk technothriller, featuring:

Flexible entrances--Player characters may be Arasaka special operatives, crewmembers of a submarine-for-hire, or even stowaways. A new and dangerous adventuring environment--the deep ocean. Relentless pacing--a story of non-stop, heart-pounding action."

1993 ... Eric Heisserer ... 31 pages ... AG 5050 ... ISBN 1887801413

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1994 ... Eric Heisserer ... 48 pages ... AG 5065 ... ISBN 188780143X

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1995 ... Andrew Lucas & Jeff Ranger ... 64 pages ... AG 5070 ... ISBN 1887801448

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In this issue: * "Move On Maggot!!!" Cops walking a tough beat in Night City * Police Gang Profile: The Givers of Pain * Corporation Profile: OTEC Barons of the High Seas * ALSO: Details of the Cyber Psycho Squad by Officer Maddox * Book Reviews: Streetlethal and Vacuum Flowers"

1992 ... Prometheus

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ALSO IN THIS ISSUE: NEW TIPS ON GAMEMASTERING HUMANITY LOSS RIPPERDOCS WHO THEY ARE AND HOW TO FIND ONE WHAT'S IN YOUR POCKETS MORE CHARACTER BACKGROUND STUFF SKATEBOARDING A NEW SKILL FOR THE STREET ALTERNATE CHARACTER ROLES PLUS: NEW CYBER REVIEWS, CYBERWEAR AND LOTS OF NEWTECH FOR THE MAXIMALLY CYBERED."

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Cyberpunk - R. Talsorian Games - Wayne's Books RPG Reference

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