Its now been over seven months since Cyberpunk 2077 launched, and its finally back on the PlayStation Store today. With such a turn of events, many skeptical PC gamers are likely wondering if the developers have actually fixed Cyberpunk 2077 as promised. Seeing as theres plenty of confusion about the state of the game, we figured it was prime time to do a technical review follow-up of sorts.
Cyberpunk 2077s infamy stems from the treasure trove of glitches that came with the launch version of the game. We say treasure trove, because there were a ton of them. Some were also quite damn funny. Whats not funny, however, are glitches that halt progression, cause freezes and performance dips, or, worse, corrupt save files. All of these issues and more were present at launch, but I spent a good 30 hours recently pouring over the game to see how it fares today. So is Cyberpunk 2077 fixed? That depends on where you set the bar.
The launch build for Cyberpunk 2077 was mocked for its poor performance. CD Projekt Red claims to have made multiple optimizations since then, but the performance in Cyberpunk 2077 may never get fixed.
My take on the games performance focuses on the recent builds, but you can see our original technical review for a point of reference. I tested Cyberpunk 2077 on two systems with vastly different performance capabilities. Heres a brief rundown of each. The first system consists of a GTX 1080 GPU paired with a four-core 7700K CPU and 16 GB of 2400 RAM on a PCIe 3.0 SSD. The second boasts a RTX 3070 paired with an eight-core 11700K and 16 GB of 3200 RAM on a SATA SSD.
Its not easy to run Crys er, Cyberpunk 2077. This game on its highest settings will continue to punish future generations of gaming hardware. Fortunately, you dont need to crank those settings up much at all for the game to look good. Most of the settings I used were either on low or turned off entirely. This is because the game doesnt offer options for anti-aliasing or textures (in my experience), which tend to be the most noticeable settings.
Most of what you can change has to do with lighting, shadows, reflections, and effects. At a minimum, you can make a decent improvement to the visual aesthetic by setting anisotropic filtering to four and ambient occlusion to low. You can of course turn up more options, but you might not have the performance headroom depending on your resolution and framerate targets. Speaking of which, you can use Nvidias DLSS or AMDs FidelityFX CAS to help achieve those goals via resolution upscaling and dynamic resolution, respectively.
My performance summary for the system with the GTX 1080 is pretty short and unsweet. I barely managed to run the game at 60 fps in 1080p with the aforementioned settings in effect. The game also exhibited constant micro-stutters that were just noticeable enough to be irritating, but not entirely disruptive. I was never able to pin down the cause of this issue. A four-core eight-thread CPU is not ideal for this game, but Im certain the GPU was the main limiting factor. Conditions like rainstorms created more rendered reflections that consequently tanked the framerate. Other open-world areas of the game were simply too graphically intensive and caused temporary dips until I left the area.
The one redeeming factor on this system was the storage device. I didnt notice any loading issues as I traversed Night City, and loading game saves or fast traveling only took 17 seconds on average.
Despite the dips, my average experience was 60 fps, and I felt the game was entirely playable on the system. However, as someone thats used to playing in near-4K resolutions, this was not how I wanted or expected to experience the game.
I used the same settings for the system with the RTX 3070, but with DLSS set to Quality. As one might expect, this system absolutely killed it. As in, I had a smooth 60 fps experience in 4K everywhere I went. I also played with 1440p and 1080p resolutions in the Japanese district for your amusement. I should point out that I imposed a 60 fps limit on my monitor for the 4K, but uncapped the framerate for lower resolutions. Cyberpunk 2077 is a very inconsistent game in terms of framerates, so you might consider imposing a custom framerate cap based upon what your system can handle and what youre happy with.
When uncapped at 1440p, I recorded an overall fps range of 69-112. As mentioned, the framerates are very inconsistent and dont plot well for the sake of averages. If I had to give an fps average, the number is technically 89 fps. At 1080p, performance wasnt much better. Notably, this has less to do with the game and more to do with Nvidias hardware. The overall fps range at 1080p was 72-133, but the average performance was even more inconsistent at this resolution. Instead, you should consider the average fps range, which was 85-115.
In-game performance in Night City was fine using a SATA SSD, but loading game saves took about 35 seconds. DLSS is a must in this game, and nothing has changed since our initial review. We dont know if AMDs FidelityFX Super Resolution will be added in a later update to help Radeon owners, but the best way to play this game currently is with a RTX card. As for ray tracing, it was totally unusable at 4K. The 3070 struggled at 1440p as well when everything was turned on. At 1080p, it worked alright. With that said, I dont think ray tracing is worth the performance hit in this game.
Now that you have a baseline idea of how Cyberpunk 2077runs, the question shifts to whether or not the game has been fixed. Can you finish it? Yes. Does it crash? Not once that I saw. Are there bugs everywhere? Nope, but you will encounter a number of them along the way. The main things plaguing Cyberpunk 2077 at this point are just nagging glitches that dont break anything more than your immersion. Truth be told, the game almost got me though.
At a point early on in the game, youll meet Jackie at a noodle stand and then jump into a car with him. The problem was that I thought he was going to drive around the same time he went for the passenger door. Well, what happened was that we both called shotgun and I won. In one of the more hilarious moments Ive had in gaming, I watched V manhandle his best friend and slam him into the pavement. I mean Jackie got laid out. It was so bad that Jackie was wedged inside the ground, and I was stuck twitching mid-animation for a few.
Eventually, I made it into the car and shuffled over to the driver seat. Jackie, on the other hand, went back to the noodle stand like nothing happened. Sometimes you just have to play things cool like that. I was able to repeat the sequence properly without incident.
As I said, a lot of the bugs can be hilarious if you dont mind them. Its not acceptable from a technical perspective, but at least we get some free entertainment thats relatively harmless. An enemy jumped over a barricade to rush me at one point and somehow got sucked into an orbital pattern where I was the sun and he was a planet. We all like when it feels like the world revolves around us, but it gets a bit weird in a literal sense. Another time, an NPC rolled up in a vehicle that lacked a body. It was just him on a set of wheels with a steering wheel attached to it. I also had a chuckle when Jackie walked in during the scene with the ice bath and he held up an invisible gun. Unfortunately, the silliness ends there. The rest of the bugs were irritating.
Aside from the occasional bugged animations on random NPCs and animated objects, youre bound to notice some lighting glitches like flickering effects. These are few and far between, but youll likely find something at some point. I can at least throw a bone to ray tracing, because turning it on improves lighting accuracy and kills some of the glitches automatically. But its not practical, so lets move on.
In terms of immersion, the main thing that needs work in Cyberpunk 2077 is rendering on NPCs. The developers tried to conserve system resources by only rendering whats in the players field of view. Its a smart approach to design, when it works. However, whats currently going on is that NPCs render in right in front of you if you do something like quickly turn around. There appears to be a render delay. Similar rendering issues occur when drawing weapons, where your hands will phase in on the screen. Im not sure if this last issue is related to rendering, but certain objects create a visual ghosting effect on the screen when in motion.
All of the systems like the menus, skill trees, missions, and other things work as expected. Ive pointed out all the issues I could find. Unfortunately, theres no definitive answer to whether or not Cyberpunk 2077 is fixed at this point in time. Id say its fixed enough to play, while many others will say its still in terrible shape. If youre okay with playing a game that feels like its in a latter stage of Early Access, you wont be disappointed.
Some are still asking when the game will be fun, but that appears to be a conflict of expectations in regards to content. Others are also calling for CDPR to pull a No Mans Sky and massively overhaul the game. Cyberpunk 2077 feels whole in comparison to something like the GTA V story mode, but its not the ultimate RPG. We cant speculate what the developer will do next, but the game does feel generally content complete.
Its probably unrealistic to expect any major performance improvements on PC at this point. You will simply need some good hardware to make this game look like the trailers. If you lack a new GPU, but intend to get one when possible, that may be a reason to hold off. Otherwise, I can recommend jumping into the game now to see for yourself what its like. You can find the game on pretty much any platform. If you do decide to give it a go, we have plenty of guides to help you make sense of the technology and crazy events in Night City.
View original post here:
Cyberpunk 2077 - Have CD Projekt Red's updates fixed it yet? - PC Invasion
- Cyberpunk - High Tech, Low Life. /r/Cyberpunk - reddit [Last Updated On: June 10th, 2016] [Originally Added On: June 10th, 2016]
- Cyberpunk 2020 - Wikipedia, the free encyclopedia [Last Updated On: June 10th, 2016] [Originally Added On: June 10th, 2016]
- Urban Dictionary: cyberpunk [Last Updated On: June 10th, 2016] [Originally Added On: June 10th, 2016]
- Cyberpunk | Define Cyberpunk at Dictionary.com [Last Updated On: June 12th, 2016] [Originally Added On: June 12th, 2016]
- Cyberpunk 2077 Soundtrack - Bullets by Archive - YouTube [Last Updated On: June 19th, 2016] [Originally Added On: June 19th, 2016]
- Cyberpunk 2077 - PC - IGN [Last Updated On: June 19th, 2016] [Originally Added On: June 19th, 2016]
- Cyberpunk Wikipdia [Last Updated On: June 19th, 2016] [Originally Added On: June 19th, 2016]
- Cyberpunk - Wikipedia [Last Updated On: June 19th, 2016] [Originally Added On: June 19th, 2016]
- Cyberpunk - Wikipedia, the free encyclopedia [Last Updated On: June 19th, 2016] [Originally Added On: June 19th, 2016]
- Ciberpunk - Wikipedia, la enciclopedia libre [Last Updated On: June 21st, 2016] [Originally Added On: June 21st, 2016]
- Cyberpunk Books - Goodreads [Last Updated On: July 1st, 2016] [Originally Added On: July 1st, 2016]
- Cyberpunk 2021 [Last Updated On: July 3rd, 2016] [Originally Added On: July 3rd, 2016]
- Cyberpunk Wikipdia, a enciclopdia livre [Last Updated On: July 3rd, 2016] [Originally Added On: July 3rd, 2016]
- Cyberpunk Blog [Last Updated On: July 5th, 2016] [Originally Added On: July 5th, 2016]
- Cyberpunk Games - Giant Bomb [Last Updated On: July 31st, 2016] [Originally Added On: July 31st, 2016]
- SJ Games vs. the Secret Service [Last Updated On: August 6th, 2016] [Originally Added On: August 6th, 2016]
- Cyberpunk - a short story by Bruce Bethke [Last Updated On: August 10th, 2016] [Originally Added On: August 10th, 2016]
- Where To Get Cyberpunk Clothing | Neon Dystopia [Last Updated On: August 10th, 2016] [Originally Added On: August 10th, 2016]
- Cyberpunk - R. Talsorian Games - Wayne's Books RPG Reference [Last Updated On: August 10th, 2016] [Originally Added On: August 10th, 2016]
- Cyberpunk - Walkthrough, Tips, Review - Jay is games [Last Updated On: August 10th, 2016] [Originally Added On: August 10th, 2016]
- Cyberpunk - Issue [Last Updated On: August 10th, 2016] [Originally Added On: August 10th, 2016]
- Cyberpunk Wikipedia [Last Updated On: August 12th, 2016] [Originally Added On: August 12th, 2016]
- cyberpunk | literature | Britannica.com [Last Updated On: August 14th, 2016] [Originally Added On: August 14th, 2016]
- Cyberpunk - MIT [Last Updated On: August 14th, 2016] [Originally Added On: August 14th, 2016]
- 23 Best Cyberpunk Books - The Best Sci FI Books [Last Updated On: October 27th, 2016] [Originally Added On: October 27th, 2016]
- Cyberpunk Books - goodreads.com [Last Updated On: January 28th, 2017] [Originally Added On: January 28th, 2017]
- Niche Spotlight - Katana ZERO: A Murderously Stylish Cyberpunk ... - Niche Gamer [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Ghost in the Shell's Super Bowl teaser promises plenty of cyberpunk action - The Verge [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Donald Trump is not the cyberpunk future - The Verge [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Ghost In The Shell TV Spot Ramps Up The Cyberpunk Action, Full Trailer Arrives In Time For Valentine's Day - We Got This Covered [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Less surreal, more cyberpunk but Prey's first hour will get inside your head - VG247 [Last Updated On: February 15th, 2017] [Originally Added On: February 15th, 2017]
- It's time for cyberpunk games to remember how to be punk - PC Gamer [Last Updated On: February 15th, 2017] [Originally Added On: February 15th, 2017]
- The upcoming cyberpunk shooter Static Sky calls out for alpha and beta testers - Pocket Gamer [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Raw Fury Games to Publish Cyberpunk Adventure The Last Night ... - Hardcore Gamer [Last Updated On: February 28th, 2017] [Originally Added On: February 28th, 2017]
- Ruiner will bring gritty cyberpunk action to Xbox One and PC with Xbox Play Anywhere - Windows Central [Last Updated On: February 28th, 2017] [Originally Added On: February 28th, 2017]
- 5 Cyberpunk Books to Read Before Watching 'Ghost in the Shell' - Inverse [Last Updated On: February 28th, 2017] [Originally Added On: February 28th, 2017]
- These Glitchy New 'Ghost In The Shell' Motion Posters Introduce The Cyberpunk Cast - UPROXX [Last Updated On: February 28th, 2017] [Originally Added On: February 28th, 2017]
- Augmented Empire for Gear VR Is a Cyberpunk Gem - Tom's Guide - Tom's Guide [Last Updated On: February 28th, 2017] [Originally Added On: February 28th, 2017]
- Ghost in the Shell: Tumblr and Paramount sponsor cyberpunk ... - Netimperative [Last Updated On: March 1st, 2017] [Originally Added On: March 1st, 2017]
- Nicki Minaj Served A Cyberpunk Lil' Kim Look At Paris Fashion Week - NYLON [Last Updated On: March 8th, 2017] [Originally Added On: March 8th, 2017]
- Cyberpunk Hacking Game "Darknet" For PlayStation VR Arrives ... - COGconnected (press release) [Last Updated On: March 8th, 2017] [Originally Added On: March 8th, 2017]
- The cyberpunk revolution begins with video games - Engadget [Last Updated On: March 8th, 2017] [Originally Added On: March 8th, 2017]
- Resogun developers Housemarque are bringing their cyberpunk shooter, Nex Machina, to PC - PCGamesN [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- Hover Cabby Is Crazy Taxi In A Cyberpunk Setting - Siliconera [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- Observer for Xbox One is an intense horror game set in a cyberpunk dystopia - Windows Central [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- Cyberpunk 2077 release date, trailer, news, gameplay, and everything you need to know - Digital Spy [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- Cyberpunk 2077 Has The Potential To Be A Bigger Commercial Success Than The Witcher 3, Says CD Projekt Red Co ... - TheWolfHall (press release) (blog) [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- CyberPunk 2077 Can Be A Bigger Success Than The Witcher 3 ... - GamingBolt [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- 'The Matrix' reboot: Remake of cyberpunk classic in the works - AsiaOne [Last Updated On: March 17th, 2017] [Originally Added On: March 17th, 2017]
- 'The Matrix' reboot: Remake of cyberpunk classic in the works - Jakarta Post [Last Updated On: March 21st, 2017] [Originally Added On: March 21st, 2017]
- CD Projekt Red wants Cyberpunk 2077 to be a huge success - TweakTown [Last Updated On: March 21st, 2017] [Originally Added On: March 21st, 2017]
- Observer Shows A Glitched Reality For Its Cyberpunk Horror Story - Siliconera [Last Updated On: March 21st, 2017] [Originally Added On: March 21st, 2017]
- CD Project Red Co-Founder: "Cyberpunk 2077 may be a much greater commercial success than The Witcher 3" - GameZone [Last Updated On: March 21st, 2017] [Originally Added On: March 21st, 2017]
- Cyberpunk 2077 is more ambitious than planned - TweakTown [Last Updated On: March 21st, 2017] [Originally Added On: March 21st, 2017]
- Narita Boy Is A Cyberpunk Game Inspired By TV Scanlines - Kotaku - Kotaku [Last Updated On: March 21st, 2017] [Originally Added On: March 21st, 2017]
- We probably won't see Cyberpunk 2077 until 2019 - Geek Reply - GeekReply (press release) (blog) [Last Updated On: March 27th, 2017] [Originally Added On: March 27th, 2017]
- 'Ghost In The Shell: Deluxe Edition' Manga Review: An Excellent Re ... - Forbes [Last Updated On: March 27th, 2017] [Originally Added On: March 27th, 2017]
- You'll enjoy this cyberpunk wonderland if you turn off your brain - New York Post [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- Robert McGinley combines cyberpunk, myth and rock in 'Danger Diva' - Capitol Hill Times [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- CD Projekt calls Cyberpunk 2077 development 'quite advanced,' but release is still a ways off - PC Gamer [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- The Witcher Developer Wants to Trademark Term Cyberpunk ... - DVS Gaming (registration) (blog) [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- Cyberpunk Returns With New Colorado Anthology - Colorado Public Radio [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- The Incomplete Onscreen History of Cyberpunk | Nerdist - Nerdist [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- Digital love: why cinema can't get enough of cyberpunk - The Guardian (blog) [Last Updated On: April 3rd, 2017] [Originally Added On: April 3rd, 2017]
- Here's Why Cyberpunk 2077 Could Feature Gore And Nudity - One Angry Gamer (blog) [Last Updated On: April 5th, 2017] [Originally Added On: April 5th, 2017]
- Witcher Series Passes 25M Units Sold, Cyberpunk 2077 Development "Quite Advanced" - GameSpot [Last Updated On: April 5th, 2017] [Originally Added On: April 5th, 2017]
- Cyberpunk thriller Ruiner is here to smash you in the face - VG247 [Last Updated On: April 5th, 2017] [Originally Added On: April 5th, 2017]
- Cyberpunk - High Tech, Low Life. r/Cyberpunk [Last Updated On: April 7th, 2017] [Originally Added On: April 7th, 2017]
- The Last Night Trailer Teases A Cyberpunk Action-Adventure - One Angry Gamer (blog) [Last Updated On: April 12th, 2017] [Originally Added On: April 12th, 2017]
- Players Decide How To Survive In Proxyndic's Cyberpunk Future - Siliconera [Last Updated On: April 12th, 2017] [Originally Added On: April 12th, 2017]
- 'Ghost in the Shell' is more cyberposeur than cyberpunk - Engadget [Last Updated On: April 12th, 2017] [Originally Added On: April 12th, 2017]
- Cyberpunk legend expresses concern over controversial trademark: 'I wish someone from CD Projekt Red would ... - World Trademark Review (subscription)... [Last Updated On: April 13th, 2017] [Originally Added On: April 13th, 2017]
- Video Game Maker Sparks Outrage With Trademark of 'Cyberpunk ... [Last Updated On: April 13th, 2017] [Originally Added On: April 13th, 2017]
- Author Who Coined the Term "Cyberpunk" Opens Up About CD Projekt RED's Trademark - PlayStation LifeStyle [Last Updated On: April 15th, 2017] [Originally Added On: April 15th, 2017]
- FPGA Emulates NES Cart; Prototype So Cyberpunk - Hackaday [Last Updated On: April 19th, 2017] [Originally Added On: April 19th, 2017]
- Cyberpunk Namer Seeks Word from CD Projekt RED over Trademark - COGconnected (press release) [Last Updated On: April 19th, 2017] [Originally Added On: April 19th, 2017]
- Report: Cyberpunk 2077 Pre-Production Till 2016 Has Been ... - SegmentNext [Last Updated On: April 19th, 2017] [Originally Added On: April 19th, 2017]
- The director of Bad Lieutenant takes on the prescient cyberpunk of William Gibson - A.V. Club (blog) [Last Updated On: April 25th, 2017] [Originally Added On: April 25th, 2017]
- Cyberpunk - All that we know and you should know - TheTechy [Last Updated On: April 25th, 2017] [Originally Added On: April 25th, 2017]
- Androids Get a Dose of Neon Chrome as Cyberpunk Shooter ... - Develop [Last Updated On: April 28th, 2017] [Originally Added On: April 28th, 2017]