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Daily Archives: November 6, 2020
Amgen To Present At The 29th Annual Credit Suisse Healthcare Conference – WFMZ Allentown
Posted: November 6, 2020 at 8:58 am
THOUSAND OAKS, Calif., Nov. 4, 2020 /PRNewswire/ --Amgen (NASDAQ:AMGN) will present at the 29th Annual Credit Suisse Virtual Healthcare Conference at 4:15 p.m. ET on Monday, Nov. 9, 2020, in Scottsdale, Ariz. Murdo Gordon, executive vice president of Global Commercial Operations at Amgen and Peter H. Griffith, executive vice president and chief financial officer, will present at the conference. Live audio of the presentation can be accessed from the Events Calendar on Amgen's website, http://www.amgen.com, under Investors. A replay of the webcast will also be available on Amgen's website for at least 90 days following the event.
About AmgenAmgen is committed to unlocking the potential of biology for patients suffering from serious illnesses by discovering, developing, manufacturing and delivering innovative human therapeutics. This approach begins by using tools like advanced human genetics to unravel the complexities of disease and understand the fundamentals of human biology.
Amgen focuses on areas of high unmet medical need and leverages its expertise to strive for solutions that improve health outcomes and dramatically improve people's lives. A biotechnology pioneer since 1980, Amgen has grown to beone ofthe world'sleadingindependent biotechnology companies, has reached millions of patients around the world and is developing a pipeline of medicines with breakaway potential.
For more information, visitwww.amgen.comand follow us onwww.twitter.com/amgen.
CONTACT: Amgen, Thousand OaksMegan Fox, 805-447-1423 (media)Trish Rowland, 805-447-5631(media)Arvind Sood, 805-447-1060 (investors)
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Amgen To Present At The 29th Annual Credit Suisse Healthcare Conference - WFMZ Allentown
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Prevail Therapeutics Announces Decisive Victory in Arbitration Brought by Alector against Prevail’s CEO – GlobeNewswire
Posted: at 8:58 am
NEW YORK, Nov. 02, 2020 (GLOBE NEWSWIRE) -- Prevail Therapeutics Inc. (Nasdaq: PRVL), a biotechnology company developing potentially disease-modifying AAV-based gene therapies for patients with neurodegenerative diseases, today announced a decisive victory in the arbitration proceeding brought in 2019 by Alector Inc. against Prevails founder and Chief Executive Officer, Asa Abeliovich, M.D., Ph.D.
The arbitrator rejected all of Alectors principal claims against Dr. Abeliovich, including all claims alleging misappropriation or misuse of trade secrets. Significantly, the arbitrator rejected Alectors claims that Dr. Abeliovich used Alector trade secrets or confidential information in connection with his work on behalf of Prevail, as well as Alectors claim that it has rights to Prevails patents and patent applications. Prevail was not a party to this arbitration.
We appreciate the arbitrators thorough and independent review of this matter. This decision vindicates Dr. Abeliovich and rules in his favor on all significant issues, said Francois Nader, M.D., Non-Executive Chairman of Prevail. With this positive outcome, Prevail is looking forward to advancing our pipeline for the benefit of patients.
I am pleased with the decision, which confirms Prevails ownership of its intellectual property, said Dr. Abeliovich. Our team continues to advance our pipeline and remains committed to our critical mission of developing novel, urgently needed therapies for patients with neurodegenerative disorders such as Parkinsons disease and frontotemporal dementia.
The only relief granted to Alector by the arbitrator was permission to seek reimbursement for a portion of Alectors out-of-pocket costs and fees in connection with certain document retention-related claims. Alector will need to provide sufficient proof of such amounts.
About Prevail TherapeuticsPrevail is a clinical stage gene therapy company leveraging breakthroughs in human genetics with the goal of developing and commercializing disease-modifying AAV-based gene therapies for patients with neurodegenerative diseases. The company is developing PR001 for patients with Parkinsons disease with GBA1 mutations (PD-GBA) and neuronopathic Gaucher disease (nGD); PR006 for patients with frontotemporal dementia with GRN mutations (FTD-GRN); and PR004 for patients with certain synucleinopathies.
Prevail was founded by Dr. Asa Abeliovich in 2017, through a collaborative effort with The Silverstein Foundation for Parkinsons with GBA and OrbiMed, and is headquartered in New York, NY.
Forward-Looking Statements Related to Prevail
Statements contained in this press release regarding matters that are not historical facts are forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995, as amended. Examples of these forward-looking statements include statements concerning the amount of costs and legal fees that Prevail may be required to reimburse. Because such statements are subject to risks and uncertainties, actual results may differ materially from those expressed or implied by such forward-looking statements. These risks and uncertainties include, among others: Prevails novel approach to gene therapy makes it difficult to predict the time, cost and potential success of product candidate development or regulatory approval; Prevails gene therapy programs may not meet safety and efficacy levels needed to support ongoing clinical development or regulatory approval; the regulatory landscape for gene therapy is rigorous, complex, uncertain and subject to change; the fact that gene therapies are novel, complex and difficult to manufacture; and risks relating to the impact on our business of the COVID-19 pandemic or similar public health crises. These and other risks are described more fully in Prevails filings with the Securities and Exchange Commission (SEC), including the Risk Factors section of the Companys Quarterly Report on Form 10-Q for the period ended June 30, 2020, filed with the SEC on August 11, 2020, and its other documents subsequently filed with or furnished to the SEC. All forward-looking statements contained in this press release speak only as of the date on which they were made. Except to the extent required by law, Prevail undertakes no obligation to update such statements to reflect events that occur or circumstances that exist after the date on which they were made.
Media ContactGina NugentTen Bridge Communications gina@tenbridgecommunications.com 617-460-3579
Investor Contactinvestors@prevailtherapeutics.com
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Interactive: How Pomeranians, Poodles, Great Danes and 158 other dog breeds are genetically related to each other – Genetic Literacy Project
Posted: at 8:58 am
In the mid-18th century there was a period of intense innovation and codification in dog breeding, giving rise not only to a diversity of breeds, but the very concept of breed itself. During this boom, disparate dog lineages were deliberately crossed to enhance favourable traits or dilute undesirable ones This created a messy, intertwined relationship between different dog types, with the details of a breeds origin sometimes recorded only in oral history.
[So] researchers from the National Human Genome Research Institute in the US analysed DNA from 161 breeds to create a dog-breed family tree.
While the genomes of all dogs are 100% dog DNA, a small amount of the genome varies among breeds. These parts are responsible for the impressive spectrum of variation in size, shape and behaviour in domestic dogs. The researchers sequenced dog genomes at thousands of these variable sites. When blocks of them are identical across two different breeds, this indicates historic interbreeding between them.
These fresh results confirmed documented histories for some breeds. Heidi Parker, the lead researcher on the study and also a geneticist at NHGRI, said the results also showed evidence of crosses that were not documented or were otherwise unexpected.
We found out that the German shepherd was pretty much Italian, she said.
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Interactive: How Pomeranians, Poodles, Great Danes and 158 other dog breeds are genetically related to each other - Genetic Literacy Project
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Surging Investments Towards Innovation to Spur the Growth of the Neurotechnology Market 2017 2025 – Zenit News
Posted: at 8:57 am
Most recent report on the global Neurotechnology market by PMR
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Some of the market participants in the global neurotechnology market are General Electric Company, Siemens Healthcare Private Limited, Koninklijke Philips N.V., Toshiba Medical Systems Corporation, Shimadzu Corporation, Hitachi Medical Corporation, Elekta AB, Tristan Technologies, Inc., allengers, Natus Medical Incorporated, and Magstim. The market of neurotechnology has witnessed consolidation among the key players such as collaboration, partnership, patent transfer, increasing research and development activities, product introduction, mergers and acquisition, and joint ventures among the international as well as domestic players are the distinctive trend of competition in the neurotechnology market.
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PMR is a third-platform research firm. Our research model is a unique collaboration of data analytics and market research methodology to help businesses achieve optimal performance.
To support companies in overcoming complex business challenges, we follow a multi-disciplinary approach. At PMR, we unite various data streams from multi-dimensional sources. By deploying real-time data collection, big data, and customer experience analytics, we deliver business intelligence for organizations of all sizes
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Facial Recognition Market Report 2020 Expected to Generate New Growth Opportunities by 2026| NEC Corporation, Aware, Inc., Ayonix Corporation,…
Posted: at 8:57 am
The Global Facial Recognition Market Research Report 2020-2026 is a valuable source of insightful data for business strategists. It provides the industry overview with growth analysis and historical & futuristic cost, revenue, demand, and supply data (as applicable). This market research report divides the global Facial Recognition industry based on the major product type, end-use, key product form, and distribution type. The primary factors estimated to influence future market demand include changing consumer needs, evolving technologies, the introduction of new marketing and promotion tools, strong research, and development base. Also, the key manufacturers operating in the Facial Recognition market are vigorously investing in product portfolio expansion and business diversification in order to attract a potential customer base across emerging economies. High consumer awareness and a strong incline towards branded products are projected to deliver significant market opportunities for the Facial Recognition market in the coming years.
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Key players in global Facial Recognition market include:
NEC Corporation, Aware, Inc., Ayonix Corporation, Cognitec Systems GmbH, Gemalto NV, Animetrics, Daon, Id3 Technologies, Idemia, Innovatrics, Megvii, Neurotechnology, NVISO SA, StereoVision Imaging, Inc., Techno Brain Group, etc.
The Facial Recognition market report offers an extensive analysis of key growth strategies, drivers, opportunities, key segment, Porters Five Forces analysis, and competitive landscape. This study is a helpful source of information for market players, investors, VPs, stakeholders, and new entrants to gain thorough understanding of the industry and determine steps to be taken to gain competitive advantage. These insights help market players in devising strategies to gain market presence. The research also outlined restraints of the market. Insights on opportunities are mentioned to assist market players in taking further steps by determining potential in untapped regions.
Competitive Landscape:The global Facial Recognition market is highly consolidated due to the presence of a large number of companies across this industry. The report discusses the current market standing of these companies, their past performances, demand and supply graphs, production and consumption patterns, sales network, distribution channels, and growth opportunities in the market. Moreover, it highlights the strategic approaches of the key players towards expanding their product offerings and reinforcing their market presence.
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Global Facial Recognition market is segmented based by type, application and region.Based on Type, the market has been segmented into:
by Technology (2D facial recognition, 3D facial recognition, facial analytics recognition), Application, End User (BFSI, media & entertainment, telecom & IT, Government & Defense, Healthcare, Retail & E-commerce)
Based on Application, the market has been segmented into:
By Application, End User (BFSI, media & entertainment, telecom & IT, Government & Defense, Healthcare, Retail & E-commerce)
Facial Recognition Market continues to evolve and expand in terms of the number of companies, products, and applications that illustrates the growth perspectives. The report also covers the list of Product range and Applications with SWOT analysis, CAGR value, further adding the essential business analytics. Facial Recognition Market research analysis identifies the latest trends and primary factors responsible for market growth enabling the Organizations to flourish with much exposure to the markets.
This report focuses on the global Facial Recognition status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Facial Recognition development in United States, Europe, China, Japan, Southeast Asia, India, and Central & South America.
The report analyzes various decisive constraints such as item price, production capability, profit & loss statistics, and transportation & delivery channels influencing the global Facial Recognition Market. It also covers the analysis of other important elements such as market demands, advancements, and product developments, various organizations, and processes impacting the global Facial Recognition Market. The global Facial Recognition Market research report emphasizes a variety of modifications done that improve the work process of the global Facial Recognition Market.
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Key questions answered in the report include:1.What will the market size and the growth rate be in 2026?2.What are the key factors driving the Global Facial Recognition Market?3.What are the key market trends impacting the growth of the Global Facial Recognition Market?4.What are the challenges to market growth?5.Who are the key vendors in the Global Facial Recognition Market?6.What are the market opportunities and threats faced by the vendors in the Global Facial Recognition Market?7.Trending factors influencing the market shares of the Americas, APAC, Europe, and MEA.
Table of ContentsChapter 1: Global Facial Recognition Market OverviewChapter 2: Facial Recognition Market Data AnalysisChapter 3: Facial Recognition Technical Data AnalysisChapter 4: Facial Recognition Government Policy and NewsChapter 5: Global Facial Recognition Market Manufacturing Process and Cost StructureChapter 6: Facial Recognition Productions Supply Sales Demand Market Status and ForecastChapter 7: Facial Recognition Key ManufacturersChapter 8: Up and Down Stream Industry AnalysisChapter 9: Marketing Strategy -Facial Recognition AnalysisChapter 10: Facial Recognition Development Trend AnalysisChapter 11: Global Facial Recognition Market New Project Investment Feasibility Analysis
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Muse by Interaxon Appoints Walter Greenleaf as Chief Science Officer – Business Wire
Posted: at 8:57 am
TORONTO--(BUSINESS WIRE)--Muse by Interaxon Inc., a leading consumer neurotechnology and meditation company, appoints neuroscientist and digital medicine expert Walter Greenleaf as Chief Science Officer. In his role, Dr. Greenleaf will be aiding in new research, efficacy, and validation initiatives of the companys current and future products and services. Greenleaf will be responsible for aligning the companys scientific and technological capabilities with viable market opportunities and paths to market while providing key guidance on emerging regulatory affairs. Playing a pivotal role in guiding external research initiatives and forging strategic partnerships, Greenleaf will continue to build on Interaxons credibility within the neuroscience community.
Walter brings tremendous knowledge and experience to Interaxon. We are humbled to have him join our team, says Derek Luke, CEO. Knowing Walter will be providing deeper support to our expanding worldwide research partnerships makes for a truly exciting new chapter for our community as we further advance our digital diagnostics and therapeutics strategy.
Dr. Greenleaf currently holds academic positions as the Medical VR/AR Expert at the Stanford Virtual Human Interaction Lab and as a MediaX Distinguished Visiting Scholar, both at Stanford University. He also serves as the Director of Technology Strategy for the National Mental Health Innovation Center at the University of Colorado. Walter has served as a scientific advisor and grant reviewer for the U.S. Public Health Service, National Science Foundation (NSF), National Institutes of Health (NIH), NASA and the U.S. Department of Education. He has served as a Principal Investigator for research grants funded by NIH and NASA. He previously served as the Director of the Mind Division, Stanford Center on Longevity, where his focus was on age-related changes in cognition Dr. Greenleaf helped start the California State University Center for Disability Solutions and serves as Board Chair for the International Virtual Reality Health Association (IVRHA).
"Im excited to be working with the team at Interaxon to help move digital health technology forward. This is a pivotal time in the evolution of healthcare -- medical product developers must work at full speed and with focused attention to improve the way we provide clinical assessments and medical therapies, or our over-strained healthcare system will not evolve to match the growing demand, says Dr. Greenleaf. The team at Interaxon has developed an extremely sophisticated multi-sensor medical wearable system. Developing next-generation medical products is key to addressing several challenges that our society is facing - the current pandemic of course, but also the looming problems generated by an aging population and the associated burden on our healthcare infrastructure. I look forward to working with the Interaxon team as we evolve digital health technology and develop new products to improve clinical care and promote individual health and wellness."
Dr. Greenleaf earned a Doctorate in Neuro and Bio-Behavioral Sciences from the Stanford University School of Medicine, where he was awarded an NIMH Graduate Fellowship. Having helped bring a number of products to market with over three decades of research and development experience in the field of digital medicine and medical virtual reality technology, Greenleaf is well situated on the Interaxon team as they continue to move into new applications of health technology leveraging their award-winning advanced EEG systems.
About Muse by Interaxon Inc.:
At Muse, our team of neuroscientists, meditation teachers, and engineers develop state-of-the-art experiences using research-grade EEG technology. Our goal is to help individuals build a rewarding meditation and sleep practice to live healthier, happier, more connected lives through human-centered technology. Our award-winning neurofeedback devices, and premium content offering of guided meditations with responsive learning functionality, help users meditate and improve sleep hygiene by providing real-time audio feedback on their meditative state through the Muse companion app. We make the intangible, tangible.
More information about Muse is available at http://www.choosemuse.com.
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Muse by Interaxon Appoints Walter Greenleaf as Chief Science Officer - Business Wire
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Lexus Partners With TED To Contemplate The Future Of Automated Vehicles – HotCars
Posted: at 8:57 am
TED Senior Fellows Greg Gage and Sarah Sandman share original ideas for automated vehicles that prioritize the needs of the driver.
As all manufacturers try to figure out automated driving, Lexus wanted to think outside the box, and thus brought in some big thinkers from the TED Fellows program who areknown to be good at that sort of thing. TED Senior Fellows neuroscientist and engineer Greg Gage and artist Sarah Sandman each presented their designs for Human Centric automated vehicles along with two short films covering their ideas: Predicting Human Needs with Neuroscientist Greg Gage and Building Community with Artist Sarah Sandman".
As might be expected from a neuroscientist, Gage believes automated vehicles and long commutes provide the perfect environment for neurotechnology to create a brain-car interface that allows the automobile to be integrated directly into how the driver feels. By recording a range of human signals, from human EKG to face microgestures.
Gage envisions that Lexus could create a profile of a persons mood and use it to change the ambience of the car. Sleepy? The car will change the lights and seating position. Relaxed? The car will cue up a chill playlist. Stressed? The radio is silenced and lights up. If current cars can monitor engine temperature, oil pressure, and engine speed, then a human-inspired car could monitor the human and respond accordingly.
RELATED:Lexus ES Vs GS: The Pros And Cons
Sandman was focused on the idea of a future where the vehicle tries to dissuade drivers/ riders who could be even more focused on our phones and digital devises than we are already. Thus, she imagines a vehicle that reduces our isolation from the outside world with 360-windows, fully rotational seats, and a speaker system for interaction with cyclists or pedestrians. Taking this idea even further, she imagines a chalk-writing system to leave custom art or messages in the street.
To increase quality time with passengers, the interior would mimic a cozy cafe with a digital fireplace, pillows, and a terrarium-like ceiling. Sandman also proposes a cooperative ownership model that increases affordability and makes for a more inclusive, meaningful future.
Difficult as it is to see how either of these approaches can apply to actual Lexus models, both sides feel energized by the project. Says Shoham Arad, Director of the TED Fellows program, TEDs partnership with Lexus highlights the essence of what the TED Fellows program stands for curiosity, new ideas, and building a world together that we all want to live in. We are excited to see the imaginative work of TED Fellows come to life through this TED + Lexus virtual conversation, fun discovery session and spotlight films. What does the future of human-centered design look like? Even in an automated universe? Watch to find out.
From the Lexus side, Lisa Materazzo, Vice President of Lexus marketing, stated: Focusing on what makes people tick, especially when behind the wheel, has always been central to Lexus design. Partnering with TED has allowed us to explore new human-centric ideas for an automated future with visionary experts in their fields.
To learn more about the partnership between Lexus and the TED Fellows program, visit http://www.lexus.com/curiosity/TED.
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This C10 Pro-Touring Hot Rod Handles Better Than A BMW E46 M3 And Sounds Like Pure Evil
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Cognitive Abilities Of Humans Peak At The Age Of 35: Chess Study – Analytics India Magazine
Posted: at 8:57 am
A group of researchers used data from over 24,000 chess games played between 1890 and 2014 to find the right age at which the cognitive abilities of a person peaks. The data used for the study was based on all the games played by world champions and their respective opponents throughout their entire lives.
The study, involving the analysis of 1.6 million move-by-move observations, made two major conclusions firstly, humans reach their cognitive peak at the age of 35, which begins to decline after the age of 45; secondly, the cognitive abilities of humans today are superior to our ancestors.
Published in the Proceedings of the National Academy of Sciences, the study observed that performance reveals a hump-shaped pattern over the life cycle. Individual performance increases sharply until the early 20s and then reaches a plateau, with a peak around 35 years and a sustained decline at higher ages.
For the study, an empirical strategy was formed to estimate the age profile of the performance in chess, a cognitively demanding task. This strategy is based on the analysis of data from professional chess tournaments involving world champions and their opponents. Considering chess performance data to gauge cognitive abilities have the following features that make them ideal for measuring age-performance profiles:
The resultant hump shape pattern in cognitive performance reveals an increase in performance with age for younger chess players below the age of 35 years. However, this same performance decreases above the age of 45 years, although the decline is not statistically significant (the graph is given below).
A similar acceleration is found for performance patterns against calendar years. It was found that the performance increased steadily over the 20th century with the steepening of performance increase during the 1990s. Coincidently, this period aligns with the phase where powerful and affordable chess engines on home computers chess-specific knowledge are highly accessible, positively affecting the preparation possibilities for participants (graph given below).
While the study considers a wide range of samples for its analysis, there are still a few limitations and loopholes that cannot be ignored.
Firstly, since the study considers world champions and their respective opponents, this study presents a potential problem of positive selection based on playing strengths and skill levels. Hence the study suggested that the results must be seen as an upper bound of cognitive performance patterns in the overall population. However, the implications of unobservable selections were not very clear.
Secondly, the systematic variation in the length of games may affect the performance through fatigue. However, it was found that among recent games, the younger players could somewhat play longer games even though the effects were not very pronounced. This could also be seen as an advantage. Additionally, it was found that the performance increases with the number of moves played per game. This factor is seemingly unaffected by fatigue.
Thirdly, it has been observed that the complexity of the game has decreased across cohorts and over time. This could possibly explain the increased performance levels in recent birth cohorts and variations in the age pattern.
Finally, it was observed that the younger cohorts are more experienced against a given age, and this experience is higher in the recent period. This could explain the observed increase in performance at younger ages.
I am a journalist with a postgraduate degree in computer network engineering. When not reading or writing, one can find me doodling away to my hearts content.
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Cognitive Abilities Of Humans Peak At The Age Of 35: Chess Study - Analytics India Magazine
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Image Recognition Market Analysis With Key Players, Applications, Trends And Forecasts 2026 Qualcomm Technologies, Inc., Nec Corporation, Google.,…
Posted: at 8:57 am
Image Recognition Market research report studies comprehensive evaluation of the market growth predictions and restrictions with respect to ICT industry. Market shares of key players in the major areas of the globe such as Europe, North America, Asia Pacific, South America, Middle East and Africa is also studied in this market analysis report. An analytical assessment of the competitors gives clear idea of the most important challenges faced by them in the current market and in the coming years. Thoroughly analysed market segmentation aspect provides a clear idea about the product consumption based on several factors ranging from type, application, deployment model, end user to geographical region.
An international Image Recognition market report endows with the data and statistics on the current state of the industry which directs companies and investors interested in this market. The most appropriate, unique, and creditable global market research report has been brought to important customers and clients depending upon their specific business needs. By applying market intelligence for this market research report, industry expert measure strategic options, summarize successful action plans and support companies with critical bottom-line decisions. Because businesses can accomplish great benefits with the different and all-inclusive segments covered in the market research report, every bit of market that can be included here is tackled carefully.
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Prominent Key Players Covered in the Image Recognition report:
Few Of The Major Competitors Currently Working In The Global Image Recognition Market Are Qualcomm Technologies, Inc., Nec Corporation, Google., Ltutech, Catchoom, Honeywell International Inc, Hitachi, Ltd., Wikitude Gmbh, Slyce, Attrasoft, Inc., Jastec Co. Ltd., Apple Inc., Facebook, Twitter, Idemia, Gemalto Nv, Ayonix Face Technologies, Cognitec Systems Gmbh, Aware, Inc., Daon, Neurotechnology, Herta Security, Keylemon Ind. Among Others.
Market Analysis: Image Recognition Market Report
Global Image Recognition Market Is Set To Witness A Healthy Cagr Of 22.25% In The Forecast Period Of 2019 To 2026. The Report Contains Data Of The Base Year 2018 And Historic Year 2017. This Rise In The Market Value Can Be Attributed Due To Increasing Demand Of Image Recognition Technologies And Applications In Gaming Consoles And Mobile Computing Devices.
Important years considered in the Image Recognition study are:
Historical year 2014-2019
Base year 2020
Forecast period- 2020 to 2026
If opting for the Global version of Image Recognition Market analysis is provided for major regions as follows:
Scope of the Image Recognition Market Report
This report consists of all the requirements for the analysis of theImage Recognition Marketstudy. Moreover, it provides a comprehensive market estimate from secondary research, primary interviews, and in-house expert reviews. These market estimates have been used to impact social, economic, and political factors, along with the trending market dynamics that hinder the growth of Valve Driver Market.
Table of Content: Image Recognition Market Report
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COVID-19 Impact Analysis:
The report seeks to track the evolution of the market growth pathways and publish a medical crisis in an exclusive section publishing an analysis of the impact of COVID-19 on the market. The new analysis of the COVID-19 pandemic provides a clear assessment of the impact on the market and the expected volatility of the market during the forecast period. Various factors that can affect the general dynamics of the market during the forecast period (2020-2026), including current trends, growth opportunities, limiting factors, etc., are discussed in detail in this market research.
How Does This Image Recognition Market Insights Help?
Aside from the market overviews, there have been market dynamics that consist of ;/Porters Five Force analysis, which explains the five forces. The forces are buyers bargaining power, suppliers bargaining power, intimidations by the new entrants, threats by the new substitutes as well as the levels of competition in theImage Recognition Market.
Reason to Buy Image Recognition Report:
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The joy of hacking – Chessbase News
Posted: at 8:57 am
11/1/2020 Former world number 4 and long-standing columnist Jon Speelman shares one of the most complicated games he has ever played a win he got over Britains first grandmaster Tony Miles when he was 19 years old. How did he do it? Speelman concludes his analysis: Theres no point in looking for consolidation when the board is awash with lava. | Pictured: Tony Miles (sitting) and Michael Stean at the Zonal Tournament 1978 in Amsterdam | Photo: Dutch National Archive
Komodo Chess 14
Last year Komodo won the world championship title on two occasions and can call itself "2019 World Computer Chess Champion" and "2019 World Chess Software Champion". And the current Komodo 14 has been clearly improved over its predecessor!
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[Note that Jon Speelman also looks at the content of the article in video format, here embedded at the end of the article.]
Its generally agreed that with perfect play a game of chess ought to end in a draw. A White win seems very unlikely, and a Black one the initial position being decisive zugzwang almost inconceivable if not proven mathematically.
The margin of error actually seems to be fairly large, and so for a strong player to lose he or she has to be put under considerable pressure. This can be done quietly through long positional manoeuvring and determined endgame play Magnus Carlsen's schtick most of the time or by more violent means: hacking.
Scratch almost any strong player and beneath a possibly placid exterior you will find a sleeping hacker: a player revelling in violent tactical battles (especially if they are on the right side of them). And today we celebrate the joy of hackery with one of the most complicated games Ive ever played.
Master Class Vol.13 - Tigran Petrosian
Considered a master of prophylaxis, Petrosian sensed dangers long before they actually became acute on the board. In his prime, Petrosian was almost invincible. Let our authors introduce you into the world of Tigran Petrosian.
This was in the 1975 British Championship in Morecambe. When I was still 19 and not yet even an IM. It was, apparently (I consulted John Saunders Britbase), in the ninth of the eleven rounds that I played White against Tony Miles, who the next year would become Britains first grandmaster. Tony wound me up in the opening and becoming nervous about what was in reality a perfectly playable position by normal means, I began to hack and continued in a game which became ever more complex and hysterical.
I first annotated it around 1975 for The Chess Player, a now defunct periodical and had another look for my Best Games book about 1997, when availablechess engines were beginning to make a difference. Ive had another look with today's crop and made some more alterations.
The most important point about the game is not the exact variations which you might or, more likely, might not find during a game, but the mindset you require once things really kick off.Theres a point of no return beyond which the initiative is king and formal material balance of only limited importance. You must calculate as much as you can, try to stay reasonably calm, and above all fight!
Well continue in a fortnight with some recent examples of extreme violence at the board.
[Pictured: Magnus Carlsen | Photo:Andreas Kontokanis]
To compliment my madness, a nicely hackety game I saw last night as I write.
Since I spend some time streaming, I sometimes watch how other people do it and I happened to drop into part of a simul that Dutch GM Benjamin Bok was giving on another server. Most of the games were pretty straightforward but in one of them his opponent really went for him as you should in a simul. Bok knew that the sacrifice wasn't supposed to work since hed had a previous game in the line. But of course he couldnt remember the exact details in these circumstances and at one moment his opponent missed a very pretty mate.
Master Class Vol.2: Mihail Tal
On this DVD Dorian Rogozenco, Mihail Marin, Oliver Reeh and Karsten Mller present the 8. World Chess Champion in video lessons: his openings, his understanding of chess strategy, his artful endgame play, and finally his immortal combinations.
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