Daily Archives: June 20, 2020

Orthopedics This Week Joins Forces with MedTech Momentum and Synthes’3D to Launch Next Gen 3D Virtual Convention Solution – BioSpace

Posted: June 20, 2020 at 10:37 am

ALTAMONTE SPRINGS, Fla., June 19, 2020 /PRNewswire/ --Orthopedics This Week is excited to announce the worldwide launch of the next generation 3D Virtual Convention platform for the Medical Industry: OTW Virtual Conventions. Effective immediately, OTW Virtual Conventions is providing 3D virtual meeting services to physician societies, companies, and meeting organizers. In contrast to other virtual conventions, OTW Virtual Conventions is a unique technology web platform that employs realistic 3D renderings to deliver an impactful immersive experience.

Its mission is to:

"Almost all meetings have shut down this year. To make matters worse, most physicians are highly reluctant to leave their practices at this critical time," said Robin Young, CEO of RRY Publications LLC, "Every meeting organizer needs a virtual meeting solution to keep their meetings relevant and solvent."

Click Here to Register to Experience a LIVE Demo of Our New Reality

The OTW Virtual Conventions technology platform is powered by Synthes'3D talented team of software engineers & CG artists. Led by its founder, Vivien Poujade, this team has accomplished the seemingly impossible task of creating a virtual meeting environment that educates, connects, and entertains.

OTW Virtual Conventions gives conventions and physician societies a unique opportunity to reach thousands more virtual attendees that would not have the time or the desire to attend a brick-and-mortar convention.

An Immersive Experience

OTW Virtual Convention is a fully immersive virtual physician meeting experience which seamlessly integrates with Zoom or Vimeo style in-person lectures, break-out sessions, and workshops. Those conferences & lectures can be live or prerecorded.

As experts in virtual marketing, a leader in Orthopedic Industry marketing and branding, MedTech Momentum understands the importance of staying current and relevant in an ever-changing digital environment. By facilitating next generation technologies MedTech Momentum has created a truly immersive marketing experience that is comparable to attending an in-person meeting.

MedTech Momentum President Guillaume Viallaneix stated, "If meeting organizers want to keep and increase their physician audience, they must deliver an interactive EXPERIENCE that is not just about data, but also about the feel! Good scientific content is easily remembered if it is emotionally charged, part of a bigger story; this is what we are about."

Among the unique features of the OTW Virtual exhibit booth is a 1-click connection to a salesperson, full suite of product glamour shots, videos, clinical studies, and documentation. OTW Virtual Convention also found a way to incorporate traditional conference style pens, calendars, thumb drives and other knick knacks with exhibitor logos in short, meeting swag.

Larger, global, impactful meetings

Because virtual meetings expand the geographic boundaries of in-person meetings and make participation affordable for all physicians and affiliated healthcare workers, they are often larger meetings.

"We estimate," said Robin Young, "that for every single in-person attendee, ten or twenty other affiliated surgeons, physicians or healthcare workers would like to participate but cannot due to budget or other constraints."

OTW Virtual Conventions are not designed to replace traditional events, on the contrary, they are designed to make them bigger and better.

Affordability

The OTW Virtual Convention is software, not buildings, airplanes, hotels or meals. It is affordable for all organizations and suppliers regardless of size. As structured, OTW Virtual Convention is a revenue generator for physician groups.

Exhibiting companies find that OTW Virtual Convention is the ideal bolt-on to in-person booths. When budgets can't accommodate the in-person meeting, OTW Virtual Convention is the ideal solution.

Indeed, exhibitors who use OTW Virtual Convention can expect more physician engagement for less money.

Master Class DEMO for OTW Virtual Conventions

To experience the OTW Virtual Convention yourself, register for the Master Class Demonstration on Thursday, July 2nd, 2020 - 11am Eastern Time, 4pm Central European Time, 11:59pm Tokyo and 8am Pacific Time.

Click here to register. For more information contact: April Bruffy April@ryortho.com

About OTW Virtual ConventionsOTW Virtual Conventionsis a partnership between RRY Publicationspublisher of Orthopedics This Week Newspaper, Orthopedics This Month Magazine and the Orthopedics This Week newsletter, MedTech Momentumthe leading orthopedic industry branding and marketing firm and Synthes'3D, one of the most experienced and largest 3D & digital studio for innovative & medtech companies with 3D animations, 3D renderings, motion design, mobile apps & virtual reality marketing and training solutions. OTW Virtual Conventions is based in 377 Maitland Ave #1015, Altamonte Springs, FL 32701.

For media inquiries, please contact:

Robin YoungOTW Virtual Conventions, LLC., Managing Partnerrobin@ryortho.com917-887-7376

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Orthopedics This Week Joins Forces with MedTech Momentum and Synthes'3D to Launch Next Gen 3D Virtual Convention Solution - BioSpace

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Virtual Reality (VR) Market Emerging Trends, Strong Application Scope, Size, Status, Analysis and Forecast to 2025 – 3rd Watch News

Posted: at 10:37 am

Market Study Report, LLC, adds a comprehensive research of the Virtual Reality (VR) market that mentions valuable insights pertaining to market share, profitability graph, market size, SWOT analysis, and regional proliferation of this industry. This study incorporates a disintegration of key drivers and challenges, industry participants, and application segments, devised by analyzing profuse information about this business space.

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The Virtual Reality (VR) market report projects this business space to amass significantly modest revenues by the end of the forecast period. The research study is intrinsically inclusive of vital insights regarding the industry dynamics like the diverse risks that the business sphere is characterized by and the myriad driving forces impacting the commercialization scope of this industry, in consort with the abundant growth opportunities present in the Virtual Reality (VR) market.

Questions answered by the Virtual Reality (VR) market report with regards to the competitive terrain of this business domain:

Questions pertaining to the regional terrain of this business domain answered by the Virtual Reality (VR) market report:

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Questions that the Virtual Reality (VR) market report answers with respect to the segmentation of the vertical:

On the whole, the Virtual Reality (VR) market report brings forth an expansive appraisal of this business space which closely assesses not just on the regional coverage of this vertical but also presents a slew of other insights comprising the market concentration rate, market share, sales volume, profit estimation, in conjunction with the competition trends. Additionally, the research report enlists details regarding the sales channels utilized by various manufacturers to ensure that the most suitable manner of product marketing is selected. Data pertaining to the contribution of traders and distributors in the supply chain has also been documented in the study.

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Some of the Major Highlights of TOC covers:

Virtual Reality (VR) Regional Market Analysis

Virtual Reality (VR) Segment Market Analysis (by Type)

Virtual Reality (VR) Segment Market Analysis (by Application)

Virtual Reality (VR) Major Manufacturers Analysis

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From Minecraft To Virtual Reality, Schools Get Creative To Hold Graduation Ceremonies During Coronavirus Pandemic – msnNOW

Posted: at 10:37 am

Provided by CBS New York

NEW ROCHELLE, N.Y. (CBSNewYork) Some schools are getting extra creative to hold graduation ceremonies during the coronavirus pandemic.

New Rochelle High School seniors knew COVID-19 would prevent them from having a traditional graduation ceremony, but that didnt stop senior Jake Egelberg and his classmates from creating a memorable one through the video game Minecraft.

We kind of grew up with the game, said Egelberg in an interview with CBS2s Hazel Sanchez. In a way, everything has come full circle because now were graduating high school and we once again got into Minecraft and all played together building this project that allowed us to graduate in game.

Egelberg teamed with about 10 students, most from the schools science research program, and block by block created a virtual New Rochelle High School. Seniors and their families could log in to the virtual world for an unofficial graduation ceremony, which included live speeches from teachers, the class salutatorian and valedictorian.

Unconventional circumstances have sparked creativity across the country. There was a fast-paced graduation on a NASCAR track and a slow-and-steady one on a ski lift.

Here in the tri-state area, graduates from seven high schools in Rockland County are being recognized at Congers Lake Memorial Park, with a tribute path lined with their photos.

Seniors at Franklin High School in Somerset, New Jersey, will get a headset to graduate in a unique virtual reality experience. Eighth graders at High Mountain School in North Haledon Middle School were treated to a graduation parade.

I thought it was a very cool idea, said Madeline Manning, an eighth grade graduate.

CORONAVIRUS:NY Health Dept.| NY Call 1-(888)-364-3065 |NYC Health Dept. | NYC Call 311, Text COVID to 692692 | NJ Health Dept. | NJ Call 1-(800)-222-1222 or 211, Text NJCOVID to 898211 |CT Health Dept.| CT Call 211

High Mountain High School principal Antonella Lind organized a caravan of teachers and a mobile LED screen showings of pictures and messages for the graduating class. The parade stopped by each students house.

So we wanted to make sure we celebrate, and then we thought of essentially bringing the stage to the students, said Lind.

I was upset that I wont be able to have a real graduation because you only experience eighth grade once, said Bianca Aliana, an eighth grade graduate.

But its good that we still get to do something, said Liliana Cacciola, an eighth grade graduate.

And its something theyll certainly never forget.

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From Minecraft To Virtual Reality, Schools Get Creative To Hold Graduation Ceremonies During Coronavirus Pandemic - msnNOW

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Virtual Reality SDK Software Market Report (2019-2028) | The demand for the Market will drastically increase in the Future COVID-19 pandemic – Cole of…

Posted: at 10:37 am

The total information and communication technology goods (including computers, peripheral devices, communication and consumer electronic components among other IT goods) exports registered a growth rate of 11.5% in 2017 as against 10.5% in 2012.

CRIFAX added a report onGlobal Public Virtual Reality SDK Software Market, 2020-2028to its database of market research collaterals consisting of overall market scenario with prevalent and future growth prospects, among other growth strategies used by key players to stay ahead of the game. Additionally, recent trends, mergers and acquisitions, region-wise growth analysis along with challenges that are affecting the growth of the market are also stated in the report.

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The emergence of new technological innovations including recent technologies such as DDI (AI) and Internet of Things (IoT) finding their usage across both industrial and residential applications and rapid pace of Public Virtual Reality SDK Software taking place across various industries is estimated to drive the growth of the global Public Virtual Reality SDK Software Market over the forecast period (2019-2027). The manufacturing industries are predicted to invest about USD 340 billion on Public Virtual Reality SDK Software in 2019. Investments in robotics, autonomous and freight operations are estimated to generate revenues of USD 128 billion in the same year. With transformation of business models happening on account of emergence of AI, IoT and Robotics, the global Public Virtual Reality SDK Software Market is estimated to observe significant growth over the next 6-7 years.

The introduction of 5G network is anticipated to provide various business opportunities as well as tap additional sources of revenue for the telecom industries, on account of increase in speed and responsiveness of the wireless networks.

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With growing demand for mobile data along with increased video streaming services, the adoption of 5G services in North America is estimated to cross 45% by 2023. The rollout of 5G network combined with IoT connectivity which includes Public Virtual Reality SDK Software, connected homes or connected cities is predicted to change the way the telecom operators perform their tasks. United Nations Conference on Trade & Development (UNCTAD) in its report stated that the percentage of total information and communication technology goods (including computers, peripheral devices, communication and consumer electronic components among other IT goods) exports had grown from 10.5% in 2012 to 11.5% in 2017. As of 2017, Hong Kong held the largest share of 51.7% in ICT goods exports among four nations, which was followed by Philippines (35.9%), Singapore (32%) and Malaysia (31%).Moreover, growth of the global economy along with several efforts taken by countries such as China, Japan, United States of America, Germany, Netherlands, Korea and other ICT goods exporting nations is anticipated to aid the growth of the IT and Telecom sector. To provide better understanding of internal and external marketing factors, the multi-dimensional analytical tools such as SWOT and PESTEL analysis have been implemented in the globalPublic Virtual Reality SDK Software Marketreport. Moreover, the report consists of market segmentation, CAGR (Compound Annual Growth Rate), BPS analysis, Y-o-Y growth (%), Porters five force model, absolute $ opportunity and anticipated cost structure of the market.

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Virtual Reality SDK Software Market Report (2019-2028) | The demand for the Market will drastically increase in the Future COVID-19 pandemic - Cole of...

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Thieves cloning ATM cards to steal cash | Local News | times-news.com – Cumberland Times-News

Posted: at 10:35 am

CUMBERLAND Thieves are using stolen debit card information to remove money from the accounts of First Peoples Community Federal Credit Union members, authorities said Thursday.

According to theAllegany County Combined Criminal Investigation Unit, the suspectsare obtaining the information by using skimmers at ATM locations. With that information, cloned cards are produced, which are used to withdraw cash from the victims' accounts through ATMs.

The crimes, which have been occurring over the last several weeks, have most oftenhappened on weekends when the credit union's main lobbies have been closed.

Investigators said anyone who has been a victim of the crime should contact their local law enforcement agency.

Law enforcement agencies throughout the northeast United States and the U.S. Secret Service are also investigating.

We are making critical coverage of the coronavirus available for free. Please consider subscribing so we can continue to bring you the latest news and information on this developing story.

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thgersen&stouby + SLA design a ‘multiverse of nature’ on the danish coast – Designboom

Posted: at 10:34 am

on the west coast of denmark, in the city of ringkbing, a new landmark designed by thgersen&stouby and SLA has opened its doors to the public on june 12, 2020. inviting people to experience and learn about nature across a huge site of 50 hectares, naturkraft is an exploratorium and nature arena that expects to attract 280,000 visitors annually. with a name that directly translates to nature power, the project has been developed to showcase the fundamental importance of nature for humans.

image courtesy of thgersen&stouby

the scheme comprises three main elements that are inextricably linked, and which weave experience and architecture together like interlaced fingers: a 600 meter ring wall with 50 hectares of surrounding land; an inner nature and adventure park with local biotopes and playful installations; as well as an integrated main building of 5500 square meters with modern dissemination about the powers of nature. these three parts create three zones focusing on observation, participation and understanding respectively.

image courtesy of thgersen&stouby

we live in the anthropocene age. this means that humans can be regarded as the power of nature that triggers the greatest changes in the earths climate, topography and biodiversity. mankind holds the opportunity to influence the biosphere in both a negative and a positive direction. with its love affirmation of natures processes from the fierce north sea storm to the quiet, almighty photosynthesis naturkraft provides inspiration and hope for the positive direction, says jens-erik thgersen, founding partner of thgersen&stouby.

image courtesy of torben petersen

the architecture of naturkraft is designed to integrate into the surroundings while also appearing as a scenic icon on the flat landscape. from the 12 meter high ring wall visitors can enjoy the view of ringkbing fjord, feel the prevailing western wind and look out across the characteristically level topography. at the highest point of the ring wall, the wall is replaced by a transparent building of 5500 square meters. the faade is made from the lightweight material ETFE, which gives the interior of the building a tent-like feeling of shelter while also being exposed to the temperature, sounds and light of the surrounding nature.

image courtesy of torben petersen

the heart of naturkraft is the new nature spanning a total 5 hectares. the nature arena encourages and challenges visitors to experience the power of nature through physical play, enlightening learning activities and intuitive understanding of the interaction between humans and nature. the new nature in naturkraft is a 17 kilometer long cross-section of the existing nature from west to east through western jutland of denmark. based on the cross-section, eight specially designed nature typologies such as the sand dune, the heathland, the marsh and the carbon forest have been combined into a new form of human-made ecosystem.

concept plan courtesy of SLA

in naturkraft, we create a multiverse of new nature based on a comprehensive knowledge on the processes of nature, the cultural history and the unique geodiversity of the local area, growth conditions and biological diversity. based on this knowledge, we have created a condensed and hypersensuous juxtaposition of local nature typologies, all of which show nature as the foundation of our lives and societies: as raw material and production material and as a foundation for meaning and quality of life in the anthropocene age, says stig l. andersson, design director and founding partner of SLA.

naturkraft from above

nature as the foundation for life on earth and quality of life is a guiding element for the experience and understanding of naturkraft. thus, SLAs nature design focuses both on the physical phenomena of nature and on its emotional and cognitive significance for humans. naturkraft is both about the visible nature powers that humans experience and use in nature, and about the deep-seated aesthetic sense of nature that nature phenomena awaken in us. nature is what allows us humans to live good and meaningful lives. for both survival and living. in naturkraft we show how the use of natural processes can shape our future cities and communities. not by hitherto destroying existing nature, but by learning from nature and living with and not against it, says stig l. andersson, design director and founding partner of SLA.

image courtesy of torben petersen

project info:

project name: naturkraftlocation: ringkbing, denmarkarea: plot of land: 50 acres, experience arena: 5 acres, buildings: 5500 square metersclient: naturkraft foundationlead design architect on building, arena and experiences: thgersen&stoubynew nature: SLAarchitect: hune & elkjr engineers: NIRAS, fuldendtcontractor: hansen & larsenconstruction budget: 300 million danish kronersupported financially by: a.p. mller foundation, ringkbing-skjern municipality, realdania, augustinus foundation, vestas, villum foundation, frch foundation, tryg foundation, velux foundation, erhvervsvkst ringkbing, beckett-foundation, krogager foundation, hedeselskabet.opens: june 12 2020

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Doctor Strange 2: Every Theory About What Starts The Multiverse of Madness – Screen Rant

Posted: at 10:34 am

Benedict Cumberbatch will be back as Doctor Strange in 2022 withDoctor Strange in the Multiverse of Madness, but what starts the titular multiverse of madness? Doctor Strange was last seen returning from the dead inAvengers: Endgame, helping the combined heroes take on Thanos and his forces as the Mad Titan pursued the Infinity Stones for the last time.

Shortly afterAvengers: Endgamehit theaters, Kevin Feige - President of Marvel Studios - announced the upcoming slate of the Marvel Cinematic Universe, and the enigmatically-titledDoctor Strange in the Multiverse of Madnesswas among them. The film's title has created palpable intrigue as fans debate what 'Multiverse of Madness' actually means for the character and the MCU at large.

Related:Doctor Strange 2 Should Introduce A Multiversal X-Men Villain

Marvel fans will already be familiar with the concept of the Multiverse; a series of alternate Earths and parallel universes, where the differences can be infinitesimally small or devastatingly huge. Marvel Studios' first animated showWhat If?will explore a number of these divergent timelines, including Peter Parker becoming Hawkeye and Peggy Carter becoming Captain America.Doctor Strange2presumably sends Doctor Strange hurtling through the multiverse, fighting and finding his way back to his own earth, most likely saving said multiverse in the process. But what will cause Doctor Strange's journey through the multiverse? What starts the 'multiverse of madness'? Here are all the established theories so far.

It's already been announced that Wanda Maximoff - the Scarlet Witch - will be appearing alongside Doctor Strange inDoctor Strange in the Multiverse of Madness, following herappearance in Disney+ showWandaVision.From the brief glimpses ofWandaVision that audiences have already seen, Wanda seems to be living multiple lives with her deceased lover Vision in some kind of warped reality/dream state.

This has led to the theory that Wanda is either already jumping through the multiverse inWandaVision, or she has been trapped in a dream by an enemy (see Nightmare, below) or that she has lost hermind with grief and begun to create alternate realities all by herself. It's likely that Scarlet Witch is the cause of the multiverse of madness due to her marquee appearance in the sequel, in addition to her history of creating alternate timelines - like the House of M - in Marvel Comics, thanks to her reality-warping powers. If Marvel Studios were to utilize the House of M alternate reality, they could even finally bring the X-Men into the MCU.

Other evidence attributed to Scarlet Witch being the cause of the multiverse of madness stems from Doctor Strange's indirect responsibility for Vision's death inAvengers: Infinity War. After giving up the Time Stone to Thanos, the Mad Titan immediately headed to Earth where he ripped the Mind Stone from Vision's head, killing him. Wanda Maximoff could desire revenge for Doctor Strange's hand in her boyfriend's death,which may then lead to the Multiverse of Madness.

Related:Doctor Strange 2 Theory: Scarlet Witch IS The Multiverse Madness

Loki is due to appear in his own Disney+ show Loki, following the events ofAvengers: Endgame; could that be a stepping stone to becoming the villain ofDoctor Strange in the Multiverse of Madness?News has already broken that his self-titled show will center around the 2012 version of Loki that escaped with the Tesseract after the Avengers' time-travel flub, and with the Space Stone unwittingly in his possession, 2012 Loki can jump around the universe wherever he wants.

Recent images have shown Loki as a prisoner of the Time Variance Authority - the police in charge of protecting the timestream from meddling - after moving through time.Concept art has shown Loki in New York in the 1970s, and the time cops are likely not too happy with his interference with the time/space continuum. Could such meddling result in a multiverse of madness? What's certain is that 2012 Loki is not meant to exist outside of that timeline. 2019 Loki was killed by Thanos, and Captain America returning all the Infinity Stones to the points where they were taken means that Loki never should have escaped. Loki's continued survival means chaos for the multiverse, as explained by the Ancient One inAvengers: Endgame; consider him a strong contender for the cause of the titular madness inDoctor Strange in the Multiverse of Madness.

The Avengers themselves may have been the cause of the events ofDoctor Strange in the Multiverse of Madness.As the Ancient One explained to Smart Hulk inAvengers: Endgame during their 'time heist' of the Infinity Stones, if one of the Stones is removed from its place in time it can cause that reality to branch off and lose balance. This would create a darker, splinter reality. Smart Hulk counters this ominous prophecy by suggesting that the Avengers return the Stones to their original place in the timeline when done with them in their present, thereby restoring balance. TheAncient One is finally persuaded when informed that Doctor Strange willingly surrendered the Time Stone to Thanos, as he wouldn't have done that if there were no other way.

Regardless of the fact that Captain America returned all the Infinity Stones to whence they came followingAvengers: Endgame (resulting in a presumably awkward interaction with Red Skull), each stone was still removed from the place in space and time they were supposed to be.It could be possible that the removal of the Time Stone -not to mention the others - led to the fracturing of realities that the Ancient One warned of. Disturbingly, this would mean that the Avengers might be responsible for the start of thefracturing of the multiverse inDoctor Strange in the Multiverse of Madness.

Related:Doctor Strange 2 Theory: The Multiverse Madness Is Motivated By Infinity War

The Ancient One warns Smart Hulk that the removal of the Time Stone (as well asthe other Infinity Stones) leaves the universe defenseless against any number of threats. What would she have to say when she learns that Thanos decided to destroy all the Stones after successfully using them to wipe out half of all life in the universe?One theory is that Thanos' destruction of all the Stones removes the very bedrock of creation, thus potentially leading to chaos and danger in the entire multiverse. If Thanos' destruction of the Infinity Stones leads to the multiverse collapsing in on itself - a true Multiverse of Madness - Doctor Strange will need all the help he can get in Doctor Strange in the Multiverse of Madness.

InDoctor Strange, the Sorcerer Supreme was able to best the Dread Dormammu by trapping him in an endless loop of being confronted by Strange and murdering him, over and over again. This forced Dormammu to promise never to attack Earth again, and the multidimensional being is bound by his word; that doesn't mean that fans will never see him again. If Dormammu returns forDoctor Strange 2,he could be getting revenge on him by way of causing the multiverse madness.

When Scott Derrickson was still due to direct the then-unnamed sequel to Doctor Strange(he has since been replaced by Sam Raimi)he was vocal about havingNightmare be the villain. Nightmare was intended to be the villain ofDoctor Strange, but was considered tooexposition-heavy. Marvel fans will recognize Nightmare as the ruler of the Dream Dimension, and is rather fond of putting Strange through all manner of trials and tribulations for his own amusement. Scott Derrickson may have managed to install Nightmare as the villain before his amicable departure from thedirector's chair; he is remaining on as an Executive Producerso it's possible he can still exert some kind of influence overDoctor Strange in the Multiverse of Madness.Nightmare would make sense as the cause of the Multiverse of Madness.

If the events ofDoctor Strange in the Multiverse of the Madnessare a follow-on fromWandaVision, onetheory (further explained onMovieWeb) goes that Nightmare is responsible for sending Wanda Maximoff into repetitive fantasies of a picturesque life with her dearly-departed Vision. The brief footage seen fromWandaVision show Wanda and Vision in a number of different sitcom-esque scenarios. This could be the Dream Dimension in action; when combined with Wanda's reality-altering powers, it could be the start of Doctor Strange in the Multiverse of Madness. However, with Derrickson gone from the director's chair, Nightmare's inclusion now looks less likely.

Related:Did Infinity War Changes Ruin Doctor Stranges ORIGINAL Villain?

Following the Disney acquisition of 20th Century Fox, the cinematic rights to the Fantastic Four and their villains are finally back home at Marvel Studios. This means that fan-favorite villain Doctor Doom can finally be introduced to the MCU, especially considering his previously-announced solo movie under Noah Hawley's direction is "in limbo"after the merger. With production onDoctor Strange in the Multiverse of Madnesspaused due to the COVID-19 outbreak,it's not too late for Marvel to retroactively include Doctor Doom as the cause of said madness now that they have him back in their stable.

At this point, any theory pointing to Doctor Doom being the villain inDoctor Strange in the Multiverse of Madnessis pure speculation. The emphasis on Doctor Doom as a sorcerer first and a scientist second in his currently ongoing comic book series suggest that an appearance in theDoctor Strangefranchise could be a fitting first step forDoom in the MCU. His magical abilities could certainly assist in ripping through the multiverse, but time will tell if Doctor Doom is the cause of the events ofDoctor Strange in the Multiverse of Madness.

Next:Doctor Strange 2: Why Black Knight Should Be In The Multiverse Of Madness

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Daniel Woburn has been a contributor to Screen Rant since 2018. Before this, he wrote for What Culture and was a Deputy Editor at Close-Up Film. He's been consuming comic books, movies and Buffy the Vampire Slayer like they were sunlight, ever since he was a sapling. Daniel obtained a BA in American Studies from the University of Kent, Canterbury. Prior to that, he was a student at the BRIT School in Croydon, where he studied Media & Moving Image. Former alumni Adele once offered to roll him a cigarette. It's been 13 years, and he won't shut up about it.

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Doctor Strange 2: Every Theory About What Starts The Multiverse of Madness - Screen Rant

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Warner Bros. To Host DC FanDome Virtual Experience Featuring Talent From DC Multiverse Films, TV And Comics – Deadline

Posted: at 10:34 am

Look, up in the sky! Its a bird! Its a plane! No, its DC FanDome! Warner Bros. has set a mega, 24-hour immersive virtual fan experience that will feature anything and everything from the DC Multiverse and its all free. The confab is set to kick-off on August 22 at 10am PT and will reach fans on all seven continents.

The event will feature a merging of all of your favorite DC superheroes and super-villains from the past and present and will be available at DCFanDome.com for a 24 hour time frame. Fans will be treated to highly anticipated announcements, exclusive footage and the latest news from WB Games, film and TV, and comics, as well as an opportunity to hear from the casts and creators from its vast library of DC films and TV series, including Aquaman, The Batman, Batwoman, Black Adam, Black Lightning, DC Super Hero Girls, DCs Legends of Tomorrow, DCs Stargirl, Doom Patrol, The Flash, Harley Quinn, Lucifer, Pennyworth, Shazam!, The Suicide Squad, Supergirl, Superman & Lois, Teen Titans GO!, Titans, Watchmen and Young Justice: Outsiders.On top of that, fans will have the chance to hear more about the much-talked-about Snyder Cut of Justice League, which will drop on HBO Max in 2021 as well as the forthcoming Wonder Woman 1984, which is set to open in theaters October 2. Fans will also get access to localized events, featuring the faces and voices from countries around the world in their local language.

There is no fan like a DC fan, said Ann Sarnoff, Chair and Chief Executive Officer, Warner Bros. For more than 85 years, the world has turned to DCs inspiring heroes and stories to lift us up and entertain us, and this massive, immersive digital event will give everyone new ways to personalize their journey through the DC Universe without lines, without tickets and without boundaries. With DC FanDome, were able to give fans from around the world an exciting and unparalleled way to connect with all their favorite DC characters, as well as the incredible talent who bring them to life on the page and screen.

The epicenter of the DC FanDome is the Hall of Heroes, where you can experience special programming, panels and content reveals from a wide variety of films, TV series and games, available in several languages.

Fans will also be able to dive deep into the DC Multiverse via five additional satellite worlds:

In addition, DC FanDome has set the second annual celebration of Black nerd culture with the all-new Blerd & Boujee House. DC FanDome has also teamed with Talenthouse, to launch a call for the best DC Fan Art & Fandom displays. They encourage fans to show off their cosplay, makeup, tattoos and any DC-related creative venture. Selected artists on the day of our event will be voted on by the community in each of our two competitions in order to help our judges pick selected artist winners. Selected artist winners will receive part of a cash prize.

The news of DC FanDome comes after San Diego Comic-Con announced their own at-home virtual edition for July.

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Warner Bros. To Host DC FanDome Virtual Experience Featuring Talent From DC Multiverse Films, TV And Comics - Deadline

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Doctor Strange In The Multiverse Of Madness What Is Release Date? Who Is In Cast? And This Time Magic Will … – Pop Culture Times

Posted: at 10:34 am

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Any movie involving a character from the Avengers always incites excitement in most of us and this time our favorite sorcerer Doctor Strange is up for that. He will be seen next in his second solo movie inDoctor Strange in the Multiverse of Madness.

The first DoctorStrange released almost four years back in 2016 and Benedict Cumberbatch did a splendid job as he always does. So, what is this Multiverse, and whats more about the movie? Lets find out.

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Marvel Studios unveiled their cinematic calendar for the upcoming movies in the MCU at the San Diego Comic-Con in April 2019 whereDoctor Strange 2was announced.

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However, as of now, the Coronavirus pandemic has juggled all the scheduled movie dates. Meant to release phase 4 of the MCU calendar, the release date now stands on March 25, 2022, which was earlier set on May 7, 2021. The push comes after Spider-Mans third stand-alone film in the MCU was pushed back to July 2021.

The March 25 date stands only as a tentative date, we hope it doesnt stretch any further than this.

Hardcore Marvel fans would already know this but for the uninformed, the multiverse is the existence of multiple parallel universes with a slight difference or a rather radical one. There have been many instances in the comics where identical superheroes have come together in one of the universes. The first time the concept was introduced in a movie was inSpider-Man: Far From Home.

It is quite obvious that Benedict Cumberbatch will reprise his role as Doctor Strange with his sidekick Wong played by Benedict Wong. Interestingly, Scarlett Witch was announced to feature inDoctor Strangeat the Comic-Con 2019, which will be played by Elizabeth Oslen.

The rest of the cast is yet to be officially confirmed.

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Doctor Strange In The Multiverse Of Madness What Is Release Date? Who Is In Cast? And This Time Magic Will ... - Pop Culture Times

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Comics Watch: How ‘Death Metal’ Sets the Future of DC Universe – Hollywood Reporter

Posted: at 10:34 am

If Death Metal sounds weighty in its use of continuity, thats because it is. Death Metal is heavy. But its not a turnoff, its a highlight, and an effective tribute to comics as a story-telling medium. Snyder, much like Grant Morrison, has a meta-textual approach to comics in which theres an in-narrative awareness of the medium and a complete lack of reluctance to utilize the entirety of the DCU from pulp, camp, and horror. Where Morrisons approach feels punk-rock, Snyders, aided by Capullos grandiose visuals, feels like heavy metal, the AC/DC to Morrisons X-Ray Spex. Death Metal is sub-titled the Anti-Crisis, a term that Snyder has used in interviews leading up to the event. But what that term meant wasnt entirely clear until this issue. But true to his word, Death Metal is an Anti-Crisis.

Unlike DCs previous universe re-defining events, Crisis on Infinite Earths (1985), Infinite Crisis (2005), Final Crisis (2008), Flashpoint (2011) and Rebirth (2016), which all sought to condense the DCU, make it smaller and more refined in some ways, Death Metal is all about expanding it. In fact, the very concept of a Crisis is described here as a force of greed, selfishness, and ego, built around the idea that, Only one moment [is] important. There is only now. There is only us. There is only me. Snyder disposes of the idea that only the rebooted continuity matters, that the past is dead, and instead looks at the full potential of the aspect that has always defined DC Comics: Legacy. But its not just the legacy of these characters, of one Robin becoming another, of the JSA begetting the JLA, of Daniel succeeding Morpheus as the Lord of Dreams. Its the legacy of DCs publication history, of its storytellers, of every panel and gutter in between. Snyder and Capullo have crafted a love letter to DC Comics and its most well-known creators, Grant Morrison, Frank Miller, Geoff Johns, George Perez, Denny ONeil, Jack Kirby, Neil Gaiman, Alan Moore (even if he doesnt accept that love), and the equally important ones who dont get mentioned enough: Paul Cooper, Robert Kanigher, Peter Milligan, Roger Slifer and Keith Giffen. The list of references, of characters and concepts pulled from the past and writers and artists evoked goes on and on.

Theres no better character to pen a love letter with than Wonder Woman. While Metal was largely centered on Batman, and Justice League put Martian Manhunter right in the middle of Earths fate, Death Metal finds its lead in Wonder Woman. Equipped with the Chainsaw of Truth, Dianas role in the newly uncharted DCU isnt just to survive and preserve the good that hasnt yet been wiped out, and protect the eight remaining Earths of the previous 52, as Batman wishes to do, but to restore all of it. Through Wonder Woman, Snyder and Capullos mission is to heal the DCU, and theyre setting up a hell of a fight to get there.

What the DCU will look like after the events of Death Metal remain to be seen. Rumors of a new line of books for DC Comics, 5G, centered around five generations of DC history, have made the rounds since last year. Those plans may be in flux since the departure of Dan DiDio as DCs co-publisher. But with the entire comic book industry getting back in the groove of things after several months of delays brought on by the COVID-19 pandemic, theres certainly a lot to look forward to. Ultimately, the promise of Death Metal is the promise of both new stories and rediscovery of the old, unhampered by the idea that only the present matters. In true Snyder fashion, thats very much a pressing real-world concern that serves to enrich the comic book experience.

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Comics Watch: How 'Death Metal' Sets the Future of DC Universe - Hollywood Reporter

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