Daily Archives: August 1, 2017

Tacoma review narrative space game is engaging and convincing … – The Guardian

Posted: August 1, 2017 at 6:33 pm

Tacoma revolves around an imaginable near future of space travel and advanced AI. Photograph: Fullbright Productions

It seems unavoidable to compare Tacoma to Gone Home, the previous game by developer Fullbright Productons. Along with Dear Esther, it is often credited with popularising a certain type of linear narrative-focused game, often pejoratively labelled walking simulators. As soon as Tacoma was announced, people starting calling it Gone Home in Space. Again, you play as a woman exploring an abandoned environment, and again youre piecing together what happened to the people who used to be there.

But here the focus has shifted from the recent past to the not-so-distant future. Where Gone Home is set in a spooky house in 90s Oregon and intentionally plays on horror tropes, Tacoma takes the traditional science-fiction setting of a space station the titular Tacoma. The futuristic placement allows for changes both narrative and mechanical. Whereas the charm of Gone Home, for many, was the familiarity of the 90s setting, the plot of Tacoma in 2088 revolves around an imaginable near future of space travel and advanced AI.

An augmented-reality (AR) system has replaced smartphones, and allows the player to witness audiovisual recordings of the crew as colour-coded 3D figures superimposed on the world. This is the players main way to experience story moments, a logical next step on the path from the audio diaries of Gone Home through the light shows of Everybodys Gone to the Rapture. The voice acting is inconsistent (though some is excellent), but the animation is convincing; you cant see the crew members faces, but you can see them brace themselves on a hand rail or pace around a room.

Interestingly, while the players role in Gone Home as a member of the disappeared family encouraged emotional investment in the stories they left behind, in Tacoma your character isnt supposed to be watching these recordings. You are Amy Ferrier, subcontractor to the Venturis Corporation that owns the station and all data recorded onboard, and youve been sent just to retrieve the stations AI, called ODIN.

But Amy is a quiet protagonist for the bulk of the game, reminding the player of her presence only when an arm reaches out to open an airlock door or a neat conceit to log on to something in AR by gesturing in American sign language. And she does have an excuse for being nosy about the crew records. Her task will take her through three areas of the station, and in each she must plug in a device that uploads ODIN, slowly. A loading bar shows that progress does tick along at a rate of 1% every few seconds, but it jumps up every time you retrieve an AR recording. Its a great way to encourage players to take their time without worrying about the pressure of their main goal.

In the first section Amy explores, you witness the crew gathering to celebrate Obsolescence Day, a holiday meant to mark the successful prevention of plans to fully automate stations like Tacoma. As theyre about to cut the cake theres a crash, which is all the more disconcerting because all you can see in the recording is the crew reaction superimposed on the present environment already in disarray. From that point on, each section has a couple of these group recordings in roughly chronological order that show you and Amy what happened next, as well as a handful of recordings of smaller groups of crew members from earlier in their year of service that provide context on the characters and their relationships, as well as the state of this future world.

The group recordings are by their nature more interesting, not only because they advance the mystery element of the plot but because they involve all members of the crew (and if youre observant the station cat Margaret Atwood). Tacomas new-ish take on this kind of story delivery is that you can rewind the recordings, and replay contemporaneous moments featuring different people in different rooms.

To encourage this, each recording features points along the timeline at which you can retrieve additional data from a particular crew member, marked by their colour and symbol (for example the botanist, Andrew, is green and represented by leaves). Once youve tracked that crew member down at the right moment, youll see their AR desktop open in front of them; click on it and you can see what apps they had open at that time: an email from a loved one back home on Earth, an instant messaging conversation with another crew member or with ODIN, a page in a book, and so on.

Here is where Tacoma shines as an interactive narrative. The story is entirely linear and unaffected by the players actions, but no other medium could so effectively engender this feeling of investigation. Sure, the narrative content is clearly marked both in these AR recordings and in visibly meaningful objects in the environment, but you still have to go looking for it, occasionally even using a hidden code or physical key to open the way.

The station is a perfectly manageable size, divided as it is into these three sections each with a handful of rooms. But each area has been carefully crafted to convey character, whether through directly informative written notes or indirectly through good old environmental storytelling. It can feel formulaic at times (several crew members have a box in their room in which you will find something sentimental) but it works. Tacoma feels lived in.

And the people who lived here feel real too, no doubt in part because theyre deliberately designed to avoid stereotypes: more women than men; of a variety of races, sexualities and body types. Its satisfying to gradually learn more about them by putting together the pieces you find, perhaps witnessing the posh British man call station administrator EV mon capitan and matching it up with something he was reading on his AR about how to banter in the workplace. Even ODIN has a personality that develops through the game. If theres anything missing, its evidence of occasionally insinuated tension between some crew members, though perhaps that would have detracted from the tightness of the narrative.

Over the course of about three hours, your investigative journey through Tacoma has you rooting for these characters by the time their story concludes. A space station powered by an advanced AI might not be a particularly original setting, but the team at Fullbright has taken these familiar pieces and used them to tell a different and engaging tale. Its what youd expect from the people who made Gone Home, but thats no bad thing.

Fullbright; PC (version tested)/Xbox One; 14.99; Pegi rating: 12+

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Campaign launched to restore NASA’s historic mission control room – CBS News

Posted: at 6:33 pm

On July 20, 1969, man was on the moon.

"The eagle has landed." "You got a bunch of guys about to turn blue. We're breathing again. Thanks a lot." The world breathed a sigh of relief and celebrated maybe no group more so than the people inside the Apollo mission control room inside Building 30 of the Johnson Space Center, reports CBS News correspondent Mark Strassmann.

Johnson Space Center

The room is sacred to Gene Kranz, now 83, who was NASA's flight director during the Gemini and Apollo missions. "We won the battle for space in this room and we captured the high ground and we did not surrender it during our tour," Kranz said.

It was Kranz who was in charge when an explosion aboard Apollo 13 nearly cost the lives of its three astronauts. That high drama was featured in the movie "Apollo 13."

NASA used the mission control room with its monochrome computer monitors and rotary dial telephones starting in 1965. It went dark in 1992, well into the shuttle program.

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Since then, the room has been designated a national historic landmark, but you'd never know from the looks of it. Houston, we have a problem: decay from years of neglect and souvenir-seekers who walked off with pieces of space history.

When he sees the room, Kranz said he feels "a combination of frustration, anger, resentment."

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"This is not appropriate. This is where our generation made history. This is where Apollo fulfilled the challenge issued by President Kennedy," Kranz said.

It's an insult to everyone who worked in the room to make history, he said. With NASA's slashed budget, the agency's priority is the future of space travel, not preserving its past. Space Center Houston, the non-profit that runs the visitors center here, has launched a $5 million fundraising campaign to restore this room to its 1960s glory. Space Center Houston CEO William Harris detailed for us how this iconic part of NASA's past will have a brighter future. "All the consoles have to be removed, restored, buttons replaced The screens will need to be redone," Harris said. "All of this is really old. But our commitment is to restore it back to the way it was." Kranz wants to experience one more thrill in this room to see it restored and he's bringing his legendary can-do spirit to the project. "This is a room that will now represent the best American had to offer," Kranz said. "Failure is not an option."

It's not an option, and there is a deadline. Organizers have until late summer to raise the $5 million to get the restoration work done in time for the 50th anniversary of the Apollo 11 moon landing in 2019.

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Streetsboro native dreams of space – Ravenna Record Courier

Posted: at 6:33 pm

Kenneth Smith named to Forbes' '30 Under 30' list By BOB GAETJENS Staff Writer Published: August 1, 2017 4:00 AM

When Streetsboro native Kenneth Smith left college early to help his family out, he was a biochemistry major. Now he has dreams of going into space.

Named earlier this year to Forbes Magazine's "30 Under 30" list, Smith became enamored of space travel while volunteering at the Great Lakes Science Center in Cleveland during his break from college and has since been pursuing his dream of becoming an astronaut.

"I went from thinking I was going to cure cancer to being like, 'I want to go to space,'" said the 27-year-old, who's now stationed at NASA's Langley Research Center.

Smith said he was "very surprised" to be named to the "30 Under 30" list and is unsure who nominated him.

A structural dynamics engineer at Langley, Smith said he's spent parts of the past four years, on and off, working for NASA in different capacities. He worked at Langley for three semesters during his undergraduate career, spent the summer of 2015 at Kennedy Space Center, spent the 2015-16 academic year at Glenn Research Center and is now at Langley.

He also worked for Space X, Elon Musk's commercial company aimed at sending citizens to space.

"I wanted to go to grad school, and they weren't really looking for someone to go to grad school," said Smith of Space X. "My end goal is to be an astronaut. With the competition out there, you at least need a master's."

While at Space X, he said he worked on one of the company's spacecrafts.

"When I was at Space X, I was working specifically on the analysis and development of the Dragon Version 2 crew capsule," he said.

The Dragon capsule is designed to transport humans into space and was the first commercial effort to transport cargo safely to and from the International Space Station. The company announced earlier this year that there are plans to fly two private citizens around the moon in late 2018 in a Dragon capsule.

Smith said he thinks he's about 18 months away from completing his preparation to become an astronaut. At that point, he said he should at least be eligible to be chosen for a flight.

"I'm working on a few things," he said. "To become an astronaut is tricky. People so randomly get chosen."

He said his strategy is to gain as much relevant experience as he can to strengthen his astronaut resume. He's seeking his pilot's license, SCUBA license and more. Having experience in extreme conditions, such as the antarctic, is another key to being chosen. Although he hasn't made a trip up north, Smith said he's hoping his expertise with the equipment will help.

He's also participating in a botany program at Virginia Tech to prepare him for heading into space.

"If we're going to create a civilization on Mars, you're going to have to have some botany skills," he said.

Founding the Akronauts

While working toward his undergraduate degree in aerospace systems engineering with minors in math and physics at the University of Akron, Smith founded the Akronauts, a club aimed at furthering aerospace technology while providing students a lab for honing their skills.

Though Smith left college early, he was able to return and earn his degree.

Smith said the club's goals mirror those of the space program. Each year, the club participates in the Intercollegiate Rocket Engineering Competition, in which students fly rockets into suborbital space and recover them afterwards.

Smith said teams were judged on whether the components of the rocket were "fried."

"They're really big right now into making things reusable," he explained.

In his current job, Smith said he works for NASA analyzing its spacecraft produced by Boeing and Space X. He said he's a member of an analyst team that inspects crafts for safety. Space X and Boeing also have analyst teams, and the teams combine their data to make spacecraft as safe as possible.

"We have our different analyst pools," he said. "The commercial companies are sending up our astronauts; they're NASA astronauts."

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Blockchain and the Power of Singularity – HuffPost

Posted: at 6:32 pm

Set on Sir Richard Bransons Necker Island, the third annual Blockchain Summit, hosted by BitFury, a leading full service Blockchain company, and Bill Tai, a venture investor and technologist, has come to a close. This event was an intimate, if perfectly balanced, gathering of technology, policy, investment and business leaders from around the world and across sectors. Topics ranged from the public policy implications of what is being heralded as a foundational technology, to new emerging business models that can ride on the very rails that enabled the global bonanza of digital currencies like Bitcoin. A key question that underpinned the Summit is if Blockchain could not have existed without the Internet, what could not exist without Blockchain?

Blockchain technology can undoubtedly change industries, especially those that labor under often byzantine, opaque and friction-laden business models. While many of the early pioneers are focusing on finance and insurance, the opportunities for this radical technology may very well reorder society as we know it. The remarkable case of Estonia, for example, shows a country reinventing itself into a future-proof digital state, where citizen services are rendered nearly instantaneously and to people all over the world. Similarly, promising work inspired by the famed Peruvian economist, Hernando de Soto, on improving land registries is being carried out by BitFury in a host of countries. With land and property being the two largest assets people will own - and the principal vehicle of value creation and wealth transfer - an unalterable, secure and transparent registration process should give the world comfort and elected leaders longevity.

What drives this unique technology is the power of distributed singularity, from which Blockchains identity pioneers like Dr. Mariana Dahan, who launched the World Identity Network on Necker Island, and Vinny Lingham of Civic, draw their inspiration. Blockchain operates on the basis of a distributed ledger (or database) system, inexorably marching forward recording and time-stamping transactions or records. While some may herald Bitcoin as Blockchains killer app, it is easy to maintain that the killer app is not the digital currencies that ride on Blockchains rails, but rather the rail system altogether. Two trains can ride on rails. But a high-speed maglev train is a decidedly faster mode of transport than a steam engine. Just as the maglev makes little or no contact with the rails enabling low-friction transport, the Blockchain can greatly reduce the friction in how the world transfers and records value. If the Internet augured frictionless information sharing, Blockchain can augur frictionless value transfer. Herein lies the domain of truly profound change - accepting that Blockchain is still in the era of a thousand flowers being planted, many of which began blossoming on Necker Island.

For now, the Blockchain standards war - which in reality is an incredibly collaborative search for use cases - is largely being waged in the cash transfer market, with firms like Bitt, founded by the Barbadian entrepreneur, Gabriel Abed, and BitPesa, founded by Elizabeth Rossiello, emerging with low-friction highly scalable business models. What is most encouraging is that these firms, have not shied away from regulatory regimes, but rather embraced them, greatly legitimizing the poorly named crypto currency market. BitPesa has received UK regulatory approval from the Financial Conduct Authority (FCA), which is one of the most stringent financial regulators in the world, while Bitt has created a veritable pan-Caribbean digital currency accepted by many regional central banks. In short, digital currency and frictionless asset transfer are not going away and the more pioneers like Bitt and BitPesa harmonize with established financial norms, the more this space can thrive.

The Blockchain Summit on Necker Island was all about encouraging breakthrough innovation across all sectors. If the Internet was truly a disruptive technology, Blockchain is an augmenting technology, that can greatly improve and amplify many established business models and forms of governance. At a time when the world is gripped by profound changes driven by an erosion of public trust in business, institutions and government, a trust engine like Blockchain can begin to shore up accountability and transparency. Similarly, with rampant cyber-threats hobbling companies and countries around the world, Blockchain cannot only serve as a vital source of transparency - recalling that sunlight is the greatest disinfectant - it may very well serve as a global disaster recovery and business continuity engine. Blockchains security properties are often undersold, however, these are among the most important features of this technology. Indeed, hardwired into Blockchains distributed structure are the very best practices of cybersecurity redundancy that so many organizations struggle to abide by.

Where minds begin to race when it comes to Blockchain and where Blockchain Billionaires will likely emerge, is in the unitary approach (and smart contracting features) to value transfer. The sharing economy has undoubtedly tapped peoples willingness to forego traditional asset ownership for fractional, usage-based access. Blockchain takes this intuition even further by enabling these same market dynamics to occur, but on a rail system robust enough to survive in Thomas Friedmans hot, flat and crowded world. Envision a skills engine enabling people to repurpose themselves, obtaining vital (verifiable) credentials to enter the workforce or to find work following a setback or job loss? Without Blockchain this proposition is not only cost prohibitive, it is incredibly centralized favoring a dated algorithmic hiring model that has left millions of workers behind. With Blockchain, this type of reinvention engine is not only possible, it can be developed with sufficient autonomy and transparency across stakeholder groups ultimately becoming a utility.

Indeed, one of the most promising companies focusing on Blockchain applications is PowerLedger in Australia, which was founded by Dr. Jemma Green. Dr. Green, traveled more than 40 hours carrying her young daughter in hand and her weight as one of the worlds true Blockchain visionaries. Her firm taps the power of singularity and decentralization in the Blockchain, as well as underscores the ability to harness renewable energy in ways (and in places) never thought possible. Fractionalizing urban energy is as important to human adaptation and development, as building a rural energy matrix that incorporates micro grids and new distribution and payment models. PowerLedger is well on the way toward solving this challenge and Blockchain will be at the center of both.

Blockchain is here to stay and the exuberance of its most ardent enthusiasts (who are on the verge of a Bitcoin civil war), of which there were many on Necker Island, should be tempered with the reality that all breakthrough innovations are decided by the market. For this, large firms and established models of organizing and transferring value have been cautious to dismissive of Blockchain. This posture may consign many of these players to the wrong side of history, or worse, irrelevance. Indeed, the emergence of global industry bodies like the Global Blockchain Business Council, which is quickly establishing chapters around the world, as well as the Blockchain Trust Accelerator, are aiming to normalize this technology and, critically create a lexicon and library of use cases that are not threatening in the worlds halls of power.

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To Design the Perfect Drone, Follow Nature’s Lead – Singularity Hub

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Nature has found some elegant solutions to complicated problems and engineers have long been inspired by its designs. But Adrian Thomas thinks translating the best of natures discoveries into man-made devices requires the ability to step back and see the context.

Thomas is a Professor of Biomechanics at the University of Oxford in the UK, and hes taken an unusual route through academia. After studying zoology at undergraduate level, he went on to study the aerodynamics of bird tails for his PhD, and has published research on everything from experimental animal studies to theoretical fluid dynamics.

Hes also founded a start-up called Animal Dynamics to capitalize on his experience at the intersection between biology and engineering. His company has been given 1.5m by the UKs Ministry of Defense to design a miniature drone that mimics the way a dragonfly flies. The company is also working on whale-inspired water propulsion and an off-road wheelchair with legs like a spiders.

The company is not the first to borrow ideas from animals, but what singles their work out, says Thomas, is a deeper focus on the context in which natures solutions have arisen.

Natures had a very long time with very intense testing through evolution to perfect the designs, so they will be perfected for something, he says. The question is, then, are we looking at the right solution for a problem that were interested in?

He says much work in the field of so-called biomimetics is actually just biomimicry engineers see an elegant solution in nature and copy it. But he says evolution is not necessarily focused on solving the same problem as the engineer and is actually optimizing its design to perfectly balance all the competing selection pressures on the animal in question.

So what Thomas looks for is evidence of convergent evolution. This refers to cases where very different animals with completely different evolutionary histories converge on the same solution.

The best example, he says, is the fact that animals that swim all have the same body shape. That means that design is not about being a shark, a whale or a penguin, its about being a fast swimmer.

But that isnt the end of the story.

You need a deep understanding of the biology to figure out what selection pressures the animals are trying to overcome, he says. But then you need to abstract from that the physics underlying the features that give them the performance they achieve.

Thats because evolution is not starting with a blank canvas. Every animal has all kinds of oddities and inefficiencies that are hangovers from its ancestors evolutionary history, and copying their mechanisms verbatim means carrying over all of this baggage, too.

Thats why, even though whales have evolved the same body shape and the same large rear fin as sharks, their tails are horizontal rather than vertical. Whales ancestors used to gallop, so their back goes up and down rather than side to side, says Thomas.

By spanning the fields of both physics and biology and filling his labs with a good balance of PhD students from each of these disciplines, Thomas says they are able to extract the essential physical principles that give these animals such great performance in tasks theyd like to mimic in man-made systems.

Often where natures designs blow humankinds out of the water is in efficiency, says Thomas. Where we still cant compete is on miles per gallon, he says. How fast they can go and how far they can go on the available energy stores.

The Globe Skimmer dragonfly, which Thomass Skeeter drone draws inspiration from, weighs just three grams but migrates across the Indian Ocean without feeding. Were nowhere close to doing that. But it gives us a good target and it tells us its physically possible, Thomas says.

The team is also trying to capture efficiency with their flapping propulsion water vehicle Malolo. They hope this efficiency will eventually allow them to break thehuman-powered water speed record, but they also think it could be scaled up to revolutionize propulsion in the shipping industry.

And a nice side effect of borrowing designs from nature, says Thomas, is that they tend to be striking.

Any properly bio-inspired stuff has a tendency to be spectacularly beautiful, you can see every movement is necessary, he says. Its all beautifully tuned to be harmonious with itself and thats where the beauty comes from.

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Ascension Crittenton Hospital is first to be renamed in Ascension … – Crain’s Detroit Business

Posted: at 6:29 pm

Ascension Crittenton Hospital in Rochester Hills on Tuesday became the first hospital in the 141-hospital St. Louis-based Ascension Health family to receive a new name under the nonprofit health system's rebranding strategy.

Over the next 12 months, 14 other Ascension hospitals in Michigan will add Ascension to the beginning of their names, Ascension executives said in a statement.

For example, Providence Hospital in Southfield will soon be known as Ascension Providence Hospital and St. John Hospital and Medical Center in Detroit will become Ascension St. John Hospital.

In 2018, the name of metro Detroit's five-hospital St. John Providence Health System name will be retired and folded into the management of Ascension Health Michigan.

Last September, Gwen MacKenzie, Ascension's senior vice president and Michigan market executive, told Crain's about the health care rebranding and management integration plan that will tie all properties under one surname and reporting structure.

Ascension medical groups, nursing homes and other sites of care also will prominently feature the Ascension name. Ascension's other 126 hospitals in Wisconsin and 22 other states will also change their names in the coming year.

Other regional Ascension hospital groups include Borgess Health in Kalamazoo; Genesys Health in Grand Blanc; St. Joseph Health System in Tawas City; and St. Mary's of Michigan in Saginaw.

Last year, Ascension eliminated local hospital and regional boards and created the Southeast Michigan Hospital Board, the West Michigan Hospital Board, the Mid-Michigan Hospital Board and the Michigan Market Board that oversees all Ascension properties in the state.

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Women of Influence: Karen Springer; Saint Thomas Health, Ascension Health – Nashville Business Journal

Posted: at 6:29 pm


Nashville Business Journal
Women of Influence: Karen Springer; Saint Thomas Health, Ascension Health
Nashville Business Journal
Karen Springer serves as the Tennessee ministry market executive and president/CEO of Saint Thomas Health and senior vice president of Ascension Health. Saint Thomas Health is comprised of nine hospitals in Middle Tennessee and is part of St.

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Ascension Community Theatre’s ‘August: Osage County’ puts the ‘fun’ in family dysfunction – The Advocate

Posted: at 6:29 pm

Director Keith Dixon sums up Tracy Letts' "August: Osage County" in one sentence.

"We put the fun in family dysfunction," Dixon says.

He can't help laughing, partly because of his quip and partly because of some comic moments produced by the dysfunction in Letts' Pulitzer Prize-winning play.

The show is billed as a dark comedy, though its dramatic moments can sometimes overshadow the laughter. Audiences can judge for themselves when Ascension Community Theatre opens "August: Osage County" on Thursday.

"This story is about a lot of things," Dixon says. "It's about adult children's relationships with their parents, it's about what happens when you hold secrets for a long time without airing grievances, and it's about how it doesn't always mean you're the winner if you're the last one standing."

The play is Dixon's return to directing area community theater since leaving his job as Theatre Baton Rouge's artistic director in 2014 to take the same position at Spokane Civic Theatre in Spokane, Washington.

He returned to Baton Rouge in 2016, where he's now the communications and development director at the Louisiana Art & Science Museum.

"It feels good to be back directing in a theater," he says. "And this isn't just any play this is a big one."

The play will be performed on a thrust stage, where the audience is positioned three-quarters of the way around the stage.

"It's like we're making them a part of the family, too," Dixon says.

"August: Osage County"

won the 2008 Pulitzer Prize for Drama, along with six Tony Awards, including one for Best Play, in the same year.

"Some of our audience members might know the play from the (2013) movie starring Meryl Streep and Julia Roberts," Dixon says.

The story takes place over several weeks, opening with patriarch Beverly Weston hiring a young Native American woman as a caregiver for his drug-addicted wife, Violet. Beverly disappears, the family gathers, personalities clash and secrets surface.

Then comes the bombshell of Beverly's whereabouts.

"I don't want to give away a spoiler," Dixon says. "But it's a major turning point in the play."

The story calls for seven actresses and six actors, who all play a big part in the story. Dixon has only praise for his cast.

"I have seven amazing women in this show, which is primarily about them," Dixon says. "But I don't want to take away from the men in the family, because they play an integral role in driving the plot. The six men I have in these roles are great."

Dixon also cautions his potential audiences that the play has strong language.

"It's definitely an adult play, but even though the situation is extreme, the audience will be able to relate to it, because it's about family and family conflict," he says.

It's a gathering where parents still see their adult children as young children, where siblings forge mixed relationships of love and resentment and where addiction is an obvious, yet hidden, issue.

"They've been holding on to so much," Dixon says. "And in the end, it's also about letting go."

An Ascension Community Theatre production

WHEN: Thursdays through Sundays, Aug. 3-6 and Aug. 10-13. Performances at 7 p.m.;Sunday matinees at 2 p.m.

WHERE: Ascension Community Theatre, 823 Felicity St., Gonzales

TICKETS/INFO:$22.50-$25. (225) 647-1230 or actgonzalesla.wixsite.com/actsite.

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Astrosat - New Business Innovation Competition Announced With Space Exploration Masters

Astrosat has teamed with the Huntsville / Madison County Chamber in Alabama to launch a New Business Innovation competition as part of the Space Exploration Masters competition.

The inaugural Space Exploration Masters competition, which was formally announced last month at the Paris Air Show, is targeted at international start-ups, entrepreneurs, researchers, university teams and SMEs. Among its sponsors are the European Space Agency, Airbus and Merck KGaA. The closing date for the competition is September 8, 2017. The Sierra Nevada Corporations Dream Chaser spacecraft is unique, having flown more than 450 space missions in course of which it has delivered over 4,000 products. Entrants to the new business innovation category are required to create a proposal that encompasses the most imaginative use of the Sierra Nevada Dream Chaser, the reusable automated cargo lifting-body spaceplane, in a commercial venture that goes beyond the shuttles day-to-day use as cargo and crew delivery vehicle to the International Space Station (ISS), or in Earth Observation (EO).

The winner of the New Business Innovation Prize will receive 10,000 euros worth of business analysis from Astrosat as well as food, travel and lodging valued at up to 10,000 euros from the Huntsville Chamber to fund the winners arranged meetings with leading, global aerospace and technology companies. Steve Lee, the CEO of Edinburgh-based Astrosat, said that competitions such as Space Exploration Masters are a fantastic calling card for those who see their future in space. Rather than the usual tried and tested EO challenge, the judges of the new business innovation category will be looking for original thinking, rooted in good commercial sense, and with an eye for detail and imagination that will make the space sector even stronger.

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Cosmic Girl, Virgin Orbit’s space launch plane, touches down in Southern California – The Mercury News

Posted: at 6:28 pm

Cosmic Girl, Virgin Orbits specially modified jumbo jet designed to serve as a flying launchpad, touched down Monday afternoon at Long Beach Airport to the delight of those working to help the company join the United States nascent private spaceflight industry.

Were here to redefine the word launchsite. And were here to celebrate that, Virgin Orbit President Dan Hart said after Cosmic Girl had taxied from a Long Beach Airport runway to an audience of Virgin Orbit employees and Long Beach dignitaries.

Cosmic Girl is a Boeing 747-400 jet that, in Harts words, had the perfect name for its new mission. The aircraft already had its moniker while flying passengers in the service of Virgin Atlantic.

Virgin Galactic, the part of the Virgin Group thats focused on eventually letting customers buy a ticket to travel into outer space, acquired Cosmic Girl in late 2015. Virgin Orbit was part of Virgin Galactic before acquiring its own name in March.

Virgin Orbits headquarters is in the Douglas Park area of northeast Long Beach, and Cosmic Girl is a major part of that companys effort to develop a relatively inexpensive method of shooting satellites into orbit. The companys plan is for Cosmic Girl to carry a rocket, dubbed LauncherOne, under its left wing in order to be fired into space while the aircraft is in flight.

Monday signified the first time Cosmic Girl made an appearance in the companys home city.

Virgin Orbit chief engineer Kevin Sagis has been working on Virgin projects leading up to Cosmic Girls modifications for about five years, he said. He was one of the projects first five team members, and said the project subsequently involved the work of some 300 people in laboring over the course of three years.

LauncherOne is still in development. The two-stage rocket is designed to be nearly 70 feet long and to weigh about 55,000 pounds when carrying a full load of fuel and its payload. A launch could cost customers $10 million to $12 million.

For comparison, Hawthornes Space Exploration Technologies, Inc., advertises a $62 million price for a launch on board its Falcon 9 rocket. Virgin Orbits plan is to serve customers using smaller satellites at lower orbits than SpaceXs clients.

About 80 percent of Cosmic Girls upgrades involved mechanical changes enabling the jet to carry LauncherOne, Sagis said. The remainder of the work involved changes to its electrical and fuel systems.

Sagis is hopeful the Cosmic Girl and LauncherOne technologies will lead to applications that improve the lives of human beings on earth. He said he looks forward to companies being able to hire Virgin Orbit to launch satellites that may improve communications networks or weather forecasting.

The reason I came here is I got the opportunity to come in on the ground floor of a very exciting project, he said.

LauncherOne is not yet operational and was not on display Monday afternoon. Hart said in an interview that he expects LauncherOne to be ready for missions by early 2018.

Although Virgin Orbit has not announced a possible date for LauncherOnes first mission, the company has already disclosed a few prospective customers before getting its own name.

In June 2015, Virgin Galactic announced plans for 39 satellite launches for OneWeb, a venture that has declared plans to deploy a constellation of communications satellites in an attempt to make high-speed Internet services available to areas on the planet where online access is presently difficult. Virgin Group founder Richard Branson is a member of OneWebs board of directors.

Another announcement in October 2015 told of a $4.7 million agreement with NASA for a test launch involving multiple satellites. Virgin Galactic reported in September of last year that Australian communications firm Sky and Space Global had contracted for a quartet of LauncherOne missions.

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Cosmic Girl, Virgin Orbit's space launch plane, touches down in Southern California - The Mercury News

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