Daily Archives: July 29, 2017

Cortana Android Build 2.9.0 Introduces ‘A Major Evolution’ – Android Headlines

Posted: July 29, 2017 at 7:17 pm

Microsoft updated the Android version of its artificial intelligence (AI) assistant Cortana with a redesigned Settings screen and a number of extra features earlier this week. The Redmond, Washington-based tech giant started rolling out the latest stable build of Cortana on Friday and the update should soon be available for download from the Google Play Store in all parts of the world, if it isnt already. Microsoft is referring to the version 2.9.0 as a major evolution of its digital assistant thats now meant to be more versatile and accessible than ever.

The new Settings section introduced by the update is a significantly streamlined variant of its predecessor and was apparently designed to facilitate navigation. Users are now also provided with what Microsoft calls hands-on controls for reminders, allowing you to quickly access your existing reminders to change their contents, time and date, or delete them entirely. Those who prefer to manage their reminders using voice controls are still able to do so, especially if they take the time to extensively speak to Cortana so that the AI assistant can learn to process their voices and speech patterns more efficiently. Microsoft has been putting a large focus on reminders with the latest update for its digital assistant; apart from all of the aforementioned additions, reminders can now also be pinned to the top-right corner of the user interface and serve as visual cues for users. Finally, the latest iteration of Cortana for Android ships with support for hands-free calling and texting, a feature that many of its competitors already had for a while.

In addition to being a major component of the Windows 10 operating system, Cortana was initially envisioned as one of the main selling points of the Windows Phone ecosystem, but as Microsofts mobile ambitions failed to amount to any significant success over the years, the tech giant ultimately refocused its AI efforts on desktop computers and Android. As of last month, owners of compatible Android devices are able to set Cortana as their default digital assistant, and Microsoft repeatedly promised that the mobile version of its AI companion will be updated with a broad range of new functionalities in the near future.

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The Evolution of the Female Action Hero – TIME

Posted: at 7:17 pm

The Evolution of the Female Action Hero

From Ripley to Wonder Woman, these characters are fighting for the future

BY ELIANA DOCKTERMAN

The action genre has long been dominated by Bonds, Bournes and Batmen. This summer is different. Gal Gadots Wonder Woman and Charlize Therons Lorraine Broughton both broke through. Wonder Woman became the first female superhero to headline her own major motion picture in over a decade. (Not to mention make a boat-load of cash.)

And, building on her Mad Max: Fury Road credentials, Theron is poised to take the female-led action film places its never been before with the violent, stylish Atomic Blonde.

Both films are important in the evolution of the female hero on screen, which we look at here. Over the past fifty years, these kinds of rolesthe Ellen Ripleys, the Sarah Connors, the Black Widowshave grown, though slowly and without full representation of race, sexual orientation and class.

One thing is certain, after this summers successes, more films with strong female leads are on the way.

Jack Hills Foxy Brown (1974) cast Pam Grier as the revenge-seeking hero of an unapologetic black epic. The films portrayal of sex, drugs, crime and poverty also spoke to themes of the womens and black power movements. She becomes the model for women in blaxploitation movies to come.

Then came Leia. Technically, she was a princess. But when the boys of Star Wars showed up to save the supposed damsel in distress in A New Hope (1977), Carrie Fisher rolled her eyes, grabbed a blaster and took over the escape mission. Leia walked the line between sexy and powerful: The scene in which she strangles her captor Jabba while wearing a slinky gold bikini is an exercise in parsing. But she was the first truly empowered princess, serving as a precursor to future characters likes Elsa, Xena and Daenerys.

MORE: Carrie Fisher Played the First Truly Kickass Princess

As Ripley in Alien (1979), Sigourney Weaver arguably birthed the female action hero. Her characters ferocity rejected tired stereotypes. Perhaps thats because the role was originally written for a man, and director Scott Ridley has said little changed about the character after Weaver was cast.

The 1980s were bountiful with action moviesRambo (1982), Lethal Weapon (1987), Die Hard (1988)but bereft of female leads. In the Terminator franchise, Linda Hamilton began as love interest and sidekick, but evolved into a fighter when faced with a threat.The plot established what would become a well-worn path for female heroes: A defenseless woman forced to become strong in the face of danger, a lioness protecting her cub and a study in fragility when pushed to the limit. The Sarah Connor of Terminator 2 would let go of most of that, becoming a fervent, gun-touting, pull-up machine.

Directors like Luc Besson, Joss Whedon and Ridley Scott established themselves as boosters of strong female characters. Bessons La Femme Nikita (1990), The Professional (1994) and The Fifth Element (1997) kicked off his long history of featuring women as the ultimate weapon. Joss Whedon first brought vampire slayer Buffy to the big screen (1992), though she would make a more indelible mark in the later TV series. Scotts G.I. Jane (1992), played by Demi Moore, shared a shaved head and talent for wielding guns with Alien 3s Ripley.

While these men ushered in impressive heroes, female directors were largely denied the opportunity to helm big budget films. Thats just begun to change: This June, Wonder Woman became the first film directed by a woman (Patty Jenkins) to make $100 million opening weekend.

Movies like Charlies Angels (2000), Resident Evil (2002), Catwoman (2004), Aeon Flux (2005) and Elektra (2005) fused girl power with sex appeal to varying degrees of success.

Meanwhile Angelina Jolie leveraged her role as the impossibly proportioned tomb raider, Lara Croft (2001), into a new phase of her career. After starring in Mr. and Mrs. Smith (2005), Wanted (2008) and Salt (2010), Jolie became perhaps the first woman to achieve a run of successful action films. She joined the pantheon of action stars that includes Sylvester Stallone and Bruce Willis.

Every superhero ensemble seems to have at least one woman: Black Widow in The Avengers (2012), Gamora in Guardians of the Galaxy (2014), Wonder Woman in Batman v Superman (2016), Letty in Fast & Furious (2001). Too often these characters are there to have chemistry with the leading man or to round out the crew rather than move the plot forward.

But women have also started to headline these movies, like in Divergent (2014) and Rogue One: A Star Wars Story (2016). Movies like The Hunger Games (2012), Lucy (2014), Mad Max: Fury Road (2015) have proven that women-led action flicks are bankable too.

Seventy-six years after her comic book debut, the most famous female superhero in the world, Wonder Woman, finally got her own movie. And its a smash. Scarlett Johansson cements her current title as go-to action hero by adding Ghost in the Shell to her resume. And Charlize Theron sets out to create an action hero who isnt purely good in Atomic Blonde.

MORE: Why We Need Wonder Woman Now

All three heroes brawl for different reasons: One for a greater moral good, another because shes programmed to do so and a third because maybe she enjoys her license to kill a little too much. Finally, were getting different types of female heroes.

Getty Images (6); 20th Century Fox (4); Warner Bros. Pictures (4); Lionsgate (3); Paramount Pictures (3); Universal Pictures (3); Focus Features (2); Lucasfilm/Disney (2); Marvel/Disney (2); Screen Gems (2); Columbia Pictures (2); Gaumont; Orion Pictures; Sony Pictures Classics

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Watch the World’s Quickest Mitsubishi Evolution – Automobile

Posted: at 7:17 pm

The Mitsubishi Evolution is a rally champ. But when introduced to the automotive enthusiast world, it quickly became a street tuners best friend, able to put down extreme amounts of power thanks to its rally-bred all-wheel drive system. This Mitsubishi Evolution, however, takes the cake to the fifth power with a 91 mm turbo, slicks, and a redline of 13,000 rpm, or if youre using the stock tachometer, a redline of Snow.

Built by Extreme Tuners out of Athens, Greece, the shop specializes in high-tech high-performance parts for racing, marine, defense, and aviation industries with an in-house R&D group that is responsible for engineering, production and testing its products. The latest in a series of automobile applications is the Mitsubishi shown here and its spare-wheel-sized 91 mm turbocharger.

The original 2.0-liter four-cylinder engine has been destroked to just 1.8-liters, increasing its redline which now redlines at Snow in the Drive Mode selector housed in the cars tachometer a billet tungsten crankshaft, titanium valves, beryllium seats, and asymmetric billet cams. All of which is quite interesting, especially the tungsten crankshaft, but lets get back to the ludicrous 91 mm turbocharger sticking out the hood like an intake or human skull from Mad Max: Fury Road.

The turbocharger itself is an in-house creation and CNCd from aluminum and features a carbon-fiber turbine wheel. Extreme Tuners hasnt released how much boost the shop is running through the 1.8-liter engine, but based on the laundry list of heavy duty parts, were guessing quite a bit.

In short, it makes around 2,000 horsepower to the crank, or about 1,300-1,400 to the wheels. When the car launches, it darts from left to right then back to left a few times, the driver fighting the beast of a drag car all the way down the drag strip. It almost seems too powerful to control, but wed absolutely love a chance to get behind the wheel.

The part of the video we love the most is the camera trained on the speedometer and tachometer. It goes from zero to 185.34 mph in just 7.902 seconds, but the way the speedometer never lets up reminds us of a superbike.

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Robotics making an impact in medicine | WTNH Connecticut News – WTNH Connecticut News (press release)

Posted: at 7:16 pm

NEW HAVEN, Conn. (WTNH) When you think of robots many think of science fiction but this morning Dr. Matthew Lopresti stopped by our studio to talk about the strides robotics are making in the medical field.

Some questions Dr. Lopresti answers in the above video are:

1) Theres been an uptick with automation/robotics in the medical field and this is expected to continue. Why?

2) The pictures shown are robotics that aid in hair transplantation. What exactly does this do?

3) As a surgeon, what do you look for when something comes into the market? Does it replace the surgeon or how much should it aid?

4) How does the patient benefit exactly?

For more information on Dr. Lopresti head to HairDr.com

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Crestview students learn robotics at STEM summer camp – The Northwest Florida Daily News

Posted: at 7:16 pm

Genevieve DiNatale @cnb_DiNatale

CRESTVIEW The 6th annual Ed-Spark STEM (Science, Technology, Engineering and Math) Lego Robotics Camp kicked off Monday at Shoal River Middle School.

Right now they are working on building a basic EV3 Tribot configuration. Its standard with all the Lego Mindstorms, and basically this is just to help them learn how to build and get used to the programming so when we give them challenges later this week they will be able to complete those efficiently, said Jacob Thursby, a 17-year-old camp mentor and rising senior at Niceville High School.

I went to this camp last year because I just have a fascination about robots, so my mom thought it would be a good idea to see how it is and thats how I met my coach, Ms. Allen, 12-year-old Marysia Ray said while building a robot with classmate Taylor Smith.

After building their robots, campers hooked them to a computer using Bluetooth or programming cords.

They are going to build a Lego robot and they will use the programming from the computer and it will download onto the robot and the robot will work autonomously, said Laurie Allen, the camps co-founder and a teacher at Shoal River Middle School.

Tim Sexton is a STEM teacher at Davidson Middle School who began the program with Allen after meeting her at the science center about six years ago.

I really enjoyed playing sorry, I mean working with the Legos and wanted to start something new and we wanted to build a robotics program (at) the north end of the county and to do so we started this camp, Sexton said

He said the skills middle school students develop at the camp are manifold.

One is teamwork. They have to work with a person they probably never met before, and to work as a team to accomplish whatever given tasks after the robot is built," he said. "It also teaches them to modify and troubleshoot their robots when something isnt working right, so there is some troubleshooting and engineering skills, (such as) building attachments that would work for emissions."

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Sikkim standoff: China’s animus towards India stems from its annoyance with Narendra Modi govt – Firstpost

Posted: at 7:15 pm

Amid the daily dose of bellicose rhetoric from Chinese state-controlled media on the standoff at Sikkim sector, one editorial stood out for its oddity. It seemed unbalanced by even the 'exalted' standards of Global Times but nevertheless gave an interesting peek into Chinese strategic thinking on India.

The writer suggested that "rising Hindu nationalism" is pushing India to the brink of a war against China. According to the writer, "Modi took advantage of rising Hindu nationalism to come to power In diplomacy, New Delhi is demanded to act tougher in foreign relations, especially toward countries like Pakistan and China. The border row this time is an action targeted at China that caters to the demand of India's religious nationalists." Not stopping here, Yu Ning added, "Modi government can do nothing if religious nationalism becomes extreme, as shown in its failure to curb violent incidents against Muslims since he came to power in 2014."

Border skirmishes with China trace back to almost the emergence of India as a sovereign nation. Getty images

Border skirmishes with China trace back to almost the emergence of India as a sovereign nation. We have fought one war in 1962 and clashed several other times over 3,488 kilometres of undefined border. To suddenly attribute a tri-national border dispute in the high Himalayas to compulsions of India's domestic politics and to try and create fissures within India's civil society by sly suggestions of dissension cannot be put down to the fertile imagination of one writer or one newspaper. Dig a little deeper and minor, almost obscure clues emerge of a Chinese grand stratagem.

Ever since Indian troops, since June, prevented a Chinese road-constructing party led by the PLA from unilaterally changing the status quo at the Dolam plateau a geographically and strategically sensitive tri-junction China has threatened all-out war and launched an intense media-driven psy-op. It has also been taking some unconventional steps.

YouTube is banned in China, but that didn't stop Li Ya, political counsellor of the Chinese Embassy in India, from uploading a video claiming that Doka La is Chinese territory. It has briefed P5 envoys about PLA "running out of patience", claimed that India has "admitted to trespassing inside China", and has demanded unconditional withdrawal knowing well that such an action would jeopardize India's relationship with Bhutan and expose a strategic vulnerability in Siliguri.

Warnings have also been issued against India growing "too close to the US" and it didn't escape anyone's attention that the current impasse coincided with Modi's maiden meeting with US President Donald Trump. Chinese scholars have also pointed out that India's US alliance will bring no tangible benefits.

Simultaneously, its ambassador to India Luo Zhaohui has chosen this particular time to meet Opposition leaders inimical to Modi, discussed Doka La standoff with Pakistan envoy Abdul Basit and sent his wife to Bhutan to meet the royalty. Some Indian leaders such as Mamata Banerjee and Mehbooba Mufti have voiced concerns about growing Chinese interference in the border regions of West Bengal and Jammu and Kashmir. All hands point towards China's attempts to tap India's political, ethnic and religious fault lines in an effort to weaken the hand of current Indian leadership. The question is, why?

To understand China's discomfort with the Modi-led NDA government, we need to look beyond the immediate and trace the prime minister's course of action since getting elected to the chair in 2014. Modi has recognised that India's strategic vulnerability in the border regions, due to a mismatch in infrastructure development, makes our military strength appear smaller in comparison than it really is. And he has also been quick to realise that the best bet against China's 'not-so-peaceful' rise lies in scaling up of our own game in terms of regional (and eventually global) commercial influence.

To take the second point first, India has criminally neglected spreading its economic influence in the South Asian and Asia Pacific regions despite having a long coastline that facilitates maritime trade and commerce. Decades of little or no effort, coinciding with China's aggressive building of capacities, has created an ever-increasing gap of geo-economic advantage that China has demonstrably exploited.

Landlocked China has had a trade flow of $380 billion with ASEAN nations in 2014 while India, which should have dominated maritime trade, have an annual trade of a meager of $58.5 billion (in 2015) to boast of. China has translated this economic influence into geopolitical advantage and has gone into a position where it can further dictate the flow of trade through its ambitious Belt and Road project.

Modi has sought to aggressively address this anomaly, and has taken a string of steps to prop up economic integration through a 'Neighbourhood First' policy. For instance, as Ellen L Frost, senior adviser at the Institute for National Strategic Studies at the National Defense University, notes in her piece for Carnegie India, "Owing to various disputes with Bangladesh, New Delhi had been unable to obtain approval from Dhaka for transit and transport rights until Modis visit to Bangladesh in June 2016. Before the agreement was concluded, it took weeks for a container to be transported from Delhi to Dhaka, whereas transport by rail through Bangladesh would take only two or three days."

Modi has also taken other initiatives like the Motor Vehicle Agreement involving Bangladesh, Bhutan, India, and Nepal (BBIN) in 2015. Towards this end, India recently joined the United Nations TIR Convention the 71st nation to do so to place itself as a regional trading and transit hub through an international customs transit system with the widest geographical coverage, as Indrani Bagchi notes in Economic Times. This is expected to iron out, for instance, the policy incompatibilities of the BBIN group, says the report.

File image of Narendra Modi. PTI

These are fundamental steps. They won't throw up immediate results but will eventually increase India's geopolitical and geo-economic influence and consequently limit, to a certain extent, China's influence over smaller nations around the two Asian giants.

It is possible that China is aware of the transitional steps being taken by the Modi government, and in conjunction with India's refusal to be a part of the vaunted BRI platform, interprets India's overall policy direction being aimed at ultimately limiting China's rise.

In May this year, India and Japan proposed the forming of an Asia-Africa sea corridor a maritime route to link African continent with India, South Asia and South-East Asia through "rediscovering of ancient sea-routes" and by "creating new sea corridors" that will draw on India's expertise in Africa and Japan's capacity in technology and infrastructure-building.

As the Indian Express report notes, "...apart from India and Japan, South Africa, Mozambique, Indonesia, Singapore, and Australia sent representatives for the consultation process."On the infrastructure side, Modi government is rapidly scaling up road-building along the strategic Himalayan border areas, long neglected by India due to a fatal cocktail of wrong policy, lack of capacity and bureaucratic red tape.

Some of these roads are being built in inhospitable and mind-bogglingly difficult terrain where a bulldozer needs to be dismantled into several parts and flown in by choppers in absence of any other logistical options. The mountains in these regions are tricky, and advances are frequently reversed by landslides. Relocating tribes in these regions provide another logistical and humanitarian challenge.

As Niharika Mandhana, reporting from such an inhospitable clime in Arunachal Pradesh where road-building is going on right earnest under the aegis of India's military planners, writes inWall Street Journal, "...to assert its sovereignty and develop Arunachal Pradesh the Modi administration awarded $900 million in road contracts in 2016-17, a fivefold jump from the two preceding years. A new government company is acquiring land and hiring private builders to complete 400 miles by 2020.

The primeminister recently inaugurated India's longest bridge at 9.2 kilometre across the Brahmaputra in Arunachal Pradesh, which is expected to facilitate smooth movement of troops. Defense analyst KV Kuber told Bloomberg that the "bridge is a great strategic shift in the thinking in the Indian defense establishment regarding infrastructure development in the borders with China (and) will. help the Indian military to be prepared for a decent rebuttal to ward off any misadventure from the Chinese side."

Modi has also speeded up the building of 73 roads in the Himalayan border region which have been hanging fire since Manmohan Singh's time, new tunnels are coming up in western Arunachal Pradesh and border roads are being built in Ladakh region to provide Indian Army with crucial logistical advantage.

This road-building spree and stress on maritime trade and commerce have obviously raised China's threat perception about India. Chinese warfare strategy, drawing from its ancient military traditions, is reliant on deceit and perception control. The germination of Doka La standoff may well lie in its apprehensions about the Modi regime.

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Sikkim standoff: China's animus towards India stems from its annoyance with Narendra Modi govt - Firstpost

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What Altspace VR’s shutdown says about virtual reality’s prospects – VentureBeat

Posted: at 7:15 pm

Fans of virtual reality felt a punch to the gut this week as Altspace VR announced it would hold its last social VR gathering on August 3 and then shut down.

AltspaceVR was a social space in VR where people could gather in environments that resembled virtual worlds. They could create their own avatars and chat with friends. As such, Altspace VR was like a harbinger of what the world would look like as a virtual society. Facebook followed up with its own version of social VR chat, while others such as Rec Room, Roblox, Linden Lab, and TheWave VR have created their own takes on social VR.

In a blog post, the company said i ran into unforeseen financial difficulty and couldnt afford to keep the virtual lights on anymore. The post said the company tried to raise a new round of funding, but a deal fell through and it ran out of time and money. The company said, Wed love to see this technology, if not the company, live on in some way, and were working on that.

Eric Romo, CEO of AltspaceVR, started the company in his home office in 2013. The company raised $10.3 million in 2015 from Comcast Ventures, Tencent, Dolby Family Ventures, Raine Ventures, Lux Capital, Western Technology Investments, Maven Ventures, Promus Ventures, Streamlined Ventures, and Rothenberg Ventures.

Romo said in an interview with GamesBeat in April that the company was hoping to monetize events that companies paid for, not unlike how Linden Lab monetized corporations in its Second Life virtual world. But Altspace VRs traffic was relatively small, at about 35,000 users a month. Thats a sign of how small the overall base for VR is, and it probably tells you why the company ran out of funds, as that number isnt enough to get investors excited. Mobile and PC-based VR units are expected to grow from 6.4 million globally in 2016 to 20.3 million in 2017, according to SuperData Research.

Its not clear exactly what this means for other VR startups, but everybody knows that growth is slower than expected. Other VR startups such as enterprise-focused Envelop VR have also shut down this year.

Above: Eric Romo, CEO of Altspace VR at SVVR.

Image Credit: Dean Takahashi

Altspace advanced VR as a medium and, while it may have been ahead of its time, it demonstrated the potential of social VR. Everyone working in VR should be grateful for their contributions to the space, said Amitt Mahajan, cofounder of Presence Capital, which invests in AR and VR startups. I think were likely to see a virtual world like Altspace eventually work but itll likely be something that first starts off fairly constrained in what you can do with others and grow from there to a fully fledged social network.

Greg Castle, founder of Anorak Ventures and an early Oculus investor, said he was sad about the Altspace VR news.

There are two distinct strategies I see in social VR, he said in an email. Companies focused on building out the infrastructure (outside in), and those focused on customer experience (inside out). AltSpace and (Linden Labs) Sansar for example have spent a lot of time building out a really robust infrastructure platform and are largely relying on other developers to create fun experiences built atop their platform. Rec Room and Star Trek on the other hand have focused more on providing a compelling, engaging experience off the bat for users which in turn has the potential to build a strong social community. Given the user numbers and slower adoption curve as an investor I prefer the later strategy.

Above: AltspaceVR comedy night.

Image Credit: AltspaceVR

He added, In terms of what it means for venture backed VR companies, I think its probably a reality check in a somewhat frothy market. I think Eric and his team are fantastic and trust theyll find their way.

And Tipatat Chennavasin, cofounder of the Venture Reality Fund, said in an email, When a shutdown happens its hard to understand without knowing all the details. Altspace VR, led by Eric Romo, was a true pioneer and did some ground breaking work in VR and social. Its a shame they werent able to get further funds to continue to innovate, the news also comes right after Within announcing a $40M round, indicating evolving investor dynamics in the sector.

Chennavasin added, For later venture rounds the bar is raised higher and tangible metrics really come into play. A lot of times the main challenge for early innovators is to manage the companys growth in a nascent but potentially explosive market where there are no established investment patterns and the venture investors are still discovering the subtleties of the sector. Altspace has opened many doors of creativity and teased us all with compelling possibilities in social VR. Im afraid their timing wasnt precisely aligned with investor sentiments, especially in later rounds where certain growth parameters are expected, which is hard to do in early stages of the VR market with a small installed base.One last thing I will add is that the team were not just pioneers but also great supporters of the larger VR development community and will be missed. They have definitely learned a lot on their journey and I look forward to seeing what they do next.

Andrew Wilson, CEO of Electronic Arts, also said on Thursday that it may be a couple of years wait for the mass market VR market.

Jason Rubin, the head of studios at Oculus VR, said in an interview last week that he isnt surprised that the big companies like EA and Activision Blizzard havent jumped into VR yet. Smaller companies are moving into VR, and they will stake out the opportunities first. Once that happens, the big companies like EA will likely acquire those that have the lead.

Regarding Wilsons comments, Mahajan said, I dont disagree with him. The consumer VR market is going to take a while to develop still. I think new Daydream phones and Apples (rumored) addition of an OLED screen to the iPhone 8 will help drive adoption of mass market consumer VR. But were at least one phone refresh cycle away (18 to 24 months) from everyone having VR available to them.

Stephanie Llamas, analyst at SuperData Research, said, I think the closure was an example of how good companies suffer from the prematurely inflated expectations for the industry as a whole that many companies had early on. Primarily, investors are now spooked because there was an overvaluation of the market. Now that growth isnt going as fast as theyd expected, they reevaluated their risk and are now undervaluing certain opportunities. AltspaceVR was truly a pioneer in the social VR space. It should not have been discounted, and I honestly think this is a tragedy for the industry.

Bjorn Laurin, vice president of product at Linden Lab, said he was sorry to see the sad outcome for Altspace VR. But he said, We remain bullish on the future of social VR.

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Delaware virtual reality arcade provides look at the future – Washington Times

Posted: at 7:15 pm

REHOBOTH BEACH, Del. (AP) - Considering hes an owner over at Screams at the Beach in Georgetown, its not all that shocking to hear Brian Turner swoon over the tech inside the virtual reality horror game, Affected.

After all, there are experiences inside the game - a haunted mansion VR experience with an interactive flashlight and three distinctly different trails to an exit - that he couldnt possibly recreate in Georgetown, like the scene where all the furniture on the ground flies up to the ceiling and then falls on the person playing the game. Hes seen people hit the floor in fear.

Turner this summer has quite literally entered a much different world with his new venture. His Beyond Entertainment Enterprises has partnered with Pete and Michelle Townsend of Sports at the Beach to bring the first dedicated virtual reality arcade, Escape Reality, to Delaware in Rehoboth Beach.

More than that, it appears to be the only dedicated virtual reality arcade on the mid-Atlantic coastline outside of New York. Turner, a Sussex County native, handles the operation of it, while the folks at Sports at the Beach handle the marketing, Turner said.

But the producer of many screams around Halloween isnt out to scare anyone here in the new shop located at 27 Rehoboth Ave.

Hes ushering in a new experience with the future of technology. There are games available for all ages and the experiences range from cinematic viewing to first-person shooter games and more. Theres even a bike setup where users put a headset on and can fly a pegasus, race cars, ride horses, tanks or actually cycle. The faster you pedal, the better the game goes.

Escape is open from 11 a.m. to 11 p.m. on weekends and closes at 10 p.m. other days. Turner said business has been booming since the soft opening around Memorial Day Weekend.

Theres nothing like this, Turner said. Its a brand-new concept because virtual reality is so new.

Which makes it not so cheap.

Turner, 36, wouldnt give an exact dollar amount on the startup cost, but did admit each unit costs five figures, and there are six units at Escape Reality. Experiences cost basically $1 per minute.

Escape Reality works with a company called Private Label, which works with game developers to distribute games and experiences to businesses like Turners. There are more than 40 games available at Escape Reality and more on the way, including an escape room experience.

A tough sell

Turner, who says hes always been into video games, was inspired by virtual reality after trying Playstations version of it.

It was a tough sell for me to be convinced because its cutting edge, Turner said. Theres nothing to compare it to. Theres nothing to compare pricing against. Theres nothing to compare anything against, which makes it hard but also makes it exciting.

You cant compare me to stuff on the boardwalk because its all coin-operated and, lets be honest, a lot of that stuff is starting to show its age.

The tech in VR is still relatively new. And many have maybe gotten the wrong idea, having experienced it only on a mobile device, which may have led to a nauseating experience.

At Escape, Turner said not one person has gotten sick, and the only game that makes people feel weird is one called Downward Spiral, a zero gravity experience at a space station that has lost power. There is a floating element.

And while its new and cutting edge, its not hard to picture a not-too-distant future that features mainstream VR arcades.

The 2016 Virtual Reality Industry Report offered a 10-year roadmap for VRs future. The report predicted two million non-Google Cardboard headsets would be in the hands of consumers by the end of 2016 and a staggering 36.9 million by the end of 2020.

Even then, though, the report indicated the hyper growth of the industry was still six-to-eight years away. By the end of 2025, a predicted 135.6 million VR headsets will be in use, with 122 million being mobile. A good portion of others may be in places like Escape Reality.

What does that mean for the traditional arcades? Its a question that doesnt have an exact answer.

Turner says his price point is not much different than that of a traditional arcade. He pointed to a recent trip to an arcade with his son Riley, 11, and some of his friends.

He said it wasnt long before he had spent $100.

You put your money in an arcade game that you dont like, youre stuck until youre dead and youve wasted a dollar, Turner said. If you play a game (at Escape) for 30 seconds and youre like, Ah, its not what I thought it was. You can switch out as many times as you want.

A reasonable price

Josh Mellinger, 32, owner of Makin Whoopie, the whoopie pie shop next door to Escape, said hes been playing at his next door neighbors spot three-four days per week lately.

I think for what it is, basically a dollar a minute, it is a reasonable price, Mellinger said Wednesday afternoon as he watched his daughter Evylyn, 7, play a game called Kitty Cannon, which involved putting cats into a cannon and launching them as far as possible.

Mellinger, of Lancaster County, Pennsylvania, said the previous day he and a friend went to a traditional arcade on the boardwalk and were playing a pirate shooting game. He didnt last long there before he walked back up to Rehoboth Avenue.

This is a waste, he said. Why am I doing this? Im going back to VR. I dont want gum tickets.

But hes in the minority for now.

On Thursday afternoon, while Funland on the boardwalk was humming with customers in the middle of the day, Evylyn Mellinger was the only person using one of the six units at Escape Reality.

The nostalgia factor at traditional arcades like Funland makes it a business that looks far from going by the wayside, especially when they, too, have the capabilities of adding VR.

Thats part of what is our bread and butter and we know that, said Funland personnel manager Chris Darr. Our customers tell us all the time, Dont change it. If we were to take out the fire engines and put in a virtual reality simulator than wed probably have a mutiny on our hands.

We still try and incorporate stuff that works with what we are, but were not going to jump on the bandwagon of something that brand new until we know its tested and something that will really work for our customers.

Darr said Funland belongs to a trade organization, the International Association of Amusement Parks and Attractions, and is keeping a watchful eye on new technologies.

Its not that we arent worried about it, Darr said. When its affordable and when its something we can implement, wed probably look at doing it. Right now, I think people are still trying to figure it out.

Mark down Brian Turner as one of those people.

___

Information from: The Daily Times of Salisbury, Md., http://www.delmarvanow.com/

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Comcast-Backed Virtual Reality Startup AltspaceVR Shuts Down – Variety

Posted: at 7:15 pm

Social virtual reality (VR) startup AltspaceVR has run out of funding and is going to shut down its service in early August. AltspaceVR announced the closure late Thursday, inviting its users to a final farewell party in its virtual world on August 3.

An AltspaceVR spokesperson told Variety that the companys staff of about 40 employees had been on furlough this week, and that their last day will be July 31.

The company has run into unforeseen financial difficulty and we cant afford to keep the virtual lights on anymore, the company said in a blog post. This is surprising, disappointing, and frustrating for every one of us who have put our passion and our hopes into AltspaceVR.

AltspaceVR had raised more than $15 million in funding from investors including Comcast Ventures,Tencent, Dolby Family Ventures and others. The company was looking to raise additional capital, but a new funding round didnt come together as planned. Weve been out fundraising but have run out of time and money, it said in a statement.

AltspaceVR had been building a social VR application that allowed users to meet up in virtual spaces and chat with each other as well as attend virtual events together. Some notable VR events held by the company included comedy nights with Reggie Watts, as well as a recent VR appearance of Bill Nye.

However, AltspaceVR had been facing increasing competition, including from Facebook, which introduced its own social VR app Spaces earlier this year. Whats more, the real-time nature of social VR represented a bit of a chicken-and-egg problem for AltspaceVR, forcing it to rely on the growth of a medium that is still in its infancy. In the end, AltspaceVR only had 35,000 users per month.

The companys leadership is now looking at all options to see how to continue the work done at AltspaceVR, according to its spokesperson. This presumably includes selling its technology and other assets to anyone interested in getting a head-start in social VR.

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Can virtual reality help save endangered Pacific languages? – ABC Online

Posted: at 7:15 pm

Posted July 29, 2017 17:53:08

The Pacific is the most linguistically rich region in the world, with Papua New Guinea alone being home to a staggering 850 languages.

Yet experts fear that widespread language loss could be the future for the region.

To draw attention to the issue, and to document more Pacific languages, Australian researchers are trialling a new way of making their database of languages more exciting and accessible.

To do this, they are turning to virtual reality technology.

"We've got this fantastic resource a database of a thousand endangered languages," lead researcher Dr Nick Thieberger from the University of Melbourne said.

"But it's not very engaging, it's a bit dull, so we wanted to do something to change that."

Over the past 15 years, researchers from Australian universities have been digitalising recordings of languages and storing them in the Pacific and Regional Archive for Digital Sources in Endangered Cultures (PARADISEC).

The database has documented more than 6,000 hours of recordings from over 1,000 languages.

Earlier this year, Dr Thieberger, Dr Rachel Hendry a lecturer in digital humanities and media artist Dr Andrew Burrell created a virtual reality experience using files from the database.

Audiences don a pair of virtual reality goggles, allowing them to "fly across" Pacific nations such as Vanuatu and Papua New Guinea.

As they do so, shards of light emerge that play clips of local languages.

"We really wanted to look at how we could make this database more exciting for people and to get them engaging with it," Dr Thieberger said.

The VR display is currently only exhibited in museums, but the team is working on versions that could be accessed anywhere.

"We're working on an iPad version as well as a Google Cardboard version which will mean people in remote communities can have a comparable experience," Dr Thieberger said.

Dr Hendry said these types of immersive experiences will become more common.

"We're only just seeing the start of this type of immersive representation, and not just with language data," she said.

"Our technology and smart phone capabilities are growing every day and that's exciting for linguists wanting to get this out into the public."

It is hoped that with more public interaction with the database, people will help to expand the collection.

Much of the data in PARADISEC has come from researchers and the team are keen to get audio sent in from regular people.

"There are so many interesting recordings out there clips taken on local people's phones, tapes from tourists," Dr Thieberger said.

"Much of this stuff is just sitting in homes, and it's likely valuable to this collection.

"A good example is last year when we had some tapes arrive and it turned out to be the only known record of some of PNG's languages."

Dr Thieberger said many languages in the Pacific are passed down orally, meaning a recording might be their only documentation.

It also means they are more susceptible to extinction because as older speakers die they take their language with them unless it has been passed down to the next generation.

According to a UNESCO report on endangered languages, many languages are being replaced by 'world languages' such as English and French or being diluted through Creole languages such as Tok Pisin.

Dr Julia Miller is the data manager for the Centre of Excellence for the Dynamics of Language at the Australian National University, and oversees the ANU's PARADISEC unit.

Her research has involved fieldwork in the Morehead District of PNG.

Dr Miller said it's a region that is important to document because it has so far bucked the language loss trend.

"Tok Pisin hasn't become the dominant language there, so all the kids are learning languages of their mother as well as their fathers," she said.

"I'll be returning next year to do follow-up work and all of that material will be achieved in PARADISEC."

Dr Hendry said language revival is ultimately up to public will.

But this, she added, was where new technologies such as VR and language databases could help.

"It's important to have these types of databases because linguists can pull audio from there and creating things like VR's, create audio books where you can read along and re-learn languages," Dr Hendry said.

"And with things like the VR, it really shows what is at stake.

"It's not a policy paper, it's you being immersed in languages that are at risk, that's much more powerful for people and policy makers."

Dr Thieberger is pragmatic when considering language revival.

"I'm not sure we can say we are reviving languages but by doing this stuff people will want to go into it and from that they can reintroduce something back to the community," she said.

"It could be a song, a concept, or just a word it might not sound like a lot, but it's something."

Topics: languages, community-and-society, computers-and-technology, papua-new-guinea, pacific

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