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The Evolutionary Perspective
Daily Archives: March 5, 2017
Essential Evolution at Comme des Garons – The Business of Fashion
Posted: March 5, 2017 at 4:20 pm
PARIS, France The future of silhouette was Rei Kawakubos description of her new collection, but it could equally have been silhouettes past that inspired her. Her designs exploded the female form into primal shapes that looked as much Stone Age as they did Space Age.Either way, they sidestepped any fashion consideration as efficiently as her defiantly non-fashion choice of materials. Nothing woven.That much we were told.We might have been looking at crumpled brown paper, a fake reptile texture composed of chemical by-products, the felt blankets that moving companies use, cotton wadding from a medical facility, silver foil
And it was beautiful.Beautiful like the Venus of Willendorf.Beautiful like Warhols Silver Clouds.There were recognisable human forms in the exaggerated shapes. Id swear I could see a figure with its hands thrust deep in pockets, for instance.One shape was belted.Another looked like a biker jacket melted in primordial heat.
It often seems like a Comme des Garons show simply happens, beginning and ending quite randomly.With the upcoming show at the Met,a different level of scrutiny will be applied to everything the label does.One thing that was striking about Saturdays presentation was its performance aspect: the placing and use of the suspended spotlights; the movement of the models, warily circling each other;Frederic Sanchezs soundtrack,of course, which used the chill, drifting electronica of Biosphere, the Norwegian musician who once recorded the noise made by the Northern Lights.
There was a quiet deliberation to all of this which heightened an eldritch sense of drama, of something pre or more likely post human.These werent so much clothes as they were evolving thought processes.And they highlighted how essential such evolution is.
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BBB Tip of the Week: The Evolution of phone scams – The Spokesman-Review
Posted: at 4:20 pm
Did you ever make a phone call through a switch board or party line? Maybe you had a rotary dial phone with a twenty-five foot cord you would stretch into your bedroom and close the door to talk with a friend. Then came call-waiting, caller ID and three-way calling. The thought of being able to carry a phone anywhere and talk to someone across the world seemed more than futuristic thirty years ago.
Technology and devices have changed dramatically since Alexander Graham Bell invented the telephone in the late 1800s. Marketing products and services have evolved equally fast. False advertisements outlining the benefits of rattlesnake oil date back to the same era. Eventually, the snake oil salesman would use the telephone as a tool to scam people out of their money.
Today scams and fraud are more prevalent than ever because of technology advances and a globalized community. Phone scams have made the same strides in growth.
The BBB wants you to know the latest evolution of phone scams:
Spoofing. A call originating from anywhere in the country made by a scammer attempting to con people out of money and personal information.
Neighbor-hooding. A call originated by voice over internet protocol (VoIP) and appears to be coming from a nearby area code. Recipients tend to answer the phone because they think it is local.
Impersonation. The ability to access a contact list and use a number as their identity, or impersonate a public entity (IRS, federal agency, etc.) and make calls from that specific number. Imagine sitting with your daughter in the living room and your wireless phone lights up with your daughters phone number, however she isnt calling you.
Most phones today provide a digital display of the origination of the call. If you receive a call from outside of your area or locally that you do not recognize, do not answer. If it is important, the caller will provide a message. Keep in mind, even scammers leave messages to call them back. Listen carefully and if you are unsure, research the company by consulting the BBB directory or search for the company online and contact them through the information listed online to return the call. If you have been contacted by what you feel is a scam, report it to the BBB Scam Tracker at http://www.bbb.org/scamtracker and the FTC. Include the caller ID phone number, phone service provider or wireless carrier, date and time of call and additional details if possible.
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Horizon: Zero Dawn and the evolution of the video game heroine – CBC.ca
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Horizon: Zero Dawn, a massive open-world game set in a lush, post-apocalyptic jungle inhabited by robot dinosaurs, is one of the most anticipated games of 2017.
Players take the role of Aloy, a young hunter in a far-flung future, well after most of human society has disappeared in a long-forgotten disaster.
Nature has reclaimed the land, with overgrown city ruins giving way to lush forests and plains. But there are still roving bands of robotic dinosaurs of unknown origin to contend with.
The last few years have seen a rise in female leads, such as Emily Kaldwin (Dishonored 2) and Evie Frye (Assassin's Creed: Syndicate).
That doesn't mean the medium has always been a complete dudefest. Since the earliest days of the Nintendo Entertainment System (even further back, if you count Ms. Pac-Man), gaming has seen a number of playable female leads.
With the help of several female game developers, we've put together a guide of some of gaming's original heroines as well as the new generation leading the charge.
Samus Aran from Nintendo's Metroid series, in her battle armour and 'zero' suit. (Nintendo)
Players didn't know much about Samus Aran, the armour-clad lead in the sci-fi adventure game Metroid for the NES in 1986. That is, not until she removed her helmet at the finish to reveal her long blond hair. This bounty hunter has been one of the first ladies of Nintendo ever since.
She's often been portrayed as a slender women while out of her suit, but an infographic in an old issue of Nintendo Power magazine had her standing at 6'8" with the physique of a mixed martial arts champion.
Laura Bow in 1989's The Colonel's Bequest, designed by Roberta Williams and Jacqueline Austin. (Sierra Entertainment)
Montreal-based developer Brie Code cites The Colonel's Bequest, a point-and-click adventure game designed by Roberta Williams and released in 1988, as the reason she got into games as a career.
The game stars Laura Bow, a college student and amateur detective investigating a Clue-like murder case in southern Louisiana. Code describes Bow as "a quiet but strong and inquisitive smart young woman."
Chun-Li in Street Fighter 5. (Capcom)
Chun-Liwas the only female fighter in 1991'sStreet Fighter 2and quickly became known for her rapid-fire Lightning Kicks. Her quote after winning a match, "I am the strongest woman in the world," remains a powerful statement and one of gaming's most memorable lines.
SHODAN, the malevolent artificial intelligence from System Shock 2. (Irrational Games/Electronic Arts)
One of Toronto-based developer Mare Sheppard's favourite female characters isn't a hero, or even a human. It's SHODAN, the malevolent artificial intelligence in the cyberpunk horror game System Shock 2 and one of gaming's most feared villains.
"SHODAN is just so cool. She is shrewd, ruthless and deliciously evil," says Sheppard. "You have to respect her drive and focus!"
Characters from 2000's Diablo 2, including the Amazon (far left) and Sorceress (second from right). (Blizzard Entertainment)
Fantasy dungeon crawlerDiablo2had five characters to choose from. Two of them were women: the Sorceress and the Amazon.
"Playing as a boy character when I could play as a girl didn't even cross my mind," recalls game designer Kara Stone, who first playedDiablo2when she was 10. "Seventeen years later, I see that the sorceress had a big impact on how I play games now."
The 2012 sequel,Diablo3, let players choose either a male or female version for all character classes.
Jade, the lead character of Beyond Good and Evil. (Ubisoft)
Beyond Good and Evil, a cult hit from 2003, is still loved by gamers for its Pixar-styled world and adventuring gameplay similar to the Legend of Zelda series. You play as Jade, an investigative photojournalist who's also good with a bo-staff.
Critics lauded Jade as one of the few female games characters of the era without an overtly sexualized appearance.
Lara Croft from 1996's Tomb Raider. (Core Design/Eidos Interactive)
The original Lara Croft might be gaming's most problematic fave. Debuting in 1996's Tomb Raider as a self-confident millionaire archaeologist, she became one of gaming's best-known faces for years.
She even crossed over into mainstream entertainment, portrayed by Angelina Jolie in a pair of Hollywood films.
Inspired by singer Neneh Cherry and comic book character Tank Girl, Lara's designers originally wanted her to run counter to stereotypical female leads in pop culture. But her buxom figure and racy poses on men's magazine covers resulted in confusion: Was she empowering to women or just a digital pin-up?
Lara Croft from the 2013 Tomb Raider reboot. (Crystal Dynamics/Square-Enix)
Developer Square-Enix went back to the drawing board for the Tomb Raider reboot in 2013, recasting her as an archaeology student just discovering her potential for heroism. Trading in her hot pants for a bow and arrows a la Katniss Everdeen in The Hunger Games, critics praised the reimagined Lara.
Red, star of Transistor. (Supergiant Games)
Red, from Supergiant Games' Transistor, is a silent protagonist much like The Legend of Zelda's Link. But it's not by choice: The former singer had her voice stolen by the rulers of her cyberpunk hometown, Cloudbank.
"Red deeply resonates with me because she reverses her setbacks into strengths," says independent game developer Tanya Kan. "By combining the strengths of the best citizens who've gone before her, she seeks to rewrite the city's fabric against a legion of killer robots."
Lilith, also known as 'The Siren,' from Borderlands. (Gearbox/2K Games)
Toronto game designer Kaitlyn Tremblay's favourite female character is Lilith from Borderlands, an action game set in a Mad Max-style universe.
"She gets to actually be a person, in a lot of ways," says Tremblay. "She's incredibly powerful, her progression toward becoming a leader is believable, but she's also vulnerable, not afraid to show fear and pain. She's also just a massive dork when it comes to flirting."
Commander Shepard, left, and Sara Ryder from the Mass Effect Series. (Bioware/Electronic Arts)
Mass Effect, a sprawling sci-fi adventure series by Canadian studio Bioware, let players choose between a male or female version of the hero, Commander Shepard. Since both versions had to be more or less interchangeable for the plot, "FemShep," as fans know the female version, was as smart, strong and respected by her peers as the male version.
The next game in the series, Mass Effect: Andromeda, is due in March and will again let players choose their hero from one of two siblings: Scott and Sara Ryder.
Left to right: Farah, Tracer, Zarya and Mercy, 4 of the playable characters from Overwatch. (Blizzard Entertainment)
Online multiplayer shooter Overwatch was one of the most popular games of 2016 and is still going strong. It's been praised for its large and diverse cast, which includes women of different ethnic backgrounds, ages and body types.
A Christmas-themed companion comic also confirmed that British adventurer Tracer is gay, making her one of a very small number of LGBT characters to appear on the cover of a video game.
Aloy in Horizon: Zero Dawn, out now on the Sony PlayStation 4. (Guerrilla Games/Sony Interactive Entertainment)
Voice actor and gaming personality Ashly Burch voices Aloy in Horizon: Zero Dawn, out nowon Sony'sPlayStation4. She's a member of the Nora, one of a smattering of human tribes and settlements left on the planet.
Aloy has made a strong impression on critics as the latest heroine to headline a major console game release.
"She's as clever as Hermione Granger, as tough as Lara Croft and better with a bow than Katniss Everdeen," writes Engadget's Jessica Conditt.
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The evolution continues for Royals catcher Salvador Perez, who is … – Kansas City Star
Posted: at 4:20 pm
Kansas City Star | The evolution continues for Royals catcher Salvador Perez, who is ... Kansas City Star In six seasons with the Royals, Salvador Perez has established himself as one of the best catchers in baseball. This offseason, he focused on laying a ... |
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‘A true pro’ – Zusi takes right back evolution to Sporting KC – Goal.com
Posted: at 4:20 pm
Having started a pair of winter friendlies at right back for the U.S. national team, the veteran is now finding a rhythm at the position in MLS play.
WASHINGTON Graham Zusi doesn't necessarily identify himself as a right back. Not yet, at least.
But after starting a pair of friendlies there for the U.S. national team this winter, Zusi went 90 minutes at the position in Sporting Kansas City's 0-0 draw with D.C. United to open the MLS season.
WATCH: Dempsey scores in return
To Sporting KC coach Peter Vermes, Zusi remains an option as a winger or central midfielder. Yet it's apparent the 30-year-old has real appeal as an overlapping right back in Vermes' 4-3-3 system.
"Talking with Peter, I think in his mind I'll probably be playing a bit of both," Zusi told Goal. "Positions aside, I think my versatility getting up and down the field and providing attack as a defender is what Pete's looking for."
After playing a handful of matches at right back last year most notably a draw with the LA Galaxy that caught the attention of now-U.S. coach Bruce Arena Zusi sits atop the Sporting KC depth chart at the position as 2017 kicks off.
Matched up with Patrick Nyarko on Saturday, Zusi did well to hold the crafty winger in check while jumping into the attack. With Jimmy Medranda Sporting KC's regular left back last year also lined up on the right flank, Zusi had sound defensive cover whenever he decided to venture forward.
"I told him, I thought the second half his 1v1 defending was tremendous on Nyarko," Vermes said. "What Graham does so well is first off he has a great mentality no matter where you put him. He anticipates things tremendously. There were times where he stepped in front, he cut off passing lanes, he won the ball and was putting us on the counter quickly.
"And then he also can do something with the ball after that it's not like he wins it and just boots it away. He finds the next layer to play to. ... If I were to play him at wing or play him in the middle of midfield, you would see a lot of the same stuff. He's a true pro."
Zusi's emergence at the position is bad news for Saad Abdul-Salaam, who made 30 appearances as Sporting KC's first-choice right back last season. But putting Zusi in the back makes room for another attacking weapon on a team that scored the fourth-fewest goals in MLS last season.
After notching at least five goals and seven assists every season from 2011 to 2014, Zusi combined to record four goals and nine assists over the past two years. In embracing a shift to right back, heis finding a way to to extend his influence for club and country as he enters his 30s.
WATCH: Torres scores for Houston
"He's a talented player, so he can play anywhere," defender Ike Opara said. "He understands the game, and he's got all of the tools to play whatever position he's put in."
Newcastle's DeAndre Yedlin figures to be the first choice at right back when the U.S. resumes World Cup qualifying with crucial matches against Honduras on March 24 and Panama on March 28. Eintracht Frankfurt's Timmy Chandler is suspended against Honduras, however, leaving the U.S. in need of a backup.
In delivering a sturdy performance at RFK Stadium on Saturday, Zusi continued to stake his claim to that role come late March.
"You know that's just around the corner," Zusi said. "For the most part, you have to focus on what's at hand. Right now that's club ball. For us to come in here and get a point on the road, that's a good thing."
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High school students compete in robotics – Baltimore Sun – Baltimore Sun
Posted: at 4:18 pm
The object of the game for the 60 teams of high school students was to pick up stars and cubes and deposit them in their opponents' territory.
And they had to do it with robots they had built themselves.
The students were participating Saturday in the VEX Robotics Competition, a statewide competition held at Dundalk High School and Sollers Point Technical High School. The event aims to expose students to engineering design while teaching them other skills, such as communication, team building and strategic development. Those who got to compete Saturday had won other local competitions.
"It's about engineering design, but it also teaches them many other valuable skills," said Katrina M. Hill, regional support manager for the Mid-Atlantic region of the Robotics, Education & Competition Foundation, which hosted the competition.
The teams spent the day playing rounds of a game called Starstruck. The highest- scoring teams advanced to the next rounds and then to the finals.
Using remote controls, the students drove robots that they designed, built and programmed over several weeks. They maneuvered their robots to pick up the stars and cubes, which they then dropped over a white fence onto their opponents' side. The more objects they got on the other side, the higher their points. Cubes were worth twice as many points as stars.
The game was designed by VEX Robotics Inc. and students used parts built by the company.
There are rules they have to follow when building their robots. For instance, the students can only use a certain number of batteries or sensors. The robots also have to be a certain size.
Chris Putnam, a Hereford Middle School teacher who helped organize Saturday's competition, said that the students end up building several versions of their robots to get them to do what they want.
"They keep building and testing and rebuilding," he said. "If they make it this far, they've worked hard. A lot of kids don't have the patience to keep it up."
The teams wore matching shirts emblazoned with names like Rebel Robotics. One team wore white dress shirts and bow ties.
The crowd was raucous at times as the competition occasionally became intense. One team would throw a star over, just to have their opponent throw one right back.
David Ahmed, a senior at Eastern Technical High School in Essex, said he has been interested in robotics since middle school and wants to one day study computer science. The robotics competition is preparing him for that, he said.
"They force you to think," he said. "They force you to be creative and come up with unconventional ideas."
Anthony Arroyo, a junior at Patapsco High School and Center for the Arts, said he has always liked to build things.
"I feel like this competition brought that to life," he said.
Fifteen teams from Saturday's competition will go on to compete at the VEX Robotics World Championship. Towson High School won the Excellence Award, the day's top prize.
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Robotics teams climb to new heights at regionals in Duluth – Duluth News Tribune
Posted: at 4:18 pm
The Crosby-Ironton High School robotics team was doing better in the competition on Saturday than it did on Friday, team members reported. This year is the team's second year in existence. The students were trying to improve using what they learned during last year's competition and were doing better than they did last year, 10th-grader Walker McKee said.
In this year's challenge, teams needed to build a robot that could pick up and put balls into a "boiler," move gears and pull themselves up a rope.
Michael Serfling, an 11th-grader at Crosby-Ironton, explained that he learns skills while building the robot that he doesn't learn in school.
The team focused on building a robot that could move the gears and kept coming up with new ideas to test out, McKee said. Serfling explained that creating a robot that could climb a rope was difficult, and they burned out a motor while testing their robot. McKee added that it's a lot of trial and error and readjusting different parts of the robot until it works.
The challenge was "very different" this year, but the Iron Mosquitoes robotics team from Northeast Range School in Babbitt didn't have to create an entirely different robot compared to robots they've built in previous years, 12th-grader Chad Wills said.
The Babbitt team did well in its inaugural competition two years ago, but this year was harder because there were more aspects to the challenge, he said.
"The climbing seemed like it would be the hardest thing, but that was our top priority, and we got that working pretty early," he said.
As a relatively new team, the Iron Mosquitoes are trying to learn and improve with each year.
"It's taken three years to do it, but we're getting a hold on it," Wills said.
The Rock Solid Robotics team from Two Harbors High School spent the first week of this year's season getting a grasp on the game because this year's challenge was so different, 10th-grader Kristin Haveri explained. From there, they designed and built the robot, but the different aspects didn't mean they needed to construct a robot that was vastly different from previous years, she said.
The most challenging part of building the robot was getting it to climb the rope, Two Harbors 10th-grader Navah Swoverland said. The competition started out rough for the team, but the robot climbed during the team's last three matches, and the team won its last two matches, Haveri said.
This was Two Harbors' fifth year of competition, but they have a young team this year and the lack of older, experienced students on the team added a level of difficulty, Haveri said.
"The best part was working with a team because we're such a small team, but everyone knows each other. We all are friends and get to work together," she said.
Hibbing High School's robotics team focused on building a robot this year that could move the gears and climb the rope because those two aspects were worth the most points, 11th-grader Maria Valentini said.
"It's just different games (each year). They're all pretty challenging; there are just different aspects," she said.
The most challenging part of the season was sorting through all of the ideas to come up with the design for the best robot, she said.
She's enjoyed the camaraderie of Hibbing's team this year, she said, adding, "There are a lot of really hard challenges, and it was nice to see the things we worked hard on working out for us."
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Students gather in Oxford for statewide robotics competition – Northeast Mississippi Daily Journal
Posted: at 4:18 pm
Chaning Green | Buy at photos.djournal.com Middle and high school students from all over the state congregated in the Tad Smith Coliseum at the University of Mississippi on Saturday morning to compete in the FIRST Tech Challenge. Students have been working for months on their robots that they had to design and build for the event.
By Chaning Green
Oxford Citizen
OXFORD The FIRST Tech Challenged returned to the University of Mississippi campus for the fifth time Saturday morning.
This years competition, hosted at the Tad Pad, featured middle and high school teams from across the state seeking to complete a challenge with the most amount of points and be declared champion.
Each year, teams participating in the FIRST Tech Challenge are required to build a robot that in order to most efficiently complete an assigned task on a small pitch. This years challenge was called Velocity Vortex. The challenge required students to design and build a robot that can fit in an 18-inch box. The robot can expand, but must be able to fit into that box in its smallest form. The pitch is divided diagonally, a red side and a blue side. Teams are stationed on each side of the pitch and given a number of whiffle balls that they must put into elevated goals in order to earn points. Four beacons are clipped onto the sides of the pitch, two on each divided half. The robots must be able to independently press a button on their appropriate beacon. In the center of the pitch under the elevated goal posts are two, 21-inch balls. If competitors are able to lift these balls and set them on top of their goal, they are awarded a whopping 40 points.
Students were on the floor of the Tad Pad in costume, some with crazy-colored hair or shoulder pads made of duct tape and broken CDs, light-up pins and stray microchips, looking like fallen cyborg warriors from the future. They were in tents set up all over the coliseum floor that held banners with their team name in big letters. Teams were huddled together making final adjustments to their robots. Others were in the few pitches set up on the court, making practice runs. Some of their robots had tall, extendable arms and tubes and turny bits that fired whiffle balls at targets with deadly accuracy.
Tupelo Middle School was at the competition, competing under the team name Wavebots. This is the first year for TMS to compete in the FIRST Tech Challenge. Team members spent the last several months preparing for the competition. Students stayed after school multiple days a week, programming, coding and building to get the perfect robot. Last year, the middle school had an after school activity involving robots, so this wasnt the first go round for some of the eighth-graders on the team.
Judy Harden teaches science at the middle school and is the faculty advisor over the Tupelo Wavebots.
She said that shes been so impressed with how dedicated all of the students have been when working toward this competition.
All of this has been totally student-led, Harden said, before the competition Saturday morning. They built the robot entirely themselves. Our engineers didnt come in and help them get started. We got a sponsor, ACCO Brands out of Booneville to help us and theyve been a really huge help to us, financially and otherwise. They even sent two engineers over to check out or robot there at the end. Were hoping next year to go even bigger.
Harden said that this getting ready for this years competition was so much fun that there are already students looking to join the team next year. She expects the Wavebots to be bigger and even better for next years FIRST Tech Challenge.
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FALA robotics team advances to regional competition – Arizona Daily Sun
Posted: at 4:18 pm
For the second year in a row, the robotics team from the Flagstaff Arts and Leadership Academy has advanced from the Regional Championship competition at Northern Arizona University, and will represent our region in Tacoma, Washington, at the Western Super Regional competition.
The InFALAbles, a third-year team from FALA, competed against 41 other teams from Arizona, New Mexico, and Mexico to secure one of only four spots to advance to the next level of competition. Locally, Coconino High School and Basis also had teams at the competition.
The team designed and built a robot that could successfully accomplish all the missions presented in the Velocity Vortex challenge. They were also recognized with the Connect Award for their success in outreaching to the community at events such as the Flagstaff Festival of Science, and will continue to support STEM activities at events like the upcoming STEM night at the NAU Skydome Monday night.
The students on the team continue to build their skills at manufacturing, programming and computer aided design as they move forward in this competition. Their coach believes that FALA has long had a reputation for outstanding programs in the arts, and this achievement proves that it should not be overlooked for its outstanding STEM programs as well.
Coach Merri Sue Carter said, We are building a real, sustainable STEM program at FALA. We have competitive teams in both our middle school and high school programs. No student should be forced to choose between the arts that they love, or the technology that represents development in the future. They can, and should, pursue their passion for both.
Juniors Cydny Clark and Wyatt Clark were also recognized for their exceptional contributions to the team with a nomination to the FIRST Deans List award. The Regional Championship was hosted by the Coconino High School robotics program, which is multi-award winning program that facilitates robotics at every level in our region.
The FALA robotics program is coached by FALA science teacher Rich Krueger, Naval Observatory astronomer Merri Sue Carter, and Naval Research Laboratory engineer Jim Clark. Sponsors Personnel Systems, Dr. Mclaughlin Orthodontics, LuLaRoe Jeanne Woolverton, and Sams Club have helped the team with expenses. The team is actively seeking more sponsor support to pay for the trip to the next competition. The Takoma event will be held March 10-12 at the Takoma Convention Center.
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FALA robotics team advances to regional competition - Arizona Daily Sun
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Front Porch: Caldwell High robotics team qualifies for World Championship – Idaho Press-Tribune
Posted: at 4:18 pm
Today is Robotics Day (unofficial) on the Front Porch. If you are the sort of person who thinks robots will cause the end of humanity as we know it, shield your eyes and find a different article to read.
The Vex Robotics State Championship was Feb. 24 in Hailey, and of course, Canyon Countys schools had a great showing.
The most applause, however, goes to Caldwell High School, whose Ares Ballistics team finished the tournament as one of two runners-up to the tournament champion, Wood River High School (which was the host school, by the way, but I dont suspect cheating).
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Ares Ballistics also received the Judges Excellence Award, which will send them to the World Championship in Kentucky in April!
Another major event award, the Design Award, went to Ridgevue Highs NOVA team, so it gets the next round of applause. (And if were talking about team names, another of Ridgevues teams,The Gentlemen, gets my vote for classiest.)
East Valley Middle School also competed, and as far as I can tell, it was the only middle school involved! While they didnt win every time, these kids did take home their share of victories and will be so much stronger when they get to be in high school and, you know, can actually compete against their peers. Keep an eye out for this team!
To finish my results report, the Nampa School District team M.I.G. finished in the top 10, as did Caldwell Highs Ares Ballistics and Leos Bosses teams.
Congratulations to all of you, and good luck to the members of the Ares Ballistics team for that World Championship!
Vision Charter finishes FIRST Tech Challenge in 8th
My second robotics tidbit concerns the FIRST Tech Challenge, which was Feb. 11 in Moscow. Vision Charters robotics team, Beauty Bot and The Beasts, competed and finished in eighth place out of 26! They are now headed to the next level of competition.
Beauty Bot & co. was given the 2016-2017 Championship Tournament Finalist Alliance award and the Control Award, which celebrates a team that uses sensors and software to enhance the robots functionality on the field, according to Sammy Samuelson, clerk of the board at Vision Charter School.
In an email to the IPT, Sammy went on to say the Control Award is given to a team that demonstrates innovative thinking in the control system to solve game challenges such as autonomous operation, enhancing mechanical systems with intelligent control, or using sensors to achieve better results on the field.
Members of this team include Paul Riebe, Steven Schofield, Patrick Millar, Esther Schofield, Paige Busmann, Matt Jones, Makenna Doramus, Alex Harrold and JJ Riebe.
They spent five months preparing for this competition, along with 400 hours spent mentoring local children in robotics.
In short, each team member deserves a high-five the next time you see them. And the next couple times after that, for awesomeness and service to the community.
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Front Porch: Caldwell High robotics team qualifies for World Championship - Idaho Press-Tribune
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