Daily Archives: February 15, 2017

Local robotics teams represent Montana at super-regionals competition – KTVH

Posted: February 15, 2017 at 9:22 pm

HELENA Two local robotics teams will represent Montana at the super-regionals competition in Tacoma, Wash. in March.

The two teams, X-team Robotics and Fusion Robotics recently took first and second place respectively at the first tech challenge in Bozeman.

Consisting of both high school and middle school students, the two teams from Helena will compete against teams from eleven other states for a chance to represent the U.S. at the world championship.

The teams recently had a chance to show off their creations to community members and got a surprise visit from Governor Steve Bullock.

Both the coaches and the governor said they couldnt be more proud and impressed by the teams creativity.

Ean Berg the X-Team Coach said, Its fun going to the competitions. You see what kids come up with and itll just amaze you sometimes because youre like wow thats really thinking outside the box.

Democrat Governor Steve Bullock of Montana said, These are kids who are rock stars in all of the schools throughout Helena. And theyre applying creative genius, solving problems in ways that they can teach all of us grown-ups quite a bit.

As for the teams, they said they had a blast working with each other on this project. Win or lose theyre just honored to be able to represent Montana.

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Last year they were 14th in the world. Now Braden River students resume quest for robotics dominance. – Bradenton Herald

Posted: at 9:22 pm


Bradenton Herald
Last year they were 14th in the world. Now Braden River students resume quest for robotics dominance.
Bradenton Herald
Benedicto is headed to the Florida State High School VEX Robotics Competition Championship on Friday, where he and his Braden River teammates will compete with 67 other teams from around the state. At stake are 26 spots for the world competition, ...

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Tennyson soundtracks movies for your mind with Like What – Straight.com

Posted: at 9:21 pm

As escape strategies go, few would have picked Tennyson as a vehicle to take siblings Luke and Tess Pretty out of Edmonton and around the world.

The duos most recent six-track outing, Like What, is the kind of record best filed under screamingly unique. Consider 7:00 AM, which starts with the sound of an alarm going off and then mixes easy-jazz synths and drunk-trumpet horns with what may or may not be toast being crunched, coffee running through a percolator, and orange juice being slurped. (If such a reading is entirely off base, dont blame Tennyson for the movies they get you creating in your mind.)

Elsewhere, Like What? starts with waves lapping a shoreline and postclassical string swells, and then veers off into electro-glitch territory, marked by screeching monkeys and panic-attack breathing.

Some have written Tennyson off as a too-clever-by-half gimmick, the Guardian noting Youll either find it infuriating or intoxicating. Others have deservedly praised Like What for stitching all manner of found sound into something thats as mesmerizing as it is out-there.

What everyone can agree on is that the Pretty siblings have become a thing. When the Georgia Straight reaches them via conference call, theyre hunkered down in a Los Angeles B&B, getting set for a swing up the West Coast. Last fall found them crisscrossing North America as the opening act for French electro-gaze giants M83. And in a couple of weeks Tennyson will head overseas to Asia for the first time, to tour the Philippines, Thailand, and Malaysia.

Right at the top of the list of people whove been surprised by all this are the Prettys themselves.

I was uploading music online for nobody pretty much for three years, Luke says. It took a long time to realize that I could make music with the goal of getting peoples attention. And after people started paying attention, I realized that I could kind of do my own thing. But even today, all this has been strangeits hard to look at our music from the outside.

Tennyson began as a bedroom project, with Luke meticulously cutting and pasting everything from car alarms to video-game beeps and boops and then weaving in jazz-king percussion and swooping synths. That he ended up reshaping the songs with Tess for live performances was perhaps inevitable, seeing as how the two were playing around Edmonton as a two-piece jazz unit back when most kids their age were glued to the Cartoon Network.

Still, when Tennyson began to take off, it took the siblings a while to realize that people were taking notice.

It was weird, because growing up I always expected that I would go to college, says Tess. It was only in my last two years of high school that I realized, Oh, that probably isnt going to happen. It was all really strange. I know a lot of kids in my school listened to Tennyson. We went to art school, so there were people in the dance program choreographing stuff to our songs. But it wasnt like I got a lot of attentionit was more that people stopped knowing who I was, because eventually I wasnt going to school anymore.

These days, Tennyson finds itself championed by the likes of Ryan Hemsworth and collaborating with Skrillex and White Sea. Edmonton may still be home, but the duo clearly has its sights set high even after escaping.

Im working on six songs for release really soon, Luke offers. And Im pretty stoked on them.

Tennyson plays Fortune Sound Club on Saturday (February 18).

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It’s time to get tech-savvy with The Mind Lab by Unitec! – Scoop.co.nz

Posted: at 9:21 pm

MEDIA RELEASE

Its time to get tech-savvy with The Mind Lab by Unitec!

Auckland, New Zealand 16 February 2017: Are you a parent or grandparent struggling to keep up with your kids when it comes to technology, or maybe an education professional looking to test out technologies set to transform the classroom?

If the answer is yes, then The Mind Lab by Unitecs new Tech Toolbox is for you.

The Mind Lab is expanding in 2017 by introducing a new Auckland-based programme designed with parents, grandparents, early childhood educators and friends of The Mind Lab in mind.

Tech Toolbox, which launches in Auckland on 22 February, is a 10-week course that has been specifically created to help adults who dont want to be left behind by technological advancements or their tech-savvy kids!

Fee McLeod, General Manager, The Mind Lab by Unitec says the programme is an exciting opportunity for adults from all walks of life to show millennials they can keep up with 21st century technologies.

The hands-on programme will immerse attendees in the digital and new creative technologies that are soon to shape our world, she says.

Each week provides the opportunity to master a different creative technology, including building a robot, website, electronic car, and creating, editing and uploading videos.

By the end of the programme, participants may even be able to teach millennials a thing or two!

No experience is necessary for the programme, and attendees are welcome to bring a friend, colleague, family member or teen over the age of 13 each week for free.

Tech Toolbox will join The Mind Lab by Unitecs other tech education programmes, including school visits, holiday programmes, and teacher professional development through a postgraduate programme.

By learning key skills such as problem solving and collaboration, and participating in the sharing of knowledge and experience, attendees will leave with a broad, practical knowledge of what the future holds, says Fee.

Damon Kahi, National Technologist at The Mind Lab by Unitec, says that technology is progressing at such a rapid rate that the saying blink and you miss it has never been more true.

Tech Toolbox is an amazing opportunity for those that have blinked and missed out on the tech evolution. The course gives them the chance to explore, discover, and learn about new technology that is becoming part of our everyday lives, he says.

The Mind Lab by Unitec has become the largest education facility in New Zealand in three years of operation. It has four multi-disciplinary, specialist labs in Auckland, Wellington, Gisborne and Christchurch. These labs offer integrated workshops across a broad spectrum of creative and scientific technologies including; coding, 3D modelling and printing, robotics, game development, electronics, film effects and animation.

Over the next five years The Mind Lab has the goal of teaching 10,000 teachers and over 180,000 school students.

The Mind Lab by Unitec's Tech Toolbox is a new 10-week programme designed with parents, grandparents, early childhood educators and friends of The Mind Lab by Unitec in mind. It offers a hands-on experience with the latest creative technologies to keep up with todays tech-savvy millennials. Attendees can bring a friend over the age of 13 each week for free. The cost of the programme is $850 + GST for 10 weeks. The first intake will be in February 2017, with subsequent intakes in May, July, and October.

To find out more visit http://www.themindlab.com/tech-toolbox or watch a video here

ENDS

Scoop Media

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Squash review: Drop and compress your way to smaller image files in a flash – Macworld

Posted: at 9:21 pm

An easy to use, drag-and-drop Mac utility that cuts JPEG, PNG, and GIF files down to size with no noticeable loss of quality while saving valuable storage space.

Macworld | Feb 15, 2017 4:53 AM PT

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When it comes to the web, smaller is always better. If an image-heavy site takes too long to load, visitors will just click over to something else. While there are plenty of software tools for optimizing image files on the Mac, few do it with the simplicity and speed of Squash.

Over a year ago, I reviewed a useful Mac utility called JPEGmini, which reduces image files with no discernable loss in image quality. Although limited to JPEG, the software was easy to use and produced impressive results, but at $99, its clearly not aimed at casual users.

Drag and drop one or more image files onto the Squash window, and within seconds youll have optimized versions a fraction of their original size.

Enter Squash ($20, available on the App Store), which offers the same quality and simplicity for less, and does it faster. The premise is the same: Drag and drop one or more images onto the application window, and within seconds youll have optimized versions a fraction of the size that look identical to the naked eye.

The more versatile Squash works with PNG and GIF files as well as JPEG, and can also be used to create JPEGs from TIFF or PSD files; theres currently no PDF support, however. While Photoshop users can perform such conversions, Squash launches in the blink of an eye and is nimbler at quick conversions you may want for sending client approval emails or uploading images to the web.

After each task is finished, Squash shows how much space has been saved and allows users to drag and drop converted files anywhere theyd like.

Squash displays the cutesy animation of a vice squeezing a photo into a gift-wrapped present as it works. Its mildly entertaining the first few times but gets old after a while, especially accompanied by raucous sound effects. Thankfully, you can disable them entirely in settings. Theres no way to cancel the process once its started, short of quitting the application, but everything happens quite fast.

Squash reduced an 852.5MB folder containing 230 JPEG files to 258.2MB in just under 40 seconds, a savings of 594.3MB with no visible differences in image detail. By comparison, JPEGmini took three times as long but only saved 581MB, gobbling up significantly more CPU time in the process. JPEGmini displays animated thumbnails as images are optimized and an option to resize images, which Squash does not.

Both are minimalists when it comes to settings. By default, Squash users must choose where to save converted files, but this can be changed to a specific location or replace original files instead. (Originals are never actually replaced, only moved to Trash in case you change your mind.) You can also drag-and-drop optimized images from the save button to any desired destination, a convenient hidden shortcut.

There are only a few settings in Squash, but youll want to disable the often-overbearing sound effects after the first few conversions.

Step aside, JPEGmini. Squash for Mac is now the fastest, cheapest, and most versatile image optimization utility in town.

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Eric Adler Is Living The Dream With The New England Patriots – Cape Cod Chronicle

Posted: at 9:21 pm

HARWICH The New England Patriots historic win of Super Bowl LI happened more than a week ago, but for Eric Adler it feels like it was yesterday. It helps that hes been perusing more than 20,000 images captured during the big game and subsequent celebratory parade, and this die-hard fan, who now works for his favorite team, wouldnt have it any other way.

To some degree, Adlers tale is your classic small-town-journalist-makes-it-big adventure, which began during his nearly 14 years as the sportswriter for The Cape Cod Chronicle. Though the job was one he adored, he couldnt deny the pull he felt to try his hand with one of footballs greatest teams.

I loved working for The Chronicle, said Adler. It was one of the best jobs. But part of me was always like, Working for the Patriots would be a dream job.

A piece of advice from his brother-in-law Will Richardson prompted Adler to send samples of his work to Stacey James, vice president of Media Relations for the Patriots, requesting an informational interview. Adlers hope was, at the very least, to learn more about the inner workings of the organization.

That was 2014. When Adler didnt hear back, he dropped James a line to make sure hed gotten his information, and was told that while there werent any openings at the time, his resume would be kept on file.

I hung up feeling really good about the conversation, Adler said. Stacey was so nice, so gracious. He really gave me more than a few minutes of his time.

Adlers mindset following the call was at least I gave it a shot. Fast-forward to May 2015 when Adler received what proved to be a life-changing email from James. The organization was looking to create something of a new position, Media Relations Photo Coordinator, and felt that Adler would be a good fit.

They had someone doing social media and photo coordination who was moving on. They realized they really needed to split that job up, Adler said. They had someone doing social media, and I was lucky enough to get the photo job.

The list of tasks Adler has ascribed to him is extensive; it includes uploading, tagging and cataloging thousands of Patriots and Patriots-related photos to their Digital Asset Management system, as well as shooting various team events and serving as editor of Game Day magazine. To say that he loves his job is an understatement.

I feel very, very fortunate to be where Im at, Adler said. One of the reasons I really love working here is that I work with a lot of people who are very hard working and passionate, and we all have one goal in mind: to make the Patriots great. Everyones pushing themselves and doing everything they can, and luckily for us the payoff was incredible.

The payoff Adler is referring to, of course, is Super Bowl LI. Though Adler typically leaves game-day shooting to David Silverman and Keith Nordstrom, the teams official photographers, on Super Bowl Sunday, Adler was on the field at NRG Stadium in Houston, cameras ready.

Super Bowl Sunday, I got to the stadium early, he said. I wanted to make sure everything was running smoothly, but it was also a time to take stock and reflect and mentally thank all the people who helped me get there.

Less than two years prior the only Super Bowls hed had the opportunity to shoot were at the high school level. Now he found himself on the sidelines of the biggest game of the season, not knowing it would become perhaps the biggest in NFL history.

But before that came a game that was nothing short of agonizing for Pats fans, including Adler, who was also tasked with maintaining his professionalism while watching his team crumble.

I thought it was over. It was really depressing. I was so upset, he said. 28-3 and I figured, Well, Im just here to photograph the rest of the game. I never thought wed come back.

But come back the Pats did, and how.

For the most part Pats fans didnt have anything to cheer about, but my God once we started to come back that place just erupted, Adler said. That was as loud as Ive ever heard anything in football in my entire life. It was every bit as loud as Gillette gets, if not louder.

Adler kept shooting after that incredible final touchdown as fans screamed and confetti fell. But there came a time when the photographer-fan had to take a moment for himself.

I had to just drop my camera and put my arms in the air, with all the confetti coming down, he said. It was the experience of a lifetime. I never, ever, ever thought Id be able to go to a Super Bowl, especially one with the Pats, who I love so much. It was the most amazing experience. If you try to write a script like this it would probably be rejected by Hollywood. It all just really is a miracle.

Since then, his life has been a whirlwind of celebration, from the Duck Boat Parade in Boston, which saw him stationed on board Tom Bradys boat, to taking center ice at a Bruins game where the Patriots were feted on Feb. 11.

Turns out Adler had his own following of fans excited to see him pass by the Boston news cameras during the parade, many watching from his former office.

They gave me my start. I certainly learned a hell of a lot from Tim, Bill, Alan and Hank about how to be a professional person, he said. Being at The Chronicle, you have to balance a lot of things at once: writing, reporting, editing, mining for stories. Its really a juggling act. Youre always working on a deadline, even at a weekly paper. All those things really helped me because there are times when Ive got 10-15 things due in a day.

He is especially grateful for the support of the local community.

I would not be where I am if it werent for the people back home, he said. I dont think any one person does anything by themselves. You need help along the way and I certainly got a ton of it.

That support also includes Adlers girlfriend Kaiti Titherington, his sister Liz and her husband Will, and his mother, Diane Sernatinger, of Florida.

I dont know a bigger football fan than her, he said of his mom. Shes really a die-hard. Shes my rock. Shes supported me the whole way. I probably owe at least part of the Super Bowl win to her because she was praying hard that wed come back.

When Adler recalls the past two years, including the Patriots previous Super Bowl win, followed by Deflategate, up to their stunning victory on Feb. 5, his head does spin a little.

Two years ago when they won the Super Bowl I lost my mind, he said. For me it was just such a cathartic moment. It was so fulfilling and so rewarding for me. At the time I didnt think I could feel any happier as a Patriots fan. I guess I was wrong. I still feel like Im dreaming. I dont really want to wake up either.

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Virtual reality industry ‘in need of a jump-start,’ Imax CEO says at new VR center – Los Angeles Times

Posted: at 9:21 pm

Richard Gelfond, chief executive of big-screen company Imax Corp.,unveiled his new virtual reality center Tuesday with a bullish plan to turn the nascent VR industry into a mainstream art form just like movies and video games.

It wont be easy. The VR business, Gelfond said, remains stuck in its early stages for now and badlyneeds a jump-start.

Though Hollywood and Silicon Valley have been touting virtual reality as the next big thing for several years, there are huge hurdles to its adoption in the entertainment industry. A major one is that the headsets and computing equipment the games require can cost thousands of dollars. Another problem: There arentenough compelling games to make VR worth the price.

Whether its the lack of content orconsumer access to headsets, the industry has been in a holding pattern, slow to go mainstream, Gelfond told reportersat Imaxs VR Experience Centre in Los Angeles.Its a complex ecosystem thats in need of a jump-start, and were here to start to provide the spark.

Gelfond and Imax are hoping to help fix those problems by makingbig bets on VR. The companyplans to open six pilot centers this year, including the Los Angeles location, which opened to the public last month.

The idea is to give people a place to play around with virtual reality games without having to pay that massive upfront cost of a full-on at-home setup.Customers pay $7 to $10 for a virtual reality experience, including games based on movies such as Lionsgates John Wick and TriStars The Walk, which allows daring customers to step on the virtual tightrope between the Twin Towers just like Joseph Gordon-Levitt in the Robert Zemeckis film.

While VR may not be entirely ready for prime time at this moment, were excited about the opportunity, Gelfond said.Someone needs to shake things up.

Imax has made deals to build pilot centers in multiplexeswith AMC Theatres and Regal Entertainment Group to test whether such attractions will help bring young people back to movie theaters. Each center costs Imax $250,000 to $400,000 to create, not counting real estate spending, Gelfond said. Imax has additional centers planned for Britain and China and is eyeing projects in Japan, the Middle East and Western Europe.

Imax has also made moves to fix the industrys content shortage. The company recently started afund with companies including Acer and CAA to finance new games for virtual reality headsets, totaling $50 million. In addition, Imax is working with Google to develop a newcinema-quality virtual reality camera.Hollywood has shown a lot of interest in virtual reality, but not for full-length movies made for headsets. Virtual reality experiences are meant to last up to 15minutes at the Imax center.

The company on Tuesday announced deals with David Ellisons production company Skydance Media and game publishing giant Ubisoft to provide content to the new centers. Skydances upcoming games include ascience-fiction first-person shooter called Archangel and Life VR, an experience tied to the companys upcoming space station thriller Life.Similar to the movie industry, Imax will share ticketing revenue with the gaming studios.

While the games will be available for at-home headsets, Ellison said locations such as the Imax centers are necessary to get the industry off the ground, much like arcadeswere in the early days of the video gaming industry.

The place most people are going to experience VR for the first time is going to be in places like Imax, Ellison told The Times.We very much want to be a first-mover and we hope to establish a brand with what were doing here.

The flagshipImax VR Centre, located across the street from the Grove shopping center, opened with a soft launchJan. 6. Gelfond said it has so far attracted 5,000 customers, and sales have steadily grown. But, he admits, the companys involvement with VR is still in very experimental stages.

These pilots are really going to be the testing ground, Gelfond told The Times.I look at this as a very flexible platform that is intended to be Imaxs flag in the ground and will evolve as we go along.

ryan.faughnder@latimes.com

@rfaughnder

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Can Virtual Reality Teach Empathy? – Slate Magazine

Posted: at 9:21 pm

Teacher William Parker and a 10th-grade student from Boyd County High School in Kentucky immerse themselves in One World, Many Stories: Amman, Jordan.

Global Nomads Group

In November 2015, middle school students from Westchester County, New York, found themselves on a windswept field in South Sudan mingling with a crowd of refugees fleeing civil war. Suddenly, they heard the deafening roar of low-flying military cargo planes overhead, followed by large bags of grain thudding to the ground all around them.

The kids were jumping back from those bags dropping at their feet, recalled Cayne Letizia, the teacher who used immersive virtual reality to transport his class into this emergency food drop featured in the New York Times 360-degree video series about refugees. Count Letizia among VRs burgeoning fan base in education, where the spread of high-quality content and more affordable hardware (especially Googles $15 Cardboard viewer) give students myriad ways to briefly inhabit what theyre learningfrom wandering the streets of ancient Rome to touring the International Space Station.

So much of the technology our kids use removes empathy. [Virtual reality] breaks that distance down.

Education researchers caution that immersive VR, like any technology, may be perfect for some kinds of learning and superfluous, or even counterproductive, for others. Studies of immersive classroom VR are still scarce. But emerging evidence suggests that one of VRs biggest strengths is its ability to tap student emotions, notably empathy and the can-do confidence known as self-efficacy.

The power of VR to stoke empathy is the focus of research at Stanford Universitys Virtual Human Interaction Lab, led by communications professor Jeremy Bailenson. In the labs Empathy at Scale studies, people who inhabit avatars of a different race in a virtual world later score lower in tests of subconscious racial bias, and young people who wear an elderly avatar are then more inclined to save for retirement. Charities, including the International Red Cross, have made VR films to counteract compassion fatigue and boost donations.

Empathy isnt a subject in most schools, and its not an explicit part of the Common Core standards, noted Letizia, an English teacher who parlayed the emotional connections of immersion into reading and writing lessons in the power of narrative and authorial point of view. Still, he thinks empathy needs to be taught, especially (and perhaps ironically) due to how much time we spend interacting digitally.

My students live and die by their phones. They like somebodys Snapchat and move on. Its so temporary and removed, he said. So much of the technology our kids use removes empathy. But in this case, by placing kids in the moment, [VR] breaks that distance down.

Another middle school teacher who dropped his students into the virtual lives of refugees was Charles Herzog in Londonderry, Vermont, whose class tried VR in December near the end of a unit about forced migration. The Google Cardboard viewers that Herzogs students used were bought by his partner in the project, the Tarrant Institute for Innovative Education at the University of Vermont. According to Tarrants professional development coordinator, Rachel Mark, empathy education fits into Vermonts required Transferable Skills, specifically Responsible and Involved Citizenship, which includes the ability to demonstrate ethical behavior and the moral courage to sustain it.

Marks blog post about teaching empathy mentions both the refugee VR video and one about the lives of police in Flint, Michigan. In other forms of media, people may see conflicts as black and white, she said. By bringing in the perspective of human beings living through this, it might make you, as a fellow human being, reconsider the topic through someone elses eyes.

Thats the idea behind a new VR-based curriculum called One World, Many Stories by the nonprofit Global Nomads Group, which produced a series of 360-degree autobiographical videos from the perspective of a boy in eastern Kentucky; a young man in Amman, Jordan; and a young black woman in New York City.

Last fall, when Daniel Gross, a sixth-grade teacher in Los Altos, California, heard about One World, Many Voices, he jumped at the chance to pilot it. We discuss current events on a weekly basis, said Gross, and inevitably that ends up with us talking about perspective-taking and empathizing with others.

The four-minute dips into the lives of these young people are interwoven with paper-and-pencil class activities and discussions about the mix of individual and communal identities and the importance of perspective. A post-VR worksheet, for instance, asks students what preconceived ideas they had about the people in each video that were either bolstered or changed after being immersed in their worlds. Finally, students storyboard the scenes that they would include in their own 360-degree videos.

We have always used technology to help connect young people who would otherwise not have a way to connect, to promote global awareness, curiosity, and critical thinking, said Abigail Finck, the marketing manager for Global Nomads. For more than a decade, the nonprofit has fostered discussions between young people from different cultures via webcasts, and one of thesea 2015 exchange between teenagers in South Los Angeles and Syrian refugees living in Amman, Jordanfirst showed the potential of VR to further Global Nomads mission. Before the two groups met online, the kids from Los Angeles visited the lab of VR pioneer Nonny de la Pea to walk a mile through a simulation of war-torn Aleppo, Syria.

When the students finally did sit for their webchat, along with translators, the two groups of young people soon felt comfortable enough with each other that the discussion moved from the violence afflicting Syria to the food deserts of the inner-city neighborhood where the Los Angeles students lived.

The refugees asked, Why dont you have a garden? Finck recalled. We dont have a home, but of course we have a garden, because thats how we survive. Soon after, the students from Los Angeles started a community garden at their school.

In addition to sparking connections with others, there is evidence to suggest that embodying a VR avatar can change a students self-perception as well.

I believe that immersion is very important and powerful, which is why I started working in it 25 years ago, said Chris Dede, a professor of learning technologies at Harvard Universitys Graduate School of Education who is editing a book about VR and learning. But VR isnt magic. Its a very specialized tool.

Dedes research focuses on both VR and less-immersive augmented reality for science learning. On the fully immersive end of the spectrum, Dede and his team created a VR science game called EcoMUVE, in which students are immersed in a pond or forest ecosystem where they have to solve the mystery of a species collapse. Studies of EcoMUVE indicate that spending time working as a scientist in a virtual world may bolster a students confidence in her ability to be a scientist in the real world.

Were not just interested in what students are learning intellectually, but also in their degree of engagement and self-efficacy, so when the going gets tough, they will have confidence in themselves and keep trying, said Dede. In our virtual ecosystems, we want to help students believe that they, too, can be ecosystem scientists.

This story was produced by the Hechinger Report, a nonprofit, independent news organization focused on inequality and innovation in education. Future Tense is a collaboration among Arizona State University, New America, and Slate.

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HTC will launch mobile VR device as follow-up to Vive – CNET

Posted: at 9:21 pm

HTC will soon launch a new virtual reality toy you can use on the go.

The device will be compatible with HTC's new flagship phone, the U Ultra. But HTC says it won't be just a simple headset like Samsung's Gear VR.

VR, which puts headset wearers into a computer-generated digital world, has swept across the tech industry over the last few years. HTC bet on the high end with its Vive system, which requires a pricey, powerful PC to run. But there are more affordable options like the Gear VR and the Google Daydream View that work by plugging in your phone to a cheap headpiece. HTC's follow-up to the Vive could could bridge the gap between these two types of system.

"We have a good plan in terms of combining mobility with VR," said Chia-lin Chang, HTC's president of global sales, in an interview at the HTC U series launch event in Singapore.

"Vive is very top end, and in the coming months you'll see our plans in terms of mobility and VR, and it's not a phone slapped onto a headset," he said. "It'd be a different thing."

Chang added that the mystery VR product would launch before the end of the year.

"We're a VR company, we're going to have something," he said.

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HTC U Ultra and Play shine on in glass

HTC's shift in focus to VR comes as the company continues to stumble with its core phone business. The Taiwanese company put its marker down on virtual reality in 2016 with the launch of the Vive, which went up against the Oculus Rift system from Facebook and against Sony's Playstation VR. Chairwoman and CEO Cher Wang highlighted the VR efforts in a statement when HTC disclosed poor financial results in its fourth quarter on Tuesday.

The company reported an operating loss of NT$3.6 billion (about $116 million) with revenue falling 14 percent to NT$22.2 billion (about $722 million) despite "robust sales performance."

While HTC remains high on virtual reality, critics question whether the technology has lived up to the hype set last year with the debut of most of the big-name VR systems. The amount of fresh VR content that appeared at CES was underwhelming, although filmmakers are trying to find ways to draw you in.

HTC is working to foster that content as well.

"We have learned much from our entrance into the world of virtual reality," Wang said, "and we believe our focused approach to building the ecosystem is the right strategy to enable the whole industry to expand through the creation of compelling content and rich experiences."

Life, disrupted: In Europe, millions of refugees are still searching for a safe place to settle. Tech should be part of the solution. But is it?

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AltspaceVR To Host World’s First Virtual Reality Wedding – UploadVR

Posted: at 9:21 pm

On May 25th, 2017, bride and groom Elisa Evans and Martin Shervington will get together with friends and family at one of their favorite hangout spots: a quirky florist that doubles up as a bar in the Welsh city of Cardiff. They will then don their HMDs, and join the remainder of their guests scattered all around the globe for the worlds first official VR wedding ceremony of its kind.

The value of VR is its ability to allow people to connect emotionally with one another, says Gerald Gottheil from AltspaceVR, the social platform which is facilitating this. Whats interesting about doing a wedding is that while other social VR events might bring people together, theyre focused on the event itself were watching a film, a show, playing a game in a wedding the whole purpose of having this event is to connect emotionally by showing support between friends and family for the couple who are making that commitment to each other. Its the purest example of using VR to connect people.

The ceremony will be officiated by AltSpaceVRs Community Manager and Social VR Content Creator Lisa Kotecki, who will be 5,000 miles away on the other side of the world in San Francisco. Shes certified to lead civil ceremonies in America, but in the UK the marriage certificate must specify the physical location where the wedding took place, and this needs to be a certified wedding venue. This is why the bride and groom are in the process of registering their local florist-bar as such, and booking a registrar to make it official after the VR ceremony takes place. When I spoke to Shervington, he was relaxed about the arrangements, happy to do whatever it takes for us to legally end the day married.

While there are plenty of examples of people using VR to construct creative and rather moving ways of proposing to their loved ones, Kotecki believes that this is the first time that a Social VRplatform will host a full-blown wedding ceremony and reception like this.

Its certainly a first for there to be VR guests, and for it to be a proper marriage and for it to be recorded in this way, says Shervington, alluding to the way that guests will not only be able to share into the live event through VR, but also continue to revisit it afterwards. By employing an AltspaceVR feature called encore (which the company already uses for live events such as comedy shows) the ceremony will actually be filmed in VR. Its entirely different from seeing a movie or watching a video, he says, because youre enabling people to experience a special moment in time, as often as they like.

As soon as I saw this I thought crikey because this is something that people can keep revisiting, says Shervington. I can go back as an avatar, or as myself, and go live it all again. For something as personal as a wedding, that adds another very interesting psychological layer.

Avatars can indeed help enhance the sense of presence in VR, and in this case even though they were using standard, off-the-shelf avatars they helped provide Shervington with another level of psychological connection with his wife-to-be when they first met in the virtual space where they were going to be married.

You know, I quite like the idea of not being a humanoid, explains Shervington. Shes a pink and white robot and Im a blue one. The psychological connection is not only the physicality and its not only environmental, its about subtle things like your voice and your tone, and you layer that familiar physical presence you know onto that avatar. It was different meeting her in VR to what I expected. I looked at her, with those big eyes, the way the head moves, and the lights go on and off as she speaks, and its cute! And its because shes behind there. I love her, so why wouldnt I love the representation of her?

Shervingtons background in organizational psychology is what got him into VR initially, as he explored how the medium could facilitate better communication and social interaction. He then went on to work with Wearevr on a project and became an early adopter of AltspaceVR. Next month, he tells me, he will combine that interest in VR with a passion for stand-up comedy and debut a show on the platform he describes as comedy in VR about VR.

So after him and his fiance announced they were engaged, it seemed natural when a friend suggested they should do a VR wedding. Were not church-goers, and as far as Im concerned marriage is in your heart, you make a decision, if youre going to be with someone thats what matters, says Shervington, who approached AltspaceVR with the idea.

It all unfolded very organically from there, recalls Kotecki, who arranged for them to get special permission from the owner of an exclusive nightclub space in the platform called the Spire, which features, among other things, a lava lake. You get an immediate psychological lift by being there, says Shervington. its great fun to be able to hang out in there and have a bit of an after party, we wanted to add something through the VR experience that we couldnt get with a real-world venue, he explains.

Theyre not yet sure about the number of people that will attend the VR portion of the event, but there is capacity for about 150 guests, and the invites have started going out to the couples friends and family all over the world, including some who would not have been able to attend otherwise. Guests receive formal invitation and theres a process in place to manage RSVP and registration to make sure it all comes together. The couple are also making a range of Samsung GearVR, HTC Vive and Oculus Rift headsets available to guests so that people in Cardiff can join the Spire party too.

Unlike Linden Lab which has already started enabling some monetization on Sansar, AltspaceVR are not looking for these types of event as a revenue stream for themselves or their users yet. In the future, however, they do see multiple business opportunities emerging.

Maybe this is where the wedding planners of the future will work, Gottheil speculates.

There will also inevitably be legal issues to sort out as more people choose to go down that route and express their love and commitment in this way. This is, after all, uncharted territory, and the law often takes a while to catch up with technology so well eventually have to wrap our heads around how exactly this is going to change relationships in the virtual age. But in the meantime, platforms like AltspaceVR are content with providing a place for couples like Martin and Elisa to get together with their friends, and have an awesome party in the process.

Tagged with: altspacevr, marriage, Valentine's Day, wedding

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AltspaceVR To Host World's First Virtual Reality Wedding - UploadVR

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