The Notion of Reality
As technologies like artificial intelligence (AI), augmented and virtual reality (AR/VR), big data, 5G, and the internet of things (IoT) advance over the next generation, they will reinforce and spur one another. One plausible scenario is a physical world so enhanced by personalized, AI-curated digital content (experienced with what we today call augmented reality) that the very notion of reality is called into question.
Immersion can change how we interact with content in fundamental ways. For example, a fully immersive AR environment of the future, achieved with a wide-field-of-view headset and full of live content integrated with the built environment, would be intended by design to create in the user an illusion that everything being sensed was real. The evolution toward this kind of environment raises a host of ethical questions, specifically with attention to the AI that would underlie such an intelligent and compelling illusion.
When watching a movie, the viewer is physically separated from the illusion. The screen is framed, explicitly distinct from the viewer. The frame is a part of traditional art forms; from the book to the painting to the skyscraper, each is explicitly separated from the audience. It is bounded and physically defined.
But with digital eyewear, things change. Digital eyewear moves the distance of digital mediation from the screen (approximately 20 feet) to the human face, which is at zero distance, and almost eliminates the frame. It starts raising inevitable questions about what constitutes reality when much of ones sensory input is superimposed on the physical world by AI. At that stage of the technologys evolution, one could still simply opt out by removing the eyewear. Although almost indistinguishable from the physical world, that near-future world would still be clinging precariously to the human face.
The next step would be moving the source of the digital illusion into the human body a distance of less than zero through contact lenses, implants, and ultimately direct communication. At that point, the frame is long gone. The digital source commandeers the senses, and it becomes very hard to argue that the digital content isnt as real as a building on the corner which, frankly, could be an illusion itself in such an environment. Enthusiasts will probably argue that our perception is already an electrochemical illusion, and implants merely enhance our natural selves. In any case, opting out would become impractical at best. This is the stage of the technology that will raise practical questions we have never had to address before.
At that point, what is real? How much agency are we humans deprived of when we are making decisions based on AI-generated content and guidance that may or may not be working at cross-purposes to our needs? How would we even know? In the longer term, what happens to our desire to control our own lives when we get better outcomes by letting those decisions be made by AI? What if societal behavior became deliberately manipulated for the greater good, as interpreted by one entity? If efficiency and order were to supersede all other criteria as ideal social values, how could an AI-driven AR capability be dissuaded from manipulating individual behavior to those ends? What happens to individual choice? Is a person capable of being good without the option to be bad?
Perhaps the discussion surrounding the next generation of AI-informed AR could consider the possibility that the ethical questions change as the source of digital content gets closer to the human body and ultimately becomes a part of it. Its not simply a matter of higher-fidelity visuals. First, the frame disappears, which raises new questions of illusion and identity. Then, the content seems to come from within the body, which diminishes the possibility of opting out and raises further questions about agency and free will.
This combination of next-generation technologies might well find its ultimate expression after we have collectively engaged questions of philosophy and brought them right into the worlds of software development and corporate strategy.
Movies, advertising, and broadcasting have always been influential, but there was never a confusion between the content and the self as we will likely see in the next generation. Having these conversations about ethics and thinking through the implications of new technologies early in their development (i.e. right now) could help guide this remarkable convergence in a way that benefits humanity by modeling a world that reflects our best impulses.
Jay Iorio is the Innovation Director for the IEEE Standards Association.
Disclaimer: The views and opinions expressed are solely those of the author. They do not necessarily represent the views of Futurism or its affiliates.
See the original post here:
Will AI Blur the Lines Between Physical and Virtual Reality? - Futurism
- Virtual Reality - Virtual Reality [Last Updated On: December 9th, 2016] [Originally Added On: December 9th, 2016]
- VR, Virtual Reality | Virtalis [Last Updated On: December 11th, 2016] [Originally Added On: December 11th, 2016]
- Road to VR - Virtual Reality News [Last Updated On: December 13th, 2016] [Originally Added On: December 13th, 2016]
- VR Porn, Exclusive Virtual Reality Sex Videos. WankzVR [Last Updated On: December 19th, 2016] [Originally Added On: December 19th, 2016]
- Immersion (virtual reality) - Wikipedia [Last Updated On: December 22nd, 2016] [Originally Added On: December 22nd, 2016]
- Virtual Reality - Setting the Record Straight One Post at ... [Last Updated On: December 22nd, 2016] [Originally Added On: December 22nd, 2016]
- NBA broadcasts games in virtual reality with NextVR ... [Last Updated On: December 28th, 2016] [Originally Added On: December 28th, 2016]
- Virtual Reality | Future | Fandom powered by Wikia [Last Updated On: December 28th, 2016] [Originally Added On: December 28th, 2016]
- Virtual reality, one year out: What went right, what didn't ... [Last Updated On: December 28th, 2016] [Originally Added On: December 28th, 2016]
- Virtual Reality Toronto - VRTO - Virtual Reality, Toronto [Last Updated On: January 9th, 2017] [Originally Added On: January 9th, 2017]
- Virtual Reality [Last Updated On: January 24th, 2017] [Originally Added On: January 24th, 2017]
- Virtual reality headset - Wikipedia [Last Updated On: January 27th, 2017] [Originally Added On: January 27th, 2017]
- Tribemix Virtual Reality for Dementia Care - YouTube [Last Updated On: January 27th, 2017] [Originally Added On: January 27th, 2017]
- Virtual Reality Has Arrived in the Art World. Now What? - New York Times [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Virtual Reality Experience College Swim Meet - SwimSwam [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Explore The Amazon With This Stunning 360 Virtual Reality Video - IFLScience [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Adobe's Path To Entering The Virtual Reality Story - Forbes [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Europe's virtual reality sector has grown to nearly 300 companies - VentureBeat [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Virtual reality to recount Maori life - Otago Daily Times [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- John Wall: 'I really thought I was gonna die' - ESPN.co.uk [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- Travel Brands and Meeting Planners Are Using Virtual Reality to Drive Conversion - Skift [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- Sportsnet to launch 360 Virtual Reality for six NHL games - Sportsnet.ca [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- In the burgeoning world of virtual reality, storytelling is both cutting-edge and old-fashioned - Los Angeles Times [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- What parents need to know about virtual reality - Deseret News [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- 8 Real Success Tips From Women Building The Future With Virtual Reality - Forbes [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- Virtual reality: prepare for the revolution - AndroidPIT [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Prospects Dimming For Facebook's Oculus Rift Virtual-Reality Headsets - Investor's Business Daily [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- WATCH: YouTube Stars Create Amazing La La Land-Inspired Virtual-Reality Music Video - PEOPLE.com [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Virtual Reality addiction threat prompts cautious approach as VR nears 'smartphone-like' take-off - ABC Online [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Archaeology turns to virtual reality with Lithodomos start-up - The Sydney Morning Herald [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- The Future Of Virtual Reality: Mobile VR Platforms In A Battle - Forbes [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Virtual reality is boring compared to Beyonc's actual reality - A.V. Club (blog) [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Google wants to use Chrome to suck you into virtual reality - CNET [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Ringling showcase offers glimpse of virtual reality in Sarasota - Sarasota Herald-Tribune [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Allegheny County teachers see how to open world to classrooms with virtual reality - Tribune-Review [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Virtual Reality Could Be Your Next Prescription - DesignNews [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- DACC & Virgin Galactic team up to explore virtual reality - Las Cruces Sun-News [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Boulder International Film Festival diving into virtual reality with 2017 slate - Boulder Daily Camera [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- 'JAEPO 2017' Shows That Japanese Arcade Gaming Is Beginning To Incorporate Virtual Reality - Forbes [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Wichita-created virtual reality could take jurors into crime scenes ... - Wichita Eagle [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Why this analyst is warning investors to steer clear of virtual reality in 2017 - L.A. Biz [Last Updated On: February 12th, 2017] [Originally Added On: February 12th, 2017]
- See the Newcastle virtual reality room helping children with autism overcome their phobias - ChronicleLive [Last Updated On: February 12th, 2017] [Originally Added On: February 12th, 2017]
- See This Famous Masterpiece Recreated in Virtual Reality - UploadVR [Last Updated On: February 12th, 2017] [Originally Added On: February 12th, 2017]
- Samsung Goes for a New Look in Virtual Reality at New York Fashion Week - Fortune [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality has a growing impact on college football - FOXSports.com [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- This company is opening a virtual reality multiplex this fall - Mashable [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Personalized virtual reality displays match eyesight | Stanford News - Stanford University News [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality weather add-ons let you feel the sun and wind - New Scientist [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality is still too isolating to be 'the next big thing' in tech - CBC.ca [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Miyamoto Still Has Doubts About Virtual Reality - GameSpot [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality industry 'in need of a jump-start,' Imax CEO says at ... - Los Angeles Times [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Doctors use virtual reality to prepare children for scans - BBC News [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Gamers get a taste of virtual reality with new Missoula arcade - KTVH [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Revised orca shows, new virtual-reality swim with whales and new ... - Los Angeles Times [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Transcend VR Sues Virtual-Reality Investor Mike Rothenberg - Wall Street Journal (subscription) [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- This Powerful Gaming Executive Isn't Worried If Virtual Reality Fails - Fortune [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Virtual reality helps visitors transport back in time to ancient Roman ... - CBS News [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Boise-area entrepreneurs see opportunity in virtual reality amid real-world perils - Idaho Statesman [Last Updated On: February 17th, 2017] [Originally Added On: February 17th, 2017]
- 3D printing, virtual reality used to bring dinosaur to 'life' - The Hindu [Last Updated On: February 17th, 2017] [Originally Added On: February 17th, 2017]
- Virtual reality startup Relax VR wants to relieve stress in corporate environments - ZDNet [Last Updated On: February 17th, 2017] [Originally Added On: February 17th, 2017]
- Escape with Virtual Reality, travelogue at Way - Sentinel-Tribune [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- VR1: Idaho's first virtual reality arcade opens in Eagle - KBOI-TV [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- NBA launches virtual reality app with Google Daydream - USA TODAY [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- Virtual Reality Is Bringing These Lost Worlds Back to Life - NBCNews.com [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- Now You Can Feel Wind and Temperature While in Virtual Reality - Futurism [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- IMAX's first virtual reality arcade is here and it is beautiful - The Verge - The Verge [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- VR Sales Numbers Are Wet Blanket on Adoption Hopes - Fortune [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual Reality to Make MRIs Less Scary - Financial Tribune [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- How Valve is Taking a Nintendo-like Approach to Virtual Reality - UploadVR [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Inside an IMAX virtual reality arcade - VentureBeat [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- With New Invention, Virtual Reality's Potential for Magic Gets Real - New York Times [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- What Ubisoft learned from its first virtual reality games - VentureBeat [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual Reality Was a Flop in 2016. Will 2017 Be the Year It Takes Off? - Motley Fool [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual reality to take a decade as users chicken out, study shows - The Australian Financial Review [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual reality is making surgery simpler - Deniz Ergurel (subscription) (blog) [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual reality has potential to add new dimensions to marketing - Business Day (registration) [Last Updated On: February 21st, 2017] [Originally Added On: February 21st, 2017]
- Virtual reality will take 'maybe a decade' to become mainstream - Mashable [Last Updated On: February 21st, 2017] [Originally Added On: February 21st, 2017]
- #MadeInRVAJr: Hanover siblings want to bring virtual reality to your event - WRIC [Last Updated On: February 22nd, 2017] [Originally Added On: February 22nd, 2017]
- Making Virtual Reality More Accessible - VideoInk [Last Updated On: February 22nd, 2017] [Originally Added On: February 22nd, 2017]
- New virtual reality lounge opening in the Capital Region - NEWS10 ABC [Last Updated On: February 22nd, 2017] [Originally Added On: February 22nd, 2017]