COVID-19 Impacts: Virtual Reality Market in Education Sector will Accelerate at a CAGR of over 59% through 2020-2024 | Affordability of VR Gear to…

LONDON--(BUSINESS WIRE)--Technavio has been monitoring the virtual reality market in the education sector and it is poised to grow by USD 6.34 billion during 2020-2024, progressing at a CAGR of over 59% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment.

Technavio suggests three forecast scenarios (optimistic, probable, and pessimistic) considering the impact of COVID-19. Please Request Free Sample Report on COVID-19 Impact

Frequently Asked Questions -

The market is concentrated, and the degree of concentration will accelerate during the forecast period. Alchemy VR Ltd., Alphabet Inc., Avantis Systems Ltd., EON Reality Inc., Facebook Inc., HTC Corp., Lenovo Group Ltd., Microsoft Corp., Sony Corp., and Virtalis Holdings Ltd. are some of the major market participants. To make the most of the opportunities, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.

The affordability of VR gear has been instrumental in driving the growth of the market.

Virtual Reality Market in Education Sector 2020-2024: Segmentation

Virtual Reality Market in Education Sector is segmented as below:

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Virtual Reality Market in Education Sector 2020-2024: Scope

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. Our virtual reality market in education sector report covers the following areas:

This study identifies the easy availability of content creation platforms as one of the prime reasons driving the growth of the virtual reality market in the education sector during the next few years.

Virtual Reality Market in Education Sector 2020-2024: Vendor Analysis

We provide a detailed analysis of vendors operating in the virtual reality market in the education sector, including some of the vendors such as Alchemy VR Ltd., Alphabet Inc., Avantis Systems Ltd., EON Reality Inc., Facebook Inc., HTC Corp., Lenovo Group Ltd., Microsoft Corp., Sony Corp., and Virtalis Holdings Ltd. Backed with competitive intelligence and benchmarking, our research reports on the virtual reality market in the education sector are designed to provide entry support, customer profile and M&As as well as go-to-market strategy support.

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Virtual Reality Market in Education Sector 2020-2024: Key Highlights

Table of Contents:

Executive Summary

Market Landscape

Market Sizing

Five Forces Analysis

Market Segmentation by Product

Market Segmentation by End-user

Customer Landscape

Geographic Landscape

Drivers, Challenges, and Trends

Vendor Landscape

Vendor Analysis

Appendix

About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavios report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavios comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

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COVID-19 Impacts: Virtual Reality Market in Education Sector will Accelerate at a CAGR of over 59% through 2020-2024 | Affordability of VR Gear to...

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