GTA, Red Dead, Assassin's Creed & WoW Inspired Forza Horizon – Dev

David Lynch

News

Published on Sep 28, 2012

Forza Horizon isnt looking to other racing games when it comes to innovating the open world racing genre according to Turn 10s creative director.

Turn 10 Studios and Playground Games are hoping it can attract a whole new generation of petrol heads by exploring games like Red Dead Redemption and GTA.

Turn 10s creative director, Dan Greenawalt, insists Forza Horizons new ideas have come from everywhere but the racing genre.

Red Dead Redemption, Assassins Creed, World Of Warcraft... I dont think its actually the racing games that have come to forefront this year, explained Greenawalt.

We didnt look at racing games at all. As racing game developers, thats not a great place to farm for innovation. The truth is the way you want to farm for innovation is to find the games that have made the connection with players that you want, then you deconstruct them and reconstruct them in your model.

This isnt he first time Forza has looked outside of the racing genre when it comes to generating ideas. Forzas original car trading system was quite obviously taken from the Pokmon series and other RPGs.

So Forza was inspired by Pokmon, Final Fantasy, not because we needed a sword/upgrade fighting system, but because they managed to compel players to do things that made no sense."

Continued here:

GTA, Red Dead, Assassin's Creed & WoW Inspired Forza Horizon - Dev

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