Augmented and Virtual Realities at NASA in 1997 – Video




Augmented and Virtual Realities at NASA in 1997
This video illustrates research into the design of the physical aspects of virtual environments as user interfaces conducted at the NASA Ames Research Center in what is now call the Human-Systems Integration Division. The movie was made in what was called the Advanced Displays and Spatial Perception lab in 1997, but the name has changed several times since then, and so has the name of the division. The video is in the public domain. Copies of the videos made in this experiment have also been given to the computer history museum in Mountain View. I got this video from Stephen Ellis and I decided to share it because it shows relatively early versions of Augmented and Virtual Realities. It shows some methods for estimating viewing parameters which can be used to calibrate an Augmented Reality Head-Mounted Display. It also shows the effects of latency on Virtual Reality systems on user interaction. Nancy Dorighi tries to put a pyramid inside a cube when the system exhibits various degrees of latency and Stephen Ellis traces a virtual path. The superimposed computer graphics layer was rendered by the VR system as a second view point using the camera location as measured by the tracking system..

By: axholt

Continue reading here:

Augmented and Virtual Realities at NASA in 1997 - Video

Related Posts

Comments are closed.