Ghost of Tsushima could be a pirate game or the Three Musketeers – Explica

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The development processes of a video game are an inexhaustible source of anecdotes that, when revealed, surprise for what it could be or to account for the changes that, for better or for worse, had an impact on the final product that we enjoy in our console or PC. This time it was the turn of Ghost of Tsushima, the new PS4 exclusive developed by Sucker Punch that could have had a totally different theme.

As part of an article posted on the official PlayStation blog on the occasion of Ghost of Tsushimas debut, Brian Fleming, co-founder of Sucker Punch, revealed interesting detail about what the game might have been if they hadnt chosen feudal Japan during the Mongol invasion. In that sense, the creative started by saying that when they made sure that their new game would be open world and with a certain focus on combat, it was time to decide the topic they would tackle.

In this regard, Fleming shared some ideas they had in mind: but, beyond that, we were insecure. Pirates? Rob Roy? The Three Musketeers? All of these were considered, but we keep going back to feudal Japan and telling the story of a Samurai warrior. Then one fateful autumn afternoon, we found a historical account of the Tsushima invasion in 1274, and the whole vision fell into place.

Thus, Ghost of Tsushima could be a game that would take the adventure on the high seas, that would be inspired by the work of Alexander Dumas or even that would tell the story of the rebellious hero of Scottish folklore, Rob Roy.

Ghost of Tsushima is available on PS4 and at this link you will find all related information, as well as our written review.

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Ghost of Tsushima could be a pirate game or the Three Musketeers - Explica

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