Remix Singularity is Jide’s Android answer to Windows Continuum – SlashGear

Our smartphones have become so powerful and their apps so sophisticated that they could even be used to power basic desktop computing activities. There have, in fact, a few attempts at actually making that a formal thing, like Microsofts Continuum, Ubuntus Convergence, and the Andromium, now called Sentio, Superbook. Most of these, however, have sometimes arbitrary limitations on what users can do. Remix Singularity, however, promises to be different, giving users the exact same apps and familiar Android experience, just in different forms depending on what the phone is attached to.

Microsofts Continuum would turn a Windows 10 Mobile interface into a familiar Windows 10 desktop UI but only allowed the use of a very limited number of UWP (Universal Windows Platform) apps. While Ubuntus Convergence has no such limitations, allowing you to run regular desktop apps, sometimes even in a small phone screen, the seam that divides the two worlds of mobile and desktop software is sometimes to painfully visible.

Jides Singularity immediately has one advantage over these two. There is no dichotomy between apps. Technically, there are no desktop apps to speak of. Its all Android, whether on the phone or in PC mode. The difference is how the interface is presented, something Jide has down to a T with Remix OS. For years now, Jide has been the champion of an admittedly niche Android PC segment that wants to formally make Android work for work beyond simply having split screens.

What makes Remix OS for Mobile, a.k.a. Singularity, different is that its meant for, well, mobile, that is to say, phones. Previous Jide products made the assumption of large screens, be they built-in like a tablet or laptop, or externally attached to a mini PC. This time, Remix OS has to work on the more constrained space of a phone and as a regular Android phone interface. When you connect it to an external monitor, however, it switches to the normal Remix OS desktop interface.

Remix OS for Mobile is still in the early stages of development, so details are intentionally scarce. Initial target devices are the Nexus 5X and 6P though it could expand at a later date. It will come in a custom ROM that promises to stick as close to stock Android as possible. At least for the phone part. Whether it fares better than the likes of Maru OS and Andromium, which so far havent exactly taken off, remains to be seen, but Jide at least has a solid foundation to build upon.

SOURCE: Jide

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Remix Singularity is Jide's Android answer to Windows Continuum - SlashGear

Financial Leaders: Make Your Mark on the Future at Exponential Finance – Singularity Hub

From digital currency to machine learning, the financial industry is being rocked by exponential technologies. Blockchain, artificial intelligence, big data, robotics, quantum computing, crowdfunding, and computing systems are allowing startups to solve consumer needs in new ways.

The downfall of the worlds largest institutions may not be imminent, but these new technologies are breaking up the previously rock solid foundation of finance, and allowing the fintech world to spring through the cracks. Whats happening now will rewrite the future of finance for years to come. By recognizing this reality and planning for it now, financial professionals can learn to thrive in an increasingly uncertain global economy.

Singularity Universitys Exponential Finance was created to bring the financial services and tech industries together in a deliberate and meaningful way. Now, in 2017, Exponential Finance is the definitive place to learn, connect and collaborate with fellow financial leaders to reinvent the financial industry.

Exponential Finance 2017 will be held June 7-9 at the Marriott Marquis at Times Square in New York City. The event will feature world-renowned leaders who will share their insights on how exponential technologies are impacting the financial industry, as well as how you can grab a seat at the table.

CNBCs Bob Pisani will emcee, and speakers will include the likes of Mary Harman (Enterprise Payments Executive at Bank of America) discussing the latest trends in digital banking, Anju Patwardhan (Senior Partner at CreditEase Fintech Investment Fund and Member of Global Future Council on Blockchain at World Economic Forum) on blockchain and the future of our digital identities, and Peter Randall (CEO at SETL) on capital markets and digital banking.

These individuals will be joined by Peter Diamandis (Co-founder and Chairman at Singularity University), Ray Kurzweil (Co-Founder and Chancellor at Singularity University), Angela Strange (Partner at Andreessen Horowitz), Jane Barratt (Founder & CEO at GoldBean), Bill Bachrach (Financial Advisor Trainer), Lisa Kay Solomon (Managing Director of Transformational Practices at Singularity University) Neil Jacobstein (AI and Robotics Chair at Singularity University), John Bowen (Founder and CEO at CEG Worldwide), Roman Chwyl (Head of Financial Services Google Cloud), Ric Edelman (Chairman and CEO at Edelman Financial Services), Ashish Gadnis (Co-founder at BanQu, Chair of Financial Inclusion Working Committee at Wall Street Blockchain Alliance), and many others.

As Peter Diamandis wrote in his book Abundance, Technology is a resource-liberating mechanism. It can make the once scarce the now abundant. Its this sentiment that drives Singularity University to produce Exponential Financeto connect individuals and organizations and to share knowledge that will liberate resources and create abundance.

Exponential Finance will give participants an interactive and collaborative experience, and will send them home with an understanding of what the future will look like and how to act on it immediately. Participants will have the opportunity to see demos from more than 30 groundbreaking technology companies while connecting with business leaders from leading firms across the industry.

Apply here to join Singularity University and the worlds most forward-thinking financial leaders at Exponential Finance this June. Save up to 15% as a Singularity Hub reader.

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One Android company wants to use smartphones to make PCs truly dead – BGR

One Android company wants to use smartphones to make PCs truly dead
BGR
But Jide is ready to move forward with an even bolder plan. Rather than installing Remix on your desktop, you could install Remix OS on Mobile (ROM) on your smartphone, and then just connect it to a display or TV. That's Remix Singularity in action: ...

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One Android company wants to use smartphones to make PCs truly dead - BGR

Remix tries its hand at the mobile-desktop hybrid OS with Singularity – Android Police

Jide's Remix OS is all about offering Android apps with a desktop interface, with a bonus of relatively cheap mobile hardware. And while the company has been expanding its reach into more retail products, the latest project it's showing off is probably its most ambitious yet. The "Singularity" system allows users to plug their phone into a monitor, connect a mouse and keyboard, and run the familiar Remix desktop interface while the phone is still operating in its standard Android mode.

If all this sounds familiar, it should: Microsoft has been marketing something similar with Windows Continuum, Canonical briefly tried out the form factor with Ubuntu Phone, and various Android manufacturers have tried a few different flavors of the same idea - see the Motorola Atrix and its laptop dock. But Remix might have at least a ghost of a chance of getting this sort of thing to the mainstream tech audience, since it's loading all this desktop Special Sauce into an Android ROM that can be loaded onto existing phone hardware (so long as that hardware can handle video-out and some fairly high memory and processor load). Jide says that they're currently "targeting" the Nexus 5X and 6P for ROMs, and that the phone experience will be "as close to stock Android as possible."

Android Police's resident mech-head Ryan says that's a Poker 3 mechanical keyboard... which also means it's kind of useless, since it's unplugged and has no wireless capability. GOTCHA, Jide marketing.

At the moment there's no release window for Singularity, and technical data is thin on the ground, so it seems likely that this project could fall into relative obscurity like so many similar implementations. But we can dream: Jide has carved out a niche for itself in the unlikely Android desktop market, so if anyone can make it happen, it's them.

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Remix tries its hand at the mobile-desktop hybrid OS with Singularity - Android Police

New Tech Makes Brain Implants Safer and Super Precise – Singularity Hub

When Jan Scheuermann volunteered for an experimental brain implant, she had no idea she was making neuroscience history.

Scheuermann, 54 at the time of surgery, had been paralyzed for 14 years due to a neurological disease that severed the neural connections between her brain and muscles. She could still feel her body, but couldnt move her limbs.

Unwilling to give up, Scheuermann had two button-sized electrical implants inserted into her motor cortex. The implants tethered her brain to a robotic arm through two bunches of cables that protruded out from her skull.

Scheuermanns bet paid off. With just a few days of practice, she was able to bring a bar of chocolate to herself, using only her mind to control the prosthetic.

That was 2012. The field of brain-machine interface has been on fire ever since.

Prototype neuroprosthetics can already let the paralyzed walk and the blind see againgranted, the effects are still far from perfect. Various exoskeletons and retinal implants are steadily making their way through human trials, striving to reach mass market by the end of the decade. Future brain implants may be even bolder, helping restore memory loss in the elderly or giving healthy brains a boost.

But were not there yet. And electrodesthe heart of these devicesare partially to blame.

Most electrodes come in a stamp-sized array that activates any neuron in their vicinity. Using them to target specific brain circuits is like bringing a bazooka to an antyoull get the target, but also stimulate thousands of other cells and potentially lead to unintended effects.

They also dont like biological environments. Chemicals in the brain erode the electrodes over time, and the foreign implant often causes surrounding tissue to scar. Since scar tissue cant conduct electricity, it renders the electrode useless.

To get around these issues, a team from Harvard and Palo Alto Research Center went back to the drawing board. Recently, they published researchon a new type of implant made of tiny, thin copper coils embedded in silicon. Unlike its predecessors, the microcoil uses magnetic waves rather than electricity to stimulate the brain.

We are pretty enamored by these coils right now, lead author Dr. Shelley Fried remarked at the time. And indeed they are. In May, the team is testing their implant in the visual cortex of monkeys, Fried told Singularity Hub. The goal? To artificially recreate the activity patterns that normally come from the eyesand have the monkeys see the world without ever using their sight.

Using magnets to tweak brain activity sounds bizarre, but scientists have long harnessed magnetic fields to treat severe depression and anxiety.

The therapy, transcranial magnetic stimulation (TMS), usually involves a figure-8 shaped wand that scientists wave over certain parts of the patients skull. The device delivers focused pulses of magnetic waves that travel through the skull and trigger tiny electrical fields. Depending on the orientation of the fields, they can either jolt or dampen the activity of select neurons.

Magnetic waves can also easily penetrate scar tissue, making them ideal for long-term use.

But TMS has a size problem. Even the most precise TMS coils activate much larger regions without any selectivity, says Fried. The roadblock has been making coils small enough to implant without losing efficacy.

Using an algorithm, the team played with different designs until they found the optimal device configuration: tiny metal coils, each thinner than a single strand of hair. Normally the coils are inert; when electricity passes through, they generate surprisingly strong magnetic fieldsstrong enough to stimulate neurons.

Because they were so small, the microcoils allow for much finer control of activation, to the point that the team could specifically control certain types of neurons within a thin vertical section of the cortex, explains Fried.

The coils were then wrapped in a biocompatible silicon sheath. This makes the brain less likely to attack the implantand decreases the chance of scarring.

The team first tested their device on slices of a mouse brain in a petri dish, to make sure that the microcoils could reliably activate neurons.

Then, using a thin, long needle, they inserted the coils into the area of the mouse brain that controls whisker movement. The coils were tethered to electrical cables to power them on, but later generations will likely utilize wireless technologies, says Fried.

When researchers activated the device, the mouse flicked its whiskersforward, back or both waysdepending on the pattern of stimulation. In multiple trials, the implant consistently worked like a dream: precise, responsive, and safe.

The results were so promising that the team made immediate plans to collaborate with primate scientists and test the device on a therapeutic goal: restoring vision.

The new effort will be led by Dr. Richard Born, a neurobiologist at Harvard Medical School and one of the world's experts in primate visual cortex. Initial experiments will focus on using single microcoils to induce a broad sense of seeing light. If all goes well, the team will follow up with arrays of coils to try to induce more spatially complex patterns.

Theyre entering a burgeoning field.

Several retinal prosthetics are already in development, all of which rely on electrode microarrays. These devices, though life changing, generally can only produce images that are grainy and black-and-white. Another potential therapy eschews implants altogether, instead looking to gene therapy and optogenetics to give blind patients back their visiona cool idea, but one that comes with its own challenges.

The microcoil study stands out in its ambition. Rather than trying to replace the retina, the team is focusing on the final node of visual information processing: the visual cortex. The visual cortex is a master computer: it synthesizes all the information coming from the eyes and transforms electrical spikes into objects, faces and motion. Thats all vision is: patterns of activity.

By artificially inputting similar activity into the visual cortex, we might be able to trick the brain into seeing things without needing eyes. The ideas been hard to test with electrodes, mostly because they lack finesse. Since electrodes often spread the activation to non-targeted neurons, they introduce so much noise to the images that theyre incomprehensible.

Because the activation they induce is so precise, microcoils may finally overcome this problem.

Prosthetics implanted into the visual cortex can be used to treat a much wider range of visual dysfunctions than the retinal device, says Fried.

Retinal prosthetics are mainly limited to outer retinal degenerative diseases. Cortical devices, in contrast, can be used for just about all forms of blindness, including glaucoma, stroke and even traumatic eye injury, she explains.

And visions only the first step.

If successful, the microcoils could be tested in other brain regions, such as those ravaged by Parkinsons disease or depression. They could even be used to augment existing neural prostheses such as cochlear implants. Outside the brain, they could be used to stimulate the millions of neurons in the gut, which may help people with irritable bowl syndrome or even obesity.

Although microcoils are just beginning to be tested in primates, these applications may not be that far away. If the primate experiments are successful, the same technology will be optimized for human testing. The team hopes to begin human testing in 2018.

I think its too early to say that coils are going to be the method of the future, but I think theres definitely a possibility that they might, says Fried.

Image Credit: Shutterstock

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New Tech Makes Brain Implants Safer and Super Precise - Singularity Hub

Jide Announces Remix Singularity: The Continuum Alternative for Android – XDA Developers (blog)


XDA Developers (blog)
Jide Announces Remix Singularity: The Continuum Alternative for Android
XDA Developers (blog)
On the Android side of things, Jide has just announced their own attempt at this converged desktop experience. Dubbed Remix Singularity, this approach is similar to Microsoft's Continuum but leverages Jide's own experience with Android as a desktop OS.
Jide's Remix Singularity OS will turn your Android phone into a PCAndroid Authority (blog)
Remix Singularity will let you use Android phones as desktop PCs ...Liliputing
Remix OS for Mobile turns your Android smartphone into a dockable PC [Video]9to5Google
Android Headlines -Android Police -YouTube
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Jide Announces Remix Singularity: The Continuum Alternative for Android - XDA Developers (blog)

Jide’s new OS is like an Android version of Windows 10’s Continuum – The Verge

Imagine if every Android smartphone could transform into a PC just by connecting a display, keyboard, and mouse. Its what Microsoft has been trying with Windows 10 and Continuum, and its the dream of Beijing-based startup Jide Technologies, which today announces a new version of its Android-based software, Remix OS, that will live on smartphones but be capable of powering Android-based PCs.

The feature is called Remix Singularity and the new operating system is Remix OS on Mobile (or ROM), and is scheduled for release in the second half of 2017. Speaking exclusively to The Verge, Jide co-founder David Ko explains the key concept. When running on a smartphone, ROM will be as close to stock Android as possible, says Ko. But imagine when you get back to your office or study, you connect your phone and it turns into a PC mode, just like a laptop or desktop.

Remix OS makes Android look and feel like a desktop operating system

The PC mode in question is Remix OS itself, which Jide has been working on for about three years and has had more than 4 million downloads in that time. It skins Android so the operating systems runs like a desktop environment, with features like floating windows, a start menu, and a task bar all controllable with a keyboard and mouse. You get all the usual apps, everything from Clash of Clans to Microsoft Word and Google Docs, but they are accessible in something that looks more like Windows than Android. Or, you can plug your phone into just a display and have it function like an Android-powered TV.

The big question is: why would anyone want this? Plenty of companies have tried to offer phones that double up as PCs, but none have been successful. Canonical tried it with their Convergence feature on Ubuntu; Asus tried it with their PadFone range back in the days of Android Ice Cream Sandwich; and (as previously mentioned) Microsoft is doing something more advanced with Windows 10 and Continuum. In each case, the final product has failed to take off (in fairness, Microsofts latest attempt hasnt really got going yet), because of a combination of underpowered hardware and missing software. So, why does Jide think Remix Singularity will be any different?

Ko says the companys approach has two big advantages: cost and the Android ecosystem itself. Like previous versions of Remix OS, ROM will be free to download, and will have access to all the regular Android apps (once youve side-loaded the Play Store more on that later), which should increase its appeal to users in developing markets where Android smartphones are the primary way to access the internet.

In the next five years, roughly five billion people will be coming online, says Ko. And when they come online, their number one choice will be the smartphone; an affordable smartphone, and that will be an Android. Ko says that if these users choose a ROM device, theyll get the benefit of a desktop computer thrown in for free, as and when they need it. If your phone can replace [your PC], its a huge saving, and has a big impact to productivity, says Ko. He imagines workers having a phone as their primary device, bringing it into the office with them, and connecting it to a large screen and keyboard in order to continue the work they started on their commute.

But as weve seen before, this setup isnt attractive in developed markets. Here, people have multiple computers and use cloud services to share files between them, which is easier than relying on an underpowered phone CPU to handle a Chrome browser groaning with tabs on your main display. Ko is right that factors like cost and familiarity with Android mean Remix OS on Mobile should have its own appeal, but its not clear if those will be big enough draws to reach a wide market.

One of the biggest challenges for Jide will simply be getting the software into consumers hands. The company is currently looking for OEM partners to sell phones that support Remix Singularity, and it does have experience in this area, having previously worked with Chinese companies to sell hardware like all-in-one PCs powered by Remix OS.

Making Remix OS on Mobile available to consumers will be Jides biggest challenge

Ko adds that users will also just be able to download ROM and install it themselves, but that seems like a big ask for the market Jide is targeting users coming online for the first time. And, theres another (minor) challenge here. Remix OS doesnt actually come with the Play Store preinstalled, meaning that to access the full Android ecosystem of apps, users have to side-load it themselves. Its not a big ask for the tech-savvy, but itll surely put off some users. Similarly, while Remix OS looks slick on the surface, its still prone to bugs and errors, and nobody likes an operating system that bellyflops into oblivion without warning.

These are some sizable caveats to weigh against Remix OS on Mobiles success, and theres always the nagging possibility that this is just another doomed attempt at making mobiles that double up as PCs. Will it go the distance? History says dont hold your breath, but Jide is hopeful.

With a scheduled release date of the second half of 2017, Remix Singularity is still very much a work in progress, but Ko says theres much to look forward to, and points to the development of Chrome OS to support Android apps as validation of the companys long-term plans. Jason Zheng, a marketing director at Jide, sums up the companys hopes. This is the culmination of the past three years of development, says Zheng. The freedom to not have to worry about carrying a laptop or tablet is a very powerful thing.

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Jide's new OS is like an Android version of Windows 10's Continuum - The Verge

The roots of technological singularity can be traced backed to the Stone Age – Wired.co.uk

Jon Fox

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Four thousand years BCE in the ancient Near East, a region we have come to describe as the cradle of civilisation, Sumerian scribes made replicas of their minds in mud and created the clay tablet - the world's first silicate chip.

Five thousand years later, silicon semiconductors, ferromagnetic films and floating gate transistors have amplified the recording power of clay a quintillion times. Trends in processing and storage technology suggest to futurists that before too long, human thought, as the Babylonian mythology Enma Eli described so presciently, "shall be bound" and "to a unity brought together".

The technological singularity - that moment when humanity is surpassed by intelligent machines and absorbed by them - was first described by the mathematician Stanislaw Ulam, as a defining moment when "the ever accelerating progress of technology" leads to a point "beyond which human affairs, as we know them, could not continue". For the engineer Ray Kurzweil, this event marks overcoming the limitations of biological brains.

There is a tendency to view one's own time as uniquely sophisticated, to conceive of the past as primitive. Yet with clay tablets, humans overcame the limitations of their brains 5,000 years ago. The first singularity took place in the Stone Age. It is only recently that we have grasped what it means for individual brains to extend into the world of culture, fuse with the thoughts of society through the properties of physical artefacts and technologies, and then reabsorb the experience of the collective by accessing these technologies.

And what we have learnt is that the evolution of human intelligence is a continuous process of alternating outsourcing and reintegration, an endless series of fusions and fissions among individuals and collectives. To make this organic-inorganic narrative clear, let's consider numbers.

In the western world, we have grown complacent about our Indian-Arabic number system. These numbers possess both a zero and a place-based value. One might assume that previous number systems were less able and that our decimal numerals are a late and highly evolved means of representing magnitude and relation. This is far from the case. The two earliest number systems were Egyptian and Sumerian. The ancient Egyptian numbers were also base ten, and each power of ten was represented by a different hieroglyph - from strokes (one), to cattle (ten), ropes (100), and lotus flowers (1,000). The Sumerians used base 60, written in cuneiform characters, one for units and one for powers of ten. A legacy of the sexagesimal base persists in our units of time - 60 seconds to the minute and 60 minutes to the hour. Cultures are swimming in unfamiliar number systems: base 27 among the Oksapmin people of New Guinea; base 20 among the Yoruba of West Africa; and base 12 among the Nimbi of Nigeria.

In all of these culturally evolved instances, numbers were inscribed upon suitable physical materials to encode matters of great value and where the constraints of time and space would necessitate outsourcing of arithmetical and mathematical ideas. Numbers have evolved as a means of achieving long-lasting consensus. By being placed in the "public domain" these numbers have achieved incredible exponential returns through the collective deliberation of generations. Whereas thoughts restricted to individual brains depend entirely upon the knowledge and ability of one brain, ideas in the world can be manipulated across time and space by countless minds, and achieve through collective consideration a significant non-linear increase in stored knowledge.

It is, therefore, the combined memory (stored solutions that span generations) and computational (worked on by many individuals) representational powers of the silicate chip, and its many subsequent Stone-Age cousins, that make their realisation in history as candidate singularities.

It is true there is something about our contemporary solid-state artefacts that suggests a form of independence or autonomy from humans which merits special consideration. Whereas silicate chips need to be modified by hand, silicon chips can be modified by current. And although silicate chips can be transmitted across vast distances, they do so slowly, unlike calculations in silicon that travel at near light speed. On the other hand, silicate chips have successfully stored information for more than 5,000 years, whereas digital media is considered resilient if it can store information for more than a decade.

The evolution of human intelligence has always been about overcoming the constraints of soft organic matter. The adaptability of cells and tissues, their ability to perpetuate through replication, comes at a cost of fragility, limited scale and the needs of the generalist. Specialist tasks can be better served by more restrictive materials. And collective performance can be facilitated by platforms that support the combined activity of populations.

Our earliest cognitive platform was the silicate chip of the Sumerians - clay tablets upon which humanity achieved its primal, introductory singularity.

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The roots of technological singularity can be traced backed to the Stone Age - Wired.co.uk

Singularity – GameSpot

Fallout: New Vegas, Assassin's Creed receive WGA noms

God of War III, Singularity, Prince of Persia, and Star Wars: Force Unleashed II also receive 2010 Writers Guild of America nods for achievement in game writing.

Wisconsin developer of Singularity, Marvel: Ultimate Alliance reportedly sees payroll trimmed by around 20.

This new trailer that shows more of the multiplayer aspect of Singularity!

The doctor explains why all good PC users need to keep their TMD in tip-top condition in this montage for the PC version of Singularity.

Kathryn needs a bit of help as she gets assaulted by a pack of deadly creatures.

Evil things often lurk on the other side of locked doors; be careful.

Turn Nazis to dust after navigating through the tight corridors of a building complex.

Give the lady a boost, but don't let your guard down, enemy soldiers are everywhere.

Kevin VanOrd takes us back to the '50s to show us how the Russians almost ruled the world in his review for Singularity.

A soldier with a shotgun takes on barrel-throwing creatures.

A player steers bullets onto targets.

A player learns from the mistakes of the dead.

A player freezes creatures and takes them out.

A player uses the power of barf to win.

A player fries, blasts, and shoots his supernatural enemies.

Dark creatures inhabit these sewers.

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Ashes of the Singularity: Escalation being merged with the original game – PC Invasion (blog)

News

Posted By: Paul Younger February 17, 2017

Stardocks massive RTSAshes of the Singularity was recently updated with theEscalationstandalone expansion late last year but now the two are being merged into one game.

This is great news for anyone who already owns Ashes of Singularity because they will find they now have access toAshes of the Singularity: Escalation. So why is this being done?

Stardock CEO Brad Wardellexplains that there were features planned for the original release, such as strategic zoom, that didnt make the cut for technical and gameplay reasons. However, the community wanted to see these features make it into the original game and felt they shouldnt have to pay the discounted price of the expansion to have access to them. Finally, and probably most importantly, having two version of thegame means the community is split. CEO Brad Wardell explains:

Hence, I have decided to merge Ashes of the Singularity and Ashes of the Singularity: Escalation into a single product: Ashes of the Singularity: Escalation. We will update the game to have a simplified rules option for those who do preferred the more streamlined game mechanics and unit types (anyone who has ever tried to get a LAN party going with an RTS knows what I mean) but going forward, Escalation is the only version of the game.

The base game will be discontinued. If you have a copy of it, you can still play it and we will still support it. But we wont be selling it anymore. Everyone who had Ashes of the Singularity now has Ashes of the Singularity: Escalation as well. And anyone who already upgraded to Escalation from Ashes now has an automatic season pass to the DLC for Escalation.

With more PC gamers owning a PC that can now handle the demands of Ashes of the Singularity, this a solid move by Stardock and one that should be welcomed by all players.

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Ashes of the Singularity: Escalation being merged with the original game - PC Invasion (blog)

AMD bundles Ashes of the Singularity with FX processors ahead of Ryzen’s launch – PCWorld

By Ian Paul

Contributor, PCWorld | Feb 17, 2017 8:28 AM PT

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Thehotly anticipated Ryzen processors are expected to start rolling out in early March, but AMD's still pushing its older FX-series chips folks looking to build a budget gaming PC. Newegg and AMD just revealed an FX processor promotion that bundles a 6- or 8-core chip with the real-time strategy game Ashes of the Singularity: Escalation, the poster child for cutting-edge DirectX 12 technology.

The Newegg deal includes six popular FX processors ranging in price from $110 to $185, including the FX-6300, FX-6350, FX-8300, FX-8320, FX-8350, and FX-8370. The FX-8350 comes in the standard model for $140, or theres a $160 version that comes with AMDs swanky Wraith cooler. The FX-6350 and FX-8370 are also available with Wraith.

This is the second major FX-series freebie revealed in recent months. In August, AMD bundled its processors with a copy of the then-newly releasedDeus Ex: Mankind Divided.

The Stardock expansion to the original Ashes of the Singularity debuted in November 2016. While the original game was pretty darn good, the single player campaign left a lot to be desired. Escalationfixed those concerns and added additional polish to technical and gameplay aspects alike, such as ginormous maps, a strategic zoom view, additional units, and more. If you're an RTS fan, you'll love the complete package.

The story behind the story: AMD no doubt has tons of FX processor stock it would like to get rid of with Ryzen right around the corner. However, this years lineup change isnt your typical one for AMD. Despite the addition of Ryzen, AMDs first Zen-based chips, A- and FX-series processors are sticking around. AMD hopes to broaden its lineup to better compete with Intel. As they are newer, Ryzen chips will be the premium CPUs, while A- and FX-series chips will be aimed at budget gamers and other computer buyers looking for a deal.

Ian is an independent writer based in Israel who has never met a tech subject he didn't like. He primarily covers Windows, PC and gaming hardware, video and music streaming services, social networks, and browsers. When he's not covering the news he's working on how-to tips for PC users, or tuning his eGPU setup.

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AMD bundles Ashes of the Singularity with FX processors ahead of Ryzen's launch - PCWorld

Just Stand Inside this Room and it Will Wirelessly Charge Your Phone – Singularity Hub

Go to any airport and youll see wearied travelers huddled around outlets leeching out precious electricity to feed their devices. They arent alone in their need for power. With more than 3 billion smartphones alone in circulation in 2016, more people are experiencing the frustration of a phone dying when youre using maps in an unfamiliar area or just watching the latest viral video.

In response, consumers are increasingly calling for bigger, longer-lasting batteries so that they spend less time looking for anywhere to plug in.

But those days may be coming to an end, thanks to new technology from Disney Research. The company has developed a method for wireless power transmission where the only thing you have to do to charge your phone is be in a specially-designed room.

This means airport outlet mobbing may soon be nothing but an unpleasant memory.

The new method, called quasistatic cavity resonance (QSCR, works by inducing electrical currents inside a room where the walls, floor and ceiling have been metalized. The electrical currents permeate the room with magnetic fields, enabling power to be transmitted to a devices receiving coils operating at the same resonant frequency.

In the demonstration of QSCR detailed in their paper, researchers built a 16-by-16-foot room with aluminum walls, ceiling and floor bolted to an aluminum frame. The metal floorwas covered with insulating carpet, and a capacitor-filled copper pole was placed in the center of the room. A spiral drive coil was used to stimulate the room.

They were able to safely transmit 1.9 kilowatts of power to a receiver at 90 percent efficiencythats equivalent to charging 320 phones at once.

As much as wireless charging sounds appealing, concerns about the health risks of electromagnetic fields abound. During their simulations, researchers tracked Specific Absorption Rate, which measures how much power is absorbed by biological tissue, and ensured the value stayed at or below an established threshold.

Though the research is still in early stages, researchers predict theyll eventually be able to reduce the need for fully-metalized rooms, perhaps by retrofitting existing structures with modular panels or conductive paint. Larger spaces could be accommodated by using multiple copper poles.

"This new innovative method will make it possible for electrical power to become as ubiquitous as WiFi," said Alanson Sample, associate lab director & principal research scientist at Disney Research.

Besides making our day-to-day lives easier, QSCR could accelerate the progress of electronic devices by reducing our dependence on batteries.

Many of us probably dont realize that the devices we are carrying around in our purses and pockets are basically big batteries with a chip and a screen attached to them. For an iPhone 7, for example, the battery alone takes up two-thirds of the length, over half the width, and a fifth of the total weight. Our phones are essentially designed around the battery, thus power is a major limiting factor for smartphone technology as a whole.

But what if our devices didnt need big batteries? How would that change their weight, their design, and their capabilities? Rather than being designed for the batterys sake, they could be designed for the engagement we want.

Augmented reality and virtual reality, for example, are power-hungry apps that would be much more feasible to use on our phones if power wasnt an issue (just ask Pokemon Go players). Imagine if you could have a phone for heavy duty data visualizations. Or how about having triple or quadruple the amount of storage space?

Beyond our phones, think of the other power-hungry devices like quadcopters or Google glass that suddenly could have new designs with continuous usage through wireless charging.

Solving the power problem, then, is just the first stepdeciding what to do with all that extra space will follow close behind.

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Our Health Data Can Save Lives, But We Have to Be Willing to Share – Singularity Hub

Organ donation has saved countless lives, but could donating our personal data have an even more transformative impact on healthcare?

The potential impact of Big Data and machine learning on healthcare is only just beginning to become apparent. Barely a month goes by without researchers unveiling algorithms giving human doctors a run for their money at diagnostic challenges like detecting skin cancer or identifying congenital cataracts.

The approach is particularly powerful for rare diseases. Human experts are only likely to have seen a handful of cases, which makes it hard for them to notice patterns. But a machine can churn through every historical case report to pick up the subtle cues.

This ability to identify patterns in the huge amount of data held in personal medical records and lifestyle data collected by wearables and appslike daily exercise levels, calorie intake and alcohol consumptioncould not only help catch disease early, but also help personalize healthcare.

Its well known that certain treatments work better for some patients than others. If everyones health data was easily accessibleespecially their genomic datait would be much easier for doctors to identify which treatments work on specific groups of patients and tailor treatments to individuals.

The same process could also supercharge the pharmaceutical R&D process and academic research into disease. Being able to target specific groups of patients to enroll in medical trials based on everything from their genetic information to their social media feed could allow smaller, shorter, cheaper and more focused drug trials. Live data streams could also enable trials to be monitored in real time.

At present, though, understandable concerns around privacy and security mean its often tough to get hold of this kind of data. A report by Reuters found that medical information is worth ten times more on the black market than credit card details. Information about someones health can be particularly embarrassing as well, so its no surprise there are stringent regulations about handling health data.

While it is possible to anonymize data, itsperfectly possible to deanonymize it too. Many of the most transformative uses of healthcare also dont allow for the data to be anonymizedtheres no point in identifying the perfect medical trial candidate if you cant contact them.

So while more than 80 percent of US hospitals and doctors have an electronic medical record (EMR) system, ultimately few research projects take advantage of this wealth of data because of the huge amounts of red tape surrounding patient consent.

This has resulted in a growing push to encourage patients to donate their data for the public good. The Personal Genome Project aggregates donated genome, health, and trait data, while Open Humans allows people to share data from everything from wearables to health apps with projects of their choice. Both are run by the Open Humans Foundation.

PatientsLikeMe lets people connect with others suffering similar problems to them for support and health advice, but it also offers researchers real-time patient generated data on disease progression and treatment efficacy. Others have suggested a model closer to organ donation to encourage people to donate their medical records after their death.

Encouraging widespread adoption of data donation faces significant hurdles though, not least how to incentivize donors to come forward. Datadonors, another service that sought to aggregate donated health data, closed in December after failing to attract enough users. Founder Dani Nofal told me they focused too much on the back end and too little on communication, but the source code is on GitHub and he hopes someone else can take the idea forward.

A study by researchers from the University of Nottingham found that while many were motivated to donate their data on the basis of helping others, the possibility of benefiting themselves was also a significant driver for some. This suggests proponents should seek to explain the beneficial knock-on effects of sharing your data.

People also need to feel safe sharing their data, according to a report in The Association for Computing Machinery Interactions magazine, which means giving them control over how their data is used and by whom. In addition, most research proposals require informed consent to pass ethics reviews. Using data from apps and online services where users simply tick a box to accept terms and conditions is unlikely to meet this requirement.

There is a technical challenge tooopen healthcare databases are only useful if they are easily accessible and their data is in a usable format. That is going to require open, standardized application programming interfaces (APIs) of the kind championed by the tech industry that would provide access to the information needed to come up with innovative new solutions to healthcare problems.

If successful, this kind of open access could finally put the enormous wealth of healthcare data to good use. Not only could it accelerate biomedical research and help doctors and patients make more informed decisions about their treatment, it will also open healthcare up to software developers who can bring new approaches to solving some of medicines most intractable problems.

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Ashes of the Singularity merges with standalone expansion Escalation, no upgrade fee – PCGamesN

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Mega-sized RTS Ashes of the Singularity is now bigger, totally for free. Escalation, the stand-alone expansion that took it from reasonable but missing key features to one of the better RTS games on the market, is now part of the base game. Anyone who paid for the upgrade has been given the season pass for this years Escalation DLC.

Still want something new? Try the best strategy games weve played.

The news comes via a blog post by Stardock CEO Brad Wardell, explaining the decision.

Many people who bought Ashes of the Singularity paid $49.99. Thus, even a $20 discount to get the game they wanted in the first place seemed unfair to them, he explains. More seriously, it split the community.

Coming from the software side, having a standard and a Pro version of your product isn't a big deal. But in the gaming world, especially recently, it is a big problem and one that has proven impossible for us to bridge. For example, even if we solved the multiplayer community fragmentation, what about modding? What about community discussions on strategy and tactics? What about future expansions?

All this added up, plus the acknowledgement of it possibly causing some short-term pain, means the two are now one. It keeps the Escalation name, and more highly-rated Steam page, the originals simplified ruleset will be added as an option and everyone goes home happy.

Full blog post is worth a read if you want to know more about the whys and wherefors. Wardell also mentions that currently in the works is a naval units patch, and Episode 3 DLC that will add a new campaign along with multitude of maps, game modes and scenarios.

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Preparing for the Singularity – Inverse

The following is an excerpt from Technology vs. Humanity: The Coming Clash Between Man and Machine as published by Fast Future Publishing Ltd.

Dr. Ray Kurzweil, currently Googles Director of Engineering, is a great influence on futurist thinking in general and on my own work, but also someone whose views I must often challenge in this book. Kurzweil predicts that computers will surpass the processing power of a single human brain by 2025, and that a single computer may match the power of all human brains combined by 2050.

Kurzweil suggests these developments will herald the advent of the so-called Singularity, the moment when computers finally trump and then surpass human brains in computing power. This is the moment when human intelligence may become increasingly nonbiological, when it may be possible for machines to independently, and quite likely recursively, go beyond their original programminga decisive moment in human history.

Ray Kurzweil told his audience at Singularity University in late 2015:

As we evolve, we become closer to God. Evolution is a spiritual process. There is beauty and love and creativity and intelligence in the worldit all comes from the neocortex. So were going to expand the brains neocortex and become more godlike.

I also believe the point of computers having the capacity of the human brain is not far off, butGod or no Godunlike Dr. Kurzweil, I do not think we should willingly give up our humanness in return for the possibility of attaining unlimited nonbiological intelligence. That strikes me as a very bad bargain, a downgrade rather than an upgrade, and in this book I will explain why I passionately believe we should not go down that road.

Right now, in 2016, computers simply do not have the power to deliver on Kurzweils vision. I believe the chips are still too big, networks still do not have the speed, and the electricity grid by and large cannot support machines that would need this much power. Obviously, these are temporary hurdles: Every day we hear announcements of major scientific breakthroughs and, in addition, numerous unpublicized advances are certain to be happening in secret in labs around the world.

We need to be ready for the Singularity: open yet critical, scientific yet humanistic, adventurous and curious yet armed with precaution, and entrepreneurial yet collectively-minded.

This is an excerpt from Technology vs. Humanity: The Coming Clash Between Man and Machine as published by Fast Future Publishing Ltd.

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How the World Has Changed From 1917 to 2017 – Singularity Hub

Over the last 100 years, the world has changed tremendously.

For perspective, this year at Abundance 360, I gave a few fun examples of what the world looked like in 1917.

This blog is a look at what the world looked like a century ago and what it looks like today.

Lets dive in.

One hundred years ago, things looked a little bit different.

1. World Literacy Rates

- 1917: The world literacy rate was only 23 percent.

- Today: Depending on estimates, the world literacy rate today is 86.1 percent.

2. Travel Time

- 1917: It took 5 days to get from London to New York; 3.5 months to travel from London to Australia.

- Today: A nonstop flight gets you from London to New York in a little over 8 hours, and you can fly from London to Australia in about a day, with just one stop.

3. Average Price of a US House

- 1917: The average price of a U.S. house was $5,000. ($111,584.29 when adjusted for inflation).

- Today: As of 2010, the average price of a new home sold in the U.S. was $272,900.

4. The First Hamburger

- 1917: The hamburger bun was invented by a fry cook named Walter Anderson, who co-founded White Castle.

- Today: On average, Americans eat three hamburgers a week. That's a national total of nearly 50 billion burgers per year. And now were even inventing 100 percent plant-based beef burgers produced by Impossible Foods and available at select restaurants.

5. Average Price of a Car in the US

- 1917: The average price of a car in the US was $400 ($8,926.74 when adjusted for inflation)

- Today: The average car price in the US was $34,968 as of January 2017.

6. The First Boeing Aircraft

- 1917: A Boeing aircraft flew for the first time on June 15.

- Today: In 2015, there were almost 24,000 turboprop and regional aircraft, as well as wide body and narrow body jets, in service worldwide.

7. Coca-Cola

- 1917: On July 1, 1916, Coca-Cola introduced its current formula to the market.

- Today: Today, Coca-Cola has a market cap of about $178 billion with 2015 net operating revenues over $44 billion. Each day, over 1.9 billion servings of Coca-Cola drinks are enjoyed in more than 200 countries.

7. Average US Wages

- 1917: The average US hourly wage was 22 cents an hour ($4.90 per hour when adjusted for inflation)

- Today: The average US hourly wage is approximately $26 per hour.

8. Supermarkets

- 1917: The first "super" market, PigglyWiggly, opened on September 6, 1916 in Memphis, TN.

- Today: In 2015, there were 38,015 supermarkets, employing 3.4 million people and generating sales of about $650 billion.

9. Billionaires

- 1917: John D. Rockefeller became the world's first billionaire on September 29.

- Today: There are approximately 1,810 billionaires, and their aggregate net worth is $6.5 trillion.

For context, Rockefellers net worth in todays dollars would have been about $340 billion. Bill Gates, the worlds richest man, is worth $84 billion today.

10. Telephones (Landlines vs. Cellphones)

- 1917: Only 8 percent of homes had a landline telephone.

- Today: Forget landlines! In the US, nearly 80 percent of the population has a smartphone (a supercomputer in their pockets). Nearly half of all American households now use only cellphones rather than older landlines. And as far as cost, today, you can Skype anywhere in the world for free over a WiFi network.

11. Traffic (Horses to Cars)

- 1917: In 1912, traffic counts in New York showed more cars than horses for the first time.

- Today: There were approximately 253 million cars and trucks on US roads in 2015.

12. US Population

- 1917: The US population broke 100 million, and the global population reached 1.9 billion.

- Today: The US population is 320 million, and the global population broke 7.5 billion this year.

13. Inventions and Technology

- 1917: The major tech invention in 1917? The toggle light switch.

- Today: The major tech invention of today? CRISPR/Cas9 gene editing technology, which enables us to reprogram life as we know it. And we are making strides in AI, robotics, sensors, networks, synthetic biology, materials science, space exploration and more every day.

14. High School Graduation Rates

- 1917: Only 6 percent of all Americans had graduated from high school.

- Today: Over 80 percent of all Americans graduated high school this past year.

15. Cost of Bread

- 1917: A loaf of bread was $0.07 ($1.50 when adjusted for inflation).

- Today: A loaf of bread costs $2.37.

16. Speed Limits

- 1917: The maximum speed limit in most cities was 10 mph.

- Today: The maximum speed limit in most cities is about 70 mph.

Just wait for the next 100 years.

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Holograms Aren’t The Stuff of Science Fiction Anymore – Singularity Hub

The world seems to be full of illusionsand were not talking about fake news from Macedonia.

Holograms appear to be all around us now. Long-dead rapper Tupac Shakur showed up at the 2012 edition of the Coachella music festival. Microsofts HoloLens seems akin to a wearables version of Star Treks holodeck, allowing its user to interact with 3D objects in an augmented reality. Startups like Edinburgh-based Holoxica can create digital 3D holograms of human organs for medical visualization purposes.

While some of these light shows are far from mere parlor tricks, none of these efforts are holograms in the sense depicted most famously in movies like Star Wars. True hologram technology is mostly still a science fiction fantasy, but earlier this year scientists revealed innovations to move the technology forward a few light years.

A study published online in Nature Photonics by a team of researchers in Korea has developed a 3D holographic display that they write performs more than 2,600 times better than existing technologies. Meanwhile, researchers led by a team in Australia claimed in the journal Optica to have invented a miniature device that creates the highest-quality holographic images to date. The papers were published within three days of each other last month.

Holography is a broad field, but at its most basic, it is a photographic technique that records the light scattered from an object. The light is then reproduced in a 3D format. Holography was first developed in the 1940s by the Hungarian-British physicist Dennis Gabor, who won the 1971 Nobel Prize in physics for his invention and development of the holographic method.

Most holograms are static images, but scientists are working on more dynamic systems to reproduce the huge amount of information embedded in a 3D image.

Take the work being done by researchers at the Korea Advanced Institute of Science and Technology (KAIST).

Our ability to produce dynamic, high-resolution hologramsthink Princess Leia pleading with Obi-Wan Kenobi for the Jedis helpis currently limited by whats called wavefront modulators. These devices, such as spatial light modulators or digital micromirror devices, can control the direction of light propagation.

An imaging system with a short focal length lens can only create a tiny image that has a wide viewing range. Conversely, a system with a long focal length can generate a larger image but with a very narrow viewing range. The best wavefront modulator technology has only been able to create an image that is one centimeter in size with a viewing angle of three degrees.

Its possible to do better by creating a complex and unwieldy system using multiple spatial light modulators, for example. But the team at KAIST came up with a simpler solution.

This problem can be solved by simply inserting a diffuser, explains YongKeun Park, a professor in the Physics Department at KAIST. Because a diffuser diffuses light, both the image size and viewing angle can be dramatically increased by a factor of a few thousands, according to Park.

But theres still one more problem to overcome: a diffuser scrambles light.

Thus, in order to utilize a diffuser as a holographic lens, one needs to calibrate the optical characteristics of each diffusor carefully, Park says by email. For this purpose, we use wavefront-shaping technique, which provides information about the relationship between impinging light onto a diffuser and outgoing light.

Parks team succeeded in producing an enhanced 3D holographic image with a viewing angle of 35 degrees in a volume of two centimeters in length, width, and height.

The enhancement of the scale, resolution, and viewing angles using our method is readily scalable, he notes. Since this method can be applicable to any existing wavefront modulator, it can further increase the image quality as a better wavefront modulator comes out in [the] market.

Near-term applications for the technology once it matures include head-up displays for an automobile or holographic projections of a smart phones user interface, Park says. [Holograms] will bring new experiences for us to get information from electronics devices, and they can be realized with a fewer number of pixels than 3D holographic display.

For true tech heads, physicist and science writer Chris Lee, writing for Ars Technica, provides an in-depth description on how the KAIST system works.

Meanwhile, physicists from the Australian National University unveiled a device consisting of millions of tiny silicon pillars, each up to 500 times thinner than a human hair. The transparent material is capable of complex manipulations of light, they write.

"Our ability to structure materials at the nanoscale level allows the device to achieve new optical properties that go beyond the properties of natural materials, says Sergey Kruk, co-lead on the research, in a press release from the university. The holograms that we made demonstrate the strong potential of this technology to be used in a range of applications."

The researchers say they were inspired by films such as Star Wars. We are working under the same physical principles that once inspired science fiction writers, Kruk says in a video interview.

Kruk says the new material could someday replace bulkier and heavier lenses and prisms used in other applications.

With our new material, we can create components with the same functionality but that would be essentially flat and lightweight, he says. This brings so many applications, starting from further shrinking down cameras in consumer smart phones, all the way up to space technologies by reducing the size and weight of complex optical systems of satellites.

Speaking of space exploration: What if the entire universe is a hologram? What does that mean for pseudo-holograms of Tupac Shakur? Not to mention the rest of us still-living 3D beings?

Theoretical physicists believe they have observed evidence supporting a relatively new theory in cosmology that says the known universe is the projection of a 2D reality. First floated in the 1990s, the idea is similar to that of ordinary holograms in which a 3D image is encoded in a 2D surface, such as in the hologram on a credit card.

Supporters of the theory argue that it can reconcile the two big theories in cosmology. Einstein's theory of general relativity explains almost everything large scale in the universe. Quantum physics is better at explaining the small stuff: atoms and subatomic particles. The findings for a holographic universe were published in the journalPhysical Review Letters.

The team used data gleaned from instruments capable of studying the cosmic microwave background. The CMB, as its known, is the afterglow of the Big Bang from nearly 14 billion years ago. Youve seen evidence of the CMB if youve ever noticed the white noise created on an un-tuned television.

The study found that some of the simplest quantum field theories could explain nearly all cosmological observations of the early universe. The work could reportedly lead to a functioning theory of quantum gravity, merging quantum mechanics with Einsteins theory of gravity.

The key to understanding quantum gravity is understanding field theory in one lower dimension, says lead author Niayesh Afshordi, professor of physics and astronomy at the University of Waterloo, in a press release. "Holography is like a Rosetta Stone, translating between known theories of quantum fields without gravity and the uncharted territory of quantum gravity itself.

Heavy stuff no matter what dimension you come from.

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artificial intelligence: the fear of a technological singularity … – ETtech.com

By Debkumar Mitra, Gray Matters

In 2016, a driverless Tesla car crashed killing the test driver. It was not the first vehicle to be involved in a fatal crash, but was the first of its kind and the tragedy opened a can of ethical dilemmas.

With autonomous systems such as driverless vehicles there are two main grey areas: responsibility and ethics. Widely discussed at various forums is a dilemma where a driverless car must choose between killing pedestrians or passengers.

Here, both responsibility and ethics are at play. The cold logic of numbers that define the mind of such systems can sway it either way and the fear is that passengers sitting inside the car have no control.

Any new technology brings a new set of challenges. But it appears that creating artificial intelligence-driven technology products is almost like unleashing the Frankensteins monster.

Artificial Intelligence (AI) is currently at the cutting-edge science and technology. Advances in technology, including aggregate technologies like deep learning and artificial neural networks, are behind many new developments such as that Go playing world champion machine.

However, though there is great positive potential for AI, many are afraid of what AI could do, and rightfully so. There is still the fear of a technological singularity, a circumstance in which AI machines would surpass the intelligence of humans and take over the world.

Researchers in genetic engineering also face a similar question. This dark side of technology, however, should not be used to decree closure of all AI or genetics research. We need to create a balance between human needs and technological aspirations.

Much before the current commotion over ethical AI technology, celebrated science-fiction author Isaac Asimov came up with his laws of robotics.

Exactly 75 years ago in a 1942 short story Runaround, Asimov unveiled an early version of his laws. The current forms of the laws are: 1. A robot may not injure a human being or, through inaction, allow a human being to come to harm 2. A robot must obey orders given it by human beings except where such orders would conflict with the First Law 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law

Given the pace at which AI systems are developing, there is an urgent need to put in some checks and balances so that things do not go out of hand.

There are many organisations now looking at legal, technical, ethical and moral aspects of a society driven by AI technology. The Institute of Electrical and Electronics Engineers (IEEE) already has Ethically Aligned Designed, an AI framework addressing the issues in place. AI researchers are drawing up a laundry list similar to Asimovs laws to help people engage in a more fearless way with this beast of a technology.

In January 2017, Future of Life Institute (FLI), a charity and outreach organisation, hosted their second Beneficial AI Conference. AI experts developed Asilomar AI Principles, which ensures that AI remains beneficial and not harmful to the future of humankind.

The key points that came out of the conference are: How can we make future AI systems robust, so that they do what we want without malfunctioning or getting hacked? How can we grow our prosperity through automation while maintaining peoples resources and purpose? How can we update our legal systems to be more fair and efficient, to keep pace with AI, and to manage the risks associated with AI? What set of values should AI be aligned with, and what legal and ethical status should it have?

Ever since they unshackled the power of the atom, scientists and technologists have been at the forefront of the movement emphasising science for the betterment of man. This duty was forced upon them when the first atom bomb was manufactured in the US. Little did they realise that a search for the atomic structure could give rise to nasty subplot? With AI we are at the same situation or maybe worse.

No wonder at an IEEE meeting that gave birth to ethical AI framework, the dominant thought was that the human and all living beings must remain at centre of all AI discussions. People must be informed at every level right from the design stage to development of the AI-driven products for everyday use.

While it is a laudable effort to develop ethically aligned technologies, it begs another question that has been raised at various AI conferences. Are humans ethical?

(The author is the CEO of Gray Matters. Views expressed above are his own)

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Families Finally Hear From Completely Paralyzed Patients Via New Mind-Reading Device – Singularity Hub

Wendy was barely 20 years old when she received a devastating diagnosis: juvenile amyotrophic lateral sclerosis (ALS), an aggressive neurodegenerative disorder that destroys motor neurons in the brain and the spinal cord.*

Within half a year, Wendy was completely paralyzed. At 21 years old, she had to be artificially ventilated and fed through a tube placed into her stomach. Even more horrifyingly, as paralysis gradually swept through her body, Wendy realized that she was rapidly being robbed of ways to reach out to the world.

Initially, Wendy was able to communicate to her loved ones by moving her eyes. But as the disease progressed, even voluntary eye twitches were taken from her. In 2015, a mere three years after her diagnosis, Wendy completely lost the ability to communicateshe was utterly, irreversibly trapped inside her own mind.

Complete locked-in syndrome is the stuff of nightmares. Patients in this state remain fully conscious and cognitively sharp, but are unable to move or signal to the outside world that theyre mentally present. The consequences can be dire: when doctors mistake locked-in patients for comatose and decide to pull the plug, theres nothing the patients can do to intervene.

Now, thanks to a new system developed by an international team of European researchers, Wendy and others like her may finally have a rudimentary link to the outside world. The system, a portable brain-machine interface, translates brain activity into simple yes or no answers to questions with around 70 percent accuracy.

That may not seem like enough, but the system represents the first sliver of hope that we may one day be able to reopen reliable communication channels with these patients.

Four people were tested in the study, with some locked-in for as long as seven years. In just 10 days, the patients were able to reliably use the system to finally tell their loved ones not to worrytheyre generally happy.

The results, though imperfect, came as enormous relief to their families, says study leader Dr. Niels Birbaumer at the University of Tbingen. The study was published this week in the journal PLOS Biology.

Robbed of words and other routes of contact, locked-in patients have always turned to technology for communication.

Perhaps the most famous example is physicist Stephen Hawking, who became partially locked-in due to ALS. Hawkings workaround is a speech synthesizer that he operates by twitching his cheek muscles. Jean-Dominique Bauby, an editor of the French fashion magazine Elle who became locked-in after a massive stroke, wrote an entire memoir by blinking his left eye to select letters from the alphabet.

Recently, the rapid development of brain-machine interfaces has given paralyzed patients increasing access to the worldnot just the physical one, but also the digital universe.

These devices read brain waves directly through electrodes implanted into the patients brain, decode the pattern of activity, and correlate it to a commandsay, move a computer cursor left or right on a screen. The technology is so reliable that paralyzed patients can even use an off-the-shelf tablet to Google things, using only the power of their minds.

But all of the above workarounds require one critical factor: the patient has to have control of at least one muscleoften, this is a cheek or an eyelid. People like Wendy who are completely locked-in are unable to control similar brain-machine interfaces. This is especially perplexing since these systems dont require voluntary muscle movements, because they read directly from the mind.

The unexpected failure of brain-machine interfaces for completely locked-in patients has been a major stumbling block for the field. Although speculative, Birbaumer believes that it may be because over time, the brain becomes less efficient at transforming thoughts into actions.

Anything you want, everything you wish does not occur. So what the brain learns is that intention has no sense anymore, he says.

In the new study, Birbaumer overhauled common brain-machine interface designs to get the brain back on board.

First off was how the system reads brain waves. Generally, this is done through EEG, which measures certain electrical activity patterns of the brain. Unfortunately, the usual solution was a no-go.

We worked for more than 10 years with neuroelectric activity [EEG] without getting into contact with these completely paralyzed people, says Birbaumer.

It may be because the electrodes have to be implanted to produce a more accurate readout, explains Birbaumer to Singularity Hub. But surgery comes with additional risks and expenses to the patients. In a somewhat desperate bid, the team turned their focus to a technique called functional near-infrared spectroscopy (fNIRS).

Like fMRI, fNIRS measures brain activity by measuring changes in blood flow through a specific brain regiongenerally speaking, more blood flow equals more activation. Unlike fMRI, which requires the patient to lie still in a gigantic magnet, fNIRS uses infrared light to measure blood flow. The light source is embedded into a swimming cap-like device thats tightly worn around the patients head.

To train the system, the team started with facts about the world and personal questions that the patients can easily answer. Over the course of 10 days, the patients were repeatedly asked to respond yes or no to questions like Paris is the capital of Germany or Your husbands name is Joachim. Throughout the entire training period, the researchers carefully monitored the patients alertness and concentration using EEG, to ensure that they were actually participating in the task at hand.

The answers were then used to train an algorithm that matched the responses to their respective brain activation patterns. Eventually, the algorithm was able to tell yes or no based on these patterns alone, at about 70 percent accuracy for a single trial.

After 10 years [of trying], I felt relieved, says Birbaumer. If the study can be replicated in more patients, we may finally have a way to restore useful communication with these patients, he added in a press release.

The authors established communication with complete locked-in patients, which is rare and has not been demonstrated systematically before, says Dr. Wolfgang Einhuser-Treyer to Singularity Hub. Einhuser-Treyer is a professor at Bielefeld University in Germany who had previously worked on measuring pupil response as a means of communication with locked-in patients and was not involved in this current study.

With more training, the algorithm is expected to improve even further.

For now, researchers can average out mistakes by repeatedly asking a patient the same question multiple times. And even at an acceptable 70 percent accuracy rate, the system has already allowed locked-in patients to speak their mindsand somewhat endearingly, just like in real life, the answer may be rather unexpected.

One of the patients, a 61-year-old man, was asked whether his daughter should marry her boyfriend. The father said no a striking nine out of ten timesbut the daughter went ahead anyway, much to her fathers consternation, which he was able to express with the help of his new brain-machine interface.

Perhaps the most heart-warming result from the study is that the patients were generally happy and content with their lives.

We were originally surprised, says Birbaumer. But on further thought, it made sense. These four patients had accepted ventilation to support their lives despite their condition.

In a sense, they had already chosen to live, says Birbaumer. If we could make this technique widely clinically available, it could have a huge impact on the day-to-day lives of people with completely locked-in syndrome.

For his next steps, the team hopes to extend the system beyond simple yes or no binary questions. Instead, they want to give patients access to the entire alphabet, thus allowing them to spell out words using their brain wavessomething thats already been done in partially locked-in patients but never before been possible for those completely locked-in.

To me, this is a very impressive and important study, says Einhuser-Treyer. The downsides are mostly economical.

The equipment is rather expensive and not easy to use. So the challenge for the field will be to develop this technology into an affordable product that caretakers [sic], families or physicians can simply use without trained staff or extensive training, he says. In the interest of the patients and their families, we can hope that someone takes this challenge.

*The patient is identified as patient W in the study. Wendy is an alias.

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Ready to Change the World? Apply Now for Singularity University’s 2017 Global Solutions Program – Singularity Hub

Im putting out a call for brilliant entrepreneurs who want to enroll in Singularity Universitys Global Solutions Program (GSP).

The GSP is where youll learn about exponentially growing technology, dig into humanitys Global Grand Challenges (GGCs) and then start a new company, product or service with the goal of positively impacting 1 billion people within 10 years.

We call this a ten-to-the-ninth (10+) company.

This post is about who should apply, how to apply and the over $1.5 million in scholarships being provided by Google for entrepreneurs.

SUs GSP program runs from June 17, 2017 until August 19, 2017.

Applications are due: February 21, 2017.

Eight years ago, Ray Kurzweil and I cofounded Singularity University to search the world for the most brilliant, world-class problem-solvers, to bring them together, and to give them the resources to create companies that impact billions.

The GSP is an intensive 24/7 experience at the SU campus at the NASA Research Center in Mountain View, CA, in the heart of Silicon Valley.

During the nine-week program, 90 entrepreneurs, engineers, scientists, lawyers, doctors and innovators from around the world learn from our expert faculty about infinite computing, AI, robotics, 3D printing, networks/sensors, synthetic biology, entrepreneurship, and more, and focus on building and developing companies to solve the global grand challenges (GGCs).

GSP participants form teams to develop unique solutions to GGCs, with the intent to form a company that, as I mentioned above, will positively impact the lives of a billion people in 10 years or less.

Over the course of the summer, participants listen to and interact with top Silicon Valley executive guest speakers, tour facilities like GoogleX, and spend hours getting their hands dirty in our highly advanced maker workshop.

At the end of the summer, the best of these startups will be asked to join SU Labs, where they will receive additional funding and support to take the company to the next level.

I am pleased to announce that thanks to a wonderful partnership with Google, all successful applicants will be fully subsidized by Google to participate in the program.

In other words, if accepted into the program, the GSP is free.

The Global Solutions Program (GSP) is SUs flagship program for innovators from a wide diversity of backgrounds, geographies, perspectives, and expertise. At GSP, youll get the mindset, tools, and network to help you createmoonshotinnovations that will positively transform the future of humanity. If you're looking to create solutions to help billions of people, we can help you do just that.

Key program dates:

This program will be unlike any we've ever doneand unlike any you've ever seen.

If you feel like you meet the criteria, apply now (click here).

Applications close February 21nd, 2017.

If you know of a friend or colleague who would be a good fit for this program, please share this post with them and ask that theyfill out an application.

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Ready to Change the World? Apply Now for Singularity University's 2017 Global Solutions Program - Singularity Hub