Bits, Bytes And Bugs! | CyberPunk’d – CNA

About the show:

The internet has connected us, enabled us and empowered us. But, its also made us very, very unsafe. Its only a matter of time till we all get hacked, somehow. Local comedian Fakkah Fuzz, whose life and career revolves around the internet, would have lots to lose. So, hes headed on a learning journey, to discover how to get smarter with smart technology.

Fuzz learns the ins and outs of cybercrime and cyber hygiene. He meets top cybersecurity practitioners, scholars, experts from governments, white-hat hackers, black-hat hackers and just regular people whove fallen victim, spectacularly, to cyber breaches.

Fakkah Fuzz hosts this fun and insightful documentary series designed to demystify Cybersecurity a topic often thought to be too technical, or only for the nerds. The two-parter covers a comprehensive span of topics, including encryption, IoT, malware, password cracking and more. Tune in, and help make the internet a safer place for everyone.

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Corepunk MMORPG Combines Cyberpunk, Diablo, And World Of Warcraft Together – One Angry Gamer

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Artificial Core announced that they have a new MMORPG in the works called Corepunk. They have around 100 developers working on the title, and its scheduled to enter into beta testing at some point in late 2020.

The game is played like a typical isometric loot-and-slash action-RPG. So if youre a fan of games like Grim Dawn, Path of Exile or Diablo, then youll fit right in with Corepunk.

The world aesthetic attempts to combine a cyberpunk motif with medieval-fantasy. There are some basic classes youll be able to choose from at the start of the game and then upgrade them throughout play by raiding dungeons, defeating bosses, or gathering material to craft at various stations scattered around the game world.

There are some cool elements to Corepunk, such as the game world being basked in the fog of war, or being able to hitch rides on transports that travel around the game world. You can get an idea of what the gameplay is like with the debut trailer below.

The core of the gameplay centers around exploring the world, battling monsters, attaining crafting materials, upgrading your gear, unlocking relics, attaining new skills, teaming up with other players to raid dungeons, and even ganking some unexpected newbies via player-killing.

It would be nice if this were a true sandbox-style MMO where ganking was just the way of life. It would create a nice little meta-community of potential PK Hunters. Remember those groups back in the old days of Diablo II?

Anyway, the art-style reminds me of a cross between Warcraft and Torchlight, but the gameplay is obviously mirrored after Diablo.

The inclusion of futuristic, neon-lights filled city hubs as well as classical medieval-fantasy towns and hotspots gives gamers a mixture of different gameplay experiences that run the gamut of the MMO genre.

I cant say Im terribly excited right now because I would still need to see more of the core gameplay before getting to enthralled over the idea. It certainly doesnt seem to be as ambitious as Path of Exile 2, but it will certainly be competing with it since both games are expected to enter beta around the same time.

You can sign-up for the beta at the official Corepunk website.

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Corepunk MMORPG Combines Cyberpunk, Diablo, And World Of Warcraft Together - One Angry Gamer

Cyberpunk 2077s soundtrack features Grimes, Run the Jewels, and more – The Verge

Cyberpunk 2077 is one of the most anticipated games of 2020, and at The Game Awards, CD Projekt Red revealed more details about another important area of the game: the soundtrack, which will be drawing on a variety of popular punk, electronic, rap, hip-hop, and alternative artists to set the mood.

The trailer reveals a list of artists wholl be contributing music to Cyperpunk 2077s soundtrack, including:

A varied soundtrack is important for a game like Cyberpunk 2077, which looks to put a lot of effort into the world-building around Night City. Its also key to keeping players entertained during downtime think of how critical Grand Theft Autos radio stations were towards making driving around between missions more enjoyable. Cyberpunks soundtrack will likely be just as key in giving players sometime to fill their time as they explore around Night City.

The trailer also revealed that Refused will be specifically supplying music for the in-fiction band Samurai, whos lead singer Johnny Silverhand will be played by Keanu Reeves.

Cyberpunk 2077 is set to release on April 16th, and will be available on PC, Xbox One, PlayStation 4, and Google Stadia.

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Cyberpunk 2077s soundtrack features Grimes, Run the Jewels, and more - The Verge

Everything We Know About Cyberpunk 2077 | TheGamer – TheGamer

In Cyberpunk 2077, where the rich are affluent and separated from the poverty-struck middle class, there are rival factions that compete against each other. You can decide to side with authority or fight for gangs. This bold and ambitious project is one of the most (if not the most) anticipated games of 2020.

RELATED:The Witcher 3: 5 Reasons Yennefer Is Our Fav Love Interest (& 5 Why It's Triss)

Role-playing is an essential part of Cyberpunk 2077.It contains an environment that is ripe for exploration. This game is swiftly approaching, and we couldn't be more ecstatic. This is everything we know about Cyberpunk 2077.

The development company behind The Witcher 3: Wild Hunt is working on Cyberpunk 2077. Of course, we see similarities between the two games. Both are player-driven role-playing games where your choices influence the game's events.

Although, the two games have different themes. One is played with swords and magic, and the other involves guns and tech-savviness.Don't expect Cyberpunk 2077 to be anything like The Witcher 3: Wild Huntbut naturally, there will be some parallels between the two games.

It's not always night in Night City, but there are certainly times when the city feels gloomy. We know that the city is a Californian city in the United States of America. In the pen and paper Cyberpunkrole-playing game series, Night City was voted "the worst place to live in America."

In Night City, nearly everything is connected to a network, meaning tons of possibilities for hacking. The city will be like your playground, which is kind of like Watch Dogs. We are eager to learn whatever we can about this city.

As a role-playing game, naturally, character customization is a fundamental part of the game. Unlike The Witcher 3: Wild Hunt, however, the main character will be a character ofchoice. You'll be able to customize everything from gender, name, facial features, and more.

RELATED:Star Wars Jedi: Fallen Order: 10 Hilarious Memes Only True Fans Understand

The character creation screen will allow you to change the background of the character. This means you'll be selecting a story for the protagonist before the game starts. To many, this is awesome news. Everyone will play as V, but will most likely have different characters.

It could be a good or a bad thing that Cyberpunk 2077 is going to have graphic content. The sales for the game could be impactedsince a group of gamers will be restricted from playing the game.

Cyberpunk 2077 has nudity, swearing, and is probably not meant for kids. The game hasn't released yet,so it doesn't have an ESRB rating. But we're guessing that Cyberpunk 2077 will have a rated M for mature rating when it releases. At least the game is going for realism.

Cyberspace is kind of like entering the Matrix, except for the fact Keanu Reeves isn't in the game. Correction, Cyberspace is a lot like The Matrix, and Keanu Reeves is in Cyberpunk 2077. There are some definite parallels between the high acclaimed movie and this game.

Cyberspace is a dark and dangerous place that you connect to while in a bathtub. The purpose of the tub is to avoid getting fried. Cyberspace takes place in the past, and as a Netrunner, you can access it as a CPU. It's all very confusing, but this is the gist of it.

Having A-list actors appear in video games is not a revolutionary idea. Over the years, numerous top actors have starred in video games. We've seen actors like Rami Malek, Kevin Spacey, Kiefer Sutherland, 50 Cent, and Martin Sheen play a character who looks like them in video games.

RELATED:10 Video Games In 2020 That Will Blow You Away

We know that Keanu Reeves will be playing a character named Johnny Sutherland, a vigilante who will have a significant influence in the game. He wears sunglasses and has a robotic arm. Already, this character sounds like a rebel.

One thing that seems to stand out in The Witcher 3: Wild Hunt, when compared to other games, is its romance options. It is confirmed, you can romance other players in Cyberpunk 2077. Moreover, you can romance other NPCs of the same sex, opening up the possibility for bisexual, gay, and straight relationships.

If this is something that appeals to you, then Cyberpunk 2077 is the game to get. It will have more romance options than The Witcher 3, so its side questlines are bound to be interesting.

From what we've seen so far, the gameplay of Cyberpunk 2077 is mostly played in the first-person. It's one of the most anticipated games of 2020 (if not the most), and it's going to have fresh gameplay elements. For example, Cyberpunk 2077 is going to feature drivable cars, first-person shooting, an intuitive map, and rival factions.

The gang presence in the game is apparent from the get-go. You, the protagonist, will either side with them or fight against them. You'll feel like a Terminator come to life in this futuristic fantasy.

According to pcgamer.com, "CD Projekt Red has officially confirmed that Cyberpunk 2077 will have a multiplayer component." Multiplayer is likely still in the back burner since CD Projekt hasshared few details. Multiplayer was not a part of The Witcher 3: Wild Hunt,but this is a new game so it shouldn't matter.

RELATED:10 Games To Play In Preparation For Cyberpunk 2077

When multiplayer does come to Cyberpunk 2077, it will likely besome time after the release of the game. Think of Red Dead Redemption 2's delayed multiplayer launch. We don't know how expansive Cyberpunk 2077's multiplayer will be, but let's hope it's as enthralling as Red Dead Redemption 2's.

Games that take long to develop can either set you up for disappointment or make you think the wait was worth it. Thankfully, Cyberpunk 2077won't take as long to release as games likeStarCraft II: Wings of Liberty, Prey, and Diablo III.

The game isscheduled to release on April 16, 2020. It will come to platforms such as PC, PlayStation 4, Xbox One, and Google Stadia. As of now, there are no plans to port Cyberpunk 2077 to the Nintendo Switch.

NEXT:Cyberpunk 2077: 10 Amazing Cosplays That Have Us Hyped For The Game

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Naive, passionate, and modest. You'll find Logan enjoying video games such as Dark Souls, Halo, Diablo II, Super Mario 64, God of War, Fortnite, Sea of Thieves, and Minecraft.

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Everything We Know About Cyberpunk 2077 | TheGamer - TheGamer

CD Projekt Red Is Auctioning Off a Limited-Edition Cyberpunk 2077 Xbox One X – Comicbook.com

CD Projekt Red revealed a stunning custom-made Xbox One X on Saturday thats going to make one Cyberpunk 2077 fan a lucky person if they win the auction for it. Its a Cyberpunk 2077 console modeled after one of the groups in the game, a faction known as the Voodoo Boys. Its got insignias from the gang plastered all over it, and its even got a skull atop the console thats been outfitted with a cyberpunk look.

The developers of the upcoming Cyberpunk 2077 game unveiled the console on Saturday in a series of images shared on Twitter that showed it from different angles. Its got skulls and other brandings from the Voodoo Boys, but the most attention-grabbing part of the console is the animal skull thats been affixed to the top-left of the device with a custom-made slot for it to rest in.

CD Projekt Red said it partnered with Xbox DACH to make the console which can be seen below. If you want to shoot your shot at owning it, you can drop a bid in the auction by following the link thats included in the tweet.

This console is the only one of its kind, and it looks like the listing for it is going to be live for the next week before it ends on December 14th. The bids on the console have already gone up significantly since the auction opened within the day, and with exactly a week left to go until the bidding ends, you can expect that the price wont end there. Whoever ends up paying for it will likely be parting with a hefty sum to get the one-of-a-kind console, but CD Projekt Red said all of the proceeds from the sale will go to charity.

Cyberpunk 2077s Voodoo Boys are a bit different from the ones Cyberpunk fans may recall from the tabletop RPG. Theyre a group of people from Haiti and the Dominican Republic who Cyberpunk creator Mike Pondsmith has called a cultural phenomenon as opposed to strictly a gang like some of the other groups in the game are.

Cyberpunk 2077 is scheduled to release for the PlayStation 4, Xbox One, PC, and Google Stadia on April 16, 2020.

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CD Projekt Red Is Auctioning Off a Limited-Edition Cyberpunk 2077 Xbox One X - Comicbook.com

Cyberpunk 2077 Promises State of the Art NSFW Scenes – Comicbook.com

Cyberpunk 2077 looks like one of the most ambitious games of this generation, and that's a big reason why PS4, Xbox One, PC, and Google Stadia gamers are so excited for it. That said, CD Projekt Red isn't cutting corners anywhere. In fact, even the game's sex and NSFW scenes are being made with state of the art technology. Again, most ambitious game of the generation. As you may remember, sex scenes will unfold from a first-person perspective, which is different from the third-person perspective The Witcher 3: Wild Hunt had. This means not only will they be more graphic and in your face, but they will likely force CD Projekt Red to dump more resources into the details and make things look believable.

According to the Polish studio, the team has done "a lot of mocap (motion capture)" for sex scenes, which suggests, well, realistic looking sex scenes. CD Projekt Red didn't disclose many more details on this part of the game, but it sounds like it's putting just as much focus into these scenes as any other scene in the game, which is sure to please some fans.

That said, it will be interesting to see how CD Projekt Red handles this, because it will certainly be flirting with an Adult Rating at this point, which I'm sure it wants to avoid at all costs for the simple fact that AO-rated games sell less. In other words, don't expect anything too graphic or detailed. In fact, they may even be less graphic than the scenes in The Witcher 3 simply because them being in first-person automatically makes them subject to more scrutiny from rating organizations.

Cyberpunk 2077 is poised to release on April 16, 2020 via the PS4, Xbox One, PC, and Google Stadia. For more news, rumors, and media on the open-world role-playing game, click here.

"Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolisobsessed with power, glamour and body modification," reads an official elevator pitch of the game. "You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your characters cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you."

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Cyberpunk 2077 Promises State of the Art NSFW Scenes - Comicbook.com

Cyberpunk 2077 Will Let You Burn the City Down With Keanu Reeves – Comicbook.com

2019 is winding down, and looking back, the biggest moment of the year may still very well be the reveal that Keanu Reeves will not only be in Cyberpunk 2077, but the John Wick actor will play a major role in the game. That said, when asked if we will get the option to burn Night City down with Reeves like his character Johnny Silverhand says in the trailer, CD Projekt Red said "of course." Unfortunately, no further details were disclosed about this, so it's unclear if you will literally be able to burn the city down or if that's more figurative. Chances are it's the latter, but it's exciting nonetheless, and once again confirms that we will be seeing plenty of Reeves in the ambitious open-world role-playing game.

The Polish developer also revealed some other interesting details. For example, we now know that if you wait too long to pick a dialogue option, the person you'll talking to will eventually start getting annoyed. And in some cases, this will have consequences.

Meanwhile, if you commit petty crimes in the game, the police won't really care because that's normal life in Night City. However, if you do something more extreme, like start shooting or running people over, the police will quickly be all over you, and from the sounds of it, you don't want to mess with them.

Another interesting tidbit is that CD Projekt Red promises there will be more diversity than its previous game, The Witcher 3, which is loosely based in Slavic folklore. That said, it sounds like not every character you see in the city will have a unique model, which isn't very surprising given how many there are.

Anyway, there's a ton of new smaller details like this over on the game's Reddit page. So, if you want to read more stuff like this, here's the link.

Cyberpunk 2077 is in development for PS4, Xbox One, PC, Google Stadia, and next-gen consoles. It will be available on April 16, 2020, barring any delay of course. For more news, media, rumors, leaks, and information on the highly-anticipated title, be sure to peruse all of our past and recent coverage of it by clicking right here.

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Cyberpunk 2077 Will Have Motion Capture Sex Scenes – Don’t Feed the Gamers

Motion capture capabilities have taken video games to another level of immersive experiences. From capturing realistic motions of wielding weapons, facial movements in conversation, and natural body language, the process has elevated the level of realism within the industry. As one of he most anticipated science-fiction RPGs to come, CD Projekt Red believes sex scenes in Cyberpunk 2077 are no exception to the that. Rule 34, am I right?

Already passing through its final stages of development, Cyberpunk 2077 is readily preparing its launch on April 16th next year. Its already been revealed that cut scenes and sex will play out in first-person perspective, but recently divulged that the latter part will be motion captured as well. According to Redditor Shavod who attended a CD Projekt Red community meeting, the developers did a lot of mocap to the point that it should satisfy everyone.

In terms of how far Cyberpunk 2077 will take censorship with sex scenes, Shavod said: There was a question about censorship regarding the sex scenes. I dont remember the answer that well, but the general gist of it was that they are providing players with a full freedom regarding their in-game sexual relationships. The second part of the answer I included above, about the mocap for the sex scenes and the amount of them.

If BioWare sexy times have proven anything its that gamers want to see even more. In terms of other Cyberpunk 2077 features, what are you most thrilled to see? Do you think the industry should go so far as to motion-capture sex? That also begs the question how far goes too far? Let us know what you think in the comments section below or start a conversation on Dont Feed the Gamers Facebookpage. To stay up to date on gaming and entertainment news as it happens,follow us onTwitter! Here are some of our latest:

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CD Projekt Red: Cyberpunk 2077 Main Story Will Be Shorter Than The Witcher 3 – Lowyat.NET

CD Projekt Red (CDPR), the studio behind the critically acclaimed The Witcher 3: Wild Hunt, recently said that Cyberpunk 2077 will have a shorter main storyline than its 2015 fantasy action RPG. According to a Reddit post, the studio is doing this in order to put in more complex, meaningful, and impactful side quests that branch out from the main storyline.

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CDPR also told a people in a community meeting held in Warsaw, Poland, that by keeping the main storyline shorter than The Witcher 3, Cyberpunk would have a much higher replayability. On the subject of side quests, CDPR explained that unlike the numerous side quests in The Witcher 3, the side quests would have a far greater branch out, with some other side quests actually converging at certain points in the game. Ultimately, those side quests would then branch out into other side quests that will, in turn, have an effect on the main storyline.

On another note, CDPR also said that the Cyberpunk 2077s day and night cycle isnt just in-game as a gimmick; like The Witcher 3, different hours within the world will present different paths and events and quests to the games character.

Cyberpunk 2077s slated for release on 16 April 2020. The game will be available on the PC via Steam, as well as the PS4, Xbox One, and Google Stadia.

(Source: Reddit via TPU)

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CD Projekt Red: Cyberpunk 2077 Main Story Will Be Shorter Than The Witcher 3 - Lowyat.NET

Cyberpunk 2077 might feature Elon Musk’s dumb truck – PC Gamer

Elon Musk wheeled out the latest vehicular innovation from Omni Consumer Products yesterday. The Cybertruck is perfect if you care about the environment but also want to pretend you're driving through an '80s sci-fi dystopia. We might be seeing more of it next year, not on real roads, but on the digital streets of Cyberpunk 2077's Night City.

Earlier today, Musk tweeted a picture from the reveal, which drew a response from the official Cyberpunk 2077 account.

The exchange was then coyly posted by CD Projekt Red's lead PR manager, suggesting that perhaps there was more to this than just Twitter banter. Musk has had cameos in several movies and TV shows, including Iron Man 2, while Star Trek: Discovery bizarrely mentioned him alongside the Wright Brothers in a list of important historical figures. Tesla's vehicles, meanwhile, have had even more.

I reached out to CD Projekt Red to confirm the collaboration, but it had no comment. We already know that Cyberpunk 2077 will let us drive several vehicles, however, and if there's anywhere that the Cybertruck wouldn't look completely ridiculous, it's Night City.

Hopefully the "bulletproof" windows will be fixed by then.

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Cyberpunk 2077 might feature Elon Musk's dumb truck - PC Gamer

Cyberpunk 2077 multiplayer monetisation is still being explored – PC Gamer

Cyberpunk 2077 will have multiplayer, but CD Projekt Red has been keeping the feature pretty close to its chest. In a recent investor call, however, president Adam Kiciski did briefly touch on the subject of monetisation, though without giving very much away.

"As far as the monetisation on the multiplayer for Cyberpunk is concerned, we believe right now it's definitely too early to share any details on that," he told investors. "The project is in a relatively early stage. We keep experimentingthis is our first multiplayer game, and we check different options and possibilities, and it's definitely not the time to point you to a certain specific direction on that."

"Monetisation" is pretty broad. CD Projekt Red previously swore off microtransactions, but that still leaves the door open to multiplayer DLC and other methods of parting players from their cash. Investors were assured that the developer wouldn't change its policy on deals with players, and that the monetisation would be "wise" and good value for money.

While Kiciski said Cyberpunk 2077's multiplayer was a first for the studio, that honour actually goes to Gwent, which seems to have been forgotten. It does contain microtransactions, but unlike Cyberpunk 2077 it's a free-to-play game, so the monetisation model is likely to be very different.

Cyberpunk 2077 is now in the final stretch, according to its financial results, shared in a video above. It's set to release on April 16, 2020, but the multiplayer won't appear until all of the free DLC has already launched, giving CD Projekt Red more time to figure out its approach.

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Cyberpunk 2077 multiplayer monetisation is still being explored - PC Gamer

Random: The Cybertruck Was Made for Cyberpunk 2077, and Elon Musk Knows It – Push Square

This week, the real-life Tony Stark better known as Elon Musk unveiled Tesla's Cybertruck. It's a futuristic-like pickup featuring an "exo-skeleton" using the same "cold rolled" stainless steel alloy featured on the SpaceX Mars rocket prototype. Elon says the design was partly inspired by Roger Moore's Lotus Espirit S1 in the 007 film, The Spy Who Loved Me.

It's also meant to be bulletproof but the live demonstration didn't go quite as planned, with Elon uttering "oh my f***ing god" under his breath as the side window smashed, while reassuring the audience it didn't completely shatter. As amusing as it was when the live demonstration didn't go as planned, what was truly hilarious was the Internet's reaction to the truck's aesthetics.

A lot of people on social media seem to think the Cybertruck looks like a low-polygon pickup from an old video game. One sound comparison via Twitter was to the early years of Lara Croft's Tomb Raider series on the original PlayStation. The best tweet of all though might have been this single reply Elon Musk received from the official Cyberpunk 2077 account:

Hell yeah, Cybertruck and Cyberpunk 2077 teaming up could the timing of this be any better? If we don't see some sort of collaboration or at least some free DLC allowing us to drive around in a Cybertruck by April next year, we're going to be thoroughly disappointed. As long as Microsoft doesn't feature the truck in the Halo series anytime soon, we don't see why this shouldn't be given the green light in Cyberpunk 2077.

What do you think? Should the Cybertruck make a cameo in Cyberpunk? Could we expect to see it in Gran Turismo? Tell Musk what you think down below.

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Random: The Cybertruck Was Made for Cyberpunk 2077, and Elon Musk Knows It - Push Square

Developer of Cyberpunk RPG Gamedec Highlights the Game’s Main City in New Video – Only Single Player

In a recent developer diary video, Anshar Studios provides screenshots and insight into Low City, where upcoming cyberpunk RPG Gamedec takes place.

Gamedec is an isometric, adaptive cyberpunk RPG where players embody the role of a private investigator to solve virtual crimes that occur in Warsaw City.

The game contains no combat or quests. Instead, players will have to solve through interrogation, hacking, and following the evidence until youre ready to come to a conclusion, according to an interview by PC Gamer.

Commentary on one of the levels, Low City, was provided in a recent developer diary.

In the video, executive producer ukasz Hacura and author of the Gamedec book series Marcin Przybyek discuss Low City, the games main level within the hub world of Warsaw City.

One of the unique features of Low City is that it exists in the ruins of Warsaw. If the player is visiting a client to begin an investigation, you might be robbed, ripped off, or get into some bother with the local gangsters.

With the absence of combat, there is not much the player would be able to do about this kind of interaction.

While the game does not have a precise release date yet, just a 2020 window, Steam users are currently able to add the game to their wishlist.

For all the latest news from the world of single-player gaming, be sure to follow OnlySP onFacebook,Twitter, andYouTube. Also, be sure to join the discussion in thecommunity Discord server.

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Developer of Cyberpunk RPG Gamedec Highlights the Game's Main City in New Video - Only Single Player

Tesla Cybertruck: The Cyberpunk Lookbook That Inspired Its Styling (Probably) – Automobile – Automobile

If we could hack into the minds of the designers behind the Tesla Cybertruck and download their inspiration for its angular, futuristic design, these are (probably) some of the scenes we would see. Take a look at Rick Deckard's sedan from Blade Runner, or the Warthog from the Halo video games, or even the Johnny Cab from Total Recall, and while they're as different from each other as they are from the Cybertruck, it's clear that they're all of the same kind.

So to help us all get the movie cars the Cybertruck reminds us of off the tip of our visual tongues, we've put together a quick overview of some of the cyberpunk vehicles (and a couple of other things) that make up our collective consciousness of cars in the (very likely dystopian) future.

But it's not just the look that gives the Cybertruck its cyberpunk cred. It's also the feature sheet, which includes things like 9mm-bulletproof sheetmetal that's made from the same stainless steel as Space X shipsand if there's anything more cyberpunk than a bulletproof truck that's related to a spaceship, well, we haven't seen it yet.

Deckard's sedan, Blade Runner

Lotus Esprit submarine, The Spy Who Loved Me

Lambda-classImperial Shuttle, Star Wars

Custom movie car, Total Recall

Police sedan, Blade Runner

Armadillo van, Blade Runner

Custom Ford Probe, Back To The Future 2

Pontiac Fiero Concept, Back to the Future 2

Moon Patrol video game, Atari

Modified Hunslet ATT77, Aliens

Modified DeLorean DMC-12, Back to the Future

Robert Q. Riley Towncar, Total Recall

Cyberpunk wraparound sunglasses

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Tesla Cybertruck: The Cyberpunk Lookbook That Inspired Its Styling (Probably) - Automobile - Automobile

Cyberpunk 2077 Has Lots of Ways to Go Up and Down, as CDPR Really Took Advantage of Verticality – Wccftech

Even though there are some highly anticipated titles due this Holiday season, nothing compares to the hype surrounding Cyberpunk 2077. The Last of Us Part II might reach similar levels upon its release date announcement if that happens as expected later today.

Luckily, CD Projekt RED has been providing fans with lots of new Cyberpunk 2077 tidbits lately through various press interviews. The latest one appeared on PlayStation Official Magazine (November 2019, issue 167), where Senior Concept Artist and Coordinator Marthe Jonkers highlighted the importance of verticality in the exploration of Night City.

Related [UPDATED Multiple Presentations] Cyberpunk 2077 Public Gameplay Demo Announced For EGX Berlin

The city is really the core of Cyberpunk 2077. We approached it very holistically; we started with very big ideas of the city and then went into detail and detail and detail and detail. We have an urban planner in the team, for instance, which really helps us with the map and the layout to make the city feel very realistic.

We now have this option of vertical exploration that we didnt really have in The Witcher, which was more of a spread-out map. We really take advantage of that, and we have a lot of ways of going up and down.

Jonkers also wanted to make it clear that while Cyberpunk 2077s Night City is big, there is a focus on quality exploration versus quantity.

Night City is enormous. But we also value quality over quantity, I have to be honest about that. Theres a lot to explore, but we would never just make all these half-empty buildings. We make sure that wherever you go, you actually get this high quality of exploration. We really try to make sure that around almost every corner theres something interesting. When youre somewhere you can already see another thing that might be interesting.

So its really like a puzzle, actually, when you think about Night City and how we designed it, a sort of big 3D puzzle to make sure that stuff stays interesting and not repetitive.

Her mention of players always being able to spot something interesting, wherever they may be, seems to be an indirect confirmation that the 40-second rule seen in The Witcher 3 is still there. If youre not familiar with it, thats a rule CD Projekt RED came up with to ensure the open world always had something that would catch the players eye, every forty seconds or so. Given how much praise The Witcher 3s open world got, thats definitely a good sign.

Cyberpunk 2077 is out April 16th, 2020 on PC, PlayStation and Xbox One.

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Cyberpunk 2077 Has Lots of Ways to Go Up and Down, as CDPR Really Took Advantage of Verticality - Wccftech

Gamedec is an investigative cyberpunk RPG that swaps combat for case files – PC Gamer

Gamedec is a cyberpunk RPG from a Polish developer, but you'd never mistake it for Cyberpunk 2077. Set in Warsaw, in a future where people escape reality by plugging into virtual worlds, it's an isometric detective yarn that plays out case-by-case as you solve VR crimes with real consequences.

The demo, unfortunately hands-off, begins in a familiar street soaked in rain and neon. There is, of course, a bar nearby. It's a watering hole for gamers that's filled with topless women and places for people to plug into VR. It's a sleazy, bleak joint, but we don't stick around. There's a client who needs the services of a gamedec, and they're waiting inside a free-to-play farming sim.

Each case is a discrete mission with several possible conclusions based on evidence you've collected, which you've then got to tie together like a cyberpunk Sherlock Holmes. In this case, the client wants someone to look into people getting sick while playing the farming sim, which also happens to be set in the Wild West. Even the UI changes to match the new setting.

(Image credit: Anshar Studios)

Pretty quickly, the farming sim gets weird. There's a suspicious fella spying on people working the fields, a player collapses but isn't automatically logged out and a mod is discovered that allows the user to accelerate time in the game. Each of them opens up a new avenue of investigation, but you can ignore them or get locked out of them, potentially losing that piece of information forever.

To find out more about the collapsed player, it's possible to hack the device they're connected tothe couch. Various skills can be used to give the gamedec the upper hand in when they're interrogating someone or exploiting a game, which can then become permanent 'aspects' that guarantee success. With the Hackerman aspect, for instance, the intelligence roll can be skipped during hacking attempts, making you a cyberspace wiz.

Anshar Studios CEO Lukasz Hacura says that the team prototypes the cases by running pen and paper sessions where players have to come up with their own solutions, then they pick the most interesting or common ones and tries to implement them in Gamedec. It's still the illusion of choice, but it's rooted in the anything goes philosophy of tabletop roleplaying.

(Image credit: Anshar Studios)

There will be plenty of ways to solve a case, then, and even if you made terrible decisions and have a series of unlucky rolls, there are always going to be enough clues to close itthough maybe not to your satisfaction. You could even phone it in. Maybe you're a crappy detective, or maybe you've been paid to not follow the trail of evidence. Whatever conclusion is reached, however, the world just adapts and moves on. You'll still need to live with being an awful person, of course.

Notably, nothing violent happens in the demo. That won't always be the caseyou'll be able to shoot people, hack turrets and find other less than peaceful ways to find information, but there's no dedicated combat system. These opportunities will crop up as cases unfold and play out like other actions. Hacura likens it to Quantic Dream's Detroit: Become Human, though without the quick time events, but he emphasises that Gamedec is an RPG, not an adventure game, and bristles at the idea that RPGs need to have combat.

Despite once being prescient, cyberpunk can sometimes feel a bit stuck in the '80s, but Gamedec seems a lot more unconventional. It's exploring things like gold farming, exploitative game mechanics and the seedier side of the medium, so maybe it has something interesting to say. A proper investigative RPG is also a rare treat, especially outside of tabletop games.

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Gamedec is an investigative cyberpunk RPG that swaps combat for case files - PC Gamer

Cyberpunk Creator Reveals The Dark Side Of Night City – SegmentNext

Remember that bustling commercial hub from the earlier Cyberpunk 2077 footage? Thats Watson and just one of six districts you can explore in Night City. CD Projekt Red did mention that each area has a unique story to tell. According to the creator of the original tabletop game, though, you would be surprised to know how deep (and dark) the rot goes.

Pacifica is one of the other districts of Night City that has been made home by a number of gangs. Unlike the vibrant atmosphere of Watson, it has a gloomy cloud hovering above its series of slums. In an interview for the latest issue of PC Gamer magazine, Mike Pondsmith described Pacifica as the playground by the sea that didnt work out.

There was a time when massive skyscraper hotels were being constructed in Pacifica but then investors pulled out and left the district at the mercy of the criminal cyberpunk underworld. The tragedy that shook Pacifica can be seen through its architecture, which Pondsmith made sure of by collaborating with CD Projekt Red. There are all kinds of incredibly subtle details buried in the architecture of the city, he said.

Interestingly, Pondsmith revealed that Pacifica and the other districts of Night City have a dark side just like any city in the real world. While working on Cyberpunk 2077, he strived to make sure everything in the setting is rooted in some kind of truth. He did this by pouring his own personal experiences into the game.

We were hitting some very strange bars, and some of them were just amazingly cyberpunk, he said. Industrial bars, biker bars. We were walking through the rainy streets of San Francisco and it was dangerous. I had a big-ass afro and mirror shades, and I was packing a nine-inch knife.

Pondsmith believes that every detail of the Cyberpunk Night City resonates with some truth of the real world. You will be able to sense these aesthetics when jumping into Cyberpunk 2077 yourself, or at least thats what the tabletop creator firmly believes.

Last week, concept art coordinator Marthe Jonkers also explained how Night City has a complex design and history behind it. He stated that the folks at CD Projekt Red had to see every cyberpunk movie and read every cyberpunk book. A lot of time was invested into visualizing Night City for Cyberpunk 2077.

CD Projekt Red is known to never compromise on lore and storytelling. The developer is even attaching a narrative to the multiplayer component, which wont release unless it fits the lore of Night City because thats just how CD Projekt Red works.

Cyberpunk 2077 is scheduled to release for PlayStation 4, Xbox One, and PC on April 16, 2019.

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Cyberpunk Creator Reveals The Dark Side Of Night City - SegmentNext

Bruce Sterling on Boris Johnson’s bizarre, cyberpunk dystopia address to the UN – Boing Boing

This week's bizarre speech to the UN by the UK's clownish, authoritarian Prime Minister pro tem Boris Johnson has sparked a lot of talk, especially among science fiction readers who recognise the difference between cautionary tales about hi-tech dystopias and suggestions for public technology policy (unlike PM Johnson).

Especially trenchant is Bruce Sterling's commentary, which correctly points out that Boris Johnson could easily be a character from Sterling's 1998 novel Distraction, which remains one of the all-time great political satire novels (along with Neal Stephenson's Interface): "I could have written this speech as a fictional speech by a politician in one of my novels, for instance, 'Green Huey' in the novel 'Distraction.' And Boris Johnsons speech would have passed muster in one of my novels: readers would have been entertained by it, in the standard science-fictional fashion: 'of course a politician in a cyberpunk sci-fi novel is gonna dwell on the killer robots and the mutant chickens.'"

*If hed delivered this rant from a podium at South by South West in Austin instead of the floor of the UN, people would have just nodded thoughtfully, and even been rather pleased that a major G-7 politician was so up to speed with the mutant chickens.

*In terms of cultural sensibility, this must be the most cyberpunk intervention that Ive ever seen from any major politician (as opposed to say, elected officials of the Pirate Party, who are commonly actual counterculture punks obsessed with computers). BoJo is trying to conjure up a transgressive cyberpunk atmosphere of ecstasy and dread here, hes trying to put the previous world order on the back-foot and make it feel old and out of touch.

Visionary high-points of the recent Boris Johnson speech at the United Nations [Bruce Sterling/Beyond the Beyond]

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Bruce Sterling on Boris Johnson's bizarre, cyberpunk dystopia address to the UN - Boing Boing

If The Avengers Were Cyberpunk 2077 Characters | Screen Rant – Screen Rant

Three new pieces of digital art have been unveiled, reimagining some of the titular heroes fromAvengers: Endgame as characters from the upcoming Cyberpunk 2077 video game. The latest (and arguably greatest) Marvel team-up movie debuted in theaters earlier this year. The adventure saw the collective superheroes journey through time and face off with Thanos once again in an effort to undo the Mad Titan's actions from Avengers: Infinity War. As well as amassing rave reviews, the franchise redefining installment also shattered box office records. In the wake of the film's already considerable success, Disney will next turn their attention to an Oscar campaign.

Developed by CD Projekt Red, Cyberpunk 2077 has been in the works for a number of years and, to many, is as highly-anticipated as any MCU installment. The role-playing game is due for release in 2020 and came to more widespread prominence at this year's E3 convention- where actor Keanu Reeves surprised audiences with a breathtaking appearance and unveiled the game's first official trailer. Although Reeves himself enjoyed pride of place within the footage, he'll unfortunately not be a romance option. It was later revealed that almost all of Cyberpunk 2077 would be first-person, and that the game will receive a multiplayer mode at some point in the future.

Related: Avengers: Endgame Proved To James Cameron That Avatar 2 Can Be Successful

Posted on Screen Rant's own Instagram page, fans can now check out three new pieces of original art that crosses the streams of both franchises. The first depicts Chris Hemsworth's Thor as part of the futuristic world - complete with bright yellow eyes, a cool new scar, and a fitting new outfit. The second features Robert Downey Jr's Tony Stark. Though the character also known as Iron Man sacrificed his life to see Thanos and his forces defeated once and for all, the art depicts him very much alive and as cool as ever. Blessed with a purple hue, Stark sits comfortably in a chair with a stunningly realized backdrop behind him, one hand wholly human and the other infinitely more robotic. The third image is of Chris Evans' Steve Rogers. Although he was last seen to be retired and passing the Captain America mantle to Sam Wilson, the new image sees the character back on the street and in the thick of it. All three stunning images can be checked out in the space below.

Hemsworth will remain within the MCU for the foreseeable future. Last seen leaving Earth with the Guardians of the Galaxy, he'll return to star alongside fellow returning players Tessa Thompson and Natalie Portman in Thor: Love and Thunder. Evans, meanwhile, has officially moved on for the time being. The Boston-born actor has a number of projects in the pipeline, including the Rian Johnson-directed murder mystery, Knives Out. Downey Jr. will apparently continue to straddle both worlds despite the character's demise. Along with the upcoming Voyage of Doctor Dolittle, it's been reported that he may make an appearance in the solo Black Widow movie. The titular heroes also have their own Marvel's Avengers game set to debut next year.

That will surely not prove enough for fans, however, after seeing the images. Based on the comments, many are already wishing the crossover was real and the imagined game was actually available to play. John Wick star Reeves has already been experiencing a resurgence in popularity in recent years. Seeing him alongside the equally popular Avengers, however, would no doubt take that to a whole new level and certainly be a team-up for the ages. Sadly, however, until such time as Kevin Feige finally does find the perfect role for Reeves in the MCU, fans will just have to continue to enjoy the combination of Avengers: Endgame and Cyberpunk 2077 in artwork.

More: Cyberpunk 2077 First-Person Focus Is Right For The Game

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If The Avengers Were Cyberpunk 2077 Characters | Screen Rant - Screen Rant

Zenith, the Cyberpunk MMORPG, Celebrates Over 1,000% Funding as Most Successful VR Kickstarter Ever with New Video, New Playable Race – GamingLyfe…

Ramen VR, an indie VR studio thats creating a unique VR metaverse, today revealed that its crowdfunding campaign forZenith, a fantasy cyberpunk VR MMORPG for VR and PC, has hit over 1,000% crowd funding by hitting a total of $250,000 with 24 hours left to go. The campaign continues to prove out the appeal of being able to play, socialize, and create unique experiences in the first cross-platform VR MMORPG, and Ramen is celebrating with the release of a new Spellcasting Teaser video.

The studio also released the first concept art for the new Mineko race added in the games sixth funded stretch goal:

The Mineko are a race of humanoid cat people from a distant land who will be playable inZenith. They are distinguished by their cats eyes, pointed ears, and tails. They are, on average, the same height as humans, but they tend to be slender and more lithe, able to jump long distances and maintain their balance well. For many years, the Mineko Ballet has been a popular Zenith attraction; humans and Mineko alike love to watch the graceful dancers. The only thing that sets them off? Dogs, of course!

Inspired by anime and JRPG classics and reimagined as a dynamic living world with cross-play between VR platforms and PC,Zenithoffers a futuristic universe in which players will fight, craft, explore, and live as they forge alliances and friendships in guilds and parties. In the game world, heroes are needed to venture forth to save Zenith from calamity. Characters who take up this challenge can participate in epic raids and world events or go solo to become a powerful leader whose deeds will be forever immortalized. With the $250,000 milestone, the game has now added seven stretch goals including the new Mineko race and the final goal of a level editor that will allow players to design their own levels.

Zenithis the brainchild of Andy Tsen and Lauren Frazier, co-founders of Ramen VR with a decade of experience at Unity, Google, and building startup companies. In addition to the games success in passing over $250,000 of funding on Kickstarter, it has attracted investment fromY Combinator, the highly respected provider of seed funding for startups that has funded startups such as Airbnb, Dropbox, and Twitch.

TheKickstarter campaignwill help the team at Ramen VR further develop the epic adventure while sharing early benefits with fans who help create the exciting world.

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Zenith, the Cyberpunk MMORPG, Celebrates Over 1,000% Funding as Most Successful VR Kickstarter Ever with New Video, New Playable Race - GamingLyfe...