Opinion: Synchronous RTS Engines 2: Sync Harder – Gamasutra


Gamasutra
Opinion: Synchronous RTS Engines 2: Sync Harder
Gamasutra
Keeping in mind user 2006 upload speeds, not download, the time to transfer state will average a few minutes with many users taking up to half an hour if not longer. Second, re-sim the game. This would be similar to playing a replay file. ...

Related Posts

Comments are closed.