Virtual reality (VR) and its close cousin augmented reality (AR) have been "next year's big thing" for several years in a row, failing time and again to create the public frenzy -- or the revenue -- that these technologies would be expected to create. In fact, the disappointment has become so perennially reliable that even the most die-hard AR and VR supporters have finally started to temper their optimism.
The irony? Next year might actually be the breakout year for practical -- and marketable -- applications of augmented and virtual reality technologies.
That swell of AR and VR solutions demand should prove a boon to several tech companies in and around the business. It's Facebook (NASDAQ:FB), though, that's still best positioned to capitalize on the opportunity. It won't be an outright game-changer for the company, but it could be enough to take the edge off any rough spots in Facebook's foreseeable results.
It was IDC that made the call late last month, suggesting total spending on augmented and virtual reality would grow a little more than 78% next year, reaching $18.8 billion. Better still, the technology market research house forecasts that the compound annual growth rate for the next five years would be 77%, which would put the AR/VR market size on the order of $200 billion by 2024.
Image source: Getty Images.
The numbers certainly qualify 2020 as the pivotal year so many have been waiting for, if they pan out. Investors have heard the hype before, only to see Alphabet all but abandon work on Google Glass while smartphone makers have largely dropped support for making their wares the powerhouse of VR headsets.
IDC's outlook feels like it holds some water all the same though, as the underlying technology necessary to get the most from beyond-reality experiences has finally caught up with the premise and promise of augmented/virtual reality itself. Namely, developers have found ways to make VR and artificial intelligence work together in a way that actually matters beyond mere novelty.
Facebook has been quietly leading that relevancy charge.
Most investors may not fully appreciate that Facebook is more than just the owner of Oculus, the brand behind this year's second-best-selling VR headset, according to TrendForce. Namely, Facebook Reality Labs (FRL) is doing some of the most cutting-edge work in the arena that may end up being more marketable than Sony's market-leading but mostly gaming-oriented gear. While it too wants to offer entertainment options, Facebook has been encouraging software developers to create more practical uses of its hardware.
Case(s) in point: A year ago, Facebook made its DeepFocus AI rendering system freely available. The platform not only lets hardware figure out where and what objects may be in a room, it also renders that image for human eyes the way a human eye would normally see them. In the middle of this year, FRL released a piece of similar software called AI Habitat, and another called Replica, that allow for intelligent navigation of a virtual space.
The practical-use question of all the VR tools Facebook has developed or acquired still remains a bit elusive, though the distance between the tools' capabilities and genuine life improvement is shrinking.
In the meantime, while Facebook is getting better at the more difficult VR challenges, the easier hurdles are being readily cleared. Just this week, Oculus released hand tracking for its relatively new Oculus Quest headset, negating the need for a physical hand-controller that feels like something between a mouse and a joystick. Initial reviews are positive.
All of these little things have added up to drive a sizable leap in the functionality of virtual reality in just a couple of years.
Evidence of that leap comes in the form that investors want to see most: numbers. Nielsen's SuperData Research arm recently reported that since Oculus' affordable Quest headset hit the market in May, VR hardware spending has grown to the tune of 31% this year. That's still only $2.1 billion, but the next generation of virtual reality hardware is still in its infancy (if it's even available yet). In other words, the VR market isn't out of the turn. It's in the midst of the turn.
SuperData Research also notes that VR spending growth is being supplied by consumers and corporations alike as more practical-use concerns are addressed. That nuance jibes with IDC's long-term outlook, which suggests that commercial usage rather than consumers will drive the bulk of the expected growth from here. IDC also believes VR will fare better than AR in terms of revenue, better playing into the VR hand Facebook has been building for itself.
Again, the mainstreaming of VR isn't going to drive the kind of growth Facebook enjoyed shortly after its social networking site became a digital centerpiece several years ago. It's sharing the VR and AR space with other players, and 2020's expected $18.8 billion worth of AR and VR hardware spending is still only a fraction of Facebook's typical annual revenue.
The convergence of the right hardware and software developments is just now starting to reach a critical mass, though, and Facebook's Oculus -- and the Oculus Quest in particular -- look like the leaders of the market outside of Sony's gaming-oriented share. In fact, Facebook has managed to steal VR hardware share from Sony this year, from 19.4% in 2018 to 28.3% as of TrendForce's most recent look. Sony's share has fallen from 43% to 36.7%.
That's a pretty good start for Facebook as we, hopefully, head into virtual reality's breakout era.
More:
Will 2020 Finally Be the Year AR and VR Matter for Facebook? - The Motley Fool
- Virtual Reality - Virtual Reality [Last Updated On: December 9th, 2016] [Originally Added On: December 9th, 2016]
- VR, Virtual Reality | Virtalis [Last Updated On: December 11th, 2016] [Originally Added On: December 11th, 2016]
- Road to VR - Virtual Reality News [Last Updated On: December 13th, 2016] [Originally Added On: December 13th, 2016]
- VR Porn, Exclusive Virtual Reality Sex Videos. WankzVR [Last Updated On: December 19th, 2016] [Originally Added On: December 19th, 2016]
- Immersion (virtual reality) - Wikipedia [Last Updated On: December 22nd, 2016] [Originally Added On: December 22nd, 2016]
- Virtual Reality - Setting the Record Straight One Post at ... [Last Updated On: December 22nd, 2016] [Originally Added On: December 22nd, 2016]
- NBA broadcasts games in virtual reality with NextVR ... [Last Updated On: December 28th, 2016] [Originally Added On: December 28th, 2016]
- Virtual Reality | Future | Fandom powered by Wikia [Last Updated On: December 28th, 2016] [Originally Added On: December 28th, 2016]
- Virtual reality, one year out: What went right, what didn't ... [Last Updated On: December 28th, 2016] [Originally Added On: December 28th, 2016]
- Virtual Reality Toronto - VRTO - Virtual Reality, Toronto [Last Updated On: January 9th, 2017] [Originally Added On: January 9th, 2017]
- Virtual Reality [Last Updated On: January 24th, 2017] [Originally Added On: January 24th, 2017]
- Virtual reality headset - Wikipedia [Last Updated On: January 27th, 2017] [Originally Added On: January 27th, 2017]
- Tribemix Virtual Reality for Dementia Care - YouTube [Last Updated On: January 27th, 2017] [Originally Added On: January 27th, 2017]
- Virtual Reality Has Arrived in the Art World. Now What? - New York Times [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Virtual Reality Experience College Swim Meet - SwimSwam [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Explore The Amazon With This Stunning 360 Virtual Reality Video - IFLScience [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Adobe's Path To Entering The Virtual Reality Story - Forbes [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Europe's virtual reality sector has grown to nearly 300 companies - VentureBeat [Last Updated On: February 7th, 2017] [Originally Added On: February 7th, 2017]
- Virtual reality to recount Maori life - Otago Daily Times [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- John Wall: 'I really thought I was gonna die' - ESPN.co.uk [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- Travel Brands and Meeting Planners Are Using Virtual Reality to Drive Conversion - Skift [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- Sportsnet to launch 360 Virtual Reality for six NHL games - Sportsnet.ca [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- In the burgeoning world of virtual reality, storytelling is both cutting-edge and old-fashioned - Los Angeles Times [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- What parents need to know about virtual reality - Deseret News [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- 8 Real Success Tips From Women Building The Future With Virtual Reality - Forbes [Last Updated On: February 8th, 2017] [Originally Added On: February 8th, 2017]
- Virtual reality: prepare for the revolution - AndroidPIT [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Prospects Dimming For Facebook's Oculus Rift Virtual-Reality Headsets - Investor's Business Daily [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- WATCH: YouTube Stars Create Amazing La La Land-Inspired Virtual-Reality Music Video - PEOPLE.com [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Virtual Reality addiction threat prompts cautious approach as VR nears 'smartphone-like' take-off - ABC Online [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Archaeology turns to virtual reality with Lithodomos start-up - The Sydney Morning Herald [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- The Future Of Virtual Reality: Mobile VR Platforms In A Battle - Forbes [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Virtual reality is boring compared to Beyonc's actual reality - A.V. Club (blog) [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Google wants to use Chrome to suck you into virtual reality - CNET [Last Updated On: February 9th, 2017] [Originally Added On: February 9th, 2017]
- Ringling showcase offers glimpse of virtual reality in Sarasota - Sarasota Herald-Tribune [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Allegheny County teachers see how to open world to classrooms with virtual reality - Tribune-Review [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Virtual Reality Could Be Your Next Prescription - DesignNews [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- DACC & Virgin Galactic team up to explore virtual reality - Las Cruces Sun-News [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Boulder International Film Festival diving into virtual reality with 2017 slate - Boulder Daily Camera [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- 'JAEPO 2017' Shows That Japanese Arcade Gaming Is Beginning To Incorporate Virtual Reality - Forbes [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Wichita-created virtual reality could take jurors into crime scenes ... - Wichita Eagle [Last Updated On: February 11th, 2017] [Originally Added On: February 11th, 2017]
- Why this analyst is warning investors to steer clear of virtual reality in 2017 - L.A. Biz [Last Updated On: February 12th, 2017] [Originally Added On: February 12th, 2017]
- See the Newcastle virtual reality room helping children with autism overcome their phobias - ChronicleLive [Last Updated On: February 12th, 2017] [Originally Added On: February 12th, 2017]
- See This Famous Masterpiece Recreated in Virtual Reality - UploadVR [Last Updated On: February 12th, 2017] [Originally Added On: February 12th, 2017]
- Samsung Goes for a New Look in Virtual Reality at New York Fashion Week - Fortune [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality has a growing impact on college football - FOXSports.com [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- This company is opening a virtual reality multiplex this fall - Mashable [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Personalized virtual reality displays match eyesight | Stanford News - Stanford University News [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality weather add-ons let you feel the sun and wind - New Scientist [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality is still too isolating to be 'the next big thing' in tech - CBC.ca [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Miyamoto Still Has Doubts About Virtual Reality - GameSpot [Last Updated On: February 14th, 2017] [Originally Added On: February 14th, 2017]
- Virtual reality industry 'in need of a jump-start,' Imax CEO says at ... - Los Angeles Times [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Doctors use virtual reality to prepare children for scans - BBC News [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Gamers get a taste of virtual reality with new Missoula arcade - KTVH [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Revised orca shows, new virtual-reality swim with whales and new ... - Los Angeles Times [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Transcend VR Sues Virtual-Reality Investor Mike Rothenberg - Wall Street Journal (subscription) [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- This Powerful Gaming Executive Isn't Worried If Virtual Reality Fails - Fortune [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Virtual reality helps visitors transport back in time to ancient Roman ... - CBS News [Last Updated On: February 16th, 2017] [Originally Added On: February 16th, 2017]
- Boise-area entrepreneurs see opportunity in virtual reality amid real-world perils - Idaho Statesman [Last Updated On: February 17th, 2017] [Originally Added On: February 17th, 2017]
- 3D printing, virtual reality used to bring dinosaur to 'life' - The Hindu [Last Updated On: February 17th, 2017] [Originally Added On: February 17th, 2017]
- Virtual reality startup Relax VR wants to relieve stress in corporate environments - ZDNet [Last Updated On: February 17th, 2017] [Originally Added On: February 17th, 2017]
- Escape with Virtual Reality, travelogue at Way - Sentinel-Tribune [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- VR1: Idaho's first virtual reality arcade opens in Eagle - KBOI-TV [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- NBA launches virtual reality app with Google Daydream - USA TODAY [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- Virtual Reality Is Bringing These Lost Worlds Back to Life - NBCNews.com [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- Now You Can Feel Wind and Temperature While in Virtual Reality - Futurism [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- IMAX's first virtual reality arcade is here and it is beautiful - The Verge - The Verge [Last Updated On: February 18th, 2017] [Originally Added On: February 18th, 2017]
- VR Sales Numbers Are Wet Blanket on Adoption Hopes - Fortune [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual Reality to Make MRIs Less Scary - Financial Tribune [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- How Valve is Taking a Nintendo-like Approach to Virtual Reality - UploadVR [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Inside an IMAX virtual reality arcade - VentureBeat [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- With New Invention, Virtual Reality's Potential for Magic Gets Real - New York Times [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- What Ubisoft learned from its first virtual reality games - VentureBeat [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual Reality Was a Flop in 2016. Will 2017 Be the Year It Takes Off? - Motley Fool [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual reality to take a decade as users chicken out, study shows - The Australian Financial Review [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual reality is making surgery simpler - Deniz Ergurel (subscription) (blog) [Last Updated On: February 20th, 2017] [Originally Added On: February 20th, 2017]
- Virtual reality has potential to add new dimensions to marketing - Business Day (registration) [Last Updated On: February 21st, 2017] [Originally Added On: February 21st, 2017]
- Virtual reality will take 'maybe a decade' to become mainstream - Mashable [Last Updated On: February 21st, 2017] [Originally Added On: February 21st, 2017]
- #MadeInRVAJr: Hanover siblings want to bring virtual reality to your event - WRIC [Last Updated On: February 22nd, 2017] [Originally Added On: February 22nd, 2017]
- Making Virtual Reality More Accessible - VideoInk [Last Updated On: February 22nd, 2017] [Originally Added On: February 22nd, 2017]
- New virtual reality lounge opening in the Capital Region - NEWS10 ABC [Last Updated On: February 22nd, 2017] [Originally Added On: February 22nd, 2017]